local Configs = { ["Numbers"] = true, ["Path"] = true, ["Debug Mode"] = true } local blacklist = { ["Example Remote"] = true -- Example } for _, v in pairs(game:GetDescendants()) do if (v:IsA("RemoteEvent") or v:IsA("Event")) and not blacklist[v.Name] then v.OnClientEvent:Connect( function(...) local args = {...} print("-------------------------------------------------") if Configs["Path"] then print("Path: " .. v:GetFullName()) end if next(args) ~= nil then local niltable = {} local function is_empty(t) return next(t) == nil end if is_empty(niltable) then print("nil") end else print("No Args") end print("-------------------------------------------------") end ) end end