local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local LocalPlayer = Players.LocalPlayer local Camera = workspace.CurrentCamera -- Configuration local TixSettings = { Sticky = false, WallCheck = true, -- Defaulted to true per your request TeamCheck = false, ESP = false, Tracers = false, RainbowStyle = false, NPCs = false, FOV = 150, CircleVis = false } -- THEME COLORS local PrimaryRed = Color3.fromRGB(255, 0, 0) local DarkGreyBlack = Color3.fromRGB(15, 15, 17) -- "More black than grey" local OffText = Color3.fromRGB(160, 160, 160) local DarkBtn = Color3.fromRGB(25, 25, 27) local function getRainbow() return Color3.fromHSV(tick() % 5 / 5, 0.7, 1) end -- Drawings local Circle = Drawing.new("Circle") Circle.Visible = false Circle.Thickness = 2 Circle.NumSides = 64 Circle.Radius = TixSettings.FOV Circle.Filled = false local visualCache = {} -- UI Setup local TixUI = Instance.new("ScreenGui") TixUI.Name = "EZ_AIM_V1" TixUI.Parent = gethui and gethui() or game:GetService("CoreGui") TixUI.ResetOnSpawn = false -- Toggle Icon local TogglePanel = Instance.new("Frame", TixUI) TogglePanel.Size = UDim2.new(0, 45, 0, 45) TogglePanel.Position = UDim2.new(0, 20, 0, 20) TogglePanel.BackgroundColor3 = DarkGreyBlack TogglePanel.Active = true TogglePanel.Draggable = true Instance.new("UICorner", TogglePanel) local ToggleStroke = Instance.new("UIStroke", TogglePanel) ToggleStroke.Thickness = 2 ToggleStroke.Color = PrimaryRed local ToggleBtn = Instance.new("TextButton", TogglePanel) ToggleBtn.Size = UDim2.new(1, 0, 1, 0) ToggleBtn.BackgroundTransparency = 1 ToggleBtn.Text = "EZ" ToggleBtn.Font = Enum.Font.GothamBold ToggleBtn.TextColor3 = PrimaryRed ToggleBtn.TextSize = 18 -- MAIN FRAME local Main = Instance.new("Frame", TixUI) local VisiblePos = UDim2.new(0.5, -180, 0.5, -140) local HiddenPos = UDim2.new(0.5, -180, 1.2, 0) Main.Size = UDim2.new(0, 360, 0, 280) Main.Position = HiddenPos Main.BackgroundColor3 = DarkGreyBlack Main.Visible = false Main.Active = true Main.Draggable = true Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 10) local MainStroke = Instance.new("UIStroke", Main) MainStroke.Thickness = 2 MainStroke.Color = PrimaryRed -- TITLE local Title = Instance.new("TextLabel", Main) Title.Size = UDim2.new(1, 0, 0, 50) Title.Text = "EZ AIM" Title.Font = Enum.Font.GothamBold Title.TextSize = 24 Title.BackgroundTransparency = 1 Title.TextColor3 = PrimaryRed local CloseBtn = Instance.new("TextButton", Main) CloseBtn.Size = UDim2.new(0, 30, 0, 30) CloseBtn.Position = UDim2.new(1, -35, 0, 10) CloseBtn.BackgroundTransparency = 1 CloseBtn.Text = "×" CloseBtn.Font = Enum.Font.GothamBold CloseBtn.TextColor3 = PrimaryRed CloseBtn.TextSize = 25 -- OPEN/CLOSE LOGIC ToggleBtn.MouseButton1Click:Connect(function() Main.Visible = true TogglePanel.Visible = false Main:TweenPosition(VisiblePos, "Out", "Quart", 0.5, true) end) CloseBtn.MouseButton1Click:Connect(function() Main:TweenPosition(HiddenPos, "In", "Quart", 0.4, true, function() Main.Visible = false TogglePanel.Visible = true end) end) -- SCROLL AREA local Scroll = Instance.new("ScrollingFrame", Main) Scroll.Size = UDim2.new(1, -20, 1, -70) Scroll.Position = UDim2.new(0, 10, 0, 60) Scroll.BackgroundTransparency = 1 Scroll.CanvasSize = UDim2.new(0, 0, 2.2, 0) Scroll.ScrollBarThickness = 2 Scroll.ScrollBarImageColor3 = PrimaryRed local UIList = Instance.new("UIListLayout", Scroll) UIList.Padding = UDim.new(0, 6) local function AddToggle(text, settingKey) local btn = Instance.new("TextButton", Scroll) btn.Size = UDim2.new(1, -5, 0, 42) btn.BackgroundColor3 = DarkBtn btn.Text = "" btn.AutoButtonColor = false Instance.new("UICorner", btn) local BStroke = Instance.new("UIStroke", btn) BStroke.Thickness = 1 BStroke.Color = PrimaryRed BStroke.Transparency = 0.8 -- Subtle border for buttons local Label = Instance.new("TextLabel", btn) Label.Size = UDim2.new(1, -60, 1, 0) Label.Position = UDim2.new(0, 15, 0, 0) Label.BackgroundTransparency = 1 Label.Text = text Label.Font = Enum.Font.GothamBold Label.TextColor3 = PrimaryRed -- All text red per request Label.TextSize = 14 Label.TextXAlignment = Enum.TextXAlignment.Left local Status = Instance.new("TextLabel", btn) Status.Size = UDim2.new(0, 40, 1, 0) Status.Position = UDim2.new(1, -55, 0, 0) Status.BackgroundTransparency = 1 Status.Text = "OFF" Status.Font = Enum.Font.GothamBold Status.TextColor3 = OffText Status.TextSize = 13 Status.TextXAlignment = Enum.TextXAlignment.Right btn.MouseButton1Click:Connect(function() TixSettings[settingKey] = not TixSettings[settingKey] local s = TixSettings[settingKey] local targetColor = s and Color3.fromRGB(45, 10, 10) or DarkBtn TweenService:Create(btn, TweenInfo.new(0.3), {BackgroundColor3 = targetColor}):Play() Status.Text = s and "ON" or "OFF" Status.TextColor3 = s and PrimaryRed or OffText if settingKey == "CircleVis" then Circle.Visible = s end end) return {Label = Label, Status = Status, Active = function() return TixSettings[settingKey] end} end local indicators = { Sticky = AddToggle("Sticky Aim", "Sticky"), Walls = AddToggle("Wall Check", "WallCheck"), Teams = AddToggle("Team Check", "TeamCheck"), ESP = AddToggle("Visual ESP", "ESP"), Tracers = AddToggle("Tracers", "Tracers"), NPCs = AddToggle("Include NPCs", "NPCs"), Rain = AddToggle("Rainbow Mode", "RainbowStyle"), FOV = AddToggle("Show FOV", "CircleVis") } -- Wall Check Implementation local function isVisible(targetPart) if not TixSettings.WallCheck then return true end local castPoints = {targetPart.Position} local ignoreList = {LocalPlayer.Character, Camera} local ray = Ray.new(Camera.CFrame.Position, (targetPart.Position - Camera.CFrame.Position).Unit * 1000) local hit, pos = workspace:FindPartOnRayWithIgnoreList(ray, ignoreList) if hit and hit:IsDescendantOf(targetPart.Parent) then return true end return false end -- Targeting Logic local function getClosest() local target, shortestFOV = nil, TixSettings.FOV local potentials = {} for _,v in pairs(Players:GetPlayers()) do if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health > 0 then if TixSettings.TeamCheck and v.Team == LocalPlayer.Team then continue end table.insert(potentials, v.Character.Head) end end if TixSettings.NPCs then for _,v in pairs(workspace:GetDescendants()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("Head") and v.Humanoid.Health > 0 then if not Players:GetPlayerFromCharacter(v) then table.insert(potentials, v.Head) end end end end for _, head in pairs(potentials) do local pos, vis = Camera:WorldToViewportPoint(head.Position) if vis and isVisible(head) then local mag = (Vector2.new(pos.X, pos.Y) - Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)).Magnitude if mag < shortestFOV then target = head shortestFOV = mag end end end return target end -- Main Loop RunService.RenderStepped:Connect(function() local accent = TixSettings.RainbowStyle and getRainbow() or PrimaryRed Circle.Position = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2) Circle.Color = accent MainStroke.Color = accent ToggleStroke.Color = accent Title.TextColor3 = accent if TixSettings.Sticky then local lock = getClosest() if lock then Camera.CFrame = CFrame.new(Camera.CFrame.Position, lock.Position) end end -- Visual Processing (ESP/Tracers) local targets = {} for _, p in pairs(Players:GetPlayers()) do if p ~= LocalPlayer and p.Character then table.insert(targets, p.Character) end end for _, char in pairs(targets) do if not visualCache[char] then visualCache[char] = {Line = Drawing.new("Line"), High = Instance.new("Highlight", TixUI)} end local visual = visualCache[char] local head = char:FindFirstChild("Head") local hum = char:FindFirstChild("Humanoid") local isAlive = head and hum and hum.Health > 0 if TixSettings.Tracers and isAlive then local pos, vis = Camera:WorldToViewportPoint(head.Position) if vis then visual.Line.Visible = true visual.Line.From = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y) visual.Line.To = Vector2.new(pos.X, pos.Y) visual.Line.Color = accent visual.Line.Thickness = 1.5 else visual.Line.Visible = false end else visual.Line.Visible = false end visual.High.Enabled = TixSettings.ESP and isAlive visual.High.Adornee = char visual.High.FillColor = accent visual.High.OutlineColor = Color3.new(1,1,1) end end)