local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "FE_MLLIGO_F" ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") -- Sounds local ClickSound = Instance.new("Sound", ScreenGui) ClickSound.SoundId = "rbxassetid://4499400560" ClickSound.Volume = 1 local SuccessSound = Instance.new("Sound", ScreenGui) SuccessSound.SoundId = "rbxassetid://3320590485" SuccessSound.Volume = 1 local FinishSound = Instance.new("Sound", ScreenGui) -- Som ao finalizar a verificação FinishSound.SoundId = "rbxassetid://8455233790" -- ID do som desejado FinishSound.Volume = 1 local CloseSound = Instance.new("Sound", ScreenGui) -- Som ao fechar a GUI CloseSound.SoundId = "rbxassetid://82400841452026" -- ID do som desejado ao fechar CloseSound.Volume = 1 print("Initializing Auto Scripts...") -- Auto Scripts local autoScripts = { "https://pastebin.com/raw/MiCA380M" } -- Main UI (Square & Minimalist) local MainFrame = Instance.new("Frame") MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(0, 250, 0, 320) MainFrame.Position = UDim2.new(0.35, 0, 0.35, 0) MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true -- Title local Title = Instance.new("TextLabel") Title.Parent = MainFrame Title.Size = UDim2.new(1, 0, 0, 30) Title.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Title.BorderSizePixel = 0 Title.Text = "FE MLLIGO.F" Title.TextColor3 = Color3.fromRGB(200, 200, 200) Title.Font = Enum.Font.Code Title.TextSize = 16 Title.TextXAlignment = Enum.TextXAlignment.Center -- Status Label local Status = Instance.new("TextLabel") Status.Parent = MainFrame Status.Size = UDim2.new(1, 0, 0, 25) Status.Position = UDim2.new(0, 0, 0, 30) Status.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Status.BorderSizePixel = 0 Status.Text = "Private Script Project" Status.TextColor3 = Color3.fromRGB(150, 150, 150) Status.Font = Enum.Font.Code Status.TextSize = 12 Status.TextXAlignment = Enum.TextXAlignment.Center -- Identifying Game Message local GameMessage = Instance.new("TextLabel") GameMessage.Parent = ScreenGui GameMessage.Size = UDim2.new(0, 200, 0, 30) GameMessage.Position = UDim2.new(1, -210, 0.4, 0) GameMessage.BackgroundColor3 = Color3.fromRGB(50, 50, 50) GameMessage.BorderSizePixel = 0 GameMessage.Text = "Identifying game..." GameMessage.TextColor3 = Color3.fromRGB(200, 200, 200) GameMessage.Font = Enum.Font.Code GameMessage.TextSize = 14 GameMessage.TextXAlignment = Enum.TextXAlignment.Center print("Identifying Game...") wait(2) local gameInfo = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId) GameMessage.Text = "Applying settings..." wait(1) -- Atraso de 1 segundo print("Game Identified: " .. gameInfo.Name) wait(3) GameMessage:Destroy() -- Som ao finalizar a verificação FinishSound:Play() -- Auto Scripts (serão executados após o jogo ser identificado) for _, url in pairs(autoScripts) do print("Fetching Auto Script: " .. url) local success, result = pcall(function() return game:HttpGet(url) end) if success then local func = loadstring(result) if type(func) == "function" then print("Executing Auto Script: " .. url) func() else warn("Error executing auto script: " .. url) end else warn("Failed to load auto script: " .. url) end end -- Function to Load Scripts local function LoadScript(url, buttonName) print("Attempting to Load: " .. buttonName) ClickSound:Play() Status.Text = "Loading " .. buttonName .. "..." local success, result = pcall(function() return game:HttpGet(url) end) if success then local func = loadstring(result) if type(func) == "function" then wait(2) SuccessSound:Play() Status.Text = buttonName .. " executed successfully." print("Executed Successfully: " .. buttonName) func() else Status.Text = "Execution failed: " .. buttonName warn("Execution failed for: " .. buttonName) end else Status.Text = "Failed to load: " .. buttonName warn("Failed to load script: " .. buttonName) end end -- Script Buttons local buttonData = { { "Nameless Admin", "https://raw.githubusercontent.com/FilteringEnabled/NamelessAdmin/main/Source" }, { "SECURE FE", "https://pastebin.com/raw/xxi24rJw" }, { "FE Hats Retro Studio", "https://pastebin.com/raw/QqxRT1Gv" }, { "Fling R6 S-Ani", "https://pastefy.app/59mJGQGe/raw" }, { "System Broken FE", "https://raw.githubusercontent.com/H20CalibreYT/SystemBroken/main/script" }, { "More in future", "" }, { "FE Telekinesis", "https://raw.githubusercontent.com/randomstring0/Qwerty/refs/heads/main/qwerty1.lua" } } for i, data in ipairs(buttonData) do local Button = Instance.new("TextButton") Button.Parent = MainFrame Button.Size = UDim2.new(1, -10, 0, 30) Button.Position = UDim2.new(0, 5, 0, 60 + (i - 1) * 35) Button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Button.BorderSizePixel = 0 Button.Text = data[1] Button.TextColor3 = Color3.fromRGB(200, 200, 200) Button.Font = Enum.Font.Code Button.TextSize = 14 Button.MouseEnter:Connect(function() Button.BackgroundColor3 = Color3.fromRGB(70, 70, 70) end) Button.MouseLeave:Connect(function() Button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) end) Button.MouseButton1Click:Connect(function() print("Button Clicked: " .. data[1]) LoadScript(data[2], data[1]) end) end -- Criar o "X" para fechar os scripts, agora achatado horizontalmente local CloseButton = Instance.new("TextButton") CloseButton.Parent = MainFrame CloseButton.Size = UDim2.new(0, 60, 0, 20) -- Tornar o botão achatado horizontalmente CloseButton.Position = UDim2.new(1, -70, 0, 5) -- Ajuste da posição para manter alinhado à direita CloseButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Fundo transparente CloseButton.BorderSizePixel = 0 CloseButton.Text = "X" CloseButton.TextColor3 = Color3.fromRGB(255, 0, 0) -- Cor do texto em vermelho CloseButton.Font = Enum.Font.Code CloseButton.TextSize = 16 -- Fechar a GUI e reproduzir o som ao clicar no botão X CloseButton.MouseButton1Click:Connect(function() CloseSound:Play() -- Tocar som ao fechar a GUI wait(CloseSound.TimeLength) -- Aguardar a duração do som ScreenGui:Destroy() print("All scripts and interface closed.") end)