if _G.ClickTeleport == nil then _G.ClickTeleport = true local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local mouse = player:GetMouse() UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.MouseButton1 then if _G.ClickTeleport and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then if player.Character and player.Character:FindFirstChild("HumanoidRootPart") and mouse.Target then local hrp = player.Character:FindFirstChild("HumanoidRootPart") local targetPos = mouse.Hit.p hrp.CFrame = CFrame.new(targetPos + Vector3.new(0, 3, 0)) end end end end) else _G.ClickTeleport = not _G.ClickTeleport if _G.ClickTeleport then game.StarterGui:SetCore("SendNotification", {Title="Cqwe5 Click Teleport"; Text="Enabled"; Duration=5;}) else game.StarterGui:SetCore("SendNotification", {Title="Cqwe5 Click Teleport"; Text="Disabled"; Duration=5;}) end end