--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 114 | Scripts: 55 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.Made by Coikax faggot. G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[Made by Coikax faggot.]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop. G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 6; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2"]["Size"] = UDim2.new(0, 507, 0, 740); G2L["2"]["Position"] = UDim2.new(0.32311, 0, -0.06923, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["2"]["Name"] = [[Im killing niggers im killing niggers please stop.]]; -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel G2L["3"] = Instance.new("TextLabel", G2L["2"]); G2L["3"]["TextWrapped"] = true; G2L["3"]["BorderSizePixel"] = 0; G2L["3"]["TextSize"] = 14; G2L["3"]["TextScaled"] = true; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["3"]["BackgroundTransparency"] = 1; G2L["3"]["Size"] = UDim2.new(0, 398, 0, 27); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Text"] = [[C00pzk*ddz f3x v2]]; G2L["3"]["Position"] = UDim2.new(0.10651, 0, 0, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["4"] = Instance.new("TextButton", G2L["2"]); G2L["4"]["TextWrapped"] = true; G2L["4"]["BorderSizePixel"] = 3; G2L["4"]["TextSize"] = 14; G2L["4"]["TextScaled"] = true; G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["4"]["Text"] = [[Dec*l 1]]; G2L["4"]["Position"] = UDim2.new(0.20513, 0, 0.05032, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["5"] = Instance.new("LocalScript", G2L["4"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["6"] = Instance.new("TextButton", G2L["2"]); G2L["6"]["TextWrapped"] = true; G2L["6"]["BorderSizePixel"] = 3; G2L["6"]["TextSize"] = 14; G2L["6"]["TextScaled"] = true; G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["6"]["Text"] = [[Skyb*x 2]]; G2L["6"]["Position"] = UDim2.new(0.40196, 0, 0.05032, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["7"] = Instance.new("LocalScript", G2L["6"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["8"] = Instance.new("TextButton", G2L["2"]); G2L["8"]["TextWrapped"] = true; G2L["8"]["BorderSizePixel"] = 3; G2L["8"]["TextSize"] = 14; G2L["8"]["TextScaled"] = true; G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["8"]["Text"] = [[Dec*l 2]]; G2L["8"]["Position"] = UDim2.new(0.60865, 0, 0.05032, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["9"] = Instance.new("LocalScript", G2L["8"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["a"] = Instance.new("TextButton", G2L["2"]); G2L["a"]["TextWrapped"] = true; G2L["a"]["BorderSizePixel"] = 3; G2L["a"]["TextSize"] = 14; G2L["a"]["TextScaled"] = true; G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["a"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["a"]["Text"] = [[Fire]]; G2L["a"]["Position"] = UDim2.new(0.80433, 0, 0.05032, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["b"] = Instance.new("LocalScript", G2L["a"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["c"] = Instance.new("TextButton", G2L["2"]); G2L["c"]["TextWrapped"] = true; G2L["c"]["BorderSizePixel"] = 3; G2L["c"]["TextSize"] = 14; G2L["c"]["TextScaled"] = true; G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["c"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["c"]["Text"] = [[Skyb*x 1]]; G2L["c"]["Position"] = UDim2.new(0, 0, 0.05032, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["d"] = Instance.new("LocalScript", G2L["c"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["e"] = Instance.new("TextButton", G2L["2"]); G2L["e"]["TextWrapped"] = true; G2L["e"]["BorderSizePixel"] = 3; G2L["e"]["TextSize"] = 14; G2L["e"]["TextScaled"] = true; G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["e"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["e"]["Text"] = [[Sparkles]]; G2L["e"]["Position"] = UDim2.new(0, 0, 0.1161, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["f"] = Instance.new("LocalScript", G2L["e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["10"] = Instance.new("TextButton", G2L["2"]); G2L["10"]["TextWrapped"] = true; G2L["10"]["BorderSizePixel"] = 3; G2L["10"]["TextSize"] = 14; G2L["10"]["TextScaled"] = true; G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["10"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["10"]["Text"] = [[Rotate parts]]; G2L["10"]["Position"] = UDim2.new(0.20513, 0, 0.1161, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["11"] = Instance.new("LocalScript", G2L["10"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["12"] = Instance.new("TextButton", G2L["2"]); G2L["12"]["TextWrapped"] = true; G2L["12"]["BorderSizePixel"] = 3; G2L["12"]["TextSize"] = 14; G2L["12"]["TextScaled"] = true; G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["12"]["Text"] = [[Colour spam]]; G2L["12"]["Position"] = UDim2.new(0.41223, 0, 0.1161, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["13"] = Instance.new("LocalScript", G2L["12"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["14"] = Instance.new("TextButton", G2L["2"]); G2L["14"]["TextWrapped"] = true; G2L["14"]["BorderSizePixel"] = 3; G2L["14"]["TextSize"] = 14; G2L["14"]["TextScaled"] = true; G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["14"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["14"]["Text"] = [[Logo skybox]]; G2L["14"]["Position"] = UDim2.new(0.6075, 0, 0.1161, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["15"] = Instance.new("LocalScript", G2L["14"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["16"] = Instance.new("TextButton", G2L["2"]); G2L["16"]["TextWrapped"] = true; G2L["16"]["BorderSizePixel"] = 3; G2L["16"]["TextSize"] = 14; G2L["16"]["TextScaled"] = true; G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["16"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["16"]["Text"] = [[Logo decal]]; G2L["16"]["Position"] = UDim2.new(0.80473, 0, 0.1161, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["17"] = Instance.new("LocalScript", G2L["16"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["18"] = Instance.new("TextButton", G2L["2"]); G2L["18"]["TextWrapped"] = true; G2L["18"]["BorderSizePixel"] = 3; G2L["18"]["TextSize"] = 14; G2L["18"]["TextScaled"] = true; G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["18"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["18"]["Text"] = [[World tour skybox]]; G2L["18"]["Position"] = UDim2.new(0, 0, 0.18187, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["18"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["1a"] = Instance.new("TextButton", G2L["2"]); G2L["1a"]["TextWrapped"] = true; G2L["1a"]["BorderSizePixel"] = 3; G2L["1a"]["TextSize"] = 14; G2L["1a"]["TextScaled"] = true; G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1a"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["1a"]["Text"] = [[World tour decal]]; G2L["1a"]["Position"] = UDim2.new(0.20513, 0, 0.18187, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["1b"] = Instance.new("LocalScript", G2L["1a"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["1c"] = Instance.new("TextButton", G2L["2"]); G2L["1c"]["TextWrapped"] = true; G2L["1c"]["BorderSizePixel"] = 3; G2L["1c"]["TextSize"] = 14; G2L["1c"]["TextScaled"] = true; G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1c"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["1c"]["Text"] = [[Rainbow billboard gui]]; G2L["1c"]["Position"] = UDim2.new(0.41223, 0, 0.18187, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["1d"] = Instance.new("LocalScript", G2L["1c"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["1e"] = Instance.new("TextButton", G2L["2"]); G2L["1e"]["TextWrapped"] = true; G2L["1e"]["BorderSizePixel"] = 3; G2L["1e"]["TextSize"] = 14; G2L["1e"]["TextScaled"] = true; G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1e"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["1e"]["Text"] = [[Billboard Gui]]; G2L["1e"]["Position"] = UDim2.new(0.60947, 0, 0.18187, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["1f"] = Instance.new("LocalScript", G2L["1e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["20"] = Instance.new("TextButton", G2L["2"]); G2L["20"]["TextWrapped"] = true; G2L["20"]["BorderSizePixel"] = 3; G2L["20"]["TextSize"] = 14; G2L["20"]["TextScaled"] = true; G2L["20"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["20"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["20"]["Text"] = [[Walkspeed]]; G2L["20"]["Position"] = UDim2.new(0.80473, 0, 0.18187, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["21"] = Instance.new("LocalScript", G2L["20"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["22"] = Instance.new("TextButton", G2L["2"]); G2L["22"]["TextWrapped"] = true; G2L["22"]["BorderSizePixel"] = 3; G2L["22"]["TextSize"] = 14; G2L["22"]["TextScaled"] = true; G2L["22"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["22"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["22"]["Text"] = [[c00pz all]]; G2L["22"]["Position"] = UDim2.new(0, 0, 0.24653, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["23"] = Instance.new("LocalScript", G2L["22"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["24"] = Instance.new("TextButton", G2L["2"]); G2L["24"]["TextWrapped"] = true; G2L["24"]["BorderSizePixel"] = 3; G2L["24"]["TextSize"] = 14; G2L["24"]["TextScaled"] = true; G2L["24"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["24"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["24"]["Text"] = [[Message]]; G2L["24"]["Position"] = UDim2.new(0.20513, 0, 0.24542, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["25"] = Instance.new("LocalScript", G2L["24"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["26"] = Instance.new("TextButton", G2L["2"]); G2L["26"]["TextWrapped"] = true; G2L["26"]["BorderSizePixel"] = 3; G2L["26"]["TextSize"] = 14; G2L["26"]["TextScaled"] = true; G2L["26"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["26"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["26"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["26"]["Text"] = [[Alert all]]; G2L["26"]["Position"] = UDim2.new(0.41223, 0, 0.24542, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["27"] = Instance.new("LocalScript", G2L["26"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["28"] = Instance.new("TextButton", G2L["2"]); G2L["28"]["TextWrapped"] = true; G2L["28"]["BorderSizePixel"] = 3; G2L["28"]["TextSize"] = 14; G2L["28"]["TextScaled"] = true; G2L["28"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["28"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["28"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["28"]["Text"] = [[Notify all]]; G2L["28"]["Position"] = UDim2.new(0.60947, 0, 0.24653, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["29"] = Instance.new("LocalScript", G2L["28"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["2a"] = Instance.new("TextButton", G2L["2"]); G2L["2a"]["TextWrapped"] = true; G2L["2a"]["BorderSizePixel"] = 3; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextScaled"] = true; G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["2a"]["Text"] = [[Hint]]; G2L["2a"]["Position"] = UDim2.new(0.80473, 0, 0.24653, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["2c"] = Instance.new("TextButton", G2L["2"]); G2L["2c"]["TextWrapped"] = true; G2L["2c"]["BorderSizePixel"] = 3; G2L["2c"]["TextSize"] = 14; G2L["2c"]["TextScaled"] = true; G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2c"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["2c"]["Text"] = [[Realm]]; G2L["2c"]["Position"] = UDim2.new(0, 0, 0.31231, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["2d"] = Instance.new("LocalScript", G2L["2c"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["2e"] = Instance.new("TextButton", G2L["2"]); G2L["2e"]["TextWrapped"] = true; G2L["2e"]["BorderSizePixel"] = 3; G2L["2e"]["TextSize"] = 14; G2L["2e"]["TextScaled"] = true; G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2e"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["2e"]["Text"] = [[c00lify]]; G2L["2e"]["Position"] = UDim2.new(0.20513, 0, 0.31231, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["2f"] = Instance.new("LocalScript", G2L["2e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["30"] = Instance.new("TextButton", G2L["2"]); G2L["30"]["TextWrapped"] = true; G2L["30"]["BorderSizePixel"] = 3; G2L["30"]["TextSize"] = 14; G2L["30"]["TextScaled"] = true; G2L["30"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["30"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["30"]["Text"] = [[Rain Krabby patty]]; G2L["30"]["Position"] = UDim2.new(0.41223, 0, 0.31119, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["31"] = Instance.new("LocalScript", G2L["30"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["32"] = Instance.new("TextButton", G2L["2"]); G2L["32"]["TextWrapped"] = true; G2L["32"]["BorderSizePixel"] = 3; G2L["32"]["TextSize"] = 14; G2L["32"]["TextScaled"] = true; G2L["32"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["32"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["32"]["Text"] = [[Particles 1]]; G2L["32"]["Position"] = UDim2.new(0.6075, 0, 0.31119, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["33"] = Instance.new("LocalScript", G2L["32"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["34"] = Instance.new("TextButton", G2L["2"]); G2L["34"]["TextWrapped"] = true; G2L["34"]["BorderSizePixel"] = 3; G2L["34"]["TextSize"] = 14; G2L["34"]["TextScaled"] = true; G2L["34"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["34"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["34"]["Text"] = [[Particles 2]]; G2L["34"]["Position"] = UDim2.new(0.80276, 0, 0.31119, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["35"] = Instance.new("LocalScript", G2L["34"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["36"] = Instance.new("TextButton", G2L["2"]); G2L["36"]["TextWrapped"] = true; G2L["36"]["BorderSizePixel"] = 3; G2L["36"]["TextSize"] = 14; G2L["36"]["TextScaled"] = true; G2L["36"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["36"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["36"]["Text"] = [[Mlg particles]]; G2L["36"]["Position"] = UDim2.new(0, 0, 0.37697, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["37"] = Instance.new("LocalScript", G2L["36"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["38"] = Instance.new("TextButton", G2L["2"]); G2L["38"]["TextWrapped"] = true; G2L["38"]["BorderSizePixel"] = 3; G2L["38"]["TextSize"] = 14; G2L["38"]["TextScaled"] = true; G2L["38"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["38"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["38"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["38"]["Text"] = [[Disco]]; G2L["38"]["Position"] = UDim2.new(0.20513, 0, 0.37697, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["39"] = Instance.new("LocalScript", G2L["38"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["3a"] = Instance.new("TextButton", G2L["2"]); G2L["3a"]["TextWrapped"] = true; G2L["3a"]["BorderSizePixel"] = 3; G2L["3a"]["TextSize"] = 14; G2L["3a"]["TextScaled"] = true; G2L["3a"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3a"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["3a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["3a"]["Text"] = [[Kill all]]; G2L["3a"]["Position"] = UDim2.new(0.41223, 0, 0.37697, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["3b"] = Instance.new("LocalScript", G2L["3a"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["3c"] = Instance.new("TextButton", G2L["2"]); G2L["3c"]["TextWrapped"] = true; G2L["3c"]["BorderSizePixel"] = 3; G2L["3c"]["TextSize"] = 14; G2L["3c"]["TextScaled"] = true; G2L["3c"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3c"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["3c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["3c"]["Text"] = [[Loopkill all]]; G2L["3c"]["Position"] = UDim2.new(0.6075, 0, 0.37697, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["3d"] = Instance.new("LocalScript", G2L["3c"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["3e"] = Instance.new("TextButton", G2L["2"]); G2L["3e"]["TextWrapped"] = true; G2L["3e"]["BorderSizePixel"] = 3; G2L["3e"]["TextSize"] = 14; G2L["3e"]["TextScaled"] = true; G2L["3e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3e"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["3e"]["Text"] = [[Delete skybox]]; G2L["3e"]["Position"] = UDim2.new(0.80276, 0, 0.37697, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["3f"] = Instance.new("LocalScript", G2L["3e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["40"] = Instance.new("TextButton", G2L["2"]); G2L["40"]["TextWrapped"] = true; G2L["40"]["BorderSizePixel"] = 3; G2L["40"]["TextSize"] = 14; G2L["40"]["TextScaled"] = true; G2L["40"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["40"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["40"]["Text"] = [[Message 2]]; G2L["40"]["Position"] = UDim2.new(0, 0, 0.44609, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["41"] = Instance.new("LocalScript", G2L["40"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["42"] = Instance.new("TextButton", G2L["2"]); G2L["42"]["TextWrapped"] = true; G2L["42"]["BorderSizePixel"] = 3; G2L["42"]["TextSize"] = 14; G2L["42"]["TextScaled"] = true; G2L["42"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["42"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["42"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["42"]["Text"] = [[Baseplate]]; G2L["42"]["Position"] = UDim2.new(0.20513, 0, 0.44609, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["43"] = Instance.new("LocalScript", G2L["42"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["44"] = Instance.new("TextButton", G2L["2"]); G2L["44"]["TextWrapped"] = true; G2L["44"]["BorderSizePixel"] = 3; G2L["44"]["TextSize"] = 14; G2L["44"]["TextScaled"] = true; G2L["44"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["44"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["44"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["44"]["Text"] = [[Skeleton skybox]]; G2L["44"]["Position"] = UDim2.new(0.41223, 0, 0.44609, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["45"] = Instance.new("LocalScript", G2L["44"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["46"] = Instance.new("TextButton", G2L["2"]); G2L["46"]["TextWrapped"] = true; G2L["46"]["BorderSizePixel"] = 3; G2L["46"]["TextSize"] = 14; G2L["46"]["TextScaled"] = true; G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["46"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["46"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["46"]["Text"] = [[Toadroast]]; G2L["46"]["Position"] = UDim2.new(0.60947, 0, 0.44609, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["47"] = Instance.new("LocalScript", G2L["46"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["48"] = Instance.new("TextButton", G2L["2"]); G2L["48"]["TextWrapped"] = true; G2L["48"]["BorderSizePixel"] = 3; G2L["48"]["TextSize"] = 14; G2L["48"]["TextScaled"] = true; G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["48"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["48"]["Text"] = [[Sn00p skybox]]; G2L["48"]["Position"] = UDim2.new(0.80473, 0, 0.44609, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["49"] = Instance.new("LocalScript", G2L["48"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["4a"] = Instance.new("TextButton", G2L["2"]); G2L["4a"]["TextWrapped"] = true; G2L["4a"]["BorderSizePixel"] = 3; G2L["4a"]["TextSize"] = 14; G2L["4a"]["TextScaled"] = true; G2L["4a"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4a"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["4a"]["Text"] = [[Coikax decal]]; G2L["4a"]["Position"] = UDim2.new(0, 0, 0.51298, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["4b"] = Instance.new("LocalScript", G2L["4a"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["4c"] = Instance.new("TextButton", G2L["2"]); G2L["4c"]["TextWrapped"] = true; G2L["4c"]["BorderSizePixel"] = 3; G2L["4c"]["TextSize"] = 14; G2L["4c"]["TextScaled"] = true; G2L["4c"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4c"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["4c"]["Text"] = [[Coikax skybox]]; G2L["4c"]["Position"] = UDim2.new(0.20513, 0, 0.51298, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["4d"] = Instance.new("LocalScript", G2L["4c"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["4e"] = Instance.new("TextButton", G2L["2"]); G2L["4e"]["TextWrapped"] = true; G2L["4e"]["BorderSizePixel"] = 3; G2L["4e"]["TextSize"] = 14; G2L["4e"]["TextScaled"] = true; G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4e"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["4e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["4e"]["Text"] = [[Coikax particlces]]; G2L["4e"]["Position"] = UDim2.new(0.4142, 0, 0.51298, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["4f"] = Instance.new("LocalScript", G2L["4e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["50"] = Instance.new("TextButton", G2L["2"]); G2L["50"]["TextWrapped"] = true; G2L["50"]["BorderSizePixel"] = 3; G2L["50"]["TextSize"] = 14; G2L["50"]["TextScaled"] = true; G2L["50"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["50"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["50"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["50"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["50"]["Text"] = [[Unanchor]]; G2L["50"]["Position"] = UDim2.new(0.60947, 0, 0.51298, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["51"] = Instance.new("LocalScript", G2L["50"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["52"] = Instance.new("TextButton", G2L["2"]); G2L["52"]["TextWrapped"] = true; G2L["52"]["BorderSizePixel"] = 3; G2L["52"]["TextSize"] = 14; G2L["52"]["TextScaled"] = true; G2L["52"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["52"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["52"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["52"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["52"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["52"]["Text"] = [[Hint 2]]; G2L["52"]["Position"] = UDim2.new(0.80473, 0, 0.51298, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["53"] = Instance.new("LocalScript", G2L["52"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel G2L["54"] = Instance.new("TextLabel", G2L["2"]); G2L["54"]["TextWrapped"] = true; G2L["54"]["BorderSizePixel"] = 0; G2L["54"]["TextSize"] = 14; G2L["54"]["TextScaled"] = true; G2L["54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["54"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["54"]["BackgroundTransparency"] = 1; G2L["54"]["Size"] = UDim2.new(0, 462, 0, 56); G2L["54"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["54"]["Text"] = [[Audios]]; G2L["54"]["Position"] = UDim2.new(0.05325, 0, 0.58052, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["55"] = Instance.new("TextButton", G2L["2"]); G2L["55"]["TextWrapped"] = true; G2L["55"]["BorderSizePixel"] = 3; G2L["55"]["TextSize"] = 14; G2L["55"]["TextScaled"] = true; G2L["55"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["55"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["55"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["55"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["55"]["Text"] = [[Bobby2pistolz]]; G2L["55"]["Position"] = UDim2.new(0.00986, 0, 0.66361, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["56"] = Instance.new("LocalScript", G2L["55"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["57"] = Instance.new("TextButton", G2L["2"]); G2L["57"]["TextWrapped"] = true; G2L["57"]["BorderSizePixel"] = 3; G2L["57"]["TextSize"] = 14; G2L["57"]["TextScaled"] = true; G2L["57"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["57"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["57"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["57"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["57"]["Text"] = [[Junk]]; G2L["57"]["Position"] = UDim2.new(0.24655, 0, 0.66226, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["58"] = Instance.new("LocalScript", G2L["57"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["59"] = Instance.new("TextButton", G2L["2"]); G2L["59"]["TextWrapped"] = true; G2L["59"]["BorderSizePixel"] = 3; G2L["59"]["TextSize"] = 14; G2L["59"]["TextScaled"] = true; G2L["59"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["59"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["59"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["59"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["59"]["Text"] = [[Toxic]]; G2L["59"]["Position"] = UDim2.new(0.53254, 0, 0.66091, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["5a"] = Instance.new("LocalScript", G2L["59"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["5b"] = Instance.new("TextButton", G2L["2"]); G2L["5b"]["TextWrapped"] = true; G2L["5b"]["BorderSizePixel"] = 3; G2L["5b"]["TextSize"] = 14; G2L["5b"]["TextScaled"] = true; G2L["5b"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5b"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["5b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["5b"]["Text"] = [[2 hollis]]; G2L["5b"]["Position"] = UDim2.new(0.78304, 0, 0.66115, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["5c"] = Instance.new("LocalScript", G2L["5b"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["5d"] = Instance.new("TextButton", G2L["2"]); G2L["5d"]["TextWrapped"] = true; G2L["5d"]["BorderSizePixel"] = 3; G2L["5d"]["TextSize"] = 14; G2L["5d"]["TextScaled"] = true; G2L["5d"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5d"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["5d"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["5d"]["Text"] = [[Kerosene]]; G2L["5d"]["Position"] = UDim2.new(0.00986, 0, 0.77537, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["5e"] = Instance.new("LocalScript", G2L["5d"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["5f"] = Instance.new("TextButton", G2L["2"]); G2L["5f"]["TextWrapped"] = true; G2L["5f"]["BorderSizePixel"] = 3; G2L["5f"]["TextSize"] = 14; G2L["5f"]["TextScaled"] = true; G2L["5f"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5f"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["5f"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["5f"]["Text"] = [[Meet yo loopmaker]]; G2L["5f"]["Position"] = UDim2.new(0.24655, 0, 0.7756, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["60"] = Instance.new("LocalScript", G2L["5f"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["61"] = Instance.new("TextButton", G2L["2"]); G2L["61"]["TextWrapped"] = true; G2L["61"]["BorderSizePixel"] = 3; G2L["61"]["TextSize"] = 14; G2L["61"]["TextScaled"] = true; G2L["61"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["61"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["61"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["61"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["61"]["Text"] = [[Love bomb]]; G2L["61"]["Position"] = UDim2.new(0.53254, 0, 0.7756, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["62"] = Instance.new("LocalScript", G2L["61"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["63"] = Instance.new("TextButton", G2L["2"]); G2L["63"]["TextWrapped"] = true; G2L["63"]["BorderSizePixel"] = 3; G2L["63"]["TextSize"] = 14; G2L["63"]["TextScaled"] = true; G2L["63"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["63"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["63"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["63"]["Text"] = [[Theme]]; G2L["63"]["Position"] = UDim2.new(0.78304, 0, 0.7756, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["64"] = Instance.new("LocalScript", G2L["63"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["65"] = Instance.new("TextButton", G2L["2"]); G2L["65"]["TextWrapped"] = true; G2L["65"]["BorderSizePixel"] = 3; G2L["65"]["TextSize"] = 14; G2L["65"]["TextScaled"] = true; G2L["65"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["65"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["65"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["65"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["65"]["Text"] = [[Legend]]; G2L["65"]["Position"] = UDim2.new(0.00986, 0, 0.87108, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["66"] = Instance.new("LocalScript", G2L["65"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["67"] = Instance.new("TextButton", G2L["2"]); G2L["67"]["TextWrapped"] = true; G2L["67"]["BorderSizePixel"] = 3; G2L["67"]["TextSize"] = 14; G2L["67"]["TextScaled"] = true; G2L["67"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["67"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["67"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["67"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["67"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["67"]["Text"] = [[Firework]]; G2L["67"]["Position"] = UDim2.new(0.24655, 0, 0.87108, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["68"] = Instance.new("LocalScript", G2L["67"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["69"] = Instance.new("TextButton", G2L["2"]); G2L["69"]["TextWrapped"] = true; G2L["69"]["BorderSizePixel"] = 3; G2L["69"]["TextSize"] = 14; G2L["69"]["TextScaled"] = true; G2L["69"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["69"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["69"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["69"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["69"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["69"]["Text"] = [[Bodypartz]]; G2L["69"]["Position"] = UDim2.new(0.53254, 0, 0.87108, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["6a"] = Instance.new("LocalScript", G2L["69"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["6b"] = Instance.new("TextButton", G2L["2"]); G2L["6b"]["TextWrapped"] = true; G2L["6b"]["BorderSizePixel"] = 3; G2L["6b"]["TextSize"] = 14; G2L["6b"]["TextScaled"] = true; G2L["6b"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["6b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6b"]["Size"] = UDim2.new(0, 99, 0, 50); G2L["6b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["6b"]["Text"] = [[Code red]]; G2L["6b"]["Position"] = UDim2.new(0.78304, 0, 0.87108, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["6c"] = Instance.new("LocalScript", G2L["6b"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript G2L["6d"] = Instance.new("LocalScript", G2L["2"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["6e"] = Instance.new("TextButton", G2L["2"]); G2L["6e"]["TextWrapped"] = true; G2L["6e"]["BorderSizePixel"] = 3; G2L["6e"]["TextSize"] = 14; G2L["6e"]["TextScaled"] = true; G2L["6e"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6e"]["Size"] = UDim2.new(0, 99, 0, 34); G2L["6e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["6e"]["Text"] = [[R6]]; G2L["6e"]["Position"] = UDim2.new(0.80473, 0, 0, 0); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["6f"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton G2L["70"] = Instance.new("TextButton", G2L["2"]); G2L["70"]["TextWrapped"] = true; G2L["70"]["BorderSizePixel"] = 3; G2L["70"]["TextSize"] = 14; G2L["70"]["TextScaled"] = true; G2L["70"]["TextColor3"] = Color3.fromRGB(0, 0, 128); G2L["70"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["70"]["Size"] = UDim2.new(0, 99, 0, 36); G2L["70"]["BorderColor3"] = Color3.fromRGB(0, 0, 128); G2L["70"]["Text"] = [[F3X]]; -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript G2L["71"] = Instance.new("LocalScript", G2L["70"]); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..ImageLabel G2L["72"] = Instance.new("ImageLabel", G2L["2"]); G2L["72"]["BorderSizePixel"] = 0; G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["ImageTransparency"] = 0.79; G2L["72"]["Image"] = [[rbxassetid://90356036356127]]; G2L["72"]["Size"] = UDim2.new(0, 510, 0, 740); G2L["72"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["BackgroundTransparency"] = 1; -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_5() local script = G2L["5"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("81355104572277") end) end; task.spawn(C_5); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_7() local script = G2L["7"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Fuck niggers") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) SetLocked(v,true) end end end Sky("88835901069270") end) end; task.spawn(C_7); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_9() local script = G2L["9"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("88835901069270") end) end; task.spawn(C_9); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_b() local script = G2L["b"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then warn("F3X tool not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function invokeRemote(args) remote:InvokeServer(unpack(args)) end local function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } invokeRemote(args) end local function FireParts() for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then task.spawn(function() AddFire(v) end) end end end FireParts() end) end; task.spawn(C_b); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_d() local script = G2L["d"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Fuck niggers") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) SetLocked(v,true) end end end Sky("81355104572277") end) end; task.spawn(C_d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_f() local script = G2L["f"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if not tool then for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end end if not tool then warn("F3X tool not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function invokeRemote(args) remote:InvokeServer(unpack(args)) end local function AddSparkles(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Sparkles" } } } invokeRemote(args) end local function SparklesParts() for _, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then task.spawn(function() AddSparkles(v) end) end end end SparklesParts() end) end; task.spawn(C_f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_11() local script = G2L["11"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function randomise() for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.Name ~= "Sky" then spawn(function() SetLocked(v,false) MovePart(v,v.CFrame * CFrame.Angles(math.random(0,1), math.random(0,1), math.random(0,1))) end) end end end randomise() end) end; task.spawn(C_11); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_13() local script = G2L["13"]; script.Parent.MouseButton1Click:Connect(function() --rgrg local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function randomise() for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))) end) end end end randomise() end) end; task.spawn(C_13); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_15() local script = G2L["15"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Fuck niggers") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) SetLocked(v,true) end end end Sky("131279780395814") end) end; task.spawn(C_15); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_17() local script = G2L["17"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("131279780395814") end) end; task.spawn(C_17); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_19() local script = G2L["19"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Fuck niggers") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) SetLocked(v,true) end end end Sky("90356036356127") end) end; task.spawn(C_19); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_1b() local script = G2L["1b"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("90356036356127") end) end; task.spawn(C_1b); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_1d() local script = G2L["1d"]; script.Parent.MouseButton1Click:Connect(function() while true do local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titlebk me c00pzkiddz") wait(1) RequestCommand:InvokeServer(";Titledb me c00pzkiddz") wait(1) RequestCommand:InvokeServer(";Titleb me c00pzkiddz") wait(1) RequestCommand:InvokeServer(";title me c00pzkiddz") end end) end; task.spawn(C_1d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_1f() local script = G2L["1f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titledb me L0rd C00pzkiddz") end) end; task.spawn(C_1f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_21() local script = G2L["21"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";speed me 50") end) end; task.spawn(C_21); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_23() local script = G2L["23"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all c00pzkiddz") end) end; task.spawn(C_23); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_25() local script = G2L["25"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm C00pzkiddz was here skrubs!") end) end; task.spawn(C_25); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_27() local script = G2L["27"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";alert all c00pzkiddz made your game better!") end) end; task.spawn(C_27); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_29() local script = G2L["29"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";notice all Team c00pzkiddz Join Today!") end) end; task.spawn(C_29); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_2b() local script = G2L["2b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sh You really thought you could escape from c00pzkiddz huh?") end) end; task.spawn(C_2b); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_2d() local script = G2L["2d"]; script.Parent.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local storedCharacter = character local originalParent = storedCharacter.Parent storedCharacter.Parent = nil local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function transparency(part,trans) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = trans } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function makerealmbase() local position = CFrame.new(0, 5, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Grass) color(base, Color3.new(0.45098, 0.647059, 0.0823529)) name(base, "C00pzkiddz REALM") lock(base, true) local spawnpos = CFrame.new(31.9, 8.1, -26) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(45, 10, 45), spawnpos) name(spawna, "Your mom, ya'allah") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, "57029310", Enum.NormalId.Top) transparency(spawna, 1) local pos = CFrame.new(74.143, 24, -25.232) local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(rules, 1) setcollision(rules, false) createdecal(rules, Enum.NormalId.Left) setdecal(rules, "88835901069270", Enum.NormalId.Left) resize(rules, Vector3.new(4, 23, 37), pos) local pos = CFrame.new(1.143, 24, -25.232) local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) transparency(bad, 1) setcollision(bad, false) createdecal(bad, Enum.NormalId.Right) setdecal(bad, "81355104572277", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), pos) end local function sky() local position = CFrame.new(0, 5, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "111891702759441") syncmeshtexture(sky, "90356036356127") syncmeshsize(sky, Vector3.new(60000, 60000, 60000)) lock(sky, true) name(sky, "Fuckniggers") setcollision(sky, false) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end local function realm() sky() makerealmbase() end realm() task.delay(6, function() if storedCharacter then storedCharacter.Parent = originalParent end end) end) --4, 23, 37 resize, position 74.143, 24, -25.232 side left end; task.spawn(C_2d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_2f() local script = G2L["2f"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(3600, 3600, 3600)) SetLocked(v,true) end end end Sky("8408806737") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("8408806737") end) end; task.spawn(C_2f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_31() local script = G2L["31"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent -- Raining tacos, credits to original author: ItsKittyyyGD local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "111891702759441") SetTexture(v, id) MeshResize(v, Vector3.new(8000, 8000, 8000)) end end end local function createRainToads() while true do wait(0.001) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 800 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then spawn(function() SetName(v, "Taco") end) spawn(function() SetAnchor(false, v) end) spawn(function() AddMesh(v) end) spawn(function() MeshResize(v, Vector3.new(20, 20, 20)) end) spawn(function() SetMesh(v, "2053554988") end) spawn(function() SetTexture(v, "2053555006") end) spawn(function() SetCollision(v, false) end) spawn(function() MovePart(v, v.CFrame * CFrame.new( math.random(-5, 5), math.random(0, 10), math.random(-5, 5) ) * CFrame.Angles( math.rad(math.random(10, 180)), math.rad(math.random(10, 180)), math.rad(math.random(10, 180)) )) end) end end end) else wait(1) end end end coroutine.wrap(createRainToads)() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end end) end; task.spawn(C_31); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_33() local script = G2L["33"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end local function particle() while true do wait(0.2) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-100, 100) local z = hrp.Position.Z + math.random(-100, 100) local y = hrp.Position.Y - 35 local spawnPosition = CFrame.new(x, y, z) spawn(function() CreatePart(spawnPosition, workspace) wait(0.06) for _, v in workspace:GetChildren() do if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then local part = v SetName(part, "black people are threats") Resize(part, Vector3.new(7, 7, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SetAnchor(true, part) part.Orientation = Vector3.new(0, 0, 0) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, "81355104572277", Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, "81355104572277", Enum.NormalId.Back) local up = 50 for i = 4, up do if part and part.Parent then local newCF = part.CFrame + Vector3.new(0, 4, 0) Resize(part, part.Size, newCF) wait(0.01) end end delete(part) break end end end) else wait(1) end end end coroutine.wrap(particle)() end) end; task.spawn(C_33); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_35() local script = G2L["35"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end local function particle() while true do wait(0.2) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-100, 100) local z = hrp.Position.Z + math.random(-100, 100) local y = hrp.Position.Y - 35 local spawnPosition = CFrame.new(x, y, z) spawn(function() CreatePart(spawnPosition, workspace) wait(0.06) for _, v in workspace:GetChildren() do if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then local part = v SetName(part, "black people are threats") Resize(part, Vector3.new(7, 7, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SetAnchor(true, part) part.Orientation = Vector3.new(0, 0, 0) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, "90356036356127", Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, "90356036356127", Enum.NormalId.Back) local up = 50 for i = 4, up do if part and part.Parent then local newCF = part.CFrame + Vector3.new(0, 4, 0) Resize(part, part.Size, newCF) wait(0.01) end end delete(part) break end end end) else wait(1) end end end coroutine.wrap(particle)() end) end; task.spawn(C_35); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_37() local script = G2L["37"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end local function particle() while true do wait(0.2) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-100, 100) local z = hrp.Position.Z + math.random(-100, 100) local y = hrp.Position.Y - 35 local spawnPosition = CFrame.new(x, y, z) spawn(function() CreatePart(spawnPosition, workspace) wait(0.06) for _, v in workspace:GetChildren() do if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then local part = v SetName(part, "black people are threats") Resize(part, Vector3.new(7, 7, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SetAnchor(true, part) part.Orientation = Vector3.new(0, 0, 0) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, "8979672", Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, "8979672", Enum.NormalId.Back) local up = 50 for i = 4, up do if part and part.Parent then local newCF = part.CFrame + Vector3.new(0, 4, 0) Resize(part, part.Size, newCF) wait(0.01) end end delete(part) break end end end) else wait(1) end end end coroutine.wrap(particle)() end) end; task.spawn(C_37); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_39() local script = G2L["39"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco") -- U can change all of it with your commands! end) end; task.spawn(C_39); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_3b() local script = G2L["3b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Kill all") end) end; task.spawn(C_3b); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_3d() local script = G2L["3d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";loopkill others") end) end; task.spawn(C_3d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_3f() local script = G2L["3f"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end if not tool then for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end end if not tool then warn("F3X SyncAPI not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end local function DestroyPart(part) local args = { [1] = "Remove", [2] = {[1] = part} } _(args) end for _, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") then local shouldDelete = false local name = v.Name:lower() if name == "sky" or name == "skypart" or name == "skybox" then shouldDelete = true end if v:FindFirstChildWhichIsA("SpecialMesh") then local mesh = v:FindFirstChildWhichIsA("SpecialMesh") if mesh.MeshId == "rbxassetid://111891702759441" then shouldDelete = true end end if shouldDelete then task.spawn(function() pcall(function() DestroyPart(v) end) end) end end end end) end; task.spawn(C_3f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_41() local script = G2L["41"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm El c00paraz rekt your game XD") end) end; task.spawn(C_41); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_43() local script = G2L["43"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://81355104572277", ["StudsPerTileV"] = 25, ["StudsPerTileU"] = 25 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(250,10,250),CFrame.new(hrpx,hrpy-20,hrpz)) Color(v,Color3.fromRGB(0.02, 0.02, 0.02)) toptexturecreate(v) toptextureadd(v) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) end; task.spawn(C_43); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_45() local script = G2L["45"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetTransparency(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local images = { "http://www.roblox.com/asset/?id=169585459", "http://www.roblox.com/asset/?id=169585475", "http://www.roblox.com/asset/?id=169585485", "http://www.roblox.com/asset/?id=169585502", "http://www.roblox.com/asset/?id=169585515", "http://www.roblox.com/asset/?id=169585502", "http://www.roblox.com/asset/?id=169585485", "http://www.roblox.com/asset/?id=169585475" } local skyPart local skyLoop function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then skyPart = v SetAnchor(skyPart, true) AddMesh(skyPart) SetMesh(skyPart, "111891702759441") MeshResize(skyPart, Vector3.new(4000, 4000, 4000)) SetTransparency(skyPart, 1) reflect(skyPart, 1000) local currentFrame = 0 local frameInterval = 0.1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) if not skyPart then skyLoop:Disconnect() return end currentFrame = currentFrame + deltaTime if currentFrame >= frameInterval then currentFrame = 0 local index = math.floor((tick() / frameInterval) % #images) + 1 pcall(function() SetTransparency(skyPart, 0) SetTexture(skyPart, images[index]) end) end end) break end end end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) end; task.spawn(C_45); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_47() local script = G2L["47"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";Punish all") wait(1) RequestCommand:InvokeServer(";sm Get Toadroasted by C00pzkiddz NUB") local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = workspace } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function CreateFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function SyncFire(part, size, heat) local args = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = size, ["Heat"] = heat } } } _(args) end function Sky(id) local hrp = char:WaitForChild("HumanoidRootPart") local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0))) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then SetAnchor(true, v) AddMesh(v) SetMesh(v, "116114045088190") SetTexture(v, id) MeshResize(v, Vector3.new(0, 0, 0)) end end end local function createRainToads() while true do wait(0.01) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrpcf = player.Character.HumanoidRootPart.CFrame local x = hrpcf.x local z = hrpcf.z local randint = math.random(-600, 600) local randint2 = math.random(-600, 600) local xloc = randint + x local zloc = randint2 + z local cf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc))) for i, v in game.Workspace:GetDescendants() do if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then SetName(v, "Kill jews") SetAnchor(false, v) AddMesh(v) Resize(v, Vector3.new(8, 8, 8), v.CFrame) MeshResize(v, Vector3.new(4, 4, 4)) SetMesh(v, "1009824073") SetTexture(v, "1009824086") SetCollision(v, true) v.Orientation = Vector3.new(0, 0, 0) v.CFrame = v.CFrame + Vector3.new(0, 0, 0) CreateFire(v) wait(0.05) SyncFire(v, 30, 25) local sound = Instance.new("Sound", v) sound.SoundId = "rbxassetid://153752123" sound.Volume = 0 sound.PlayOnRemove = true sound:Destroy() end end end) else wait(1) end end end coroutine.wrap(createRainToads)() Sky("95921788891849") end) end; task.spawn(C_47); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_49() local script = G2L["49"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function reflect(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Reflectance"] = int } } } _(args) end function SetTransparency(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local images = { "http://www.roblox.com/asset/?id=124376571387520", "http://www.roblox.com/asset/?id=76587598046808", "http://www.roblox.com/asset/?id=138455026198793", "http://www.roblox.com/asset/?id=71016478125295", "http://www.roblox.com/asset/?id=107203415403063", "http://www.roblox.com/asset/?id=73677733256548", } local skyPart local skyLoop function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace) for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then skyPart = v SetAnchor(skyPart, true) AddMesh(skyPart) SetMesh(skyPart, "111891702759441") MeshResize(skyPart, Vector3.new(4000, 4000, 4000)) SetTransparency(skyPart, 1) reflect(skyPart, 1000) local currentFrame = 0 local frameInterval = 0.1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) if not skyPart then skyLoop:Disconnect() return end currentFrame = currentFrame + deltaTime if currentFrame >= frameInterval then currentFrame = 0 local index = math.floor((tick() / frameInterval) % #images) + 1 pcall(function() SetTransparency(skyPart, 0) SetTexture(skyPart, images[index]) end) end end) break end end end function ResetSky() if skyPart then DestroyPart(skyPart) skyPart = nil end if skyLoop then skyLoop:Disconnect() skyLoop = nil end CreateSky() end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) end; task.spawn(C_49); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_4b() local script = G2L["4b"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("79984841409166") end) end; task.spawn(C_4b); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_4d() local script = G2L["4d"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Fuck niggers") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) SetLocked(v,true) end end end Sky("79984841409166") end) end; task.spawn(C_4d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_4f() local script = G2L["4f"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } remote:InvokeServer(unpack(args)) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end local function particle() while true do wait(0.2) if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then local hrp = player.Character:FindFirstChild("HumanoidRootPart") if not hrp then continue end local x = hrp.Position.X + math.random(-100, 100) local z = hrp.Position.Z + math.random(-100, 100) local y = hrp.Position.Y - 35 local spawnPosition = CFrame.new(x, y, z) spawn(function() CreatePart(spawnPosition, workspace) wait(0.06) for _, v in workspace:GetChildren() do if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then local part = v SetName(part, "black people are threats") Resize(part, Vector3.new(7, 7, 0.001), part.CFrame) SetCollision(part, false) SetTrans(part, 1) SetAnchor(true, part) part.Orientation = Vector3.new(0, 0, 0) SpawnDecal(part, Enum.NormalId.Front) AddDecal(part, "79984841409166", Enum.NormalId.Front) SpawnDecal(part, Enum.NormalId.Back) AddDecal(part, "79984841409166", Enum.NormalId.Back) local up = 50 for i = 4, up do if part and part.Parent then local newCF = part.CFrame + Vector3.new(0, 4, 0) Resize(part, part.Size, newCF) wait(0.01) end end delete(part) break end end end) else wait(1) end end end coroutine.wrap(particle)() end) end; task.spawn(C_4f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_51() local script = G2L["51"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "kys" then spawn(function() setanchor(v, false) end) end end end unanchorall() end) end; task.spawn(C_51); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_53() local script = G2L["53"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";hint El c00paraz rekt your game XD") end) end; task.spawn(C_53); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_56() local script = G2L["56"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 90172630743490 ;pitch 0.14 ;volume inf") -- U can change all of it with your commands! end) end; task.spawn(C_56); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_58() local script = G2L["58"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 94091074700596 ;pitch 1 ;volume inf") -- U can change all of it with your commands! end) end; task.spawn(C_58); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_5a() local script = G2L["5a"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 78154401411744 ;pitch 0.040 ;volume inf") end) end; task.spawn(C_5a); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_5c() local script = G2L["5c"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 102458315572870 ;pitch 0.15 ;volume inf") end) end; task.spawn(C_5c); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_5e() local script = G2L["5e"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 70463237028195 ;pitch 0.17 ;volume inf") end) end; task.spawn(C_5e); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_60() local script = G2L["60"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89740490855607 ;pitch 0.1 ;volume inf") end) end; task.spawn(C_60); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_62() local script = G2L["62"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 18841888868") RequestCommand:InvokeServer(";pitch 1") RequestCommand:InvokeServer(";volume inf") end) end; task.spawn(C_62); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_64() local script = G2L["64"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 120785124326826 ;pitch 0.8 ;volume inf") end) end; task.spawn(C_64); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_66() local script = G2L["66"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 99364334697497 ;pitch 0.10 ;volume inf") -- U can change all of it with your commands! end) end; task.spawn(C_66); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_68() local script = G2L["68"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 102518604969857 ;pitch 1.05 ;volume inf") end) end; task.spawn(C_68); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_6a() local script = G2L["6a"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 127653283576622") RequestCommand:InvokeServer(";volume inf") end) end; task.spawn(C_6a); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_6c() local script = G2L["6c"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87744462419495 ;pitch 0.11 ;volume inf") end) end; task.spawn(C_6c); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript local function C_6d() local script = G2L["6d"]; -- Drag Script (Revamped by Sloshy 🙏) local UIS = game:GetService('UserInputService') local TweenService = game:GetService('TweenService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end; task.spawn(C_6d); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_6f() local script = G2L["6f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_6f); -- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript local function C_71() local script = G2L["71"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me ;give me b ;give me") end) end; task.spawn(C_71); return G2L["1"], require;