_G.Archivable = true -- true or false _G.Density = 0.439 -- atmosphere density (0 to 1) _G.Offset = 1 -- atmosphere offset (0 to 1) _G.Color = Color3.fromRGB(11, 14, 199) -- rgb(0, 0, 0) / atmosphere color _G.Decay = Color3.fromRGB(7, 4, 92) -- rgb(0, 0, 0) / atmosphere decay color _G.Glare = 0.61 -- atmosphere Glare amount (0 to 1) _G.Haze = 10 -- atmosphere haze (0 to 10) --{{ LuxScript Set }}-- -- Density = 0.439 / 0.488 -- Offset = 1 -- Color = 11, 14, 199 -- Decay = 7, 4, 92 -- Glare = 0.61 -- Haze = 10 loadstring(game:HttpGet('https://raw.githubusercontent.com/dtblue-universal/Scripts/main/Main/Loader/Fog%20Changer.lua'))()