local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local function applyTransparency() local character = LocalPlayer.Character if not character then return end for _, part in ipairs(character:GetChildren()) do if part:IsA("BasePart") and part.Name ~= "Head" then part.Transparency = 0.9 -- Body Transparency elseif part.Name == "Head" then part.Transparency = 1 --Head Transparency end end local head = character:FindFirstChild("Head") if head then local face = head:FindFirstChildWhichIsA("Decal") if face then face:Destroy() end end for _, item in ipairs(character:GetChildren()) do if item:IsA("Accessory") or item:IsA("Clothing") then item.Handle.Transparency = 1 end end end LocalPlayer.CharacterAppearanceLoaded:Connect(function() applyTransparency() end) LocalPlayer.CharacterAdded:Connect(function() task.wait(1) applyTransparency() end) task.wait(1) applyTransparency()