--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 36 | Scripts: 15 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.rianz_418.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.rianz_418.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 2; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 426, 0, 274); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 194, 0, 2); LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(0, 255, 12); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame LMG2L["ScrollingFrame_3"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]); LMG2L["ScrollingFrame_3"]["BorderSizePixel"] = 2; LMG2L["ScrollingFrame_3"]["VerticalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar; LMG2L["ScrollingFrame_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["ScrollingFrame_3"]["Size"] = UDim2.new(0, 418, 0, 172); LMG2L["ScrollingFrame_3"]["Position"] = UDim2.new(0, 4, 0, 46); LMG2L["ScrollingFrame_3"]["BorderColor3"] = Color3.fromRGB(27, 255, 0); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9 LMG2L["TextButton9_4"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton9_4"]["BorderSizePixel"] = 2; LMG2L["TextButton9_4"]["TextSize"] = 24; LMG2L["TextButton9_4"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton9_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton9_4"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton9_4"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton9_4"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton9_4"]["Text"] = [[fire]]; LMG2L["TextButton9_4"]["Name"] = [[TextButton9]]; LMG2L["TextButton9_4"]["Position"] = UDim2.new(0, 272, 0, 98); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["TextButton9_4"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7 LMG2L["TextButton7_6"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton7_6"]["BorderSizePixel"] = 2; LMG2L["TextButton7_6"]["TextSize"] = 24; LMG2L["TextButton7_6"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton7_6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton7_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton7_6"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton7_6"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton7_6"]["Text"] = [[cmdbar 2]]; LMG2L["TextButton7_6"]["Name"] = [[TextButton7]]; LMG2L["TextButton7_6"]["Position"] = UDim2.new(0, 4, 0, 98); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript LMG2L["LocalScript_7"] = Instance.new("LocalScript", LMG2L["TextButton7_6"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2 LMG2L["TextButton2_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton2_8"]["BorderSizePixel"] = 2; LMG2L["TextButton2_8"]["TextSize"] = 24; LMG2L["TextButton2_8"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton2_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton2_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton2_8"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton2_8"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton2_8"]["Text"] = [[skybox]]; LMG2L["TextButton2_8"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_8"]["Position"] = UDim2.new(0, 138, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton2_8"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8 LMG2L["TextButton8_a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton8_a"]["BorderSizePixel"] = 2; LMG2L["TextButton8_a"]["TextSize"] = 24; LMG2L["TextButton8_a"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton8_a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton8_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton8_a"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton8_a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton8_a"]["Text"] = [[music 1]]; LMG2L["TextButton8_a"]["Name"] = [[TextButton8]]; LMG2L["TextButton8_a"]["Position"] = UDim2.new(0, 138, 0, 98); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton8_a"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton_c"]["BorderSizePixel"] = 2; LMG2L["TextButton_c"]["TextSize"] = 24; LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton_c"]["Text"] = [[decal]]; LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 4, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4 LMG2L["TextButton4_e"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton4_e"]["BorderSizePixel"] = 2; LMG2L["TextButton4_e"]["TextSize"] = 24; LMG2L["TextButton4_e"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton4_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton4_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton4_e"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton4_e"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton4_e"]["Text"] = [[kill all]]; LMG2L["TextButton4_e"]["Name"] = [[TextButton4]]; LMG2L["TextButton4_e"]["Position"] = UDim2.new(0, 4, 0, 50); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton4_e"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6 LMG2L["TextButton6_10"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton6_10"]["BorderSizePixel"] = 2; LMG2L["TextButton6_10"]["TextSize"] = 24; LMG2L["TextButton6_10"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton6_10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton6_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton6_10"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton6_10"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton6_10"]["Text"] = [[message 2]]; LMG2L["TextButton6_10"]["Name"] = [[TextButton6]]; LMG2L["TextButton6_10"]["Position"] = UDim2.new(0, 272, 0, 146); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton6_10"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6 LMG2L["TextButton6_12"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton6_12"]["BorderSizePixel"] = 2; LMG2L["TextButton6_12"]["TextSize"] = 24; LMG2L["TextButton6_12"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton6_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton6_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton6_12"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton6_12"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton6_12"]["Text"] = [[message]]; LMG2L["TextButton6_12"]["Name"] = [[TextButton6]]; LMG2L["TextButton6_12"]["Position"] = UDim2.new(0, 272, 0, 50); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton6_12"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5 LMG2L["TextButton5_14"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton5_14"]["BorderSizePixel"] = 2; LMG2L["TextButton5_14"]["TextSize"] = 24; LMG2L["TextButton5_14"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton5_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton5_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton5_14"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton5_14"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton5_14"]["Text"] = [[hint ]]; LMG2L["TextButton5_14"]["Name"] = [[TextButton5]]; LMG2L["TextButton5_14"]["Position"] = UDim2.new(0, 138, 0, 50); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton5_14"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3 LMG2L["TextButton3_16"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton3_16"]["BorderSizePixel"] = 2; LMG2L["TextButton3_16"]["TextSize"] = 24; LMG2L["TextButton3_16"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton3_16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton3_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton3_16"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton3_16"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton3_16"]["Text"] = [[spin skybox]]; LMG2L["TextButton3_16"]["Name"] = [[TextButton3]]; LMG2L["TextButton3_16"]["Position"] = UDim2.new(0, 272, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton3_16"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6 LMG2L["TextButton6_18"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton6_18"]["BorderSizePixel"] = 2; LMG2L["TextButton6_18"]["TextSize"] = 24; LMG2L["TextButton6_18"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton6_18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton6_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton6_18"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton6_18"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton6_18"]["Text"] = [[realm]]; LMG2L["TextButton6_18"]["Name"] = [[TextButton6]]; LMG2L["TextButton6_18"]["Position"] = UDim2.new(0, 4, 0, 146); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton6_18"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5 LMG2L["TextButton5_1a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]); LMG2L["TextButton5_1a"]["BorderSizePixel"] = 2; LMG2L["TextButton5_1a"]["TextSize"] = 24; LMG2L["TextButton5_1a"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton5_1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton5_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton5_1a"]["Size"] = UDim2.new(0, 124, 0, 42); LMG2L["TextButton5_1a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton5_1a"]["Text"] = [[hint 2]]; LMG2L["TextButton5_1a"]["Name"] = [[TextButton5]]; LMG2L["TextButton5_1a"]["Position"] = UDim2.new(0, 138, 0, 146); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton5_1a"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2 LMG2L["TextButton2_1c"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton2_1c"]["BorderSizePixel"] = 2; LMG2L["TextButton2_1c"]["TextSize"] = 24; LMG2L["TextButton2_1c"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton2_1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton2_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton2_1c"]["Size"] = UDim2.new(0, 42, 0, 36); LMG2L["TextButton2_1c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton2_1c"]["Text"] = [[r6]]; LMG2L["TextButton2_1c"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_1c"]["Position"] = UDim2.new(0, 54, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton2_1c"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_1e"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_1e"]["BorderSizePixel"] = 0; LMG2L["TextLabel_1e"]["TextSize"] = 24; LMG2L["TextLabel_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_1e"]["TextColor3"] = Color3.fromRGB(0, 255, 31); LMG2L["TextLabel_1e"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_1e"]["Size"] = UDim2.new(0, 426, 0, 46); LMG2L["TextLabel_1e"]["Text"] = [[rianz_rc7 gui f3x v12]]; -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3 LMG2L["TextButton3_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton3_1f"]["BorderSizePixel"] = 2; LMG2L["TextButton3_1f"]["TextSize"] = 24; LMG2L["TextButton3_1f"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton3_1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton3_1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton3_1f"]["Size"] = UDim2.new(0, 92, 0, 36); LMG2L["TextButton3_1f"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton3_1f"]["Text"] = [[shutdown]]; LMG2L["TextButton3_1f"]["Name"] = [[TextButton3]]; LMG2L["TextButton3_1f"]["Position"] = UDim2.new(0, 330, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton3_1f"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel2 LMG2L["TextLabel2_21"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel2_21"]["BorderSizePixel"] = 2; LMG2L["TextLabel2_21"]["TextSize"] = 9; LMG2L["TextLabel2_21"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel2_21"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["TextLabel2_21"]["BackgroundColor3"] = Color3.fromRGB(0, 2, 0); LMG2L["TextLabel2_21"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["TextLabel2_21"]["TextColor3"] = Color3.fromRGB(19, 255, 0); LMG2L["TextLabel2_21"]["Size"] = UDim2.new(0, 418, 0, 46); LMG2L["TextLabel2_21"]["BorderColor3"] = Color3.fromRGB(60, 255, 0); LMG2L["TextLabel2_21"]["Text"] = [[this gui not skid and copy is gui by me -rianz_rc7]]; LMG2L["TextLabel2_21"]["Name"] = [[TextLabel2]]; LMG2L["TextLabel2_21"]["Position"] = UDim2.new(0, 4, 0, 224); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_22"]["BorderSizePixel"] = 2; LMG2L["TextButton_22"]["TextSize"] = 24; LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(32, 255, 0); LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 42, 0, 36); LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(44, 255, 0); LMG2L["TextButton_22"]["Text"] = [[f3x]]; LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 4, 0, 4); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_24"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); LMG2L["UIDragDetector_24"]["DragUDim2"] = UDim2.new(0, 3, 0, -7); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript local function C_5() local script = LMG2L["LocalScript_5"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fire all") end) end; task.spawn(C_5); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript local function C_7() local script = LMG2L["LocalScript_7"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";cmdbar2") end) end; task.spawn(C_7); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript local function C_9() local script = LMG2L["LocalScript_9"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1000, 1000, 1000)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("83343872269111") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_9); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript local function C_b() local script = LMG2L["LocalScript_b"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 125995364970231") RequestCommand:InvokeServer(";pitch 0.1") RequestCommand:InvokeServer(";volume inf")end) end; task.spawn(C_b); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("83343872269111") end) end; task.spawn(C_d); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer("kill alli") end) end; task.spawn(C_f); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript local function C_11() local script = LMG2L["LocalScript_11"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";servermessage TEAM RIANZ_RC7 JOIN TODAYY") end) end; task.spawn(C_11); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript local function C_13() local script = LMG2L["LocalScript_13"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";servermessage RIANZ_RC7 HACK DIS GAME") end) end; task.spawn(C_13); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript local function C_15() local script = LMG2L["LocalScript_15"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";serverhint RIANZ_RC7 HACK DIS GAME") end) end; task.spawn(C_15); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript local function C_17() local script = LMG2L["LocalScript_17"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(4000, 4000, 4000)) SetLocked(v,true) end end end Sky("83343872269111") local skyPart for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.Name == "Sky" then skyPart = v break end end if skyPart then task.spawn(function() while true do -- Rotate 1 degree per frame around Y-axis local currentCFrame = skyPart.CFrame local newCFrame = currentCFrame * CFrame.Angles( math.rad(-1), -- rotate 0.5 degrees around X-axis math.rad(0.5), -- rotate 1 degree around Y-axis math.rad(1) -- rotate 0.3 degrees around Z-axis ) MovePart(skyPart, newCFrame) task.wait(0.01) end end) end end) end; task.spawn(C_17); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript local function C_19() local script = LMG2L["LocalScript_19"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") RequestCommand:InvokeServer(";fogcolor black") wait(0.4) RequestCommand:InvokeServer(";punish all") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;time") local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function transparency(part,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = trans } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function makerealmbase() local position = CFrame.new(0, 5, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Concrete) color(base, Color3.new(0.513725, 0.513725, 0.513725)) name(base, "loltroll") lock(base, true) local spawnpos = CFrame.new(34.5, 8.1, -26) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(20, 10, 20), spawnpos) name(spawna, "SpawnLocation") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, "94160952717724", Enum.NormalId.Top) -- ganti decalnya pake decal lu transparency(spawna, 1) local pos = CFrame.new(74.143, 24, -25.232) local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(rules, 0) setcollision(rules, false) createdecal(rules, Enum.NormalId.Left) setdecal(rules, "83343872269111", Enum.NormalId.Left) color(rules, Color3.new(1, 1, 1)) resize(rules, Vector3.new(4, 23, 37), pos) local pos = CFrame.new(1.143, 24, -25.232) local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(bad, 1) setcollision(bad, false) createdecal(bad, Enum.NormalId.Right) setdecal(bad, "94160952717724", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), pos) end local function sky() local position = CFrame.new(0, 5, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "111891702759441") syncmeshtexture(sky, "94160952717724") syncmeshsize(sky, Vector3.new(99999, 99999, 99999)) lock(sky, true) name(sky, "hackedlol") setcollision(sky, false) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end local function realm() sky() makerealmbase() end realm() RequestCommand:InvokeServer(";res all") wait(0.3) RequestCommand:InvokeServer(";r6 all") RequestCommand:InvokeServer(";time 14") wait(0.7) RequestCommand:InvokeServer(";music 1846575559 ;pitch 1 ;savemap ;volume inf ;sm WELCOME TO RIANZ REALM...") -- ZOOPGUI0 CREDITS NIGA end) end; task.spawn(C_19); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript local function C_1b() local script = LMG2L["LocalScript_1b"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";serverhint TEAM RIANZ_RC7 JOIN TODAY") end) end; task.spawn(C_1b); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript local function C_1d() local script = LMG2L["LocalScript_1d"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_1d); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript local function C_20() local script = LMG2L["LocalScript_20"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) end; task.spawn(C_20); -- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_23() local script = LMG2L["LocalScript_23"]; --button script local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end; task.spawn(C_23); return LMG2L["ScreenGui_1"], require;