-- SERVICES local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer -- GUI SETUP local screenGui = Instance.new("ScreenGui") screenGui.Name = "ExclamationMarkGui" screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true screenGui.Parent = game.CoreGui -- RE-ADD GUI AFTER RESPAWN LocalPlayer.CharacterAdded:Connect(function() if not screenGui.Parent then screenGui.Parent = game.CoreGui end end) -- Main GUI Frame local mainFrame = Instance.new("Frame", screenGui) mainFrame.Size = UDim2.new(0, 400, 0, 300) mainFrame.Position = UDim2.new(0.5, -200, 0.5, -150) mainFrame.BackgroundColor3 = Color3.new(0, 0, 0) mainFrame.BorderSizePixel = 0 -- Rainbow Title local rainbowLabel = Instance.new("TextLabel", mainFrame) rainbowLabel.Size = UDim2.new(1, 0, 0, 50) rainbowLabel.Position = UDim2.new(0, 0, 0, 0) rainbowLabel.BackgroundTransparency = 1 rainbowLabel.Text = "ExclamationMark Gui V2" rainbowLabel.Font = Enum.Font.SourceSansBold rainbowLabel.TextSize = 28 rainbowLabel.TextStrokeTransparency = 0.7 rainbowLabel.TextColor3 = Color3.new(1, 0, 0) spawn(function() local t = 0 while true do t = t + 0.01 rainbowLabel.TextColor3 = Color3.fromHSV(t % 1, 1, 1) wait(0.05) end end) -- Red Pulse Stroke local pulseStroke = Instance.new("UIStroke", mainFrame) pulseStroke.Thickness = 3 pulseStroke.Color = Color3.fromRGB(255, 0, 0) pulseStroke.Transparency = 0.5 pulseStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border -- Pulse animation spawn(function() local increasing = true while true do for i = 0, 1, 0.05 do pulseStroke.Transparency = increasing and i or 1 - i wait(0.05) end increasing = not increasing end end) -- Drag support for mainFrame do local dragging, dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) mainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UIS.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end -- ESP Button (center) local espButton = Instance.new("TextButton", mainFrame) espButton.Size = UDim2.new(0, 100, 0, 40) espButton.Position = UDim2.new(0.5, -50, 0.6, 0) espButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) espButton.Text = "ESP" espButton.TextColor3 = Color3.new(1, 1, 1) espButton.Font = Enum.Font.SourceSansBold espButton.TextSize = 24 espButton.BorderSizePixel = 0 -- Infinite Yield Button (right) local infiniteYieldButton = Instance.new("TextButton", mainFrame) infiniteYieldButton.Size = UDim2.new(0, 100, 0, 40) infiniteYieldButton.Position = UDim2.new(1, -110, 0.6, 0) infiniteYieldButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) infiniteYieldButton.Text = "Infinite Yield" infiniteYieldButton.TextColor3 = Color3.new(1, 1, 1) infiniteYieldButton.Font = Enum.Font.SourceSansBold infiniteYieldButton.TextSize = 20 infiniteYieldButton.BorderSizePixel = 0 infiniteYieldButton.MouseButton1Click:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) -- Teleport Menu Button (left) local teleportButton = Instance.new("TextButton", mainFrame) teleportButton.Size = UDim2.new(0, 100, 0, 40) teleportButton.Position = UDim2.new(0, 10, 0.6, 0) teleportButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) teleportButton.Text = "Teleport Menu" teleportButton.TextColor3 = Color3.new(1, 1, 1) teleportButton.Font = Enum.Font.SourceSansBold teleportButton.TextSize = 20 teleportButton.BorderSizePixel = 0 -- Teleport Menu Logic teleportButton.MouseButton1Click:Connect(function() local tg = Instance.new("ScreenGui", game.CoreGui) tg.Name = "TeleportMenuGui" tg.ResetOnSpawn = false tg.IgnoreGuiInset = true local tf = Instance.new("Frame", tg) tf.Size = UDim2.new(0, 250, 0, 300) tf.Position = UDim2.new(0.5, -125, 0.5, -150) tf.BackgroundColor3 = Color3.new(0, 0, 0) tf.BorderSizePixel = 0 -- Title local title = Instance.new("TextLabel", tf) title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundTransparency = 1 title.Text = "Teleport Menu" title.Font = Enum.Font.SourceSansBold title.TextSize = 24 title.TextColor3 = Color3.new(1, 0, 0) title.TextStrokeTransparency = 0.7 -- Scroll list local sc = Instance.new("ScrollingFrame", tf) sc.Size = UDim2.new(1, 0, 1, -40) sc.Position = UDim2.new(0, 0, 0, 40) sc.BackgroundTransparency = 1 sc.ScrollBarThickness = 8 sc.AutomaticCanvasSize = Enum.AutomaticSize.Y sc.ClipsDescendants = true local layout = Instance.new("UIListLayout", sc) layout.Padding = UDim.new(0, 5) layout.SortOrder = Enum.SortOrder.Name local btns = {} local function makeBtn(plr) if plr == LocalPlayer or btns[plr] then return end local b = Instance.new("TextButton", sc) b.Size = UDim2.new(1, -10, 0, 40) b.BackgroundColor3 = Color3.fromRGB(40, 40, 40) b.Text = plr.Name b.TextColor3 = Color3.new(1, 1, 1) b.Font = Enum.Font.SourceSansBold b.TextSize = 18 b.BorderSizePixel = 0 b.MouseButton1Click:Connect(function() if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") and LocalPlayer.Character and LocalPlayer.Character.PrimaryPart then LocalPlayer.Character:SetPrimaryPartCFrame( plr.Character.HumanoidRootPart.CFrame ) end end) btns[plr] = b end local function removeBtn(plr) if btns[plr] then btns[plr]:Destroy() btns[plr] = nil end end for _, plr in pairs(Players:GetPlayers()) do makeBtn(plr) end Players.PlayerAdded:Connect(makeBtn) Players.PlayerRemoving:Connect(removeBtn) -- Dragging for teleportFrame do local d, di, ds, sp local function up(inp) local dt = inp.Position - ds tf.Position = UDim2.new(sp.X.Scale, sp.X.Offset+dt.X, sp.Y.Scale, sp.Y.Offset+dt.Y) end tf.InputBegan:Connect(function(inp) if inp.UserInputType==Enum.UserInputType.MouseButton1 or inp.UserInputType==Enum.UserInputType.Touch then d = true; ds = inp.Position; sp = tf.Position inp.Changed:Connect(function() if inp.UserInputState==Enum.UserInputState.End then d=false end end) end end) tf.InputChanged:Connect(function(inp) if inp.UserInputType==Enum.UserInputType.MouseMovement or inp.UserInputType==Enum.UserInputType.Touch then di=inp end end) UIS.InputChanged:Connect(function(inp) if inp==di and d then up(inp) end end) end end) -- ESP Logic local espOn = false local function highlight(plr) if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") and not plr.Character:FindFirstChild("ESPHighlight") then local h = Instance.new("Highlight", plr.Character) h.Adornee = plr.Character h.FillColor = Color3.fromRGB(255, 0, 0) h.OutlineColor = Color3.new(1,1,1) h.FillTransparency = 0.5 h.OutlineTransparency = 0 h.Name = "ESPHighlight" end end local function runESP() while espOn do for _, plr in pairs(Players:GetPlayers()) do if plr~=LocalPlayer then highlight(plr) end end wait(1) end end espButton.MouseButton1Click:Connect(function() espOn = not espOn espButton.Text = espOn and "ESP: ON" or "ESP" if espOn then runESP() end end) -- DEX Button (bottom left) local dexButton = Instance.new("TextButton", mainFrame) dexButton.Size = UDim2.new(0, 100, 0, 40) dexButton.Position = UDim2.new(0, 10, 1, -50) -- Position it at the bottom left dexButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) dexButton.Text = "DEX" dexButton.TextColor3 = Color3.new(1, 1, 1) dexButton.Font = Enum.Font.SourceSansBold dexButton.TextSize = 20 dexButton.BorderSizePixel = 0 dexButton.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/memeenjoyer43/darkdex/refs/heads/main/script"))() end) -- Fling (Brookhaven Cars Version) Button (bottom right) local flingButton = Instance.new("TextButton", mainFrame) flingButton.Size = UDim2.new(0, 180, 0, 40) flingButton.Position = UDim2.new(1, -190, 1, -50) -- bottom right corner flingButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) flingButton.Text = "Fling (Brookhaven Cars Version)" flingButton.TextColor3 = Color3.new(1, 1, 1) flingButton.Font = Enum.Font.SourceSansBold flingButton.TextSize = 16 flingButton.BorderSizePixel = 0 flingButton.MouseButton1Click:Connect(function() local root = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if root then local av = Instance.new("BodyAngularVelocity") av.AngularVelocity = Vector3.new(0, 9999, 0) av.MaxTorque = Vector3.new(0, math.huge, 0) av.P = 1250 av.Name = "SpinForce" av.Parent = root task.delay(10, function() if av and av.Parent then av:Destroy() end end) else warn("Character or HumanoidRootPart not found.") end end)