-- SIMPLE ESP - WORKS ON XENO, DELTA, FLUXUS, KRNL - NO CRASH -- Press INSERT to toggle local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local ESPEnabled = true -- Create ESP for a player local function AddESP(player) if player == LocalPlayer then return end if player.Character then local root = player.Character:FindFirstChild("HumanoidRootPart") local head = player.Character:FindFirstChild("Head") if root and head then -- Name above head local billboard = Instance.new("BillboardGui") billboard.Adornee = head billboard.Size = UDim2.new(0, 100, 0, 50) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = head local nameLabel = Instance.new("TextLabel") nameLabel.Size = UDim2.new(1, 0, 1, 0) nameLabel.BackgroundTransparency = 1 nameLabel.Text = player.Name nameLabel.TextColor3 = Color3.fromRGB(255, 0, 0) nameLabel.TextStrokeTransparency = 0.5 nameLabel.Font = Enum.Font.SourceSansBold nameLabel.TextSize = 18 nameLabel.Parent = billboard -- Distance label local distLabel = Instance.new("TextLabel") distLabel.Size = UDim2.new(1, 0, 1, 0) distLabel.Position = UDim2.new(0, 0, 1, 0) distLabel.BackgroundTransparency = 1 distLabel.TextColor3 = Color3.fromRGB(255, 255, 0) distLabel.TextStrokeTransparency = 0.5 distLabel.Font = Enum.Font.SourceSans distLabel.TextSize = 16 distLabel.Parent = billboard -- Update distance RunService.RenderStepped:Connect(function() if not ESPEnabled or not player.Character or not LocalPlayer.Character then billboard.Enabled = false return end local lpRoot = LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if lpRoot and root then local dist = (lpRoot.Position - root.Position).Magnitude distLabel.Text = math.floor(dist) .. "m" billboard.Enabled = true end end) end end end -- Add ESP to all players for _, player in pairs(Players:GetPlayers()) do AddESP(player) end -- Add for new players Players.PlayerAdded:Connect(AddESP) -- Toggle with Insert UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.Insert then ESPEnabled = not ESPEnabled print("ESP Toggled:", ESPEnabled and "ON" or "OFF") end end) print("Simple ESP Loaded! Press INSERT to toggle.")