local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local function dropIstupiditem(player) local character = player.Character if character then local tool = character:FindFirstChildOfClass("Tool") if tool then tool.Parent = game.Workspace tool.Position = character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) end end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode == Enum.KeyCode.Q then -- Keybind local player = Players.LocalPlayer dropIstupiditem(player) end end)