local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local CoreGui = game:GetService("CoreGui") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Settings = { Tag = "[VIP]", Color = Color3.fromRGB(255, 215, 0), } local sg = Instance.new("ScreenGui") sg.Name = "TagEditor" sg.ResetOnSpawn = false sg.ZIndexBehavior = Enum.ZIndexBehavior.Sibling sg.Parent = PlayerGui local main = Instance.new("Frame") main.Name = "Main" main.Size = UDim2.new(0, 340, 0, 440) main.Position = UDim2.new(0.5, -170, 0.5, -220) main.BackgroundColor3 = Color3.fromRGB(25, 25, 25) main.BorderSizePixel = 0 main.Active = true main.Parent = sg Instance.new("UICorner", main).CornerRadius = UDim.new(0, 14) local stroke = Instance.new("UIStroke", main) stroke.Color = Color3.fromRGB(60, 60, 60) stroke.Thickness = 1.5 local title = Instance.new("TextLabel", main) title.Size = UDim2.new(1, -50, 0, 36) title.Position = UDim2.new(0, 15, 0, 6) title.BackgroundTransparency = 1 title.Text = "NameTag Editor" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextSize = 18 title.Font = Enum.Font.GothamBold title.TextXAlignment = Enum.TextXAlignment.Left local close = Instance.new("TextButton", main) close.Size = UDim2.new(0, 32, 0, 32) close.Position = UDim2.new(1, -38, 0, 4) close.BackgroundColor3 = Color3.fromRGB(255, 60, 60) close.Text = "X" close.TextColor3 = Color3.fromRGB(255, 255, 255) close.Font = Enum.Font.GothamBold close.TextSize = 14 Instance.new("UICorner", close).CornerRadius = UDim.new(0, 8) close.MouseButton1Click:Connect(function() sg.Enabled = false end) local dragging, dragStart, startPos main.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = main.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) main.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart main.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) local tLabel = Instance.new("TextLabel", main) tLabel.Size = UDim2.new(1, -30, 0, 18) tLabel.Position = UDim2.new(0, 15, 0, 48) tLabel.BackgroundTransparency = 1 tLabel.Text = "Tag Text" tLabel.TextColor3 = Color3.fromRGB(180, 180, 180) tLabel.TextSize = 13 tLabel.Font = Enum.Font.Gotham tLabel.TextXAlignment = Enum.TextXAlignment.Left local tBox = Instance.new("TextBox", main) tBox.Size = UDim2.new(1, -30, 0, 34) tBox.Position = UDim2.new(0, 15, 0, 68) tBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40) tBox.Text = Settings.Tag tBox.TextColor3 = Color3.fromRGB(255, 255, 255) tBox.Font = Enum.Font.Gotham tBox.TextSize = 14 tBox.ClearTextOnFocus = false Instance.new("UICorner", tBox).CornerRadius = UDim.new(0, 8) local cLabel = Instance.new("TextLabel", main) cLabel.Size = UDim2.new(1, -30, 0, 18) cLabel.Position = UDim2.new(0, 15, 0, 114) cLabel.BackgroundTransparency = 1 cLabel.Text = "Tag Color (R G B)" cLabel.TextColor3 = Color3.fromRGB(180, 180, 180) cLabel.TextSize = 13 cLabel.Font = Enum.Font.Gotham cLabel.TextXAlignment = Enum.TextXAlignment.Left local rgbHolder = Instance.new("Frame", main) rgbHolder.Size = UDim2.new(1, -30, 0, 34) rgbHolder.Position = UDim2.new(0, 15, 0, 134) rgbHolder.BackgroundTransparency = 1 local function makeBox(name, def, x) local box = Instance.new("TextBox") box.Name = name box.Size = UDim2.new(0.3, -6, 1, 0) box.Position = UDim2.new(x, 0, 0, 0) box.BackgroundColor3 = Color3.fromRGB(40, 40, 40) box.Text = tostring(def) box.TextColor3 = Color3.fromRGB(255, 255, 255) box.Font = Enum.Font.Gotham box.TextSize = 14 box.ClearTextOnFocus = false box.Parent = rgbHolder Instance.new("UICorner", box).CornerRadius = UDim.new(0, 6) return box end local rBox = makeBox("R", math.floor(Settings.Color.R * 255), 0) local gBox = makeBox("G", math.floor(Settings.Color.G * 255), 0.35) local bBox = makeBox("B", math.floor(Settings.Color.B * 255), 0.7) local pLabel = Instance.new("TextLabel", main) pLabel.Size = UDim2.new(1, -30, 0, 18) pLabel.Position = UDim2.new(0, 15, 0, 180) pLabel.BackgroundTransparency = 1 pLabel.Text = "Preview" pLabel.TextColor3 = Color3.fromRGB(180, 180, 180) pLabel.TextSize = 13 pLabel.Font = Enum.Font.Gotham pLabel.TextXAlignment = Enum.TextXAlignment.Left local pFrame = Instance.new("Frame", main) pFrame.Size = UDim2.new(1, -30, 0, 54) pFrame.Position = UDim2.new(0, 15, 0, 200) pFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Instance.new("UICorner", pFrame).CornerRadius = UDim.new(0, 10) local pText = Instance.new("TextLabel", pFrame) pText.Size = UDim2.new(1, 0, 1, 0) pText.BackgroundTransparency = 1 pText.Text = Settings.Tag .. " " .. LocalPlayer.Name pText.TextColor3 = Settings.Color pText.Font = Enum.Font.GothamBold pText.TextSize = 18 local preLabel = Instance.new("TextLabel", main) preLabel.Size = UDim2.new(1, -30, 0, 18) preLabel.Position = UDim2.new(0, 15, 0, 264) preLabel.BackgroundTransparency = 1 preLabel.Text = "Presets" preLabel.TextColor3 = Color3.fromRGB(180, 180, 180) preLabel.TextSize = 13 preLabel.Font = Enum.Font.Gotham preLabel.TextXAlignment = Enum.TextXAlignment.Left local preHolder = Instance.new("Frame", main) preHolder.Size = UDim2.new(1, -30, 0, 38) preHolder.Position = UDim2.new(0, 15, 0, 284) preHolder.BackgroundTransparency = 1 local presets = { {255, 215, 0}, {255, 0, 0}, {0, 255, 0}, {0, 150, 255}, {255, 0, 255}, {255, 105, 180}, {255, 255, 255}, {255, 140, 0}, } for i, col in ipairs(presets) do local btn = Instance.new("TextButton", preHolder) btn.Size = UDim2.new(0, 36, 0, 36) btn.Position = UDim2.new(0, (i - 1) * 40, 0, 0) btn.BackgroundColor3 = Color3.fromRGB(col[1], col[2], col[3]) btn.Text = "" Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) local s = Instance.new("UIStroke", btn) s.Color = Color3.fromRGB(80, 80, 80) s.Thickness = 1 btn.MouseButton1Click:Connect(function() rBox.Text = tostring(col[1]) gBox.Text = tostring(col[2]) bBox.Text = tostring(col[3]) end) end local apply = Instance.new("TextButton", main) apply.Size = UDim2.new(1, -30, 0, 42) apply.Position = UDim2.new(0, 15, 0, 338) apply.BackgroundColor3 = Color3.fromRGB(0, 170, 255) apply.Text = "Apply NameTag" apply.TextColor3 = Color3.fromRGB(255, 255, 255) apply.Font = Enum.Font.GothamBold apply.TextSize = 16 Instance.new("UICorner", apply).CornerRadius = UDim.new(0, 10) local status = Instance.new("TextLabel", main) status.Size = UDim2.new(1, -30, 0, 20) status.Position = UDim2.new(0, 15, 0, 390) status.BackgroundTransparency = 1 status.Text = "Press RightShift to toggle" status.TextColor3 = Color3.fromRGB(120, 120, 120) status.TextSize = 12 status.Font = Enum.Font.Gotham status.TextXAlignment = Enum.TextXAlignment.Center local function getColor() local r = math.clamp(tonumber(rBox.Text) or 255, 0, 255) local g = math.clamp(tonumber(gBox.Text) or 215, 0, 255) local b = math.clamp(tonumber(bBox.Text) or 0, 0, 255) return Color3.fromRGB(r, g, b) end local function updatePreview() local col = getColor() pText.TextColor3 = col pText.Text = tBox.Text .. " " .. LocalPlayer.Name return col end tBox:GetPropertyChangedSignal("Text"):Connect(updatePreview) rBox:GetPropertyChangedSignal("Text"):Connect(updatePreview) gBox:GetPropertyChangedSignal("Text"):Connect(updatePreview) bBox:GetPropertyChangedSignal("Text"):Connect(updatePreview) apply.MouseButton1Click:Connect(function() Settings.Tag = tBox.Text Settings.Color = updatePreview() status.Text = "Applied! Tag: " .. Settings.Tag status.TextColor3 = Color3.fromRGB(0, 255, 100) task.delay(2, function() status.Text = "Press RightShift to toggle" status.TextColor3 = Color3.fromRGB(120, 120, 120) end) end) UserInputService.InputBegan:Connect(function(inp, gpe) if not gpe and inp.KeyCode == Enum.KeyCode.RightShift then sg.Enabled = not sg.Enabled end end) local function tagChar(char) local hum = char:WaitForChild("Humanoid", 10) if hum then hum.DisplayName = Settings.Tag .. " " .. LocalPlayer.Name end end if LocalPlayer.Character then task.spawn(tagChar, LocalPlayer.Character) end LocalPlayer.CharacterAdded:Connect(tagChar) local function patchList() local list = CoreGui:FindFirstChild("PlayerList") if not list then return end for _, obj in ipairs(list:GetDescendants()) do if obj:IsA("TextLabel") or obj:IsA("TextButton") then local txt = obj.Text if txt == LocalPlayer.Name or txt == LocalPlayer.DisplayName then if not txt:find(Settings.Tag, 1, true) then obj.Text = Settings.Tag .. " " .. txt obj.TextColor3 = Settings.Color end end end end end local function patchBoard() local pg = LocalPlayer:FindFirstChild("PlayerGui") if not pg then return end local mg = pg:FindFirstChild("MainGui") if not mg then return end local m = mg:FindFirstChild("main") if not m then return end local t = m:FindFirstChild("tos") if not t then return end local s = t:FindFirstChild("scroll") if not s then return end for _, sample in ipairs(s:GetChildren()) do if sample.Name == "sample" then local nl = sample:FindFirstChild("name") if nl and nl:IsA("TextLabel") and nl.Text:find(LocalPlayer.Name, 1, true) then if not nl.Text:find(Settings.Tag, 1, true) then nl.Text = Settings.Tag .. " " .. nl.Text nl.TextColor3 = Settings.Color end end end end end RunService.RenderStepped:Connect(function() patchList() patchBoard() end) print(">> NameTag Editor loaded")