-- Gui to Lua -- Version: 3.2 -- Instances: local TeleportMenu = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local Save = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Load = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local value = Instance.new("CFrameValue") local pos = UDim2.new(0.648418069, 0, 0.287390023, 0) --Properties: TeleportMenu.Name = "TeleportMenu" TeleportMenu.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") TeleportMenu.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = TeleportMenu Frame.BackgroundColor3 = Color3.fromRGB(91, 15, 197) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.648418069, 0, 0.287390023, 0) Frame.Size = UDim2.new(0, 306, 0, 251) UICorner.Parent = Frame Save.Name = "Save" Save.Parent = Frame Save.BackgroundColor3 = Color3.fromRGB(117, 19, 255) Save.BorderColor3 = Color3.fromRGB(0, 0, 0) Save.BorderSizePixel = 0 Save.Position = UDim2.new(0.173202619, 0, 0.398406386, 0) Save.Size = UDim2.new(0, 200, 0, 50) Save.Font = Enum.Font.SourceSans Save.Text = "Save" Save.TextColor3 = Color3.fromRGB(255, 255, 255) Save.TextScaled = true Save.TextSize = 14.000 Save.TextWrapped = true UICorner_2.Parent = Save Load.Name = "Load" Load.Parent = Frame Load.BackgroundColor3 = Color3.fromRGB(117, 19, 255) Load.BorderColor3 = Color3.fromRGB(0, 0, 0) Load.BorderSizePixel = 0 Load.Position = UDim2.new(0.173202619, 0, 0.653386474, 0) Load.Size = UDim2.new(0, 200, 0, 50) Load.Font = Enum.Font.SourceSans Load.Text = "Load" Load.TextColor3 = Color3.fromRGB(255, 255, 255) Load.TextScaled = true Load.TextSize = 14.000 Load.TextWrapped = true UICorner_3.Parent = Load TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.0392156877, 0, 0.0478087664, 0) TextLabel.Size = UDim2.new(0, 282, 0, 76) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "CFrame Loader" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true value.Parent = game.Players.LocalPlayer value.Name = "Value" -- Scripts: local function YGEP_fake_script() -- Save.Save local script = Instance.new('LocalScript', Save) script.Parent.Activated:Connect(function() local plr = game.Players.LocalPlayer if plr then local char = plr.Character if char then local hRP = char:FindFirstChild("HumanoidRootPart") if hRP then local value = game.Players.LocalPlayer:FindFirstChild("Value") value.Value = hRP.CFrame end end end end) end coroutine.wrap(YGEP_fake_script)() local function RXLIHFF_fake_script() -- Load.Load local script = Instance.new('LocalScript', Load) script.Parent.Activated:Connect(function() local plr = game.Players.LocalPlayer if plr then local char = plr.Character if char then local hRP = char:FindFirstChild("HumanoidRootPart") if hRP then local value = game.Players.LocalPlayer:FindFirstChild("Value") hRP.CFrame = value.Value end end end end) end coroutine.wrap(RXLIHFF_fake_script)() local function EKFUEHM_fake_script() -- Frame.Move local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local plr = game.Players.LocalPlayer local gui = plr.PlayerGui:FindFirstChild("TeleportMenu").Frame local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false pos = Frame.Position end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(EKFUEHM_fake_script)() game.Players.LocalPlayer.CharacterAdded:Connect(function() -- Gui to Lua -- Version: 3.2 -- Instances: local TeleportMenu = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local Save = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Load = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") --Properties: TeleportMenu.Name = "TeleportMenu" TeleportMenu.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") TeleportMenu.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = TeleportMenu Frame.BackgroundColor3 = Color3.fromRGB(91, 15, 197) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = pos Frame.Size = UDim2.new(0, 306, 0, 251) UICorner.Parent = Frame Save.Name = "Save" Save.Parent = Frame Save.BackgroundColor3 = Color3.fromRGB(117, 19, 255) Save.BorderColor3 = Color3.fromRGB(0, 0, 0) Save.BorderSizePixel = 0 Save.Position = UDim2.new(0.173202619, 0, 0.398406386, 0) Save.Size = UDim2.new(0, 200, 0, 50) Save.Font = Enum.Font.SourceSans Save.Text = "Save" Save.TextColor3 = Color3.fromRGB(255, 255, 255) Save.TextScaled = true Save.TextSize = 14.000 Save.TextWrapped = true UICorner_2.Parent = Save Load.Name = "Load" Load.Parent = Frame Load.BackgroundColor3 = Color3.fromRGB(117, 19, 255) Load.BorderColor3 = Color3.fromRGB(0, 0, 0) Load.BorderSizePixel = 0 Load.Position = UDim2.new(0.173202619, 0, 0.653386474, 0) Load.Size = UDim2.new(0, 200, 0, 50) Load.Font = Enum.Font.SourceSans Load.Text = "Load" Load.TextColor3 = Color3.fromRGB(255, 255, 255) Load.TextScaled = true Load.TextSize = 14.000 Load.TextWrapped = true UICorner_3.Parent = Load TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.0392156877, 0, 0.0478087664, 0) TextLabel.Size = UDim2.new(0, 282, 0, 76) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "CFrame Loader" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true -- Scripts: local function YGEP_fake_script() -- Save.Save local script = Instance.new('LocalScript', Save) script.Parent.Activated:Connect(function() local plr = game.Players.LocalPlayer if plr then local char = plr.Character if char then local hRP = char:FindFirstChild("HumanoidRootPart") if hRP then local value = game.Players.LocalPlayer:FindFirstChild("Value") value.Value = hRP.CFrame end end end end) end coroutine.wrap(YGEP_fake_script)() local function RXLIHFF_fake_script() -- Load.Load local script = Instance.new('LocalScript', Load) script.Parent.Activated:Connect(function() local plr = game.Players.LocalPlayer if plr then local char = plr.Character if char then local hRP = char:FindFirstChild("HumanoidRootPart") if hRP then local value = game.Players.LocalPlayer:FindFirstChild("Value") hRP.CFrame = value.Value end end end end) end coroutine.wrap(RXLIHFF_fake_script)() local function EKFUEHM_fake_script() -- Frame.Move local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local plr = game.Players.LocalPlayer local gui = plr.PlayerGui:FindFirstChild("TeleportMenu").Frame local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false pos = Frame.Position print(pos) end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(EKFUEHM_fake_script)() end)