-- // FUCK ANTICHEAT HUB v6 (Modern Premium Edition - Cinematic Intro & Profile Variant) local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local Workspace = game:GetService("Workspace") local localPlayer = Players.LocalPlayer local camera = Workspace.CurrentCamera local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local root = character:WaitForChild("HumanoidRootPart") -- State Variables local menuVisible = false local flying = false local flySpeed = 50 local walkSpeed = 16 local espEnabled = false local speedEnabled = false local bv, bg local tpWalkEnabled = false local tpWalkSpeed = 50 local noclipEnabled = false local spectatingEnabled = false local aimAssistEnabled = false local FOV_RADIUS = 150 local aimSmoothInput = 5 local aimTargetPart = "Head" local aimActive = false local currentTarget = nil local IGNORE_LIST = {localPlayer.Character, camera} local currentTab = "Combat" local rainbowEnabled = true local currentTheme = "OLED" -- Default Theme local function getEngineSmoothness() if aimSmoothInput >= 10 then return 1.0 end return math.clamp(aimSmoothInput * 0.08, 0.01, 0.95) end -- ──────────────────────────────────────────── -- ADVANCED DRAWING ENVIRONMENT (FOV CIRCLE FIXED) -- ──────────────────────────────────────────── local fovCircle = Drawing.new("Circle") fovCircle.Thickness = 2 fovCircle.Visible = false fovCircle.Color = Color3.fromRGB(255, 60, 60) fovCircle.Filled = false fovCircle.Transparency = 0.8 fovCircle.Radius = FOV_RADIUS -- ──────────────────────────────────────────── -- SCREEN GUI & CORE CONTAINERS -- ──────────────────────────────────────────── local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "FACHub_Premium" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.DisplayOrder = 999999999 ScreenGui.IgnoreGuiInset = true ScreenGui.Parent = localPlayer:WaitForChild("PlayerGui") local EXP_SIZE = UDim2.new(0, 520, 0, 360) local lastCustomPosition = UDim2.new(0.5, -260, 0.5, -180) local MainFrame = Instance.new("Frame") MainFrame.Size = EXP_SIZE MainFrame.Position = lastCustomPosition MainFrame.BackgroundTransparency = 1 MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.ClipsDescendants = true MainFrame.Visible = false MainFrame.Parent = ScreenGui local FrameCorner = Instance.new("UICorner", MainFrame) FrameCorner.CornerRadius = UDim.new(0, 0) -- Square Corners -- ── GUI BACKGROUND IMAGE INTEGRATION ── local GuiBackground = Instance.new("ImageLabel") GuiBackground.Name = "GuiBackground" GuiBackground.Size = UDim2.new(1, 0, 1, 0) GuiBackground.Position = UDim2.new(0, 0, 0, 0) GuiBackground.BackgroundTransparency = 1 GuiBackground.Image = "rbxthumb://type=Asset&id=269912659&w=420&h=420" GuiBackground.ScaleType = Enum.ScaleType.Crop GuiBackground.ImageColor3 = Color3.fromRGB(255, 255, 255) GuiBackground.ZIndex = 0 GuiBackground.Parent = MainFrame local UIStroke = Instance.new("UIStroke", MainFrame) UIStroke.Thickness = 4.5 UIStroke.Transparency = 0.1 UIStroke.Color = Color3.fromRGB(80, 80, 100) UIStroke.ZIndex = 1 RunService.RenderStepped:Connect(function() if rainbowEnabled then UIStroke.Color = Color3.fromHSV((tick() * 0.4) % 1, 0.8, 0.9) end end) -- ── GLOSSY STYLING AUXILIARY ENGINE ── local function applyGlossyStyle(button, isToggle) button.AutoButtonColor = false local GlossGradient = Instance.new("UIGradient") GlossGradient.Rotation = 90 GlossGradient.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.4, Color3.fromRGB(200, 200, 200)), ColorSequenceKeypoint.new(1, Color3.fromRGB(100, 100, 100)) }) GlossGradient.Parent = button local BStroke = Instance.new("UIStroke", button) BStroke.Thickness = 1 BStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border BStroke.Color = Color3.fromRGB(255, 255, 255) BStroke.Transparency = 0.85 button.MouseEnter:Connect(function() if not menuVisible then return end TweenService:Create(button, TweenInfo.new(0.2, Enum.EasingStyle.Quad), { BackgroundTransparency = isToggle and button.BackgroundTransparency or 0.1 }):Play() TweenService:Create(BStroke, TweenInfo.new(0.2), {Transparency = 0.5}):Play() end) button.MouseLeave:Connect(function() if not menuVisible then return end TweenService:Create(button, TweenInfo.new(0.2, Enum.EasingStyle.Quad), { BackgroundTransparency = isToggle and button.BackgroundTransparency or 0.3 }):Play() TweenService:Create(BStroke, TweenInfo.new(0.2), {Transparency = 0.85}):Play() end) end -- ──────────────────────────────────────────── -- CINEMATIC INTRODUCTION STAGE -- ──────────────────────────────────────────── local IntroContainer = Instance.new("Frame") IntroContainer.Size = UDim2.new(1, 0, 1, 0) IntroContainer.BackgroundTransparency = 1 IntroContainer.ZIndex = 999999 IntroContainer.Parent = ScreenGui local IntroTitle = Instance.new("TextLabel") IntroTitle.Size = UDim2.new(0, 400, 0, 50) IntroTitle.Position = UDim2.new(0.5, -200, 0.5, -45) IntroTitle.BackgroundTransparency = 1 IntroTitle.Text = "FACHUB v6" IntroTitle.TextColor3 = Color3.fromRGB(255, 255, 255) IntroTitle.TextSize = 48 IntroTitle.Font = Enum.Font.GothamBold IntroTitle.TextTransparency = 1 IntroTitle.Parent = IntroContainer local IntroLine = Instance.new("Frame") IntroLine.Size = UDim2.new(0, 0, 0, 3) IntroLine.Position = UDim2.new(0.5, 0, 0.5, 12) IntroLine.BackgroundColor3 = Color3.fromRGB(255, 255, 255) IntroLine.BorderSizePixel = 0 IntroLine.Parent = IntroContainer local IntroLineStroke = Instance.new("UIStroke", IntroLine) IntroLineStroke.Thickness = 1.5 IntroLineStroke.Transparency = 0.4 local IntroSub = Instance.new("TextLabel") IntroSub.Size = UDim2.new(0, 400, 0, 30) IntroSub.Position = UDim2.new(0.5, -200, 0.5, 22) IntroSub.BackgroundTransparency = 1 IntroSub.Text = "script by Team KYSthe3rd" IntroSub.TextColor3 = Color3.fromRGB(180, 180, 190) IntroSub.TextSize = 16 IntroSub.Font = Enum.Font.GothamMedium IntroSub.TextTransparency = 1 IntroSub.Parent = IntroContainer RunService.RenderStepped:Connect(function() if rainbowEnabled then IntroLine.BackgroundColor3 = Color3.fromHSV((tick() * 0.4) % 1, 0.8, 1) IntroLineStroke.Color = IntroLine.BackgroundColor3 else IntroLine.BackgroundColor3 = Color3.fromRGB(255, 255, 255) IntroLineStroke.Color = Color3.fromRGB(255, 255, 255) end end) local function runIntroSequence() task.wait(0.1) IntroTitle.Size = UDim2.new(0, 400, 0, 50) IntroTitle.Position = UDim2.new(0.5, -200, 0.5, -55) local titleTweenInfo = TweenInfo.new(0.8, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) TweenService:Create(IntroTitle, titleTweenInfo, { Position = UDim2.new(0.5, -200, 0.5, -45), TextTransparency = 0 }):Play() task.wait(0.5) local lineTweenInfo = TweenInfo.new(0.7, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) TweenService:Create(IntroLine, lineTweenInfo, { Size = UDim2.new(0, 280, 0, 3), Position = UDim2.new(0.5, -140, 0.5, 12) }):Play() task.wait(0.4) local subTweenInfo = TweenInfo.new(0.8, Enum.EasingStyle.Back, Enum.EasingDirection.Out) TweenService:Create(IntroSub, subTweenInfo, { Position = UDim2.new(0.5, -200, 0.5, 22), TextTransparency = 0 }):Play() task.wait(2.2) local outroInfo = TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.In) local t1 = TweenService:Create(IntroTitle, outroInfo, {TextTransparency = 1, Position = UDim2.new(0.5, -200, 0.5, -35)}) local t2 = TweenService:Create(IntroSub, outroInfo, {TextTransparency = 1, Position = UDim2.new(0.5, -200, 0.5, 12)}) local t3 = TweenService:Create(IntroLine, outroInfo, {Size = UDim2.new(0, 0, 0, 3), Position = UDim2.new(0.5, 0, 0.5, 12)}) t1:Play(); t2:Play(); t3:Play() t1.Completed:Wait() IntroContainer:Destroy() showMenu() end -- ──────────────────────────────────────────── -- TOGGLE MOBILE ICON SYSTEM -- ──────────────────────────────────────────── local MobileBtn = Instance.new("ImageButton") MobileBtn.Size = UDim2.new(0, 52, 0, 52) MobileBtn.Position = UDim2.new(0, 20, 0.4, 0) MobileBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 20) MobileBtn.BorderSizePixel = 0 MobileBtn.ZIndex = 20 MobileBtn.Visible = false MobileBtn.Parent = ScreenGui local BtnLabel = Instance.new("ImageLabel", MobileBtn) BtnLabel.Size = UDim2.new(0.7, 0, 0.7, 0) BtnLabel.Position = UDim2.new(0.15, 0, 0.15, 0) BtnLabel.BackgroundTransparency = 1 -- FIX: Using the rbxthumb endpoint forces Roblox to retrieve the image of the Decal ID BtnLabel.Image = "rbxthumb://type=Asset&id=133148958229622&w=150&h=150" BtnLabel.ScaleType = Enum.ScaleType.Fit BtnLabel.ZIndex = 21 BtnLabel.Visible = false local MBStroke = Instance.new("UIStroke", MobileBtn) MBStroke.Thickness = 2 MBStroke.Color = Color3.fromRGB(100, 100, 120) Instance.new("UICorner", MobileBtn).CornerRadius = UDim.new(1, 0) RunService.RenderStepped:Connect(function() if rainbowEnabled then MBStroke.Color = Color3.fromHSV((tick() * 0.4 + 0.1) % 1, 0.8, 0.9) end end) local mbDragging, mbMoved, mbDragStart, mbStartPos = false, false, nil, nil MobileBtn.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then mbDragging = true mbMoved = false mbDragStart = input.Position mbStartPos = MobileBtn.Position end end) UserInputService.InputChanged:Connect(function(input) if mbDragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - mbDragStart if delta.Magnitude > 4 then mbMoved = true end MobileBtn.Position = UDim2.new(mbStartPos.X.Scale, mbStartPos.X.Offset + delta.X, mbStartPos.Y.Scale, mbStartPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then mbDragging = false end end) -- ──────────────────────────────────────────── -- SIDEBAR & NAVIGATION PANELS -- ──────────────────────────────────────────── local Sidebar = Instance.new("Frame", MainFrame) Sidebar.Size = UDim2.new(0, 140, 1, 0) Sidebar.BackgroundTransparency = 1 Sidebar.BorderSizePixel = 0 Sidebar.ZIndex = 2 local SideCorner = Instance.new("UICorner", Sidebar) SideCorner.CornerRadius = UDim.new(0, 0) -- Square Sidebar Corners local SidebarPatch = Instance.new("Frame", Sidebar) SidebarPatch.Size = UDim2.new(0, 15, 1, 0) SidebarPatch.Position = UDim2.new(1, -15, 0, 0) SidebarPatch.BackgroundTransparency = 1 SidebarPatch.BorderSizePixel = 0 SidebarPatch.ZIndex = 2 local Title = Instance.new("TextLabel", Sidebar) Title.Size = UDim2.new(1, 0, 0, 50) Title.BackgroundTransparency = 1 Title.Text = "FACHUB v6" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 16 Title.Font = Enum.Font.GothamBold Title.ZIndex = 3 -- ──────────────────────────────────────────── -- DYNAMIC ACCOUNT USER INTEGRATION -- ──────────────────────────────────────────── local UserCard = Instance.new("Frame", Sidebar) UserCard.Size = UDim2.new(1, 0, 0, 50) UserCard.Position = UDim2.new(0, 0, 1, -55) UserCard.BackgroundTransparency = 1 UserCard.ZIndex = 3 local UserAvatarImage = Instance.new("ImageLabel", UserCard) UserAvatarImage.Size = UDim2.new(0, 34, 0, 34) UserAvatarImage.Position = UDim2.new(0, 12, 0.5, -17) UserAvatarImage.BackgroundColor3 = Color3.fromRGB(20, 20, 25) UserAvatarImage.BackgroundTransparency = 0.4 UserAvatarImage.BorderSizePixel = 0 UserAvatarImage.Image = "rbxthumb://type=AvatarHeadShot&id=" .. localPlayer.UserId .. "&w=150&h=150" UserAvatarImage.ZIndex = 3 Instance.new("UICorner", UserAvatarImage).CornerRadius = UDim.new(1, 0) local UserNameLabel = Instance.new("TextLabel", UserCard) UserNameLabel.Size = UDim2.new(1, -56, 0, 16) UserNameLabel.Position = UDim2.new(0, 52, 0, 8) UserNameLabel.BackgroundTransparency = 1 UserNameLabel.Text = localPlayer.DisplayName UserNameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) UserNameLabel.TextSize = 12 UserNameLabel.Font = Enum.Font.GothamBold UserNameLabel.TextXAlignment = Enum.TextXAlignment.Left UserNameLabel.ZIndex = 3 local UserIDLabel = Instance.new("TextLabel", UserCard) UserIDLabel.Size = UDim2.new(1, -56, 0, 14) UserIDLabel.Position = UDim2.new(0, 52, 0, 24) UserIDLabel.BackgroundTransparency = 1 UserIDLabel.Text = "ID: " .. localPlayer.UserId UserIDLabel.TextColor3 = Color3.fromRGB(150, 150, 160) UserIDLabel.TextSize = 10 UserIDLabel.Font = Enum.Font.GothamMedium UserIDLabel.TextXAlignment = Enum.TextXAlignment.Left UserIDLabel.ZIndex = 3 UserIDLabel:SetAttribute("IsSubText", true) local allLabels = {UserNameLabel, UserIDLabel, Title} local allFrames = {} local allInputs = {} local allButtons = {} local TabContainer = Instance.new("Frame", Sidebar) TabContainer.Size = UDim2.new(1, 0, 1, -115) TabContainer.Position = UDim2.new(0, 0, 0, 50) TabContainer.BackgroundTransparency = 1 TabContainer.ZIndex = 3 local TabListLayout = Instance.new("UIListLayout", TabContainer) TabListLayout.SortOrder = Enum.SortOrder.LayoutOrder TabListLayout.Padding = UDim.new(0, 4) TabListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center -- Main Content Window Area local ContentContainer = Instance.new("Frame", MainFrame) ContentContainer.Size = UDim2.new(1, -155, 1, -55) ContentContainer.Position = UDim2.new(0, 148, 0, 48) ContentContainer.BackgroundTransparency = 1 ContentContainer.ZIndex = 2 local Topbar = Instance.new("Frame", MainFrame) Topbar.Size = UDim2.new(1, -140, 0, 45) Topbar.Position = UDim2.new(0, 140, 0, 0) Topbar.BackgroundTransparency = 1 Topbar.ZIndex = 2 local MinBtn = Instance.new("TextButton", Topbar) MinBtn.Size = UDim2.new(0, 28, 0, 28) MinBtn.Position = UDim2.new(1, -68, 0, 10) MinBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MinBtn.BackgroundTransparency = 0.85 MinBtn.Text = "─" MinBtn.TextColor3 = Color3.fromRGB(200, 200, 200) MinBtn.TextSize = 12 MinBtn.Font = Enum.Font.GothamBold MinBtn.ZIndex = 4 Instance.new("UICorner", MinBtn).CornerRadius = UDim.new(0, 6) applyGlossyStyle(MinBtn, false) local CloseBtn = Instance.new("TextButton", Topbar) CloseBtn.Size = UDim2.new(0, 28, 0, 28) CloseBtn.Position = UDim2.new(1, -34, 0, 10) CloseBtn.BackgroundColor3 = Color3.fromRGB(255, 100, 100) CloseBtn.BackgroundTransparency = 0.7 CloseBtn.Text = "✕" CloseBtn.TextColor3 = Color3.fromRGB(255, 80, 80) CloseBtn.TextSize = 12 CloseBtn.Font = Enum.Font.GothamBold CloseBtn.ZIndex = 4 Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6) applyGlossyStyle(CloseBtn, false) -- ──────────────────────────────────────────── -- THEME SYSTEM CONFIGURATION (BLACK OVERLAYS FOR IMAGE MODE) -- ──────────────────────────────────────────── local ThemeConfig = { OLED = { FrameBG = Color3.fromRGB(0, 0, 0), FrameTrans = 0.55, InputBG = Color3.fromRGB(0, 0, 0), InputTrans = 0.8, Text = Color3.fromRGB(255, 255, 255), SubText = Color3.fromRGB(200, 200, 200), ButtonBG = Color3.fromRGB(0, 0, 0), ButtonTrans = 0.5, TabActive = Color3.fromRGB(255, 255, 255), TabActiveTrans = 0.85, TabInactive = Color3.fromRGB(0, 0, 0), TabInactiveTrans = 0.7, TabActiveText = Color3.fromRGB(255, 255, 255) }, Dark = { FrameBG = Color3.fromRGB(20, 22, 26), FrameTrans = 0.6, InputBG = Color3.fromRGB(15, 15, 18), InputTrans = 0.85, Text = Color3.fromRGB(240, 240, 245), SubText = Color3.fromRGB(160, 165, 175), ButtonBG = Color3.fromRGB(25, 25, 30), ButtonTrans = 0.6, TabActive = Color3.fromRGB(255, 255, 255), TabActiveTrans = 0.85, TabInactive = Color3.fromRGB(0, 0, 0), TabInactiveTrans = 0.7, TabActiveText = Color3.fromRGB(0, 0, 0) }, Light = { FrameBG = Color3.fromRGB(255, 255, 255), FrameTrans = 0.7, InputBG = Color3.fromRGB(240, 242, 245), InputTrans = 0.5, Text = Color3.fromRGB(0, 0, 0), SubText = Color3.fromRGB(70, 70, 75), ButtonBG = Color3.fromRGB(230, 230, 235), ButtonTrans = 0.4, TabActive = Color3.fromRGB(0, 0, 0), TabActiveTrans = 0.8, TabInactive = Color3.fromRGB(255, 255, 255), TabInactiveTrans = 0.6, TabActiveText = Color3.fromRGB(255, 255, 255) } } function applyTheme(themeName) currentTheme = themeName local colors = ThemeConfig[themeName] if not colors then return end local tInfo = TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) for _, lbl in ipairs(allLabels) do if lbl:GetAttribute("IsSubText") then TweenService:Create(lbl, tInfo, {TextColor3 = colors.SubText}):Play() else TweenService:Create(lbl, tInfo, {TextColor3 = colors.Text}):Play() end end for _, f in ipairs(allFrames) do TweenService:Create(f, tInfo, {BackgroundColor3 = colors.FrameBG, BackgroundTransparency = colors.FrameTrans}):Play() end for _, input in ipairs(allInputs) do TweenService:Create(input, tInfo, {BackgroundColor3 = colors.InputBG, BackgroundTransparency = colors.InputTrans, TextColor3 = colors.Text}):Play() end for _, b in ipairs(allButtons) do if not b:GetAttribute("IsTab") then TweenService:Create(b, tInfo, {BackgroundColor3 = colors.ButtonBG, BackgroundTransparency = colors.ButtonTrans, TextColor3 = colors.Text}):Play() else local isCurrent = (b.Text == currentTab) TweenService:Create(b, tInfo, { BackgroundColor3 = isCurrent and colors.TabActive or colors.TabInactive, BackgroundTransparency = isCurrent and colors.TabActiveTrans or colors.TabInactiveTrans, TextColor3 = isCurrent and colors.TabActiveText or colors.SubText }):Play() end end end -- ──────────────────────────────────────────── -- ANIMATION INTERACTION SCHEME -- ──────────────────────────────────────────── local animating = false function showMenu() if animating then return end animating = true menuVisible = true BtnLabel.Visible = false MainFrame.Position = MobileBtn.Position MainFrame.Size = MobileBtn.Size GuiBackground.ImageTransparency = 1 FrameCorner.CornerRadius = UDim.new(1, 0) Sidebar.Visible = false ContentContainer.Visible = false Topbar.Visible = false MainFrame.Visible = true MobileBtn.Visible = false local morphInfo = TweenInfo.new(0.56, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) local tPos = TweenService:Create(MainFrame, morphInfo, {Position = lastCustomPosition}) local tSize = TweenService:Create(MainFrame, morphInfo, {Size = EXP_SIZE}) local tCorner = TweenService:Create(FrameCorner, morphInfo, {CornerRadius = UDim.new(0, 0)}) local tFade = TweenService:Create(GuiBackground, morphInfo, {ImageTransparency = 0}) tPos:Play(); tSize:Play(); tCorner:Play(); tFade:Play() tPos.Completed:Connect(function() Sidebar.Visible = true ContentContainer.Visible = true Topbar.Visible = true applyTheme(currentTheme) animating = false end) end local function hideMenu() if animating then return end animating = true menuVisible = false Sidebar.Visible = false ContentContainer.Visible = false Topbar.Visible = false BtnLabel.Visible = false local morphInfo = TweenInfo.new(0.46, Enum.EasingStyle.Exponential, Enum.EasingDirection.InOut) local tPos = TweenService:Create(MainFrame, morphInfo, {Position = MobileBtn.Position}) local tSize = TweenService:Create(MainFrame, morphInfo, {Size = MobileBtn.Size}) local tCorner = TweenService:Create(FrameCorner, morphInfo, {CornerRadius = UDim.new(1, 0)}) local tFade = TweenService:Create(GuiBackground, morphInfo, {ImageTransparency = 1}) tPos:Play(); tSize:Play(); tCorner:Play(); tFade:Play() tPos.Completed:Connect(function() MainFrame.Visible = false MobileBtn.Visible = true BtnLabel.Visible = true animating = false end) end local function toggleMenu() if menuVisible then hideMenu() else showMenu() end end MinBtn.MouseButton1Click:Connect(hideMenu) MobileBtn.MouseButton1Click:Connect(function() if not mbMoved then toggleMenu() end end) UserInputService.InputBegan:Connect(function(input, p) if not p and input.KeyCode == Enum.KeyCode.Home then toggleMenu() end end) -- Draggable Logic for Main Window local dragging, dragInput, dragStart, startPos MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true; dragStart = input.Position; startPos = MainFrame.Position end end) MainFrame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false if menuVisible then lastCustomPosition = MainFrame.Position end end end) MainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging and menuVisible then local delta = input.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) CloseBtn.MouseButton1Click:Connect(function() fovCircle:Destroy() ScreenGui:Destroy() end) -- ──────────────────────────────────────────── -- COMPONENT FACTORIES (UI Construction KIT) -- ──────────────────────────────────────────── local tabsList = {"Combat", "Movement", "Visuals", "Settings"} local panels = {} for _, name in ipairs(tabsList) do local pf = Instance.new("ScrollingFrame") pf.Size = UDim2.new(1, 0, 1, 0) pf.BackgroundTransparency = 1 pf.Visible = (name == currentTab) pf.ScrollBarThickness = 4 pf.ScrollBarImageColor3 = Color3.fromRGB(240, 240, 245) pf.CanvasSize = UDim2.new(0, 0, 0, 0) pf.AutomaticCanvasSize = Enum.AutomaticSize.Y pf.ZIndex = 3 pf.Parent = ContentContainer local layout = Instance.new("UIListLayout", pf) layout.SortOrder = Enum.SortOrder.LayoutOrder layout.Padding = UDim.new(0, 6) local pad = Instance.new("UIPadding", pf) pad.PaddingTop = UDim.new(0, 4) pad.PaddingBottom = UDim.new(0, 10) panels[name] = pf end local function createTabButton(name) local btn = Instance.new("TextButton", TabContainer) btn.Size = UDim2.new(0.88, 0, 0, 34) btn.BackgroundColor3 = Color3.fromRGB(0, 0, 0) btn.BackgroundTransparency = 0.7 btn.Text = name btn.TextColor3 = Color3.fromRGB(150, 150, 160) btn.TextSize = 13 btn.Font = Enum.Font.GothamBold btn:SetAttribute("IsTab", true) btn.ZIndex = 4 Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) table.insert(allButtons, btn) applyGlossyStyle(btn, true) local stroke = Instance.new("UIStroke", btn) stroke.Thickness = 1 stroke.Color = Color3.fromRGB(255, 255, 255) stroke.Transparency = 0.85 btn.MouseButton1Click:Connect(function() if not menuVisible then return end currentTab = name for tName, panel in pairs(panels) do panel.Visible = (tName == currentTab) end local colors = ThemeConfig[currentTheme] for _, otherBtn in ipairs(TabContainer:GetChildren()) do if otherBtn:IsA("TextButton") then local isCurrent = (otherBtn.Text == currentTab) TweenService:Create(otherBtn, TweenInfo.new(0.2), { BackgroundColor3 = isCurrent and colors.TabActive or colors.TabInactive, BackgroundTransparency = isCurrent and colors.TabActiveTrans or colors.TabInactiveTrans, TextColor3 = isCurrent and colors.TabActiveText or colors.SubText }):Play() end end end) end for _, name in ipairs(tabsList) do createTabButton(name) end local function addToggle(tabName, text, default, callback) local p = panels[tabName] local frame = Instance.new("Frame", p) frame.Size = UDim2.new(0.96, 0, 0, 38) frame.BorderSizePixel = 0 frame.ZIndex = 3 Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 6) table.insert(allFrames, frame) local lbl = Instance.new("TextLabel", frame) lbl.Size = UDim2.new(0.7, 0, 1, 0) lbl.Position = UDim2.new(0, 12, 0, 0) lbl.BackgroundTransparency = 1 lbl.Text = text lbl.TextColor3 = Color3.fromRGB(220, 220, 225) lbl.TextSize = 13 lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.ZIndex = 4 table.insert(allLabels, lbl) local tBtn = Instance.new("TextButton", frame) tBtn.Size = UDim2.new(0, 44, 0, 22) tBtn.Position = UDim2.new(1, -56, 0.5, -11) tBtn.BackgroundColor3 = default and Color3.fromRGB(40, 180, 100) or Color3.fromRGB(0, 0, 0) tBtn.BackgroundTransparency = default and 0.2 or 0.6 tBtn.Text = "" tBtn.ZIndex = 4 Instance.new("UICorner", tBtn).CornerRadius = UDim.new(1, 0) applyGlossyStyle(tBtn, true) local state = default tBtn.MouseButton1Click:Connect(function() if not menuVisible then return end state = not state TweenService:Create(tBtn, TweenInfo.new(0.26), { BackgroundColor3 = state and Color3.fromRGB(40, 180, 100) or Color3.fromRGB(0, 0, 0), BackgroundTransparency = state and 0.2 or 0.6 }):Play() callback(state) end) return frame end local function addTextBox(tabName, labelText, defaultText, callback) local p = panels[tabName] local frame = Instance.new("Frame", p) frame.Size = UDim2.new(0.96, 0, 0, 38) frame.BorderSizePixel = 0 frame.ZIndex = 3 Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 6) table.insert(allFrames, frame) local lbl = Instance.new("TextLabel", frame) lbl.Size = UDim2.new(0.5, 0, 1, 0) lbl.Position = UDim2.new(0, 12, 0, 0) lbl.BackgroundTransparency = 1 lbl.Text = labelText lbl.TextColor3 = Color3.fromRGB(180, 180, 190) lbl.TextSize = 13 lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.ZIndex = 4 lbl:SetAttribute("IsSubText", true) table.insert(allLabels, lbl) local box = Instance.new("TextBox", frame) box.Size = UDim2.new(0.25, 0, 0, 24) box.Position = UDim2.new(1, -145, 0.5, -12) box.Text = defaultText box.ZIndex = 4 box.TextColor3 = Color3.fromRGB(255, 255, 255) box.TextSize = 12 box.Font = Enum.Font.GothamBold Instance.new("UICorner", box).CornerRadius = UDim.new(0, 4) table.insert(allInputs, box) box.FocusLost:Connect(function() if not menuVisible then return end callback(box.Text) end) return frame end local function addButton(tabName, text, color, callback) local p = panels[tabName] local b = Instance.new("TextButton", p) b.Size = UDim2.new(0.96, 0, 0, 36) b.Text = text b.TextSize = 13 b.Font = Enum.Font.GothamBold b.ZIndex = 4 Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6) table.insert(allButtons, b) applyGlossyStyle(b, false) b.MouseButton1Click:Connect(function() if not menuVisible then return end callback() end) return b end -- ──────────────────────────────────────────── -- POPULATING FUNCTIONAL ELEMENTS -- ──────────────────────────────────────────── -- COMBAT TAB addToggle("Combat", "Enable Aim Assist (Hold RMB)", false, function(v) aimAssistEnabled = v if not v then aimActive = false; currentTarget = nil end end) addTextBox("Combat", "Aim FOV Radius", "150", function(t) local v = tonumber(t); if v then FOV_RADIUS = math.max(10, v) end end) addTextBox("Combat", "Aim Snappiness (1-10)", "5", function(t) local v = tonumber(t); if v then aimSmoothInput = math.clamp(v, 1, 10) end end) -- MOVEMENT TAB addToggle("Movement", "Fly System", false, function(v) if v then if not flying then startFlying() end else stopFlying() end end) addTextBox("Movement", "Fly Configuration Speed", "50", function(t) local v = tonumber(t); if v and v > 0 then flySpeed = v end end) addToggle("Movement", "WalkSpeed Modifier", false, function(v) speedEnabled = v; updateWalkSpeed() end) addTextBox("Movement", "WalkSpeed Level Target", "16", function(t) local v = tonumber(t); if v and v > 0 then walkSpeed = v; updateWalkSpeed() end end) addToggle("Movement", "TpWalk Mechanics", false, function(v) tpWalkEnabled = v end) addTextBox("Movement", "TpWalk Velocity Vector", "50", function(t) local v = tonumber(t); if v and v > 0 then tpWalkSpeed = v end end) addToggle("Movement", "Noclip Collision Bypass", false, function(v) noclipEnabled = v end) -- VISUALS TAB addToggle("Visuals", "Active Player ESP Rendering", false, function(v) toggleESP(v) end) addTextBox("Visuals", "Local Camera FOV Setting", "70", function(t) local v = tonumber(t); if v then camera.FieldOfView = math.clamp(v, 30, 120) end end) addTextBox("Visuals", "Spectate Target User", "", function(t) end) local specFrame = panels["Visuals"]:GetChildren()[#panels["Visuals"]:GetChildren()] addButton("Visuals", "Toggle Target View Perspective", Color3.fromRGB(0, 120, 150), function() if spectatingEnabled then spectatingEnabled = false camera.CameraSubject = localPlayer.Character and localPlayer.Character:FindFirstChildOfClass("Humanoid") or nil else local txtBox = specFrame:FindFirstChildOfClass("TextBox") local name = txtBox and txtBox.Text:lower() or "" local tp = nil for _, p in pairs(Players:GetPlayers()) do if p.Name:lower() == name and p ~= localPlayer then tp = p; break end end if tp and tp.Character and tp.Character:FindFirstChildOfClass("Humanoid") then spectatingEnabled = true camera.CameraSubject = tp.Character:FindFirstChildOfClass("Humanoid") end end end) -- SETTINGS TAB addToggle("Settings", "Enable Rainbow Accent", true, function(v) rainbowEnabled = v if not v then UIStroke.Color = Color3.fromRGB(80, 80, 100) end end) -- Theme Selection Buttons addButton("Settings", "Theme: OLED (Pure Black)", Color3.fromRGB(10, 10, 10), function() applyTheme("OLED") end) addButton("Settings", "Theme: Dark (Slate Gray)", Color3.fromRGB(44, 48, 56), function() applyTheme("Dark") end) addButton("Settings", "Theme: Light (Clean White)", Color3.fromRGB(180, 185, 195), function() applyTheme("Light") end) addButton("Settings", "Inject Infinite Yield Core", nil, function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) addButton("Settings", "Execute Dynamic Invisible FE", nil, function() loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))() end) addButton("Settings", "Load Integrated Emote Engine", nil, function() loadstring(game:HttpGet("https://raw.githubusercontent.com/7yd7/Hub/refs/heads/Branch/GUIS/Emotes.lua"))() end) addButton("Settings", "Run External Yarhm Interface", nil, function() local src = "" pcall(function() src = game:HttpGet("https://yarhm.com", false) end) if src == "" then src = game:HttpGet("https://raw.githubusercontent.com/Joystickplays/psychic-octo-invention/main/source/yarhm/1.21/yarhm.lua", false) end loadstring(src)() end) addButton("Settings", "Acquire Map Teleportation Tool", nil, function() local tool = Instance.new("Tool") tool.Name = "Teleport Tool"; tool.RequiresHandle = false tool.Activated:Connect(function() if root then root.CFrame = CFrame.new(localPlayer:GetMouse().Hit.Position + Vector3.new(0, 3, 0)) end end) tool.Parent = localPlayer:WaitForChild("Backpack") end) -- ──────────────────────────────────────────── -- ADVANCED RENDERING RUNTIME ENGINE -- ──────────────────────────────────────────── function stopFlying() flying = false if bv then bv:Destroy(); bv = nil end if bg then bg:Destroy(); bg = nil end end function startFlying() if not root then return end flying = true bv = Instance.new("BodyVelocity", root); bg = Instance.new("BodyGyro", root) bv.MaxForce = Vector3.new(1e5,1e5,1e5) bg.MaxTorque = Vector3.new(1e5,1e5,1e5); bg.P = 12500 end function updateWalkSpeed() if humanoid then humanoid.WalkSpeed = speedEnabled and walkSpeed or 16 end end local function isEnemy(p) if not localPlayer.Team or not p.Team then return true end return p.Team ~= localPlayer.Team end local function hasLOS(targetPart) local origin = camera.CFrame.Position local rp = RaycastParams.new() rp.FilterDescendantsInstances = IGNORE_LIST rp.FilterType = Enum.RaycastFilterType.Exclude local result = Workspace:Raycast(origin, targetPart.Position - origin, rp) return not result or result.Instance:IsDescendantOf(targetPart.Parent) end local function getClosestInFOV() local closest, best = nil, FOV_RADIUS local screenCenter = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2) for _, p in pairs(Players:GetPlayers()) do if p ~= localPlayer and p.Character and p.Character:FindFirstChild(aimTargetPart) and isEnemy(p) then local part = p.Character[aimTargetPart] local sp, onScreen = camera:WorldToViewportPoint(part.Position) if onScreen then local d = (Vector2.new(sp.X, sp.Y) - screenCenter).Magnitude if d < best and hasLOS(part) then best = d; closest = p end end end end return closest end local activeTracers, activeBoxes, activeLabels = {}, {}, {} local function createESP(tp) if tp == localPlayer then return end local line = Drawing.new("Line"); line.Thickness = 1.5; line.Transparency = 0.7; line.Visible = false local sq = Drawing.new("Square"); sq.Thickness = 1.5; sq.Filled = false; sq.Transparency = 0.7; sq.Visible = false local txt = Drawing.new("Text"); txt.Size = 13; txt.Center = true; txt.Outline = true; txt.OutlineColor = Color3.new(0,0,0) txt.Visible = false activeTracers[tp] = line; activeBoxes[tp] = sq; activeLabels[tp] = txt end local function removeESP(tp) for _, t in pairs({activeTracers, activeBoxes, activeLabels}) do if t[tp] then t[tp]:Destroy(); t[tp] = nil end end end for _, p in ipairs(Players:GetPlayers()) do createESP(p) end Players.PlayerAdded:Connect(createESP) Players.PlayerRemoving:Connect(removeESP) function toggleESP(state) espEnabled = state if not state then for _,v in pairs(activeTracers) do v.Visible = false end for _,v in pairs(activeBoxes) do v.Visible = false end for _,v in pairs(activeLabels) do v.Visible = false end end end UserInputService.InputBegan:Connect(function(input, processed) if not processed and input.UserInputType == Enum.UserInputType.MouseButton2 then aimActive = true end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then aimActive = false; currentTarget = nil end end) -- Main Cycle Connection RunService.RenderStepped:Connect(function(dt) if aimAssistEnabled and not spectatingEnabled then fovCircle.Position = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2) fovCircle.Radius = FOV_RADIUS fovCircle.Visible = true else fovCircle.Visible = false end for tp, line in pairs(activeTracers) do local sq = activeBoxes[tp]; local lbl2 = activeLabels[tp] local char = tp.Character; local tRoot = char and char:FindFirstChild("HumanoidRootPart"); local tHum = char and char:FindFirstChildOfClass("Humanoid") if espEnabled and tRoot and tHum and tHum.Health > 0 then local sp, onScreen = camera:WorldToViewportPoint(tRoot.Position) if onScreen then local col = isEnemy(tp) and Color3.fromRGB(255, 70, 70) or Color3.fromRGB(50, 255, 130) line.From = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y); line.To = Vector2.new(sp.X, sp.Y); line.Color = col line.Visible = true local topP, topS = camera:WorldToViewportPoint(tRoot.Position + Vector3.new(0, 3, 0)) local botP, botS = camera:WorldToViewportPoint(tRoot.Position - Vector3.new(0, 3.5, 0)) if topS and botS then local bh = math.abs(topP.Y - botP.Y); local bw = bh / 1.8 sq.Size = Vector2.new(bw, bh) sq.Position = Vector2.new(sp.X - bw / 2, topP.Y); sq.Color = col sq.Visible = true lbl2.Text = string.format("%s\n[%d HP]", tp.Name, math.floor(tHum.Health)) lbl2.Position = Vector2.new(sp.X, topP.Y - 30) lbl2.Color = col; lbl2.Visible = true else sq.Visible = false; lbl2.Visible = false end else line.Visible = false; sq.Visible = false; lbl2.Visible = false end else line.Visible = false; sq.Visible = false; lbl2.Visible = false end end if noclipEnabled and character then for _, part in ipairs(character:GetChildren()) do if part:IsA("BasePart") then part.CanCollide = false end end end if tpWalkEnabled and root and humanoid and humanoid.MoveDirection.Magnitude > 0 then root.CFrame = root.CFrame + (humanoid.MoveDirection * (tpWalkSpeed * dt)) end if aimAssistEnabled and aimActive and not spectatingEnabled then local targetValid = false if currentTarget and currentTarget.Parent and currentTarget.Parent:FindFirstChildOfClass("Humanoid") then local hum = currentTarget.Parent:FindFirstChildOfClass("Humanoid") if hum.Health > 0 and hasLOS(currentTarget) then targetValid = true end end if not targetValid then local nextTargetPlayer = getClosestInFOV() currentTarget = (nextTargetPlayer and nextTargetPlayer.Character) and nextTargetPlayer.Character:FindFirstChild(aimTargetPart) or nil end if currentTarget then camera.CFrame = camera.CFrame:Lerp(CFrame.new(camera.CFrame.Position, currentTarget.Position), getEngineSmoothness()) end end if flying and root and bv and bg and not spectatingEnabled then local move = Vector3.zero if UserInputService:IsKeyDown(Enum.KeyCode.W) then move += camera.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) then move -= camera.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) then move -= camera.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.D) then move += camera.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.new(0, 1, 0) end if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.new(0, 1, 0) end if move.Magnitude > 0 then move = move.Unit end bv.Velocity = move * flySpeed local lookDir = camera.CFrame.LookVector bg.CFrame = CFrame.new(root.Position, root.Position + Vector3.new(lookDir.X, 0, lookDir.Z)) end end) localPlayer.CharacterAdded:Connect(function(newChar) stopFlying(); aimActive = false; currentTarget = nil; character = newChar humanoid = newChar:WaitForChild("Humanoid"); root = newChar:WaitForChild("HumanoidRootPart") IGNORE_LIST = {localPlayer.Character, camera} task.wait(0.2); updateWalkSpeed() end) -- Initialize Mapping Environment Variables applyTheme("OLED") task.spawn(runIntroSequence) print("FACHub Premium Edition Successfully Initialized.")