-- Player ESP Script local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local espStatus = false local espItems = {} -- UI Setup local ui = Instance.new("ScreenGui") ui.Parent = game:GetService("CoreGui") local main = Instance.new("Frame") main.Size = UDim2.new(0, 250, 0, 140) main.Position = UDim2.new(0, 10, 0, 10) main.BackgroundColor3 = Color3.fromRGB(25, 25, 35) main.Parent = ui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 6) corner.Parent = main local header = Instance.new("TextLabel") header.Size = UDim2.new(1, 0, 0, 35) header.BackgroundColor3 = Color3.fromRGB(35, 35, 45) header.TextColor3 = Color3.fromRGB(255, 255, 255) header.Text = "Player ESP" header.Font = Enum.Font.GothamSemibold header.Parent = main local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0.8, 0, 0, 38) toggleBtn.Position = UDim2.new(0.1, 0, 0.3, 0) toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Text = "ENABLE ESP" toggleBtn.Font = Enum.Font.GothamBold toggleBtn.Parent = main local statusText = Instance.new("TextLabel") statusText.Size = UDim2.new(0.8, 0, 0, 25) statusText.Position = UDim2.new(0.1, 0, 0.7, 0) statusText.BackgroundTransparency = 1 statusText.TextColor3 = Color3.fromRGB(255, 255, 255) statusText.Text = "Status: Disabled" statusText.Font = Enum.Font.Gotham statusText.Parent = main local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 5) btnCorner.Parent = toggleBtn -- Перетаскивание окна local dragging = false local dragInput, dragStart, startPos header.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = main.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) header.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart main.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) -- ESP Functions local function addESP(target) if target == player then return end if not target.Character then return end local root = target.Character:FindFirstChild("HumanoidRootPart") if not root then return end local highlight = Instance.new("Highlight") highlight.Name = "ESPHighlight" highlight.FillColor = Color3.fromRGB(255, 50, 50) highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.FillTransparency = 0.6 highlight.Parent = target.Character local billboard = Instance.new("BillboardGui") billboard.Name = "ESPInfo" billboard.Size = UDim2.new(0, 200, 0, 40) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Adornee = root billboard.Parent = target.Character local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = target.Name label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextStrokeTransparency = 0 label.Font = Enum.Font.GothamBold label.TextSize = 14 label.Parent = billboard espItems[target] = {highlight, billboard} end local function removeESP(target) if espItems[target] then for _, item in pairs(espItems[target]) do item:Destroy() end espItems[target] = nil end end local function toggleESP() espStatus = not espStatus if espStatus then toggleBtn.Text = "DISABLE ESP" toggleBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50) statusText.Text = "Status: Enabled" for _, target in pairs(Players:GetPlayers()) do addESP(target) end else toggleBtn.Text = "ENABLE ESP" toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) statusText.Text = "Status: Disabled" for target, _ in pairs(espItems) do removeESP(target) end espItems = {} end end -- Event Handlers toggleBtn.MouseButton1Click:Connect(toggleESP) Players.PlayerAdded:Connect(function(newPlayer) if espStatus then addESP(newPlayer) end end) Players.PlayerRemoving:Connect(function(leftPlayer) removeESP(leftPlayer) end) for _, target in pairs(Players:GetPlayers()) do target.CharacterAdded:Connect(function() if espStatus then wait(1) addESP(target) end end) end