local player = game.Players.LocalPlayer local hrp local function updateCharacter() local char = player.Character or player.CharacterAdded:Wait() hrp = char:WaitForChild("HumanoidRootPart") end player.CharacterAdded:Connect(updateCharacter) updateCharacter() local gui = Instance.new("ScreenGui") gui.Name = "terminated_fear2 Teleport Gui Op!" gui.Parent = game.CoreGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 180) frame.Position = UDim2.new(0.5, -150, 0.5, -90) frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = gui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 12) corner.Parent = frame local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 30) title.BackgroundTransparency = 1 title.Text = "Terminated_Fear Gui" title.TextColor3 = Color3.fromRGB(0, 255, 170) title.Font = Enum.Font.GothamBold title.TextSize = 18 title.Parent = frame local textbox = Instance.new("TextBox") textbox.Size = UDim2.new(0, 260, 0, 40) textbox.Position = UDim2.new(0, 20, 0, 50) textbox.PlaceholderText = "Enter studs" textbox.Text = "" textbox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) textbox.TextColor3 = Color3.fromRGB(255, 255, 255) textbox.Font = Enum.Font.Gotham textbox.TextSize = 16 textbox.ClearTextOnFocus = false textbox.Parent = frame local tbCorner = Instance.new("UICorner") tbCorner.CornerRadius = UDim.new(0, 8) tbCorner.Parent = textbox local tpButton = Instance.new("TextButton") tpButton.Size = UDim2.new(0, 260, 0, 40) tpButton.Position = UDim2.new(0, 20, 0, 100) tpButton.Text = "Teleport" tpButton.BackgroundColor3 = Color3.fromRGB(0, 170, 255) tpButton.TextColor3 = Color3.fromRGB(255, 255, 255) tpButton.Font = Enum.Font.GothamBold tpButton.TextSize = 18 tpButton.Parent = frame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 8) btnCorner.Parent = tpButton local autoResetBtn = Instance.new("TextButton") autoResetBtn.Size = UDim2.new(0, 260, 0, 30) autoResetBtn.Position = UDim2.new(0, 20, 0, 145) autoResetBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100) autoResetBtn.Text = "Auto Reset: OFF" autoResetBtn.TextColor3 = Color3.fromRGB(255, 255, 255) autoResetBtn.Font = Enum.Font.GothamBold autoResetBtn.TextSize = 16 autoResetBtn.Parent = frame local arEnabled = false autoResetBtn.MouseButton1Click:Connect(function() arEnabled = not arEnabled autoResetBtn.Text = "Auto Reset: " .. (arEnabled and "ON" or "OFF") end) tpButton.MouseButton1Click:Connect(function() local studs = tonumber(textbox.Text) if studs and studs > 0 then hrp.CFrame = hrp.CFrame + Vector3.new(0, studs, 0) else textbox.Text = "Invalid number!" end end) spawn(function() while true do wait(0.5) if arEnabled then if hrp.Position.Y >= 100000000000 then player.Character:BreakJoints() end end end end)