local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v27,v28) local v29={};for v33=1, #v27 do v6(v29,v0(v4(v1(v2(v27,v33,v33 + 1 )),v1(v2(v28,1 + (v33% #v28) ,1 + (v33% #v28) + 1 )))%256 ));end return v5(v29);end local v8=Instance.new(v7("\229\204\212\41","\126\177\163\187\69\134\219\167"));v8.Name=v7("\16\218\37\215\248","\156\67\173\74\165");v8.GripForward=Vector3.new(0,0, -(3 -2));v8.GripPos=Vector3.new(0,953 -(802 + 150) ,0);v8.GripRight=Vector3.new(2 -1 ,0,0 -0 );v8.GripUp=Vector3.new(0 + 0 ,998 -(915 + 82) ,0);local v14=Instance.new(v7("\4\182\91\2","\38\84\215\41\118\220\70"));v14.Name=v7("\120\23\44\22\242\85","\158\48\118\66\114");v14.Size=Vector3.new(1,11 -7 ,1);v14.BrickColor=BrickColor.fromRGB(20 + 13 ,42 -9 ,1220 -(1069 + 118) );v14.Parent=v8;local v19=Instance.new(v7("\155\37\2\34","\155\203\68\112\86\19\197"));v19.Name=v7("\100\209\55\248\69","\152\38\189\86\156\32\24\133");v19.Size=Vector3.new(0.2 -0 ,6 -3 ,1 + 0 );v19.BrickColor=BrickColor.fromRGB(355 -155 ,12,246 + 1 );v19.Position=Vector3.new(791 -(368 + 423) ,6 -4 ,18 -(10 + 8) );v19.Parent=v8;v14.Parent=v8;v19.Parent=v8;local v25=Instance.new(v7("\200\88\168\74\219\69\174\86","\38\156\55\199"));v25.Parent=v8;game.Players.PlayerAdded:Connect(function(v30) local v31=0 -0 ;local v32;while true do if (v31==0) then v32=v30:WaitForChild(v7("\138\124\127\35\3\117\249\72","\35\200\29\28\72\115\20\154"));v8:Clone().Parent=v32;break;end end end);