local Players = game:GetService("Players") local player = Players.LocalPlayer local function removeFace(character) local head = character:FindFirstChild("Head") if head then local face = head:FindFirstChild("face") if face then face:Destroy() end end end local function onCharacterAdded(character) removeFace(character) character.ChildAdded:Connect(function(child) if child.Name == "face" then child:Destroy() end end) end player.CharacterAdded:Connect(onCharacterAdded) if player.Character then removeFace(player.Character) end -- Ignore useless extra info that doesn't have any to do with the script