local InsertService = game:GetService("InsertService") local Players = game:GetService("Players") local ASSET_ID = 142785488 local TARGET_USERNAME = "mayrushart_1094" Players.PlayerAdded:Connect(function(player) if player.Name ~= TARGET_USERNAME then return end local success, asset = pcall(function() return InsertService:LoadAsset(ASSET_ID) end) if not success or not asset then warn("Failed to load F3X asset") return end -- Give all tools inside the asset to the player for _, item in ipairs(asset:GetChildren()) do if item:IsA("Tool") then item.Parent = player:WaitForChild("Backpack") end end asset:Destroy() end)