-- ╔══════════════════════════════════════════════════════════════╗ -- ║ CAPYBARA HUB v1.0 — by Axiom ║ -- ║ Game: Capybaras VS Plants ║ -- ║ Executor: Xeno Compatible ║ -- ╚══════════════════════════════════════════════════════════════╝ local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") -- ══════════════════════════════════════════════ -- STATE -- ══════════════════════════════════════════════ local Hub = { AutoCollect = false, AutoBuyEgg = false, AutoHatch = false, AutoPlaceCapy = false, AutoBoss = false, WeatherAlert = false, SpeedHack = false, AutoCode = false, SpeedValue = 16, EggTier = "Basic", Dragging = false, DragStart = nil, StartPos = nil, } local Codes = {"RELEASE", "UPDATE2", "CAPYVIBES"} -- ══════════════════════════════════════════════ -- GUI CONSTRUCTION -- ══════════════════════════════════════════════ local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "CapybaraHub" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.Parent = PlayerGui -- Main frame local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 420, 0, 520) MainFrame.Position = UDim2.new(0.5, -210, 0.5, -260) MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24) MainFrame.BorderSizePixel = 0 MainFrame.ClipsDescendants = true MainFrame.Parent = ScreenGui -- Rounded corners local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 12) UICorner.Parent = MainFrame -- Outer glow stroke local UIStroke = Instance.new("UIStroke") UIStroke.Color = Color3.fromRGB(120, 220, 140) UIStroke.Thickness = 1.5 UIStroke.Transparency = 0.3 UIStroke.Parent = MainFrame -- Title bar local TitleBar = Instance.new("Frame") TitleBar.Name = "TitleBar" TitleBar.Size = UDim2.new(1, 0, 0, 48) TitleBar.BackgroundColor3 = Color3.fromRGB(28, 28, 36) TitleBar.BorderSizePixel = 0 TitleBar.Parent = MainFrame local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 12) TitleCorner.Parent = TitleBar -- Title icon + text local TitleLabel = Instance.new("TextLabel") TitleLabel.Size = UDim2.new(1, -60, 1, 0) TitleLabel.Position = UDim2.new(0, 14, 0, 0) TitleLabel.BackgroundTransparency = 1 TitleLabel.Text = "🐾 CAPYBARA HUB v1.0" TitleLabel.TextColor3 = Color3.fromRGB(120, 230, 150) TitleLabel.TextSize = 16 TitleLabel.Font = Enum.Font.GothamBold TitleLabel.TextXAlignment = Enum.TextXAlignment.Left TitleLabel.Parent = TitleBar -- Minimize button local MinBtn = Instance.new("TextButton") MinBtn.Size = UDim2.new(0, 30, 0, 30) MinBtn.Position = UDim2.new(1, -76, 0, 9) MinBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 75) MinBtn.Text = "—" MinBtn.TextColor3 = Color3.fromRGB(200, 200, 200) MinBtn.TextSize = 14 MinBtn.Font = Enum.Font.GothamBold MinBtn.BorderSizePixel = 0 MinBtn.Parent = TitleBar local MinCorner = Instance.new("UICorner") MinCorner.CornerRadius = UDim.new(0, 6) MinCorner.Parent = MinBtn -- Close button local CloseBtn = Instance.new("TextButton") CloseBtn.Size = UDim2.new(0, 30, 0, 30) CloseBtn.Position = UDim2.new(1, -40, 0, 9) CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 60, 60) CloseBtn.Text = "✕" CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255) CloseBtn.TextSize = 14 CloseBtn.Font = Enum.Font.GothamBold CloseBtn.BorderSizePixel = 0 CloseBtn.Parent = TitleBar local CloseCorner = Instance.new("UICorner") CloseCorner.CornerRadius = UDim.new(0, 6) CloseCorner.Parent = CloseBtn -- Tab bar local TabBar = Instance.new("Frame") TabBar.Size = UDim2.new(1, 0, 0, 38) TabBar.Position = UDim2.new(0, 0, 0, 48) TabBar.BackgroundColor3 = Color3.fromRGB(22, 22, 30) TabBar.BorderSizePixel = 0 TabBar.Parent = MainFrame local TabLayout = Instance.new("UIListLayout") TabLayout.FillDirection = Enum.FillDirection.Horizontal TabLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center TabLayout.VerticalAlignment = Enum.VerticalAlignment.Center TabLayout.Padding = UDim.new(0, 6) TabLayout.Parent = TabBar -- Content area local ContentArea = Instance.new("Frame") ContentArea.Size = UDim2.new(1, 0, 1, -86) ContentArea.Position = UDim2.new(0, 0, 0, 86) ContentArea.BackgroundTransparency = 1 ContentArea.Parent = MainFrame -- Status bar local StatusBar = Instance.new("Frame") StatusBar.Size = UDim2.new(1, 0, 0, 24) StatusBar.Position = UDim2.new(0, 0, 1, -24) StatusBar.BackgroundColor3 = Color3.fromRGB(22, 22, 30) StatusBar.BorderSizePixel = 0 StatusBar.ZIndex = 10 StatusBar.Parent = MainFrame local StatusLabel = Instance.new("TextLabel") StatusLabel.Size = UDim2.new(1, -10, 1, 0) StatusLabel.Position = UDim2.new(0, 10, 0, 0) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "● Idle" StatusLabel.TextColor3 = Color3.fromRGB(100, 200, 120) StatusLabel.TextSize = 11 StatusLabel.Font = Enum.Font.Gotham StatusLabel.TextXAlignment = Enum.TextXAlignment.Left StatusLabel.Parent = StatusBar local function SetStatus(msg, color) StatusLabel.Text = "● " .. msg StatusLabel.TextColor3 = color or Color3.fromRGB(100, 200, 120) end -- ══════════════════════════════════════════════ -- TAB + PANEL SYSTEM -- ══════════════════════════════════════════════ local Tabs = {} local Panels = {} local ActiveTab = nil local TabNames = {"Farm", "Hatch", "Misc", "Codes"} local TabColors = { Active = Color3.fromRGB(80, 200, 110), Inactive = Color3.fromRGB(45, 45, 58), Text = Color3.fromRGB(240, 240, 240), TextDim = Color3.fromRGB(130, 130, 145), } local function SwitchTab(name) for tname, panel in pairs(Panels) do panel.Visible = (tname == name) end for tname, btn in pairs(Tabs) do if tname == name then btn.BackgroundColor3 = TabColors.Active btn.TextColor3 = Color3.fromRGB(18, 18, 24) else btn.BackgroundColor3 = TabColors.Inactive btn.TextColor3 = TabColors.TextDim end end ActiveTab = name end for _, name in ipairs(TabNames) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 82, 0, 28) btn.BackgroundColor3 = TabColors.Inactive btn.Text = name btn.TextColor3 = TabColors.TextDim btn.TextSize = 13 btn.Font = Enum.Font.GothamBold btn.BorderSizePixel = 0 btn.Parent = TabBar local c = Instance.new("UICorner") c.CornerRadius = UDim.new(0, 6) c.Parent = btn local panel = Instance.new("ScrollingFrame") panel.Size = UDim2.new(1, 0, 1, -24) panel.Position = UDim2.new(0, 0, 0, 0) panel.BackgroundTransparency = 1 panel.BorderSizePixel = 0 panel.ScrollBarThickness = 4 panel.ScrollBarImageColor3 = Color3.fromRGB(80, 200, 110) panel.Visible = false panel.Parent = ContentArea local layout = Instance.new("UIListLayout") layout.Padding = UDim.new(0, 8) layout.HorizontalAlignment = Enum.HorizontalAlignment.Center layout.Parent = panel local pad = Instance.new("UIPadding") pad.PaddingTop = UDim.new(0, 10) pad.PaddingBottom = UDim.new(0, 10) pad.Parent = panel Tabs[name] = btn Panels[name] = panel btn.MouseButton1Click:Connect(function() SwitchTab(name) end) end SwitchTab("Farm") -- ══════════════════════════════════════════════ -- WIDGET BUILDERS -- ══════════════════════════════════════════════ local function MakeToggle(parent, label, desc, callback) local row = Instance.new("Frame") row.Size = UDim2.new(0, 390, 0, 56) row.BackgroundColor3 = Color3.fromRGB(28, 28, 36) row.BorderSizePixel = 0 row.Parent = parent local rc = Instance.new("UICorner") rc.CornerRadius = UDim.new(0, 8) rc.Parent = row local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(0, 270, 0, 24) lbl.Position = UDim2.new(0, 12, 0, 6) lbl.BackgroundTransparency = 1 lbl.Text = label lbl.TextColor3 = Color3.fromRGB(230, 230, 230) lbl.TextSize = 13 lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = row local sub = Instance.new("TextLabel") sub.Size = UDim2.new(0, 270, 0, 18) sub.Position = UDim2.new(0, 12, 0, 30) sub.BackgroundTransparency = 1 sub.Text = desc sub.TextColor3 = Color3.fromRGB(110, 110, 130) sub.TextSize = 11 sub.Font = Enum.Font.Gotham sub.TextXAlignment = Enum.TextXAlignment.Left sub.Parent = row -- Toggle pill local pill = Instance.new("Frame") pill.Size = UDim2.new(0, 46, 0, 24) pill.Position = UDim2.new(1, -58, 0.5, -12) pill.BackgroundColor3 = Color3.fromRGB(55, 55, 68) pill.BorderSizePixel = 0 pill.Parent = row local pc = Instance.new("UICorner") pc.CornerRadius = UDim.new(0, 12) pc.Parent = pill local knob = Instance.new("Frame") knob.Size = UDim2.new(0, 18, 0, 18) knob.Position = UDim2.new(0, 3, 0.5, -9) knob.BackgroundColor3 = Color3.fromRGB(160, 160, 175) knob.BorderSizePixel = 0 knob.Parent = pill local kc = Instance.new("UICorner") kc.CornerRadius = UDim.new(0, 9) kc.Parent = knob local state = false local function SetToggle(val) state = val local goal = val and UDim2.new(0, 25, 0.5, -9) or UDim2.new(0, 3, 0.5, -9) local col = val and Color3.fromRGB(80, 200, 110) or Color3.fromRGB(55, 55, 68) local kcol = val and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(160, 160, 175) TweenService:Create(knob, TweenInfo.new(0.15), {Position = goal, BackgroundColor3 = kcol}):Play() TweenService:Create(pill, TweenInfo.new(0.15), {BackgroundColor3 = col}):Play() callback(state) end pill.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then SetToggle(not state) end end) return row, function() return state end, SetToggle end local function MakeButton(parent, label, desc, callback) local row = Instance.new("Frame") row.Size = UDim2.new(0, 390, 0, 46) row.BackgroundColor3 = Color3.fromRGB(28, 28, 36) row.BorderSizePixel = 0 row.Parent = parent local rc = Instance.new("UICorner") rc.CornerRadius = UDim.new(0, 8) rc.Parent = row local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 100, 0, 28) btn.Position = UDim2.new(1, -112, 0.5, -14) btn.BackgroundColor3 = Color3.fromRGB(60, 180, 90) btn.Text = label btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.TextSize = 12 btn.Font = Enum.Font.GothamBold btn.BorderSizePixel = 0 btn.Parent = row local bc = Instance.new("UICorner") bc.CornerRadius = UDim.new(0, 6) bc.Parent = btn local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(0, 260, 1, 0) lbl.Position = UDim2.new(0, 12, 0, 0) lbl.BackgroundTransparency = 1 lbl.Text = desc lbl.TextColor3 = Color3.fromRGB(180, 180, 200) lbl.TextSize = 12 lbl.Font = Enum.Font.Gotham lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = row btn.MouseButton1Click:Connect(callback) btn.MouseEnter:Connect(function() TweenService:Create(btn, TweenInfo.new(0.1), {BackgroundColor3 = Color3.fromRGB(80, 210, 110)}):Play() end) btn.MouseLeave:Connect(function() TweenService:Create(btn, TweenInfo.new(0.1), {BackgroundColor3 = Color3.fromRGB(60, 180, 90)}):Play() end) return row end local function MakeSectionLabel(parent, text) local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(0, 390, 0, 22) lbl.BackgroundTransparency = 1 lbl.Text = " " .. text lbl.TextColor3 = Color3.fromRGB(80, 200, 110) lbl.TextSize = 11 lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = parent end local function MakeSlider(parent, label, min, max, default, callback) local row = Instance.new("Frame") row.Size = UDim2.new(0, 390, 0, 60) row.BackgroundColor3 = Color3.fromRGB(28, 28, 36) row.BorderSizePixel = 0 row.Parent = parent local rc = Instance.new("UICorner") rc.CornerRadius = UDim.new(0, 8) rc.Parent = row local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(1, -60, 0, 22) lbl.Position = UDim2.new(0, 12, 0, 6) lbl.BackgroundTransparency = 1 lbl.Text = label lbl.TextColor3 = Color3.fromRGB(220, 220, 220) lbl.TextSize = 12 lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = row local valLabel = Instance.new("TextLabel") valLabel.Size = UDim2.new(0, 50, 0, 22) valLabel.Position = UDim2.new(1, -58, 0, 6) valLabel.BackgroundTransparency = 1 valLabel.Text = tostring(default) valLabel.TextColor3 = Color3.fromRGB(80, 200, 110) valLabel.TextSize = 12 valLabel.Font = Enum.Font.GothamBold valLabel.TextXAlignment = Enum.TextXAlignment.Right valLabel.Parent = row local track = Instance.new("Frame") track.Size = UDim2.new(0, 362, 0, 6) track.Position = UDim2.new(0, 14, 0, 40) track.BackgroundColor3 = Color3.fromRGB(50, 50, 65) track.BorderSizePixel = 0 track.Parent = row local tc = Instance.new("UICorner") tc.CornerRadius = UDim.new(0, 3) tc.Parent = track local fill = Instance.new("Frame") fill.Size = UDim2.new((default - min) / (max - min), 0, 1, 0) fill.BackgroundColor3 = Color3.fromRGB(80, 200, 110) fill.BorderSizePixel = 0 fill.Parent = track local fc = Instance.new("UICorner") fc.CornerRadius = UDim.new(0, 3) fc.Parent = fill local handle = Instance.new("Frame") handle.Size = UDim2.new(0, 14, 0, 14) handle.Position = UDim2.new((default - min) / (max - min), -7, 0.5, -7) handle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) handle.BorderSizePixel = 0 handle.Parent = track local hc = Instance.new("UICorner") hc.CornerRadius = UDim.new(0, 7) hc.Parent = handle local dragging = false local currentVal = default local function UpdateSlider(x) local relX = math.clamp((x - track.AbsolutePosition.X) / track.AbsoluteSize.X, 0, 1) currentVal = math.floor(min + relX * (max - min)) fill.Size = UDim2.new(relX, 0, 1, 0) handle.Position = UDim2.new(relX, -7, 0.5, -7) valLabel.Text = tostring(currentVal) callback(currentVal) end track.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true UpdateSlider(input.Position.X) end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then UpdateSlider(input.Position.X) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) return row end -- ══════════════════════════════════════════════ -- TAB: FARM -- ══════════════════════════════════════════════ local FarmPanel = Panels["Farm"] MakeSectionLabel(FarmPanel, "MONEY & COLLECTION") MakeToggle(FarmPanel, "⚡ Auto Collect Money", "Grabs cash drops from your plot automatically", function(val) Hub.AutoCollect = val SetStatus(val and "Auto Collect ON" or "Idle", val and Color3.fromRGB(80, 220, 100) or Color3.fromRGB(100, 200, 120)) end) MakeToggle(FarmPanel, "🌿 Auto Buy Best Egg", "Purchases the highest tier egg you can afford", function(val) Hub.AutoBuyEgg = val SetStatus(val and "Auto Buy Egg ON" or "Idle") end) MakeToggle(FarmPanel, "📦 Auto Place Capybara", "Places hatched capybaras onto plot slots", function(val) Hub.AutoPlaceCapy = val SetStatus(val and "Auto Place ON" or "Idle") end) MakeSectionLabel(FarmPanel, "BOSS EVENTS") MakeToggle(FarmPanel, "👾 Auto Boss Fight", "Targets and attacks boss when it spawns", function(val) Hub.AutoBoss = val SetStatus(val and "Boss Hunter ON" or "Idle") end) MakeButton(FarmPanel, "Attack Now", "Manually trigger a boss attack this cycle", function() local boss = workspace:FindFirstChild("Boss") or workspace:FindFirstChildWhichIsA("Model", true) if boss then SetStatus("Boss targeted!", Color3.fromRGB(220, 180, 60)) -- Fire toward boss position local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = CFrame.new(boss:GetPivot().Position + Vector3.new(0, 0, 5)) end else SetStatus("No boss found", Color3.fromRGB(200, 80, 80)) end end) MakeSectionLabel(FarmPanel, "MOVEMENT") MakeSlider(FarmPanel, "Walk Speed", 16, 100, 16, function(val) Hub.SpeedValue = val if Hub.SpeedHack then local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = val end end end) MakeToggle(FarmPanel, "🏃 Speed Hack", "Apply custom walk speed to character", function(val) Hub.SpeedHack = val local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = val and Hub.SpeedValue or 16 end SetStatus(val and "Speed: " .. Hub.SpeedValue or "Idle") end) MakeButton(FarmPanel, "Teleport Plot", "Teleport to your own plot instantly", function() local char = LocalPlayer.Character if not char then return end -- Scan for plot tagged with player name for _, obj in ipairs(workspace:GetDescendants()) do if (obj.Name == "Plot" or obj.Name == "PlayerPlot") and obj:IsA("BasePart") then local root = char:FindFirstChild("HumanoidRootPart") if root then root.CFrame = obj.CFrame + Vector3.new(0, 5, 0) SetStatus("Teleported to plot", Color3.fromRGB(80, 180, 220)) return end end end -- Fallback: find plot by proximity local plotFolder = workspace:FindFirstChild("Plots") or workspace:FindFirstChild("PlayerPlots") if plotFolder then local myPlot = plotFolder:FindFirstChild(LocalPlayer.Name) or plotFolder:GetChildren()[1] if myPlot then local part = myPlot:FindFirstChildWhichIsA("BasePart") local root = char:FindFirstChild("HumanoidRootPart") if part and root then root.CFrame = part.CFrame + Vector3.new(0, 5, 0) SetStatus("Teleported!", Color3.fromRGB(80, 180, 220)) end end end end) -- ══════════════════════════════════════════════ -- TAB: HATCH -- ══════════════════════════════════════════════ local HatchPanel = Panels["Hatch"] MakeSectionLabel(HatchPanel, "EGG MANAGEMENT") MakeToggle(HatchPanel, "🥚 Auto Hatch Eggs", "Automatically hatches all eggs on your plot", function(val) Hub.AutoHatch = val SetStatus(val and "Auto Hatch ON" or "Idle") end) MakeToggle(HatchPanel, "⚙️ Weather Alert", "Notifies when weather mutation event triggers", function(val) Hub.WeatherAlert = val SetStatus(val and "Weather Watch ON" or "Idle") end) MakeButton(HatchPanel, "Collect All", "Attempt to collect all hatched capybaras now", function() SetStatus("Collecting...", Color3.fromRGB(220, 180, 60)) -- Scan workspace for interactable collect prompts for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("ProximityPrompt") and (obj.ActionText:lower():find("collect") or obj.ActionText:lower():find("hatch")) then fireproximityprompt(obj) end end task.delay(1.5, function() SetStatus("Collection sweep done", Color3.fromRGB(80, 200, 110)) end) end) MakeSectionLabel(HatchPanel, "MUTATION TRACKER") MakeButton(HatchPanel, "Scan Mutations", "Scan all plot objects for active mutations", function() SetStatus("Scanning mutations...", Color3.fromRGB(220, 180, 60)) local found = {} for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("StringValue") and obj.Name == "Mutation" and obj.Value ~= "" then table.insert(found, obj.Parent.Name .. ": " .. obj.Value) end if obj:IsA("Model") and obj:FindFirstChild("Mutation") then local m = obj:FindFirstChild("Mutation") if m and m.Value ~= "" then table.insert(found, obj.Name .. " → " .. m.Value) end end end if #found > 0 then SetStatus("Mutations: " .. #found .. " found", Color3.fromRGB(180, 130, 255)) else SetStatus("No active mutations detected", Color3.fromRGB(150, 150, 170)) end end) MakeButton(HatchPanel, "Instant Hatch", "Fire hatch prompt on all eggs in proximity", function() local char = LocalPlayer.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local count = 0 for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("ProximityPrompt") then local dist = (obj.Parent:IsA("BasePart") and (obj.Parent.Position - root.Position).Magnitude) or 999 if dist < 50 then pcall(function() fireproximityprompt(obj) end) count = count + 1 end end end SetStatus("Fired " .. count .. " prompts", Color3.fromRGB(80, 200, 110)) end) MakeSectionLabel(HatchPanel, "REMOTE TOOLS") MakeButton(HatchPanel, "Dump Remotes", "Print all ReplicatedStorage remote names to console", function() local remotes = {} for _, v in ipairs(ReplicatedStorage:GetDescendants()) do if v:IsA("RemoteEvent") or v:IsA("RemoteFunction") then table.insert(remotes, v.ClassName .. ": " .. v:GetFullName()) end end if #remotes > 0 then print("=== CAPYBARA HUB: REMOTE DUMP ===") for _, r in ipairs(remotes) do print(r) end print("=== TOTAL: " .. #remotes .. " ===") SetStatus("Dumped " .. #remotes .. " remotes → console", Color3.fromRGB(100, 180, 255)) else SetStatus("No remotes found in ReplicatedStorage", Color3.fromRGB(200, 80, 80)) end end) -- ══════════════════════════════════════════════ -- TAB: MISC -- ══════════════════════════════════════════════ local MiscPanel = Panels["Misc"] MakeSectionLabel(MiscPanel, "VISUAL") MakeButton(MiscPanel, "Fullbright", "Set ambient and fog to maximum visibility", function() game:GetService("Lighting").Ambient = Color3.fromRGB(255, 255, 255) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(255, 255, 255) game:GetService("Lighting").Brightness = 5 game:GetService("Lighting").FogEnd = 100000 SetStatus("Fullbright ON", Color3.fromRGB(255, 230, 80)) end) MakeButton(MiscPanel, "Reset Lighting", "Restore default lighting values", function() game:GetService("Lighting").Ambient = Color3.fromRGB(70, 70, 70) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(140, 140, 140) game:GetService("Lighting").Brightness = 2 game:GetService("Lighting").FogEnd = 100000 SetStatus("Lighting reset", Color3.fromRGB(100, 200, 120)) end) MakeSectionLabel(MiscPanel, "PLAYER") MakeButton(MiscPanel, "Rejoin", "Rejoin the same game server", function() SetStatus("Rejoining...", Color3.fromRGB(220, 130, 60)) task.delay(0.5, function() game:GetService("TeleportService"):Teleport(game.PlaceId, LocalPlayer) end) end) MakeButton(MiscPanel, "No Clip", "Toggle noclip — walk through all parts", function() Hub._noclip = not Hub._noclip SetStatus(Hub._noclip and "No Clip ON" or "No Clip OFF", Hub._noclip and Color3.fromRGB(255, 180, 60) or Color3.fromRGB(100, 200, 120)) end) MakeButton(MiscPanel, "Inf Jump", "Enable infinite jump", function() Hub._infjump = not Hub._infjump if Hub._infjump then UserInputService.JumpRequest:Connect(function() if Hub._infjump then local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end end) SetStatus("Inf Jump ON", Color3.fromRGB(80, 200, 255)) else SetStatus("Inf Jump OFF", Color3.fromRGB(100, 200, 120)) end end) MakeSectionLabel(MiscPanel, "SERVER") MakeButton(MiscPanel, "Server Hop", "Hop to a new server instance of this game", function() SetStatus("Hopping server...", Color3.fromRGB(220, 130, 60)) local TeleportService = game:GetService("TeleportService") local HttpService = game:GetService("HttpService") local placeId = game.PlaceId local currentServerId = game.JobId local found = false -- Attempt server hop via public server list pcall(function() local url = "https://games.roblox.com/v1/games/" .. placeId .. "/servers/Public?sortOrder=Asc&limit=100" local response = game:HttpGetAsync(url) local data = HttpService:JSONDecode(response) for _, server in ipairs(data.data or {}) do if server.id ~= currentServerId and server.playing < server.maxPlayers then TeleportService:TeleportToPlaceInstance(placeId, server.id, LocalPlayer) found = true break end end end) if not found then SetStatus("No open server found", Color3.fromRGB(200, 80, 80)) end end) -- ══════════════════════════════════════════════ -- TAB: CODES -- ══════════════════════════════════════════════ local CodesPanel = Panels["Codes"] MakeSectionLabel(CodesPanel, "AUTO REDEEM") MakeToggle(CodesPanel, "🎁 Auto Redeem Codes", "Automatically redeems all known active codes", function(val) Hub.AutoCode = val SetStatus(val and "Code Redeemer ON" or "Idle") end) MakeButton(CodesPanel, "Redeem All", "Redeem all known active codes right now", function() SetStatus("Redeeming codes...", Color3.fromRGB(220, 180, 60)) local redeemed = 0 -- Try to find the code input via PlayerGui local function TryRedeem(code) -- Method 1: Find TextBox in GUI and submit for _, gui in ipairs(PlayerGui:GetDescendants()) do if gui:IsA("TextBox") and (gui.PlaceholderText:lower():find("code") or gui.Name:lower():find("code")) then gui.Text = code -- Find nearby submit button local parent = gui.Parent for _, child in ipairs(parent:GetDescendants()) do if child:IsA("TextButton") and (child.Text:lower():find("enter") or child.Text:lower():find("redeem") or child.Text:lower():find("submit")) then child:Activate() task.wait(0.8) redeemed = redeemed + 1 return true end end end end -- Method 2: Fire RemoteEvent directly for _, re in ipairs(ReplicatedStorage:GetDescendants()) do if re:IsA("RemoteEvent") and (re.Name:lower():find("code") or re.Name:lower():find("redeem")) then re:FireServer(code) task.wait(0.5) redeemed = redeemed + 1 return true end end return false end for _, code in ipairs(Codes) do TryRedeem(code) end task.delay(0.5, function() SetStatus("Redeemed " .. redeemed .. " codes", Color3.fromRGB(80, 200, 110)) end) end) MakeSectionLabel(CodesPanel, "KNOWN ACTIVE CODES") for _, code in ipairs(Codes) do MakeButton(CodesPanel, "Copy", code, function() setclipboard(code) SetStatus("Copied: " .. code, Color3.fromRGB(100, 180, 255)) end) end MakeSectionLabel(CodesPanel, "CUSTOM CODE") -- Custom code input row local inputRow = Instance.new("Frame") inputRow.Size = UDim2.new(0, 390, 0, 46) inputRow.BackgroundColor3 = Color3.fromRGB(28, 28, 36) inputRow.BorderSizePixel = 0 inputRow.Parent = CodesPanel local irc = Instance.new("UICorner") irc.CornerRadius = UDim.new(0, 8) irc.Parent = inputRow local codeBox = Instance.new("TextBox") codeBox.Size = UDim2.new(0, 240, 0, 28) codeBox.Position = UDim2.new(0, 10, 0.5, -14) codeBox.BackgroundColor3 = Color3.fromRGB(40, 40, 54) codeBox.PlaceholderText = "Enter custom code..." codeBox.PlaceholderColor3 = Color3.fromRGB(100, 100, 120) codeBox.Text = "" codeBox.TextColor3 = Color3.fromRGB(220, 220, 220) codeBox.TextSize = 12 codeBox.Font = Enum.Font.Gotham codeBox.BorderSizePixel = 0 codeBox.ClearTextOnFocus = false codeBox.Parent = inputRow local cbc = Instance.new("UICorner") cbc.CornerRadius = UDim.new(0, 6) cbc.Parent = codeBox local sendBtn = Instance.new("TextButton") sendBtn.Size = UDim2.new(0, 80, 0, 28) sendBtn.Position = UDim2.new(1, -90, 0.5, -14) sendBtn.BackgroundColor3 = Color3.fromRGB(60, 150, 220) sendBtn.Text = "Redeem" sendBtn.TextColor3 = Color3.fromRGB(255, 255, 255) sendBtn.TextSize = 12 sendBtn.Font = Enum.Font.GothamBold sendBtn.BorderSizePixel = 0 sendBtn.Parent = inputRow local sbc = Instance.new("UICorner") sbc.CornerRadius = UDim.new(0, 6) sbc.Parent = sendBtn sendBtn.MouseButton1Click:Connect(function() local code = codeBox.Text if code == "" then return end SetStatus("Trying: " .. code, Color3.fromRGB(220, 180, 60)) -- Try GUI submission for _, gui in ipairs(PlayerGui:GetDescendants()) do if gui:IsA("TextBox") and gui ~= codeBox and gui.PlaceholderText:lower():find("code") then gui.Text = code local parent = gui.Parent for _, child in ipairs(parent:GetDescendants()) do if child:IsA("TextButton") and child.Text:lower():find("enter") then child:Activate() break end end end end -- Try remote for _, re in ipairs(ReplicatedStorage:GetDescendants()) do if re:IsA("RemoteEvent") and re.Name:lower():find("code") then re:FireServer(code) end end task.delay(0.6, function() SetStatus("Sent code: " .. code, Color3.fromRGB(80, 200, 110)) end) end) -- ══════════════════════════════════════════════ -- LOOPS -- ══════════════════════════════════════════════ -- Auto Collect loop task.spawn(function() while true do task.wait(2) if Hub.AutoCollect then pcall(function() local char = LocalPlayer.Character if not char then return end for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("ProximityPrompt") then local pp = obj.Parent if pp and pp:IsA("BasePart") then local root = char:FindFirstChild("HumanoidRootPart") if root and (pp.Position - root.Position).Magnitude < 35 then fireproximityprompt(obj) end end end end end) end end end) -- Auto Hatch loop task.spawn(function() while true do task.wait(3) if Hub.AutoHatch then pcall(function() for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("ProximityPrompt") and obj.ActionText:lower():find("hatch") then fireproximityprompt(obj) end end end) end end end) -- Auto Buy Egg loop task.spawn(function() while true do task.wait(4) if Hub.AutoBuyEgg then pcall(function() for _, re in ipairs(ReplicatedStorage:GetDescendants()) do if re:IsA("RemoteEvent") and (re.Name:lower():find("buy") or re.Name:lower():find("egg") or re.Name:lower():find("purchase")) then re:FireServer() break end end -- Also try proximity prompts tagged as shops for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("ProximityPrompt") and (obj.ActionText:lower():find("buy") or obj.ObjectText:lower():find("egg")) then fireproximityprompt(obj) end end end) end end end) -- Auto Boss loop task.spawn(function() while true do task.wait(1) if Hub.AutoBoss then pcall(function() local char = LocalPlayer.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end for _, obj in ipairs(workspace:GetDescendants()) do if obj.Name:lower():find("boss") and obj:IsA("Model") then local bossRoot = obj:FindFirstChild("HumanoidRootPart") or obj:FindFirstChildWhichIsA("BasePart") if bossRoot then root.CFrame = CFrame.new(bossRoot.Position + Vector3.new(0, 0, 4)) end -- Try to fire attack remotes for _, re in ipairs(ReplicatedStorage:GetDescendants()) do if re:IsA("RemoteEvent") and (re.Name:lower():find("attack") or re.Name:lower():find("boss") or re.Name:lower():find("hit")) then re:FireServer(obj) break end end end end end) end end end) -- Speed hack persistence task.spawn(function() while true do task.wait(0.5) if Hub.SpeedHack then local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = Hub.SpeedValue end end end end) -- No clip loop task.spawn(function() while true do task.wait(0.1) if Hub._noclip then local char = LocalPlayer.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end end end) -- Weather alert detector task.spawn(function() while true do task.wait(5) if Hub.WeatherAlert then pcall(function() local lighting = game:GetService("Lighting") for _, obj in ipairs(workspace:GetDescendants()) do if obj.Name:lower():find("weather") or obj.Name:lower():find("rain") or obj.Name:lower():find("storm") or obj.Name:lower():find("snow") then SetStatus("⚠ Weather event detected!", Color3.fromRGB(255, 200, 60)) return end end end) end end end) -- Auto code redeemer (periodic) task.spawn(function() while true do task.wait(60) if Hub.AutoCode then for _, re in ipairs(ReplicatedStorage:GetDescendants()) do if re:IsA("RemoteEvent") and re.Name:lower():find("code") then for _, code in ipairs(Codes) do re:FireServer(code) task.wait(0.5) end end end end end end) -- ══════════════════════════════════════════════ -- DRAGGABLE WINDOW -- ══════════════════════════════════════════════ local function MakeDraggable(frame, handle) local dragging, dragInput, mousePos, framePos = false, nil, nil, nil handle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true mousePos = input.Position framePos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) handle.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - mousePos frame.Position = UDim2.new( framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y ) end end) end MakeDraggable(MainFrame, TitleBar) -- ══════════════════════════════════════════════ -- MINIMIZE / CLOSE -- ══════════════════════════════════════════════ local minimized = false MinBtn.MouseButton1Click:Connect(function() minimized = not minimized if minimized then TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quart), {Size = UDim2.new(0, 420, 0, 48)}):Play() MinBtn.Text = "▲" else TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quart), {Size = UDim2.new(0, 420, 0, 520)}):Play() MinBtn.Text = "—" end end) CloseBtn.MouseButton1Click:Connect(function() TweenService:Create(MainFrame, TweenInfo.new(0.2), {BackgroundTransparency = 1}):Play() task.delay(0.2, function() ScreenGui:Destroy() end) end) -- ══════════════════════════════════════════════ -- KEYBIND: RSHIFT to toggle visibility -- ══════════════════════════════════════════════ UserInputService.InputBegan:Connect(function(input, processed) if not processed and input.KeyCode == Enum.KeyCode.RightShift then MainFrame.Visible = not MainFrame.Visible end end) -- ══════════════════════════════════════════════ -- OPEN ANIMATION -- ══════════════════════════════════════════════ MainFrame.BackgroundTransparency = 1 MainFrame.Size = UDim2.new(0, 420, 0, 0) TweenService:Create(MainFrame, TweenInfo.new(0.35, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { BackgroundTransparency = 0, Size = UDim2.new(0, 420, 0, 520) }):Play() SetStatus("Capybara Hub loaded — RShift to toggle", Color3.fromRGB(80, 200, 110)) print("[CAPYBARA HUB] Loaded. RShift = toggle UI.")