function delete(part) game:GetService("ReplicatedStorage").YourRemoteEvent:FireServer(part) --- put your remote event that deletes,Destroys like DeleteCar end for i,v in pairs(workspace:GetChildren()) do if players:GetPlayerFromCharacter(v) then continue end for _, instance in pairs(v:GetDescendants()) do if not (instance:IsA("Weld") or instance:IsA("Attachment") or v:IsA("Motor6D")) then continue end delete(instance) end if not (v:IsA("Weld") or v:IsA("Attachment") or v:IsA("Motor6D")) then continue end delete(v) end