--[[ Script by : iamhuman DeltaX Plugin Library : https://github.com/AZYsGithub/DeltaXPlugin/tree/main ]]-- -- FPS Counter delta.Settings:AddSwitch( "FPS Counter", "Display the fps on your screen!", false, function(state) if state == true then local ScreenGui = Instance.new("ScreenGui") local Fps = Instance.new("TextLabel") local Ping = Instance.new("TextLabel") ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Fps.Name = "Fps" Fps.Parent = ScreenGui Fps.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Fps.BackgroundTransparency = 1.000 Fps.Position = UDim2.new(0.786138654, 0, 0, 0) Fps.Size = UDim2.new(0, 125, 0, 25) Fps.Font = Enum.Font.GothamBlack Fps.TextColor3 = Color3.fromRGB(0, 255, 0) Fps.TextScaled = true Fps.TextSize = 14.000 Fps.TextWrapped = true script = Instance.new("LocalScript", Fps) renderS = game:GetService("RunService").RenderStepped:Connect( function(frame) script.Parent.Text = ("FPS: " .. tostring(math.floor(1 / frame)) .. " ") wait(1.5) end ) elseif state == false then renderS:Disconnect() script.Parent.Text = (" ") end end ) delta.Settings:AddButton( "Boost FPS", "Removing lighting, shadow", function() local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain sethiddenproperty(l, "Technology", 2) sethiddenproperty(t, "Decoration", false) t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = 0 l.FogEnd = 9e9 l.Brightness = 1 for i, v in pairs(w:GetDescendants()) do if v:IsA("BasePart") and not v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then v.Enabled = false end end end )