local VirtualInputManager = game:GetService("VirtualInputManager") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local player = Players.LocalPlayer if CoreGui:FindFirstChild("VirtualCarKeyboardUI") then CoreGui.VirtualCarKeyboardUI:Destroy() end if CoreGui:FindFirstChild("VirtualCarAuthUI") then CoreGui.VirtualCarAuthUI:Destroy() end local parentGui = CoreGui:FindFirstChild("PlayerGui") and player.PlayerGui or CoreGui -- 1. ADIM: Key (Anahtar) Giriş Ekranı local authGui = Instance.new("ScreenGui", parentGui) authGui.Name, authGui.ResetOnSpawn = "VirtualCarAuthUI", false local frame = Instance.new("Frame", authGui) frame.Size = UDim2.new(0, 300, 0, 160) frame.Position = UDim2.new(0.5, -150, 0.5, -80) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BorderSizePixel = 0 Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12) local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1, 0, 0, 40) title.Text = "KEY (ANAHTAR) GEREKLİ" title.TextColor3 = Color3.new(1, 1, 1) title.TextScaled = true title.Font = Enum.Font.SourceSansBold title.BackgroundTransparency = 1 local textBox = Instance.new("TextBox", frame) textBox.Size = UDim2.new(0.8, 0, 0, 40) textBox.Position = UDim2.new(0.1, 0, 0.35, 0) textBox.PlaceholderText = "Key Şifresini Girin..." textBox.Text = "" textBox.TextColor3 = Color3.new(1, 1, 1) textBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50) textBox.TextScaled = true textBox.Font = Enum.Font.SourceSans Instance.new("UICorner", textBox).CornerRadius = UDim.new(0, 8) local submitBtn = Instance.new("TextButton", frame) submitBtn.Size = UDim2.new(0.8, 0, 0, 35) submitBtn.Position = UDim2.new(0.1, 0, 0.68, 0) submitBtn.Text = "KEYİ ONAYLA" submitBtn.TextColor3 = Color3.new(1, 1, 1) submitBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255) submitBtn.TextScaled = true submitBtn.Font = Enum.Font.SourceSansBold Instance.new("UICorner", submitBtn).CornerRadius = UDim.new(0, 8) -- 2. ADIM: Key Doğrulandıktan Sonra Açılacak Araç Kontrolleri local function startCarControls() local gui = Instance.new("ScreenGui", parentGui) gui.Name, gui.ResetOnSpawn = "VirtualCarKeyboardUI", false local function createBtn(name, text, pos, size) local btn = Instance.new("TextButton", gui) btn.Name, btn.Text, btn.Position, btn.Size = name, text, pos, size btn.BackgroundColor3, btn.TextColor3, btn.TextScaled, btn.Font = Color3.fromRGB(25, 25, 25), Color3.new(1,1,1), true, Enum.Font.SourceSansBold btn.BackgroundTransparency = 0.25 Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 12) return btn end local buttons = { {createBtn("BtnW", "GAZ (W) ⬆", UDim2.new(0.82, 0, 0.20, 0), UDim2.new(0.13, 0, 0.22, 0)), Enum.KeyCode.W}, {createBtn("BtnS", "FREN (S) ⬇", UDim2.new(0.82, 0, 0.52, 0), UDim2.new(0.13, 0, 0.22, 0)), Enum.KeyCode.S}, {createBtn("BtnA", "SOL (A) ⬅", UDim2.new(0.04, 0, 0.57, 0), UDim2.new(0.13, 0, 0.17, 0)), Enum.KeyCode.A}, {createBtn("BtnD", "SAĞ (D) ➡", UDim2.new(0.18, 0, 0.57, 0), UDim2.new(0.13, 0, 0.17, 0)), Enum.KeyCode.D}, {createBtn("BtnErtugrul", "ERTUĞRUL (K)", UDim2.new(0.82, 0, 0.04, 0), UDim2.new(0.13, 0, 0.12, 0)), Enum.KeyCode.K} } for _, data in ipairs(buttons) do local btn, key = data[1], data[2] local defColor = btn.BackgroundColor3 btn.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then btn.BackgroundColor3 = Color3.fromRGB(0, 170, 255) VirtualInputManager:SendKeyEvent(true, key, false, game) end end) btn.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then btn.BackgroundColor3 = defColor VirtualInputManager:SendKeyEvent(false, key, false, game) end end) end end -- 3. ADIM: Key Şifre Kontrolü ("Ertuğrul") submitBtn.MouseButton1Click:Connect(function() if textBox.Text == "Ertuğrul" then authGui:Destroy() startCarControls() else textBox.Text = "" textBox.PlaceholderText = "Geçersiz Key!" end end)