local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") --I based this script on ChatBot, but with the SimSimi api, therefore it has more accurate and fun answers XD --Modify these parameters as you want-- local idioma = "en" --Here is the language you want SimSImi to respond to, es for "EspaƱol", en for "English" local chatfuel = "True" --If you want me to censor the swearing "True" or "False" --From here down I don't recommend moving him if you don't know Lua local function mensajepro(mensaje, jugador) --In this function the magic happens local texto = mensaje local Responde = game:HttpGet("https://api.simsimi.net/v2/?text="..texto.."&lc="..idioma.."&cf="..chatfuel) --The SimSImi api is called local datos = HttpService:JSONDecode(Responde) wait() game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(jugador.." "..datos.success, "All") --A message is sent with the response of SimSImi end Players.PlayerChatted:Connect(function(type, plr, message) --When a player speaks for _,plrs in pairs(game.Players:GetPlayers()) do if (Players.LocalPlayer.Character.HumanoidRootPart.Position - plrs.Character.HumanoidRootPart.Position).magnitude <= 10 then --If the player is nearby, SimSimi will read their message. if plr.Name == plrs.Name then mensajepro(message, plr.Name) --The function is called end end end end)