local R = game:GetService("RunService") local P = game:GetService("Players") local L = P.LocalPlayer local UIS = game:GetService("UserInputService") local Cam = workspace.CurrentCamera local Lighting = game:GetService("Lighting") pcall(function() for _, v in ipairs(Lighting:GetChildren()) do if v:IsA("Sky") or v:IsA("Atmosphere") or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then v:Destroy() end end Lighting.Ambient = Color3.fromRGB(168, 170, 174) Lighting.OutdoorAmbient = Color3.fromRGB(168, 170, 174) Lighting.Brightness = 1.4 Lighting.ClockTime = 14 Lighting.FogColor = Color3.fromRGB(186, 188, 192) Lighting.FogEnd = 5000 Lighting.GlobalShadows = false end) local F, O, OS, FS, YS, YA, TI = 9999999, 0.1, 999, 999, 999, 0, 0.001 local BAM, RAM, VY, AV, VOIDY, SR, SS = 5, 10, 1, 1, -50000, 1.0, 0.5 local OB, RO = true, false local oa, fa, ya, lf, tt = 0, 0, 0, 0, 0 local ct, nc, lc, is = nil, nil, nil, false local ps = {} local tm, mn = "Random", "" local noclipOn, flyOn, antiOn = false, false, false local noclipConn, flyConn = nil, nil local flySpeed = 50 local bv = nil local moveFn = nil local C_BG = Color3.fromRGB(244, 245, 247) local C_HEAD = Color3.fromRGB(228, 230, 234) local C_CARD = Color3.fromRGB(255, 255, 255) local C_LINE = Color3.fromRGB(198, 202, 208) local C_INK = Color3.fromRGB(28, 30, 34) local C_MUTE = Color3.fromRGB(108, 112, 120) local C_BTN = Color3.fromRGB(232, 234, 238) local C_ON = Color3.fromRGB(42, 46, 52) local C_ONTEXT = Color3.fromRGB(250, 250, 252) local function bindMove() moveFn = nil pcall(function() local pscripts = L:FindFirstChild("PlayerScripts") or L:WaitForChild("PlayerScripts", 3) if not pscripts then return end local pm = pscripts:FindFirstChild("PlayerModule") if pm then local mod = require(pm) local ctrl = mod:GetControls() moveFn = function() return ctrl:GetMoveVector() end return end end) if moveFn then return end pcall(function() local pscripts = L:FindFirstChild("PlayerScripts") local pm = pscripts and pscripts:FindFirstChild("PlayerModule") local cm = pm and pm:FindFirstChild("ControlModule") if cm then local ctrl = require(cm) moveFn = function() return ctrl:GetMoveVector() end end end) end bindMove() task.spawn(function() task.wait(1) if not moveFn then bindMove() end end) local function getMove(h) local mv = Vector3.zero if moveFn then pcall(function() mv = moveFn() end) end if mv.Magnitude < 0.05 and h then mv = h.MoveDirection return mv, true end return mv, false end local function UT() if tm == "Random" then local a = {} for _, p in ipairs(P:GetPlayers()) do if p ~= L and p.Character then local h = p.Character:FindFirstChildOfClass("Humanoid") local r = p.Character:FindFirstChild("HumanoidRootPart") if h and r and h.Health > 0 then table.insert(a, p) end end end ct = (#a > 0) and a[math.random(1, #a)] or nil elseif tm == "Closest" then local myR = L.Character and L.Character:FindFirstChild("HumanoidRootPart") if not myR then ct = nil return end local best, bestD = nil, math.huge for _, p in ipairs(P:GetPlayers()) do if p ~= L and p.Character then local h = p.Character:FindFirstChildOfClass("Humanoid") local r = p.Character:FindFirstChild("HumanoidRootPart") if h and r and h.Health > 0 then local d = (r.Position - myR.Position).Magnitude if d < bestD then bestD = d best = p end end end end ct = best elseif tm == "Select" and mn ~= "" then ct = nil for _, p in ipairs(P:GetPlayers()) do if string.lower(p.Name) == string.lower(mn) or string.lower(p.DisplayName) == string.lower(mn) then ct = p break end end end if RO then O = math.random(1, 50) / 10 OS = math.random(100, 999) end end local function SN() if nc then nc:Disconnect() end nc = R.Heartbeat:Connect(function() if not is then return end local c = L.Character if not c then return end for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = false end end end) end local function AL() local c = L.Character if not c then return end for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.CustomPhysicalProperties = PhysicalProperties.new(100, 100, 100, 100, 100) pcall(function() p:SetNetworkOwner(L) end) end end end local function IP(c) ps = {} for _, p in ipairs(c:GetChildren()) do if p:IsA("BasePart") then ps[p.Name] = { oa = math.rad(math.random(0, 360)), fa = math.rad(math.random(0, 360)), os = math.random(500, 1000) * (math.random(0, 1) == 0 and 1 or -1), fs = math.random(500, 1000) * (math.random(0, 1) == 0 and 1 or -1) } end end end local function FT(t, m) pcall(function() m.CFrame = t.CFrame local v = Vector3.new(0, F * VY, 0) local a = Vector3.new(F * AV, F * AV, F * AV) m.AssemblyLinearVelocity = v m.AssemblyAngularVelocity = a local c = L.Character if c then for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.AssemblyLinearVelocity = v p.AssemblyAngularVelocity = a end end end end) end local function VoidSpam(r) pcall(function() local voidPos = Vector3.new(math.random(-10000, 10000), VOIDY, math.random(-10000, 10000)) r.CFrame = CFrame.new(voidPos) r.AssemblyLinearVelocity = Vector3.new(0, -F * 10 * VY, 0) r.AssemblyAngularVelocity = Vector3.new(F * AV, F * AV, F * AV) local c = L.Character if c then for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.AssemblyLinearVelocity = Vector3.new(math.random(-F, F), -F * 5 * VY, math.random(-F, F)) p.AssemblyAngularVelocity = Vector3.new(F * AV, F * AV, F * AV) end end end end) end local function SL() if lc then lc:Disconnect() end tt = tick() UT() lc = R.Heartbeat:Connect(function() if not is then return end local c = L.Character if not c then return end local r = c:FindFirstChild("HumanoidRootPart") if not r then return end local n = tick() oa = oa + math.rad(OS) fa = fa + math.rad(FS) ya = ya + math.rad(YS) if (tm == "Random" or tm == "Closest") and (n - tt >= SR) then tt = n UT() elseif tm == "Select" and (n - tt >= SS) then tt = n UT() end local tr = nil if ct and ct.Character then tr = ct.Character:FindFirstChild("HumanoidRootPart") end if not tr then UT() if ct and ct.Character then tr = ct.Character:FindFirstChild("HumanoidRootPart") end if not tr then if (n - lf) >= TI then lf = n VoidSpam(r) end return end end for _, p in ipairs(c:GetChildren()) do if p:IsA("BasePart") and p ~= r then local s = ps[p.Name] if s then s.oa = s.oa + math.rad(s.os) s.fa = s.fa + math.rad(s.fs) local ox = math.cos(s.oa) * O local oy = math.sin(s.fa) * O local oz = math.sin(s.oa) * O p.CFrame = CFrame.new(tr.Position.X + ox, tr.Position.Y + oy, tr.Position.Z + oz) * CFrame.Angles(s.fa * BAM, ya + math.rad(YA), s.fa * BAM) end end end if (n - lf) >= TI then lf = n FT(tr, r) end if OB then local ox = math.cos(oa) * O local oz = math.sin(oa) * O local oy = math.sin(fa) * O r.CFrame = CFrame.new(tr.Position.X + ox, tr.Position.Y + oy, tr.Position.Z + oz) * CFrame.Angles(fa * RAM, ya * RAM + math.rad(YA), fa * RAM) end end) end local function SP() is = false if lc then lc:Disconnect() lc = nil end if nc then nc:Disconnect() nc = nil end local c = L.Character if not c then return end local h = c:FindFirstChildOfClass("Humanoid") for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = true p.AssemblyLinearVelocity = Vector3.zero p.AssemblyAngularVelocity = Vector3.zero p.CustomPhysicalProperties = nil end end if h then pcall(function() h:BuildRigFromAttachments() h:ChangeState(Enum.HumanoidStateType.GettingUp) end) end end local function StartNoclip() if noclipConn then noclipConn:Disconnect() end noclipOn = true noclipConn = R.Heartbeat:Connect(function() if not noclipOn then return end local c = L.Character if not c then return end for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = false end end end) end local function StopNoclip() noclipOn = false if noclipConn then noclipConn:Disconnect() noclipConn = nil end local c = L.Character if c then for _, p in ipairs(c:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = true end end end end local function StartFly() if flyConn then flyConn:Disconnect() end flyOn = true if not moveFn then bindMove() end local c = L.Character if not c then return end local r = c:FindFirstChild("HumanoidRootPart") local h = c:FindFirstChildOfClass("Humanoid") if not r then return end if h then h.PlatformStand = true h:ChangeState(Enum.HumanoidStateType.Physics) end if bv then pcall(function() bv:Destroy() end) end bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(9e9, 9e9, 9e9) bv.Velocity = Vector3.zero bv.Parent = r flyConn = R.Heartbeat:Connect(function() if not flyOn then return end local char = L.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") local hum = char:FindFirstChildOfClass("Humanoid") if not root or not bv then return end local mv, world = getMove(hum) local cf = Cam.CFrame local dir if world then dir = Vector3.new(mv.X, 0, mv.Z) if dir.Magnitude > 0.05 then dir = dir + Vector3.new(0, cf.LookVector.Y * dir.Magnitude, 0) end else dir = cf.LookVector * -mv.Z + cf.RightVector * mv.X end if hum and (hum.Jump or UIS:IsKeyDown(Enum.KeyCode.Space)) then dir = dir + Vector3.new(0, 1, 0) end if dir.Magnitude > 0.05 then bv.Velocity = dir.Unit * flySpeed else bv.Velocity = Vector3.zero end end) end local function StopFly() flyOn = false if flyConn then flyConn:Disconnect() flyConn = nil end if bv then pcall(function() bv:Destroy() end) bv = nil end local c = L.Character if c then local h = c:FindFirstChildOfClass("Humanoid") local r = c:FindFirstChild("HumanoidRootPart") if h then h.PlatformStand = false h:ChangeState(Enum.HumanoidStateType.GettingUp) end if r then r.AssemblyLinearVelocity = Vector3.zero end end end local function DoAntiLag() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Beam") or v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles") then pcall(function() v.Enabled = false end) elseif v:IsA("Explosion") then pcall(function() v:Destroy() end) end end pcall(function() settings().Rendering.QualityLevel = Enum.QualityLevel.Level01 end) end L.CharacterAdded:Connect(function(c) task.wait(0.3) bindMove() if is then SN() AL() IP(c) if not lc then SL() end end if noclipOn then StartNoclip() end if flyOn then StartFly() end end) local function bindDrag(handle, target, onTap) local dragging = false local moved = false local token = nil local dragStart, startPos handle.Active = true handle.InputBegan:Connect(function(input) if input.UserInputType ~= Enum.UserInputType.Touch and input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end dragging = true moved = false token = input dragStart = input.Position startPos = target.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false if token == input then token = nil end if onTap and not moved then onTap() end end end) end) local function apply(pos) if not dragging or not dragStart or not startPos then return end local delta = pos - dragStart if delta.Magnitude > 8 then moved = true end target.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end UIS.InputChanged:Connect(function(input) if not dragging or not token then return end if input == token then apply(input.Position) return end if token.UserInputType == Enum.UserInputType.MouseButton1 and input.UserInputType == Enum.UserInputType.MouseMovement then apply(input.Position) end end) UIS.TouchMoved:Connect(function(touch) if dragging and token == touch then apply(touch.Position) end end) end local parentGui pcall(function() parentGui = gethui() end) if not parentGui then parentGui = L:WaitForChild("PlayerGui") end local sg = Instance.new("ScreenGui") sg.Name = "Divine|pannel" sg.ResetOnSpawn = false sg.IgnoreGuiInset = true sg.DisplayOrder = 999 sg.ZIndexBehavior = Enum.ZIndexBehavior.Sibling sg.Parent = parentGui for _, n in ipairs({"Divine|pannel", "Divine.pannel"}) do local old = parentGui:FindFirstChild(n) if old and old ~= sg then old:Destroy() end end local mf = Instance.new("Frame") mf.Name = "MainFrame" mf.BackgroundColor3 = C_BG mf.Position = UDim2.new(1, -10, 0, 48) mf.AnchorPoint = Vector2.new(1, 0) mf.Size = UDim2.new(0, 250, 0, 310) mf.BorderSizePixel = 0 mf.Active = true mf.Parent = sg Instance.new("UICorner", mf).CornerRadius = UDim.new(0, 12) local stroke = Instance.new("UIStroke") stroke.Color = C_LINE stroke.Thickness = 1 stroke.Parent = mf local header = Instance.new("TextButton") header.Size = UDim2.new(1, 0, 0, 34) header.BackgroundColor3 = C_HEAD header.BorderSizePixel = 0 header.Text = "" header.AutoButtonColor = false header.Active = true header.Parent = mf Instance.new("UICorner", header).CornerRadius = UDim.new(0, 12) local headerFix = Instance.new("Frame") headerFix.Size = UDim2.new(1, 0, 0, 12) headerFix.Position = UDim2.new(0, 0, 1, -12) headerFix.BackgroundColor3 = C_HEAD headerFix.BorderSizePixel = 0 headerFix.Active = false headerFix.Parent = header local mark = Instance.new("Frame") mark.Size = UDim2.new(0, 6, 0, 6) mark.Position = UDim2.new(0, 10, 0.5, 0) mark.AnchorPoint = Vector2.new(0, 0.5) mark.BackgroundColor3 = C_INK mark.BorderSizePixel = 0 mark.Active = false mark.Parent = header Instance.new("UICorner", mark).CornerRadius = UDim.new(1, 0) local ti = Instance.new("TextLabel") ti.Size = UDim2.new(1, -72, 1, 0) ti.Position = UDim2.new(0, 22, 0, 0) ti.Font = Enum.Font.GothamBold ti.Text = "Divine|pannel" ti.TextColor3 = C_INK ti.TextSize = 12 ti.BackgroundTransparency = 1 ti.TextXAlignment = Enum.TextXAlignment.Left ti.Active = false ti.Parent = header local minBtn = Instance.new("TextButton") minBtn.Size = UDim2.new(0, 24, 0, 24) minBtn.Position = UDim2.new(1, -56, 0.5, 0) minBtn.AnchorPoint = Vector2.new(0, 0.5) minBtn.BackgroundColor3 = C_CARD minBtn.Font = Enum.Font.GothamBold minBtn.Text = "-" minBtn.TextColor3 = C_INK minBtn.TextSize = 14 minBtn.ZIndex = 2 minBtn.Parent = header Instance.new("UICorner", minBtn).CornerRadius = UDim.new(1, 0) local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 24, 0, 24) closeBtn.Position = UDim2.new(1, -26, 0.5, 0) closeBtn.AnchorPoint = Vector2.new(0, 0.5) closeBtn.BackgroundColor3 = C_INK closeBtn.Font = Enum.Font.GothamBold closeBtn.Text = "x" closeBtn.TextColor3 = C_ONTEXT closeBtn.TextSize = 13 closeBtn.ZIndex = 2 closeBtn.Parent = header Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(1, 0) local openToggleBtn = Instance.new("TextButton") openToggleBtn.Size = UDim2.new(0, 42, 0, 26) openToggleBtn.Position = UDim2.new(0, 10, 0.38, 0) openToggleBtn.BackgroundColor3 = C_BG openToggleBtn.Font = Enum.Font.GothamBold openToggleBtn.Text = "UI" openToggleBtn.TextColor3 = C_INK openToggleBtn.TextSize = 12 openToggleBtn.Active = true openToggleBtn.AutoButtonColor = false openToggleBtn.Parent = sg Instance.new("UICorner", openToggleBtn).CornerRadius = UDim.new(0, 8) local uiStroke = Instance.new("UIStroke") uiStroke.Color = C_LINE uiStroke.Thickness = 1 uiStroke.Parent = openToggleBtn minBtn.MouseButton1Click:Connect(function() mf.Visible = false end) closeBtn.MouseButton1Click:Connect(function() mf.Visible = false end) bindDrag(header, mf) bindDrag(openToggleBtn, openToggleBtn, function() mf.Visible = not mf.Visible end) local content = Instance.new("Frame") content.Size = UDim2.new(1, -12, 1, -40) content.Position = UDim2.new(0, 6, 0, 36) content.BackgroundTransparency = 1 content.Parent = mf local function MakeBtn(parent, text, bg, pos, size, on) local b = Instance.new("TextButton") b.Size = size b.Position = pos b.BackgroundColor3 = bg b.Font = Enum.Font.GothamBold b.Text = text b.TextColor3 = on and C_ONTEXT or C_INK b.TextSize = 10 b.AutoButtonColor = false b.Parent = parent Instance.new("UICorner", b).CornerRadius = UDim.new(0, 8) return b end local function setOn(b, on, onText, offText) if on then b.Text = onText b.BackgroundColor3 = C_ON b.TextColor3 = C_ONTEXT else b.Text = offText b.BackgroundColor3 = C_BTN b.TextColor3 = C_INK end end local BW, BX = 114, 122 local tb = MakeBtn(content, "FLING OFF", C_BTN, UDim2.new(0, 0, 0, 0), UDim2.new(0, BW, 0, 26), false) tb.MouseButton1Click:Connect(function() if not is then is = true setOn(tb, true, "FLING ON", "FLING OFF") SN() AL() if L.Character then IP(L.Character) end SL() else SP() setOn(tb, false, "FLING ON", "FLING OFF") end end) local mub = MakeBtn(content, "RANDOM", C_CARD, UDim2.new(0, BX, 0, 0), UDim2.new(0, BW, 0, 26), false) local ttb = Instance.new("TextBox") ttb.Size = UDim2.new(1, 0, 0, 24) ttb.Position = UDim2.new(0, 0, 0, 30) ttb.BackgroundColor3 = C_CARD ttb.Font = Enum.Font.Gotham ttb.PlaceholderText = "닉네임 입력" ttb.PlaceholderColor3 = C_MUTE ttb.Text = "" ttb.TextColor3 = C_INK ttb.TextSize = 11 ttb.Visible = false ttb.ClearTextOnFocus = false ttb.Parent = content Instance.new("UICorner", ttb).CornerRadius = UDim.new(0, 8) mub.MouseButton1Click:Connect(function() if tm == "Random" then tm = "Closest" mub.Text = "CLOSEST" mub.BackgroundColor3 = C_ON mub.TextColor3 = C_ONTEXT ttb.Visible = false elseif tm == "Closest" then tm = "Select" mub.Text = "CHOOSE" mub.BackgroundColor3 = C_ON mub.TextColor3 = C_ONTEXT ttb.Visible = true else tm = "Random" mub.Text = "RANDOM" mub.BackgroundColor3 = C_CARD mub.TextColor3 = C_INK ttb.Visible = false end if is then UT() end end) ttb.FocusLost:Connect(function() mn = ttb.Text if is and tm == "Select" then UT() end end) local obb = MakeBtn(content, "ORBIT ON", C_ON, UDim2.new(0, 0, 0, 58), UDim2.new(0, BW, 0, 26), true) obb.MouseButton1Click:Connect(function() OB = not OB setOn(obb, OB, "ORBIT ON", "ORBIT OFF") end) local rob = MakeBtn(content, "RND OFF", C_BTN, UDim2.new(0, BX, 0, 58), UDim2.new(0, BW, 0, 26), false) rob.MouseButton1Click:Connect(function() RO = not RO setOn(rob, RO, "RND ON", "RND OFF") end) local ncb = MakeBtn(content, "NOCLIP OFF", C_BTN, UDim2.new(0, 0, 0, 88), UDim2.new(0, BW, 0, 26), false) ncb.MouseButton1Click:Connect(function() if not noclipOn then StartNoclip() setOn(ncb, true, "NOCLIP ON", "NOCLIP OFF") else StopNoclip() setOn(ncb, false, "NOCLIP ON", "NOCLIP OFF") end end) local flyb = MakeBtn(content, "FLY OFF", C_BTN, UDim2.new(0, BX, 0, 88), UDim2.new(0, BW, 0, 26), false) flyb.MouseButton1Click:Connect(function() if not flyOn then StartFly() setOn(flyb, true, "FLY ON", "FLY OFF") else StopFly() setOn(flyb, false, "FLY ON", "FLY OFF") end end) local alb = MakeBtn(content, "ANTILAG OFF", C_BTN, UDim2.new(0, 0, 0, 118), UDim2.new(1, 0, 0, 26), false) alb.MouseButton1Click:Connect(function() if not antiOn then antiOn = true DoAntiLag() setOn(alb, true, "ANTILAG ON", "ANTILAG OFF") else antiOn = false setOn(alb, false, "ANTILAG ON", "ANTILAG OFF") end end) local sep = Instance.new("Frame") sep.Size = UDim2.new(1, 0, 0, 1) sep.Position = UDim2.new(0, 0, 0, 150) sep.BackgroundColor3 = C_LINE sep.BorderSizePixel = 0 sep.Parent = content local paramTitle = Instance.new("TextLabel") paramTitle.Size = UDim2.new(1, 0, 0, 14) paramTitle.Position = UDim2.new(0, 2, 0, 154) paramTitle.Font = Enum.Font.GothamBold paramTitle.Text = "PARAMETERS" paramTitle.TextColor3 = C_MUTE paramTitle.TextSize = 9 paramTitle.BackgroundTransparency = 1 paramTitle.TextXAlignment = Enum.TextXAlignment.Left paramTitle.Parent = content local scroll = Instance.new("ScrollingFrame") scroll.Size = UDim2.new(1, 0, 0, 72) scroll.Position = UDim2.new(0, 0, 0, 168) scroll.BackgroundTransparency = 1 scroll.BorderSizePixel = 0 scroll.ScrollBarThickness = 3 scroll.ScrollBarImageColor3 = C_LINE scroll.CanvasSize = UDim2.new(0, 0, 0, 168) scroll.ScrollingDirection = Enum.ScrollingDirection.Y scroll.Parent = content local function CIF(tx, d, x, y, cb) local l = Instance.new("TextLabel") l.Size = UDim2.new(0, 62, 0, 20) l.Position = UDim2.new(0, x, 0, y) l.Font = Enum.Font.Gotham l.Text = tx l.TextColor3 = C_MUTE l.TextSize = 10 l.BackgroundTransparency = 1 l.TextXAlignment = Enum.TextXAlignment.Left l.Parent = scroll local b = Instance.new("TextBox") b.Size = UDim2.new(0, 50, 0, 20) b.Position = UDim2.new(0, x + 62, 0, y) b.BackgroundColor3 = C_CARD b.Font = Enum.Font.Gotham b.Text = tostring(d) b.TextColor3 = C_INK b.TextSize = 10 b.ClearTextOnFocus = false b.Parent = scroll Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6) b.FocusLost:Connect(function() local n = tonumber(b.Text) if n then cb(n) else b.Text = tostring(d) end end) end CIF("Power", F, 0, 0, function(v) F = v end) CIF("Radius", O, 0, 24, function(v) O = v end) CIF("Orbit", OS, 0, 48, function(v) OS = v end) CIF("Float", FS, 0, 72, function(v) FS = v end) CIF("Yaw Spd", YS, 0, 96, function(v) YS = v end) CIF("Yaw Ang", YA, 0, 120, function(v) YA = v end) CIF("Interval", TI, 0, 144, function(v) TI = v end) CIF("Body", BAM, 122, 0, function(v) BAM = v end) CIF("Root", RAM, 122, 24, function(v) RAM = v end) CIF("Vel Y", VY, 122, 48, function(v) VY = v end) CIF("Ang Vel", AV, 122, 72, function(v) AV = v end) CIF("Void Y", VOIDY, 122, 96, function(v) VOIDY = v end) CIF("Rnd Sw", SR, 122, 120, function(v) SR = v end) CIF("Sel Sw", SS, 122, 144, function(v) SS = v end) local flyBox = Instance.new("TextBox") flyBox.Size = UDim2.new(0, 52, 0, 20) flyBox.Position = UDim2.new(1, -52, 1, -22) flyBox.BackgroundColor3 = C_CARD flyBox.Font = Enum.Font.Gotham flyBox.Text = "50" flyBox.TextColor3 = C_INK flyBox.TextSize = 10 flyBox.ClearTextOnFocus = false flyBox.Parent = content Instance.new("UICorner", flyBox).CornerRadius = UDim.new(0, 6) local flyLabel = Instance.new("TextLabel") flyLabel.Size = UDim2.new(0, 64, 0, 20) flyLabel.Position = UDim2.new(1, -118, 1, -22) flyLabel.Font = Enum.Font.Gotham flyLabel.Text = "Fly Speed" flyLabel.TextColor3 = C_MUTE flyLabel.TextSize = 10 flyLabel.BackgroundTransparency = 1 flyLabel.TextXAlignment = Enum.TextXAlignment.Right flyLabel.Parent = content flyBox.FocusLost:Connect(function() local n = tonumber(flyBox.Text) if n then flySpeed = n else flyBox.Text = tostring(flySpeed) end end)