task.spawn(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/SystemSecRoblox/SystemSec/refs/heads/main/main.lua"))() end) -- Mode settings --[[Dance Modes: Default (g0bl00x) KDV3.1M (Crimson and sonixdev, can crash) Unknown Modes: Custom (gui, Dummy_QWERTY) More coming soon! ]] local mode = "Default" local turnoffshi = true --shits local function UiText(seconds, text) local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local UIGradient = Instance.new("UIGradient") local UIStroke = Instance.new("UIStroke") local UIStroke_2 = Instance.new("UIStroke") local UIStroke_3 = Instance.new("UIStroke") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") ScreenGui.IgnoreGuiInset = true ScreenGui.Parent = game:GetService("CoreGui") -- fixed Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Size = UDim2.new(0, 429, 0, 79) Frame.Position = UDim2.new(0.5, -429/2, 0.01, 0) UIStroke.Parent = Frame UIStroke_2.Color = Color3.fromRGB(65, 65, 65) UIStroke_3.Color = Color3.fromRGB(65, 65, 65) UICorner.Parent = Frame UIGradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(25, 25, 27)) } UIGradient.Rotation = 40 UIGradient.Transparency = NumberSequence.new{ NumberSequenceKeypoint.new(0.00, 0.00), NumberSequenceKeypoint.new(0.07, 0.13), NumberSequenceKeypoint.new(1.00, 0.00) } UIGradient.Parent = Frame UIStroke_3.Thickness = 0.7 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1 TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0, 0, 0, 0) TextLabel.Size = UDim2.new(1, 0, 1, 0) -- fill entire frame TextLabel.Font = Enum.Font.BuilderSans TextLabel.Text = text TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 20 TextLabel.TextWrapped = true -- wrap text if it's too long TextLabel.TextScaled = false -- keep consistent size unless you want it to auto-scale TextLabel.TextXAlignment = Enum.TextXAlignment.Center TextLabel.TextYAlignment = Enum.TextYAlignment.Center UIStroke_2.Parent = TextLabel UIStroke_3.Parent = TextLabel_2 -- unused label tho task.delay(seconds, function() ScreenGui:Destroy() end) end -- Chat messages if not turnoffshi then local chat = game:GetService("TextChatService").TextChannels.RBXGeneral chat:SendAsync("Defaultation, credits to Crimson and sonixdev, g0bl00x") task.wait(2) chat:SendAsync("Mode: " .. mode .. ", Script by Dummy_QWERTY") task.wait(2) else UiText(1.5, "Defaultation, credits to Crimson and sonixdev, g0bl00x") task.wait(2) UiText(2.5, "Mode: " .. mode .. ", Script by Dummy_QWERTY") task.wait(2) end -- Notification game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Limb Reanim V2", Text = "ENJOY!", Icon = "rbxthumb://type=Asset&id=13775452736&w=150&h=150", Duration = 5 }) -- SETTINGS local settings = _G settings["Use default animations"] = true settings["Fake character transparency level"] = 1 settings["Disable character scripts"] = true settings["Fake character should collide"] = true settings["Parent real character to fake character"] = false settings["Respawn character"] = true settings["Instant respawn"] = false settings["Hide HumanoidRootPart"] = false settings["PermaDeath fake character"] = false settings["Names to exclude from transparency"] = {} -- shing (function() if getgenv then return getgenv() else return _G end end)().fling = nil --this is ai generated i am NOT gonna do shit local function createAnimatorGui() -- load animator lib if not getgenv()["Animator"] then loadstring(game:HttpGet("https://raw.githubusercontent.com/xhayper/Animator/main/Source/Main.lua"))() end local Anim = nil local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() -- gui local screenGui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) screenGui.ResetOnSpawn = true screenGui.Name = "AnimatorGui" local frame = Instance.new("Frame", screenGui) frame.Size = UDim2.new(0, 300, 0, 240) frame.Position = UDim2.new(0.5, -150, 0.5, -120) frame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) frame.Active = true frame.Draggable = true local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1, 0, 0, 30) title.Text = "Animator GUI" title.BackgroundColor3 = Color3.fromRGB(60, 60, 60) title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.SourceSans title.TextSize = 18 local idBox = Instance.new("TextBox", frame) idBox.PlaceholderText = "Id here" idBox.Size = UDim2.new(0.9, 0, 0, 30) idBox.Position = UDim2.new(0.05, 0, 0, 40) idBox.BackgroundColor3 = Color3.fromRGB(70, 70, 70) idBox.TextColor3 = Color3.fromRGB(255, 255, 255) idBox.Font = Enum.Font.SourceSans idBox.TextSize = 16 local speedBox = Instance.new("TextBox", frame) speedBox.PlaceholderText = "Speed here" speedBox.Size = UDim2.new(0.9, 0, 0, 30) speedBox.Position = UDim2.new(0.05, 0, 0, 80) speedBox.BackgroundColor3 = Color3.fromRGB(70, 70, 70) speedBox.TextColor3 = Color3.fromRGB(255, 255, 255) speedBox.Font = Enum.Font.SourceSans speedBox.TextSize = 16 local playBtn = Instance.new("TextButton", frame) playBtn.Size = UDim2.new(0.28, 0, 0, 30) playBtn.Position = UDim2.new(0.05, 0, 0, 130) playBtn.Text = "Play" playBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0) playBtn.TextColor3 = Color3.fromRGB(255, 255, 255) playBtn.Font = Enum.Font.SourceSans playBtn.TextSize = 16 local stopBtn = Instance.new("TextButton", frame) stopBtn.Size = UDim2.new(0.28, 0, 0, 30) stopBtn.Position = UDim2.new(0.36, 0, 0, 130) stopBtn.Text = "Stop" stopBtn.BackgroundColor3 = Color3.fromRGB(170, 0, 0) stopBtn.TextColor3 = Color3.fromRGB(255, 255, 255) stopBtn.Font = Enum.Font.SourceSans stopBtn.TextSize = 16 local speedBtn = Instance.new("TextButton", frame) speedBtn.Size = UDim2.new(0.28, 0, 0, 30) speedBtn.Position = UDim2.new(0.67, 0, 0, 130) speedBtn.Text = "Set Speed" speedBtn.BackgroundColor3 = Color3.fromRGB(0, 0, 170) speedBtn.TextColor3 = Color3.fromRGB(255, 255, 255) speedBtn.Font = Enum.Font.SourceSans speedBtn.TextSize = 16 -- logic playBtn.MouseButton1Click:Connect(function() local id = tonumber(idBox.Text) if id then Anim = Animator.new(character, id) Anim:Play() end end) stopBtn.MouseButton1Click:Connect(function() if Anim then Anim:Stop() Anim = nil end end) speedBtn.MouseButton1Click:Connect(function() if Anim then UiText(1, "this doesnt work") end end) end task.spawn(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV2/refs/heads/main/v2"))() if mode:lower() == "default" then loadstring(game:HttpGet("https://raw.githubusercontent.com/HelloTestAltie/ReposHubbe/refs/heads/Sounds/dancetoolsoriginatedbyg0bl00x.luau"))() elseif mode:lower() == "kdv3.1m" then loadstring(game:HttpGet("https://raw.githubusercontent.com/sparezirt/Script/refs/heads/main/.github/workflows/KDV3Modded.txt"))() elseif mode:lower() == "custom" then createAnimatorGui() else UiText(3, "Are you fucking dumb put the mode right") return end end) task.wait(3) if not turnoffshi then game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Absolutely Enjoy lol") else UiText(2, "Absolutely Enjoy lol") end script:Destroy() return