if identifyexecutor():lower() ~= "delta" then return end deltaEnv = type(getgenv) == "function" and getgenv() or _G if type(deltaEnv) == "table" then if deltaEnv.__DeltaModuleLoaded then return end deltaEnv.__DeltaModuleLoaded = true end SRV = setmetatable({}, { __index = function(self, n) ref = cloneref and type(cloneref) == "function" and cloneref or function(v) return v end ok, s = pcall(function() return ref(game:GetService(n)) end) if ok and s then rawset(self, n, s) return s end end }) function Svc(n) return SRV[n] end CG = Svc("CoreGui") NAlib = {} function NAlib.isProperty(o, p) return pcall(function() return o[p] end) end function NAlib.setProperty(o, p, v) pcall(function() o[p] = v end) end root = (gethui and gethui()) or CG function isGib(n) if typeof(n) ~= "string" or n == "" then return false end return not n:match("^[%w _%-]+$") end function getMain() for _, g in ipairs(root:GetChildren()) do if g:IsA("ScreenGui") and isGib(g.Name) then if g:FindFirstChild("Executor", true) and g:FindFirstChild("Scripthub", true) and g:FindFirstChild("Sidebar", true) then return g end end end end mainGui = getMain() task.defer(function() while not mainGui do mainGui = getMain() if mainGui then break end task.wait(0.1) end if not mainGui then return end for _, name in ipairs({"Home", "Executor", "Console", "Settings", "Sidebar"}) do frame = mainGui:FindFirstChild(name) if frame and NAlib.isProperty(frame, "Active") then NAlib.setProperty(frame, "Active", true) end end local consoleFrame = mainGui:FindFirstChild("Console") if consoleFrame then local rConsole = consoleFrame:FindFirstChild("RConsole", true) if rConsole then -- Ensure RConsole is visible and properly sized if NAlib.isProperty(rConsole, "Active") then NAlib.setProperty(rConsole, "Active", true) end if NAlib.isProperty(rConsole, "Visible") then NAlib.setProperty(rConsole, "Visible", true) end end local robloxConsole = consoleFrame:FindFirstChild("RobloxConsole", true) if robloxConsole then if NAlib.isProperty(robloxConsole, "Active") then NAlib.setProperty(robloxConsole, "Active", true) end if NAlib.isProperty(robloxConsole, "Visible") then NAlib.setProperty(robloxConsole, "Visible", true) end end end end)