local remote for _, t in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if t:FindFirstChild("SyncAPI") then remote = t.SyncAPI.ServerEndpoint end end for _, t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if t:FindFirstChild("SyncAPI") then remote = t.SyncAPI.ServerEndpoint end end if not remote then return end local id = "82935711171924" local function addDecals(part) for _, face in pairs({0,1,2,3,4,5}) do remote:InvokeServer("CreateTextures", {{Part = part, Face = face, TextureType = "Decal"}}) remote:InvokeServer("SyncTexture", {{Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. id}}) end end local function spam() for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("MeshPart") or v:IsA("UnionOperation") then task.spawn(addDecals, v) end end end spam() while true do task.wait(1.8) spam() end