local CoreGui=game:GetService("CoreGui") local UIS=game:GetService("UserInputService") local Http=game:GetService("HttpService") local Players=game:GetService("Players") local RunService=game:GetService("RunService") local sg=Instance.new("ScreenGui") sg.Name=Http:GenerateGUID(false) sg.Parent=CoreGui sg.ResetOnSpawn=false sg.IgnoreGuiInset=true sg.Enabled=true sg.ZIndexBehavior=Enum.ZIndexBehavior.Global sg.DisplayOrder=math.huge local f=Instance.new("Frame") f.Size=UDim2.new(0,420,0,300) f.Position=UDim2.new(0.5,-210,0.5,-150) f.BackgroundColor3=Color3.fromRGB(2,2,6) f.BorderSizePixel=0 f.ZIndex=math.huge f.Parent=sg local cr=Instance.new("UICorner") cr.CornerRadius=UDim.new(0,20) cr.Parent=f local tl=Instance.new("TextLabel") tl.Size=UDim2.new(1,0,0,60) tl.BackgroundTransparency=1 tl.Text="G00BYD0LAN Ω" tl.TextColor3=Color3.fromRGB(255,20,80) tl.TextSize=42 tl.Font=Enum.Font.GothamBlack tl.Active=true tl.ZIndex=math.huge tl.Parent=f local tb=Instance.new("TextBox") tb.Size=UDim2.new(0.94,0,0.62,0) tb.Position=UDim2.new(0.03,0,0.20,0) tb.BackgroundColor3=Color3.fromRGB(10,10,16) tb.TextColor3=Color3.fromRGB(255,255,255) tb.Text="" tb.TextSize=18 tb.Font=Enum.Font.SourceSans tb.ClearTextOnFocus=false tb.MultiLine=true tb.TextXAlignment=Enum.TextXAlignment.Left tb.TextYAlignment=Enum.TextYAlignment.Top tb.TextWrapped=true tb.BorderSizePixel=0 tb.ZIndex=math.huge tb.Parent=f local tbc=Instance.new("UICorner") tbc.CornerRadius=UDim.new(0,16) tbc.Parent=tb local ts=Instance.new("UIStroke") ts.Color=Color3.fromRGB(255,20,80) ts.Thickness=6 ts.Transparency=0.03 ts.Parent=tb local eb=Instance.new("TextButton") eb.Size=UDim2.new(0.45,0,0.13,0) eb.Position=UDim2.new(0.03,0,0.85,0) eb.BackgroundColor3=Color3.fromRGB(255,20,80) eb.TextColor3=Color3.fromRGB(255,255,255) eb.Text="Execute" eb.TextSize=24 eb.Font=Enum.Font.GothamBold eb.BorderSizePixel=0 eb.ZIndex=math.huge eb.Parent=f local ec=Instance.new("UICorner") ec.CornerRadius=UDim.new(0,16) ec.Parent=eb local cb=Instance.new("TextButton") cb.Size=UDim2.new(0.45,0,0.13,0) cb.Position=UDim2.new(0.52,0,0.85,0) cb.BackgroundColor3=Color3.fromRGB(255,20,80) cb.TextColor3=Color3.fromRGB(255,255,255) cb.Text="Clear" cb.TextSize=24 cb.Font=Enum.Font.GothamBold cb.BorderSizePixel=0 cb.ZIndex=math.huge cb.Parent=f local cc=Instance.new("UICorner") cc.CornerRadius=UDim.new(0,16) cc.Parent=cb local dragging=false local dragStart=nil local startPos=nil tl.InputBegan:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then dragging=true dragStart=i.Position startPos=f.Position end end) tl.InputEnded:Connect(function(i) if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then dragging=false end end) UIS.InputChanged:Connect(function(i) if dragging and (i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch) then local d=i.Position-dragStart f.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset+d.X,startPos.Y.Scale,startPos.Y.Offset+d.Y) end end) local function ultimateGlobalPersistence() task.delay(2,function() if not sg.Parent or sg.Parent~=CoreGui then sg.Parent=CoreGui end sg.Enabled=true sg.DisplayOrder=math.huge ultimateGlobalPersistence() end) end ultimateGlobalPersistence() eb.Activated:Connect(function() local code=tb.Text if code=="" then return end local func,err=loadstring(code) if not func then return end local oldEnv=getfenv(func) local newEnv=setmetatable({ game=game,workspace=workspace,Players=Players, task=task,math=math,string=string,table=table, coroutine=coroutine,os=os,bit32=bit32,debug=debug, loadstring=loadstring,require=require,_G=_G,getgenv=getgenv },{__index=oldEnv}) setfenv(func,newEnv) task.spawn(func) end) cb.Activated:Connect(function() tb.Text="" end)