-- Anti-Cheat Bypass GUI (Delta Safe + Print Status) local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "BypassGUI" local frame = Instance.new("Frame", gui) frame.Size = UDim2.new(0, 260, 0, 230) frame.Position = UDim2.new(0.05, 0, 0.2, 0) frame.BackgroundColor3 = Color3.fromRGB(25,25,25) frame.Active = true frame.Draggable = true Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 10) local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1, 0, 0, 40) title.Text = "🛡 Anti-Cheat Bypass" title.TextScaled = true title.BackgroundTransparency = 1 title.TextColor3 = Color3.fromRGB(255,255,255) title.Font = Enum.Font.GothamBold local function makeBtn(text, posY) local btn = Instance.new("TextButton", frame) btn.Size = UDim2.new(0.9, 0, 0, 45) btn.Position = UDim2.new(0.05, 0, 0, posY) btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) btn.Text = text btn.TextScaled = true btn.Font = Enum.Font.GothamBold btn.TextColor3 = Color3.fromRGB(255, 255, 255) Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8) return btn end local btnWeak = makeBtn("Weak Bypass", 50) local btnStrong = makeBtn("Strong Bypass", 105) local btnSuper = makeBtn("Super Bypass", 160) -- 🔓 Weak Bypass btnWeak.MouseButton1Click:Connect(function() pcall(function() for _,v in pairs(getgc(true)) do if typeof(v) == "function" and islclosure(v) then local info = debug.getinfo(v) if info.name and tostring(info.name):lower():find("kick") then hookfunction(v, function() return nil end) end end end print("✅ Bypass Anti-Cheat Activated!") end) end) -- 🔒 Strong Bypass (Mobile Safe) btnStrong.MouseButton1Click:Connect(function() pcall(function() local lp = game.Players.LocalPlayer local char = lp.Character or lp.CharacterAdded:Wait() local hum = char:FindFirstChildOfClass("Humanoid") if hum then for _, signal in pairs({ "PlatformStand", "WalkSpeed", "JumpPower", "HipHeight" }) do for _, conn in ipairs(getconnections(hum:GetPropertyChangedSignal(signal))) do conn:Disable() end end hum.StateChanged:Connect(function(old, new) if new == Enum.HumanoidStateType.Seated or new == Enum.HumanoidStateType.Physics then hum:ChangeState(Enum.HumanoidStateType.Running) end end) end print("⚔ Strong Bypass Anti-Cheat Activated 😎") end) end) -- 💀 Super Bypass btnSuper.MouseButton1Click:Connect(function() pcall(function() local mt = getrawmetatable(game) setreadonly(mt, false) local oldIndex = mt.__index mt.__index = newcclosure(function(t, k) if tostring(k):lower():find("kick") then return function() return nil end end return oldIndex(t, k) end) hookfunction(game.Players.LocalPlayer.Kick, function() return nil end) -- Fake syn spoof (for some AC checks) getgenv().syn = { protect_gui = function() end, islclosure = islclosure, request = function(...) return nil end } print("💀 WOW! You really activated SUPER BYPASS Anti-Cheat!") end) end)