_G.ButtonText = "Leave" _G.Message = "You can put here anything you want, and also change the error below!" _G.EnableError = true _G.Error = "999" _G.BlurSize = 24 -- Project created by scriptblox.com/u/silex -- Please do not claim this as ur script! :) local Blur = Instance.new("BlurEffect") Blur.Name = "KickBlur" Blur.Size = _G.BlurSize Blur.Parent = game:GetService("Lighting") local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "KickMessage" ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local BackgroundFrame = Instance.new("Frame") BackgroundFrame.BackgroundColor3 = Color3.fromRGB(57, 59, 61) BackgroundFrame.Size = UDim2.new(0.21, 0, 0.22, 0) BackgroundFrame.Position = UDim2.new(0.39, 0, 0.38, 0) BackgroundFrame.BorderColor3 = Color3.fromRGB(57, 59, 61) BackgroundFrame.Parent = ScreenGui local Bar = Instance.new("Frame") Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Bar.BorderSizePixel = 0 Bar.Size = UDim2.new(0.883, 0, 0, -1) Bar.Position = UDim2.new(0.056, 0, 0.213, 0) Bar.Parent = BackgroundFrame local Button = Instance.new("TextButton") Button.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Button.Size = UDim2.new(0.883, 0, 0.136, 0) Button.Position = UDim2.new(0.056, 0, 0.797, 0) Button.Text = _G.ButtonText Button.TextSize = 19 Button.Font = Enum.Font.SourceSans Button.Parent = BackgroundFrame local ButtonUICorner = Instance.new("UICorner") ButtonUICorner.CornerRadius = UDim.new(0, 8) ButtonUICorner.Parent = Button local Title = Instance.new("TextLabel") Title.BackgroundTransparency = 1 Title.TextScaled = true Title.Text = "Disconnected" Title.Parent = BackgroundFrame Title.Position = UDim2.new(0.295, 0, 0.032, 0) Title.Size = UDim2.new(0.41, 0, 0.141, 0) Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.FontFace = Font.new("rbxassetid://12187365559", Enum.FontWeight.Bold) local Message = Instance.new("TextLabel") if _G.EnableError == false then Message.BackgroundTransparency = 1 Message.TextSize = 19 Message.Text = _G.Message Message.TextWrapped = true Message.Position = UDim2.new(0.104, 0, 0.269, 0) Message.Size = UDim2.new(0.786, 0, 0.485, 0) Message.TextColor3 = Color3.fromRGB(179, 181, 181) Message.Font = Enum.Font.SourceSans Message.Parent = BackgroundFrame else Message.BackgroundTransparency = 1 Message.TextScaled = true Message.Text = _G.Message Message.Position = UDim2.new(0.099, 0, 0.378, 0) Message.Size = UDim2.new(0.796, 0, 0.171, 0) Message.TextColor3 = Color3.fromRGB(179, 181, 181) Message.Font = Enum.Font.SourceSans Message.Parent = BackgroundFrame end if _G.EnableError then local ErrorCode = Instance.new("TextLabel") ErrorCode.BackgroundTransparency = 1 ErrorCode.TextScaled = true ErrorCode.Text = "(Error Code: " .. _G.Error .. ")" ErrorCode.Position = UDim2.new(0.24, 0, 1, 0) ErrorCode.Size = UDim2.new(0.523, 0, 0.476, 0) ErrorCode.TextColor3 = Color3.fromRGB(179, 181, 181) ErrorCode.Font = Enum.Font.SourceSans ErrorCode.Parent = Message end game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true -- this was requested by someone in the comments