--[[ Script: Aimbot UI System Descrição: Interface moderna e profissional para sistema de aimbot com FOV ajustável. Desenvolvido para Roblox Studio - Uso dentro do jogo. ]] -- Serviços local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") -- Referências local player = Players.LocalPlayer local mouse = player:GetMouse() local camera = workspace.CurrentCamera -- Variáveis do Sistema local aimbotEnabled = false local fovRadius = 150 -- Raio padrão do FOV local targetPlayer = nil local closestDistance = math.huge -- Criar ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Name = "AimbotUI" screenGui.Parent = player.PlayerGui screenGui.ResetOnSpawn = false -- Função para criar UI com cantos arredondados local function createRoundedCorner(instance, radius) local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, radius) corner.Parent = instance return corner end -- Função para criar sombra local function createShadow(instance) local shadow = Instance.new("ImageLabel") shadow.Name = "Shadow" shadow.Image = "rbxassetid://1316045385" -- Sombra padrão shadow.ImageColor3 = Color3.new(0, 0, 0) shadow.ImageTransparency = 0.5 shadow.BackgroundTransparency = 1 shadow.Size = UDim2.new(1, 20, 1, 20) shadow.Position = UDim2.new(0, -10, 0, -10) shadow.ZIndex = 0 shadow.Parent = instance return shadow end -- Frame Principal local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, 350, 0, 480) mainFrame.Position = UDim2.new(0.5, -175, 0.5, -240) mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 35) mainFrame.BackgroundTransparency = 0.08 mainFrame.BorderSizePixel = 0 mainFrame.ClipsDescendants = true mainFrame.Parent = screenGui -- Aplicar cantos arredondados e sombra local mainCorner = createRoundedCorner(mainFrame, 12) local mainShadow = createShadow(mainFrame) -- Background com blur (efeito moderno) local background = Instance.new("Frame") background.Name = "Background" background.Size = UDim2.new(1, 0, 1, 0) background.BackgroundColor3 = Color3.fromRGB(25, 25, 30) background.BackgroundTransparency = 0.2 background.BorderSizePixel = 0 background.Parent = mainFrame createRoundedCorner(background, 12) -- Título da Janela local titleBar = Instance.new("Frame") titleBar.Name = "TitleBar" titleBar.Size = UDim2.new(1, 0, 0, 40) titleBar.BackgroundColor3 = Color3.fromRGB(45, 45, 50) titleBar.BackgroundTransparency = 0.3 titleBar.BorderSizePixel = 0 titleBar.Parent = mainFrame createRoundedCorner(titleBar, 12) -- Título local titleLabel = Instance.new("TextLabel") titleLabel.Name = "TitleLabel" titleLabel.Size = UDim2.new(1, -40, 1, 0) titleLabel.Position = UDim2.new(0, 20, 0, 0) titleLabel.BackgroundTransparency = 1 titleLabel.Text = "⚡ AIMBOT SYSTEM" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.TextSize = 18 titleLabel.TextXAlignment = Enum.TextXAlignment.Left titleLabel.Font = Enum.Font.GothamBold titleLabel.Parent = titleBar -- Botão Fechar local closeButton = Instance.new("TextButton") closeButton.Name = "CloseButton" closeButton.Size = UDim2.new(0, 30, 0, 30) closeButton.Position = UDim2.new(1, -35, 0, 5) closeButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeButton.BackgroundTransparency = 0.8 closeButton.Text = "✕" closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.TextSize = 20 closeButton.Font = Enum.Font.GothamBold closeButton.BorderSizePixel = 0 closeButton.Parent = titleBar createRoundedCorner(closeButton, 6) -- Botão Minimizar local minButton = Instance.new("TextButton") minButton.Name = "MinButton" minButton.Size = UDim2.new(0, 30, 0, 30) minButton.Position = UDim2.new(1, -70, 0, 5) minButton.BackgroundColor3 = Color3.fromRGB(200, 200, 50) minButton.BackgroundTransparency = 0.8 minButton.Text = "─" minButton.TextColor3 = Color3.fromRGB(255, 255, 255) minButton.TextSize = 20 minButton.Font = Enum.Font.GothamBold minButton.BorderSizePixel = 0 minButton.Parent = titleBar createRoundedCorner(minButton, 6) -- Container de Conteúdo local contentContainer = Instance.new("Frame") contentContainer.Name = "ContentContainer" contentContainer.Size = UDim2.new(1, -20, 1, -60) contentContainer.Position = UDim2.new(0, 10, 0, 50) contentContainer.BackgroundTransparency = 1 contentContainer.Parent = mainFrame -- Seção Aimbot local aimbotSection = Instance.new("Frame") aimbotSection.Name = "AimbotSection" aimbotSection.Size = UDim2.new(1, 0, 0, 60) aimbotSection.Position = UDim2.new(0, 0, 0, 0) aimbotSection.BackgroundColor3 = Color3.fromRGB(60, 60, 70) aimbotSection.BackgroundTransparency = 0.5 aimbotSection.BorderSizePixel = 0 aimbotSection.Parent = contentContainer createRoundedCorner(aimbotSection, 8) -- Label Aimbot local aimbotLabel = Instance.new("TextLabel") aimbotLabel.Name = "AimbotLabel" aimbotLabel.Size = UDim2.new(0.6, -10, 1, 0) aimbotLabel.Position = UDim2.new(0, 10, 0, 0) aimbotLabel.BackgroundTransparency = 1 aimbotLabel.Text = "🎯 Aimbot" aimbotLabel.TextColor3 = Color3.fromRGB(255, 255, 255) aimbotLabel.TextSize = 16 aimbotLabel.TextXAlignment = Enum.TextXAlignment.Left aimbotLabel.Font = Enum.Font.GothamMedium aimbotLabel.Parent = aimbotSection -- Botão Aimbot (Toggle) local aimbotToggle = Instance.new("TextButton") aimbotToggle.Name = "AimbotToggle" aimbotToggle.Size = UDim2.new(0, 80, 0, 35) aimbotToggle.Position = UDim2.new(0.7, 5, 0.5, -17.5) aimbotToggle.BackgroundColor3 = Color3.fromRGB(80, 80, 90) aimbotToggle.Text = "DESATIVADO" aimbotToggle.TextColor3 = Color3.fromRGB(255, 255, 255) aimbotToggle.TextSize = 14 aimbotToggle.Font = Enum.Font.GothamBold aimbotToggle.BorderSizePixel = 0 aimbotToggle.Parent = aimbotSection createRoundedCorner(aimbotToggle, 6) -- Seção FOV local fovSection = Instance.new("Frame") fovSection.Name = "FOVSection" fovSection.Size = UDim2.new(1, 0, 0, 60) fovSection.Position = UDim2.new(0, 0, 0, 70) fovSection.BackgroundColor3 = Color3.fromRGB(60, 60, 70) fovSection.BackgroundTransparency = 0.5 fovSection.BorderSizePixel = 0 fovSection.Parent = contentContainer createRoundedCorner(fovSection, 8) -- Label FOV local fovLabel = Instance.new("TextLabel") fovLabel.Name = "FOVLabel" fovLabel.Size = UDim2.new(0.5, -10, 1, 0) fovLabel.Position = UDim2.new(0, 10, 0, 0) fovLabel.BackgroundTransparency = 1 fovLabel.Text = "📐 Tamanho FOV" fovLabel.TextColor3 = Color3.fromRGB(255, 255, 255) fovLabel.TextSize = 16 fovLabel.TextXAlignment = Enum.TextXAlignment.Left fovLabel.Font = Enum.Font.GothamMedium fovLabel.Parent = fovSection -- TextBox FOV local fovTextBox = Instance.new("TextBox") fovTextBox.Name = "FOVTextBox" fovTextBox.Size = UDim2.new(0, 80, 0, 35) fovTextBox.Position = UDim2.new(0.7, 5, 0.5, -17.5) fovTextBox.BackgroundColor3 = Color3.fromRGB(45, 45, 50) fovTextBox.Text = "150" fovTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) fovTextBox.TextSize = 16 fovTextBox.Font = Enum.Font.GothamBold fovTextBox.BorderSizePixel = 0 fovTextBox.PlaceholderText = "Raio" fovTextBox.Parent = fovSection createRoundedCorner(fovTextBox, 6) -- Slider FOV (Visual) local sliderContainer = Instance.new("Frame") sliderContainer.Name = "SliderContainer" sliderContainer.Size = UDim2.new(0, 0, 0, 0) sliderContainer.BackgroundTransparency = 1 sliderContainer.Parent = fovSection -- Seção Info local infoSection = Instance.new("Frame") infoSection.Name = "InfoSection" infoSection.Size = UDim2.new(1, 0, 0, 40) infoSection.Position = UDim2.new(0, 0, 0, 140) infoSection.BackgroundColor3 = Color3.fromRGB(60, 60, 70) infoSection.BackgroundTransparency = 0.5 infoSection.BorderSizePixel = 0 infoSection.Parent = contentContainer createRoundedCorner(infoSection, 8) -- Label Info local infoLabel = Instance.new("TextLabel") infoLabel.Name = "InfoLabel" infoLabel.Size = UDim2.new(1, -20, 1, 0) infoLabel.Position = UDim2.new(0, 10, 0, 0) infoLabel.BackgroundTransparency = 1 infoLabel.Text = "Status: Aguardando..." infoLabel.TextColor3 = Color3.fromRGB(200, 200, 200) infoLabel.TextSize = 14 infoLabel.TextXAlignment = Enum.TextXAlignment.Left infoLabel.Font = Enum.Font.GothamMedium infoLabel.Parent = infoSection -- FOV Circle (Elemento visual do aimbot) local fovCircle = Instance.new("ImageLabel") fovCircle.Name = "FOVCircle" fovCircle.Size = UDim2.new(0, fovRadius * 2, 0, fovRadius * 2) fovCircle.Position = UDim2.new(0.5, -fovRadius, 0.5, -fovRadius) fovCircle.BackgroundTransparency = 1 fovCircle.Image = "rbxassetid://1472630089" -- Círculo transparente fovCircle.ImageColor3 = Color3.fromRGB(0, 150, 255) fovCircle.ImageTransparency = 0.6 fovCircle.ZIndex = 999 fovCircle.Visible = false fovCircle.Parent = screenGui -- Ponto central do FOV local centerDot = Instance.new("ImageLabel") centerDot.Name = "CenterDot" centerDot.Size = UDim2.new(0, 6, 0, 6) centerDot.Position = UDim2.new(0.5, -3, 0.5, -3) centerDot.BackgroundTransparency = 1 centerDot.Image = "rbxassetid://1472630089" centerDot.ImageColor3 = Color3.fromRGB(255, 0, 0) centerDot.ZIndex = 1000 centerDot.Visible = false centerDot.Parent = screenGui -- Função para atualizar o FOV Circle local function updateFOVCircle(radius) fovRadius = math.clamp(radius, 50, 400) fovCircle.Size = UDim2.new(0, fovRadius * 2, 0, fovRadius * 2) fovCircle.Position = UDim2.new(0.5, -fovRadius, 0.5, -fovRadius) -- Atualizar TextBox fovTextBox.Text = tostring(fovRadius) end -- Função para animar botões local function animateButton(button, scale) local tweenInfo = TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local properties = {Size = UDim2.new(scale.X, scale.Y, scale.Z, scale.W)} local tween = TweenService:Create(button, tweenInfo, properties) tween:Play() end -- Sistema de arrastar janela local dragging = false local dragStart = nil local startPos = nil titleBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart mainFrame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) -- Lógica do Aimbot local function getClosestPlayerInFOV() local center = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2) local closest = nil local minDist = math.huge for _, otherPlayer in pairs(Players:GetPlayers()) do if otherPlayer ~= player and otherPlayer.Character and otherPlayer.Character:FindFirstChild("Head") then local headPos = otherPlayer.Character.Head.Position local screenPos, onScreen = camera:WorldToViewportPoint(headPos) if onScreen then local dist = (Vector2.new(screenPos.X, screenPos.Y) - center).Magnitude if dist < fovRadius and dist < minDist then minDist = dist closest = otherPlayer end end end end return closest, minDist end -- Loop do Aimbot RunService.RenderStepped:Connect(function() if aimbotEnabled then local target, dist = getClosestPlayerInFOV() targetPlayer = target if target and target.Character and target.Character:FindFirstChild("Head") then -- Atualizar status infoLabel.Text = "🎯 Alvo: " .. target.Name .. " | Distância: " .. string.format("%.1f", dist) -- Apontar câmera para a cabeça local headPos = target.Character.Head.Position camera.CFrame = CFrame.new(camera.CFrame.Position, headPos) -- Mudar cor do círculo para indicar alvo fovCircle.ImageColor3 = Color3.fromRGB(0, 255, 100) else infoLabel.Text = "🔍 Procurando alvo..." fovCircle.ImageColor3 = Color3.fromRGB(0, 150, 255) end else targetPlayer = nil infoLabel.Text = "⏸️ Sistema desativado" fovCircle.ImageColor3 = Color3.fromRGB(0, 150, 255) end end) -- Eventos dos Botões -- Toggle Aimbot aimbotToggle.MouseButton1Click:Connect(function() aimbotEnabled = not aimbotEnabled fovCircle.Visible = aimbotEnabled centerDot.Visible = aimbotEnabled if aimbotEnabled then aimbotToggle.Text = "ATIVADO" aimbotToggle.BackgroundColor3 = Color3.fromRGB(0, 200, 100) infoLabel.Text = "✅ Sistema ativado" else aimbotToggle.Text = "DESATIVADO" aimbotToggle.BackgroundColor3 = Color3.fromRGB(80, 80, 90) infoLabel.Text = "⏸️ Sistema desativado" fovCircle.ImageColor3 = Color3.fromRGB(0, 150, 255) end animateButton(aimbotToggle, UDim2.new(0, 80, 0, 35)) end) -- FOV TextBox fovTextBox.FocusLost:Connect(function(enterPressed) if enterPressed then local newRadius = tonumber(fovTextBox.Text) if newRadius then updateFOVCircle(newRadius) else fovTextBox.Text = tostring(fovRadius) end end end) -- Fechar UI closeButton.MouseButton1Click:Connect(function() screenGui.Enabled = false animateButton(closeButton, UDim2.new(0, 30, 0, 30)) end) -- Minimizar UI minButton.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible animateButton(minButton, UDim2.new(0, 30, 0, 30)) end) -- Atualizar FOV quando a tela redimensionar camera:GetPropertyChangedSignal("ViewportSize"):Connect(function() updateFOVCircle(fovRadius) end) -- Inicializar FOV updateFOVCircle(fovRadius) print("🔫 Sistema Aimbot UI carregado com sucesso!")