local player = game.Players.LocalPlayer local coreGui = game:GetService("CoreGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "BlackoutOverlay" screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true screenGui.DisplayOrder = 999999 screenGui.Parent = coreGui local blackoutFrame = Instance.new("Frame") blackoutFrame.Size = UDim2.new(1, 0, 1, 0) blackoutFrame.Position = UDim2.new(0, 0, 0, 0) blackoutFrame.BackgroundColor3 = Color3.new(0, 0, 0) blackoutFrame.BackgroundTransparency = 0 blackoutFrame.ZIndex = 999999 blackoutFrame.Parent = screenGui