--// Doggo Army F3X BY ItsKittyyyGD! \\-- -- (still some broken dm me at discord to fix some bugs) -- -- Version: 1.0.0 (beta leaked by ItsKittyyyGD),soon more versions will be private and u need be a important person for me to get it -- CODE/SOURCE (OPEN) local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) local introFinished = false function NotificationScript(txt) local label = Instance.new("TextLabel", gui) label.Size = UDim2.new(0.9, 0, 0, 19) label.Position = UDim2.new(0.05, 0, 0.1, 0) label.BackgroundTransparency = 1 label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextSize = 11 label.Font = Enum.Font.Code label.TextXAlignment = Enum.TextXAlignment.Left task.spawn(function() for i = 1, #txt do label.Text = string.sub(txt, 1, i) task.wait(0.03) end task.wait(5) for i = #txt, 1, -1 do label.Text = string.sub(txt, 1, i) task.wait(0.02) end label:Destroy() if txt:find("Doggo Army F3X") then introFinished = true end end) task.spawn(function() while label.Parent do for h = 0, 1, 0.01 do if label.Parent then label.TextColor3 = Color3.fromHSV(h, 1, 1) task.wait(0.05) end end end end) end NotificationScript("Doggo Army F3X By ItsKittyyyGD\nPress [F] to Generate a Doggo\nVersion: 1.0.0 ,(Last version.)") local char = player.Character or player.CharacterAdded:Wait() local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end end local remote = tool and tool:FindFirstChild("SyncAPI") and tool.SyncAPI.ServerEndpoint local dogeCreated = false local dogePart local followOffset = Vector3.new(0, -2, -4) local targetChar = char function CreateDoge() if not remote or dogeCreated then return end dogeCreated = true local root = char:WaitForChild("HumanoidRootPart") local cf = root.CFrame * CFrame.new(followOffset) remote:InvokeServer("CreatePart", "Normal", cf, workspace) repeat task.wait(0.1) for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 5 then dogePart = v remote:InvokeServer("SyncAnchor", {{Part = v, Anchored = true}}) remote:InvokeServer("SyncCollision", {{Part = v, CanCollide = false}}) remote:InvokeServer("CreateMeshes", {{Part = v}}) task.wait(0.2) remote:InvokeServer("SyncMesh", {{Part = v, MeshId = "rbxassetid://257489726", Scale = Vector3.new(1,1,1)}}) RunService.Heartbeat:Connect(function() if targetChar and targetChar:FindFirstChild("HumanoidRootPart") then local targetPos = targetChar.HumanoidRootPart.CFrame * CFrame.new(followOffset) remote:InvokeServer("SyncMove", {{Part = dogePart, CFrame = targetPos}}) end end) return end end until false end UIS.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.F then if not introFinished then return end if dogeCreated then NotificationScript("In 1.0.0, only 1 doggo can be created because it's a beta.") else CreateDoge() end end end)