local i=0; while true do i+=0.01 if game.Lighting:FindFirstChild("invertServ") then game.Lighting.invertServ:Destroy() end local lt = Instance.new("ColorCorrectionEffect", game.Lighting) lt.Saturation = math.sin(i)/50 game.Workspace.Camera.FieldOfView = (math.sin(i)*5)+65 if game.Lighting:FindFirstChild("blurServ") then game.Lighting.blurServ:Destroy() end local et = Instance.new("BlurEffect", game.Lighting) et.Size = 10 et.Name = "blurServ" local plr = game.Players.LocalPlayer.Character local rootpos = plr.HumanoidRootPart.Position plr.Humanoid:MoveTo(rootpos+Vector3.new(math.random(-1.0,1.0),math.random(-1.0,1.0),math.random(-1.0,1.0))) task.wait(0) end