getgenv().EspSettings = { TeamCheck = false, ToggleKey = "RightAlt", RefreshRate = 10, -- how fast the esp updates (milliseconds) MaximumDistance = 500, -- only renders players within this distance FaceCamera = false, -- Makes esp appear 2D AlignPoints = false, -- Improves 2D effect; only works while FaceCamera is enabled -- AlignPoints: This may cause esp to have abnormal behavior when looking from certain angles MouseVisibility = { Enabled = true, -- makes any drawing objects transparent when they are near your mouse Radius = 60, Transparency = 0.3, Method = "Hover", -- "Radius" or "Hover" | Hover is newest method and is a lot more accurate than Radius HoverRadius = 50, Selected = { -- set any of these to false to ignore them Boxes = true, Tracers = true, Names = true, Skeletons = true, HealthBars = true, HeadDots = true, LookTracers = true } }, Highlights = { Enabled = false, Players = {}, -- put player usernames into this table to 'highlight' them Transparency = 1, Color = Color3.fromRGB(255, 150, 0), AlwaysOnTop = true }, NPC = { Color = Color3.fromRGB(150,150,150), Transparency = 1, RainbowColor = false, Overrides = { Boxes = true, Tracers = true, Names = true, Skeletons = true, HealthBars = true, HeadDots = true, LookTracers = true } }, Boxes = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Thickness = 1 }, Tracers = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Origin = "Top", -- "Top" or "Center" or "Bottom" or "Mouse" Thickness = 1 }, Names = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), Font = Drawing.Fonts.UI, -- UI or System or Plex or Monospace Size = 18, ShowDistance = false, ShowHealth = true, UseDisplayName = false, DistanceDataType = "m", -- what it says after the distance (ex. 100m) HealthDataType = "Percentage" -- "Percentage" or "Value" }, Skeletons = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Thickness = 1 }, HealthBars = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(0,255,0), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Origin = "None", -- "None" or "Left" or "Right" OutlineBarOnly = true }, HeadDots = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Thickness = 1, Filled = false, Scale = 1 }, LookTracers = { Enabled = true, Transparency = 1, Color = Color3.fromRGB(255,255,255), UseTeamColor = true, RainbowColor = false, Outline = true, OutlineColor = Color3.fromRGB(0,0,0), OutlineThickness = 1, Thickness = 1, Length = 5 } } loadstring(game:HttpGet("https://raw.githubusercontent.com/Dragon5819/Main/main/esp", "UniversalEsp"))()