local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "LoadingGui" screenGui.Parent = playerGui screenGui.Enabled = true screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true local background = Instance.new("ImageLabel") background.Name = "Background" background.Size = UDim2.new(1, 0, 1, 0) background.Position = UDim2.new(0, 0, 0, 0) background.BackgroundColor3 = Color3.new(0, 0, 0) background.Image = "rbxassetid://18878365966" background.BackgroundTransparency = 0 background.ImageTransparency = 0 background.ZIndex = 1 background.Parent = screenGui local uiScale = Instance.new("UIScale") uiScale.Name = "UIScale" uiScale.Parent = background local function setDeviceScale() if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then uiScale.Scale = 1.0 elseif UserInputService.TouchEnabled and UserInputService.KeyboardEnabled then uiScale.Scale = 1.2 elseif UserInputService.GamepadEnabled then if UserInputService:GetPlatform() == Enum.Platform.XBoxOne then uiScale.Scale = 1.2 elseif UserInputService:GetPlatform() == Enum.Platform.PS4 then uiScale.Scale = 0.9 else uiScale.Scale = 1.1 end else uiScale.Scale = 1.1 end end setDeviceScale() local noob = Instance.new("Frame") noob.Name = "Noob" noob.Size = UDim2.new(0.05, 0, 0.16, 0) noob.Position = UDim2.new(0.1, 0, 0.5, 0) noob.BackgroundColor3 = Color3.new(0, 0, 1) noob.BorderSizePixel = 0 noob.ZIndex = 2 noob.Parent = background local noobCorner = Instance.new("UICorner") noobCorner.Name = "NoobCorner" noobCorner.CornerRadius = UDim.new(0.2, 0) noobCorner.Parent = noob local leftArm = Instance.new("Frame") leftArm.Name = "LeftArm" leftArm.Size = UDim2.new(0.3, 0, 0.375, 0) leftArm.Position = UDim2.new(-0.3, 0, 0.2, 0) leftArm.BackgroundColor3 = Color3.new(1, 1, 0) leftArm.BorderSizePixel = 0 leftArm.ZIndex = 3 leftArm.Parent = noob local leftArmCorner = Instance.new("UICorner") leftArmCorner.Name = "LeftArmCorner" leftArmCorner.CornerRadius = UDim.new(0.3, 0) leftArmCorner.Parent = leftArm local rightArm = Instance.new("Frame") rightArm.Name = "RightArm" rightArm.Size = UDim2.new(0.3, 0, 0.375, 0) rightArm.Position = UDim2.new(1, 0, 0.2, 0) rightArm.BackgroundColor3 = Color3.new(1, 1, 0) rightArm.BorderSizePixel = 0 rightArm.ZIndex = 3 rightArm.Parent = noob local rightArmCorner = Instance.new("UICorner") rightArmCorner.Name = "RightArmCorner" rightArmCorner.CornerRadius = UDim.new(0.3, 0) rightArmCorner.Parent = rightArm local greenLeg = Instance.new("Frame") greenLeg.Name = "GreenLeg" greenLeg.Size = UDim2.new(0.4, 0, 0.375, 0) greenLeg.Position = UDim2.new(0, 0, 1, 0) greenLeg.BackgroundColor3 = Color3.new(0, 1, 0) greenLeg.BorderSizePixel = 0 greenLeg.ZIndex = 3 greenLeg.Parent = noob local leftLegCorner = Instance.new("UICorner") leftLegCorner.Name = "LeftLegCorner" leftLegCorner.CornerRadius = UDim.new(0.25, 0) leftLegCorner.Parent = greenLeg local greenLeg2 = Instance.new("Frame") greenLeg2.Name = "GreenLeg2" greenLeg2.Size = UDim2.new(0.4, 0, 0.375, 0) greenLeg2.Position = UDim2.new(0.6, 0, 1, 0) greenLeg2.BackgroundColor3 = Color3.new(0, 1, 0) greenLeg2.BorderSizePixel = 0 greenLeg2.ZIndex = 3 greenLeg2.Parent = noob local rightLegCorner = Instance.new("UICorner") rightLegCorner.Name = "RightLegCorner" rightLegCorner.CornerRadius = UDim.new(0.25, 0) rightLegCorner.Parent = greenLeg2 local head = Instance.new("Frame") head.Name = "Head" head.Size = UDim2.new(0.8, 0, 0.5, 0) head.Position = UDim2.new(0.1, 0, -0.5, 0) head.BackgroundColor3 = Color3.new(1, 1, 0) head.BorderSizePixel = 0 head.ZIndex = 3 head.Parent = noob local headCorner = Instance.new("UICorner") headCorner.Name = "HeadCorner" headCorner.CornerRadius = UDim.new(0.5, 0) headCorner.Parent = head local face = Instance.new("TextLabel") face.Name = "Face" face.Size = UDim2.new(0.8, 0, 0.8, 0) face.Position = UDim2.new(0.1, 0, 0.1, 0) face.BackgroundTransparency = 1 face.Text = ">:[" face.TextColor3 = Color3.new(0, 0, 0) face.TextScaled = true face.Font = Enum.Font.SourceSansBold face.ZIndex = 4 face.Parent = head local progressBg = Instance.new("Frame") progressBg.Name = "ProgressBarBackground" progressBg.Size = UDim2.new(0.4, 0, 0.05, 0) progressBg.Position = UDim2.new(0.3, 0, 0.9, 0) progressBg.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) progressBg.BorderSizePixel = 0 progressBg.ZIndex = 2 progressBg.Parent = background local progressBgCorner = Instance.new("UICorner") progressBgCorner.Name = "ProgressBgCorner" progressBgCorner.CornerRadius = UDim.new(0.2, 0) progressBgCorner.Parent = progressBg local progressFill = Instance.new("Frame") progressFill.Name = "ProgressBarFill" progressFill.Size = UDim2.new(0, 0, 1, 0) progressFill.Position = UDim2.new(0, 0, 0, 0) progressFill.BackgroundColor3 = Color3.new(0, 1, 0) progressFill.BorderSizePixel = 0 progressFill.ZIndex = 3 progressFill.Parent = progressBg local fillCorner = Instance.new("UICorner") fillCorner.Name = "FillCorner" fillCorner.CornerRadius = UDim.new(0.2, 0) fillCorner.Parent = progressFill local progressText = Instance.new("TextLabel") progressText.Name = "ProgressText" progressText.Size = UDim2.new(1, 0, 1, 0) progressText.Position = UDim2.new(0, 0, 0, 0) progressText.BackgroundTransparency = 1 progressText.Text = "0%" progressText.TextColor3 = Color3.new(1, 1, 1) progressText.TextScaled = true progressText.Font = Enum.Font.SourceSans progressText.ZIndex = 4 progressText.Parent = progressBg local textStroke = Instance.new("UIStroke") textStroke.Name = "TextStroke" textStroke.Color = Color3.new(0, 0, 0) textStroke.Thickness = 2 textStroke.Parent = progressText local hubText = Instance.new("TextLabel") hubText.Name = "HubText" hubText.Size = UDim2.new(0.6, 0, 0.2, 0) hubText.Position = UDim2.new(0.2, 0, 0.4, 0) hubText.BackgroundTransparency = 1 hubText.Text = "Your Text Hub" --[ ← You can change the script name if you want to. ]-- hubText.TextColor3 = Color3.new(1, 1, 1) hubText.TextScaled = true hubText.Font = Enum.Font.SourceSansBold hubText.ZIndex = 2 hubText.Visible = false hubText.Parent = background local noobDuration = 5 local barDuration = 14 local fadeDuration = 5 local walkDistance = UDim2.new(0.6, 0, 0, 0) local walkTweenInfo = TweenInfo.new( noobDuration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0 ) local bobInfo = TweenInfo.new( 0.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true, 0 ) local legSwayInfo = TweenInfo.new( 0.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true, 0 ) local fadeTweenInfo = TweenInfo.new( fadeDuration, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0 ) local leftLegTween = TweenService:Create(greenLeg, legSwayInfo, { Position = greenLeg.Position + UDim2.new(-0.2, 0, 0, 0) }) local rightLegTween = TweenService:Create(greenLeg2, legSwayInfo, { Position = greenLeg2.Position + UDim2.new(0.2, 0, 0, 0) }) local noobWalkTween = TweenService:Create(noob, walkTweenInfo, { Position = noob.Position + walkDistance }) local bobTween = TweenService:Create(noob, bobInfo, { Position = noob.Position + UDim2.new(0, 0, 0, -0.01) }) local progressTweenInfo = TweenInfo.new( noobDuration + barDuration, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0 ) local progressTween = TweenService:Create(progressFill, progressTweenInfo, { Size = UDim2.new(1, 0, 1, 0) }) local backgroundFadeTween = TweenService:Create(background, fadeTweenInfo, { ImageTransparency = 1 }) local hubTextFadeTween = TweenService:Create(hubText, fadeTweenInfo, { TextTransparency = 1 }) bobTween:Play() leftLegTween:Play() rightLegTween:Play() noobWalkTween:Play() progressTween:Play() local startTime = tick() spawn(function() while tick() - startTime < noobDuration + barDuration do local progress = math.min(100, math.floor(((tick() - startTime) / (noobDuration + barDuration)) * 100)) progressText.Text = progress .. "%" wait(0.1) end progressText.Text = "100%" end) noobWalkTween.Completed:Connect(function() bobTween:Cancel() leftLegTween:Cancel() rightLegTween:Cancel() end) progressTween.Completed:Connect(function() progressBg.Visible = false noob.Visible = false hubText.Visible = true backgroundFadeTween:Play() hubTextFadeTween:Play() end) backgroundFadeTween.Completed:Connect(function() screenGui.Enabled = false end)