local mainGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local closebutton = Instance.new("TextButton") local mini = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local MoreFrame = Instance.new("Frame") local MoreFrameTextButton = Instance.new("TextButton") local MoreFrameTextButton_2 = Instance.new("TextButton") local MoreFrameTextButton_3 = Instance.new("TextButton") local MoreFrameTextButton_4 = Instance.new("TextButton") local MoreFrameTextButton_5 = Instance.new("TextButton") local FrameGui = Instance.new("Frame") local TextBox = Instance.new("TextBox") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextBox_2 = Instance.new("TextBox") local TextButton_3 = Instance.new("TextButton") local FrameGui_2 = Instance.new("Frame") local Folder = Instance.new("Folder") local frame = Instance.new("ScrollingFrame") local FrameGui_2TextButton = Instance.new("TextButton") local FrameGui_2TextButton_2 = Instance.new("TextButton") local FrameGui_2TextButton_3 = Instance.new("TextButton") local FrameGui_2TextButton_4 = Instance.new("TextButton") local FrameGui_2TextButton_5 = Instance.new("TextButton") local FrameGui_2TextButton_6 = Instance.new("TextButton") local FrameGui_2TextButton_7 = Instance.new("TextButton") local FrameGui_2TextButton_8 = Instance.new("TextButton") local FrameGui_2TextButton_9 = Instance.new("TextButton") local FrameGui_2TextButton_10 = Instance.new("TextButton") local FrameGui_2TextButton_11 = Instance.new("TextButton") local FrameGui_2TextButton_12 = Instance.new("TextButton") local FrameGui_2TextButton_13 = Instance.new("TextButton") local FrameGui_2TextButton_14 = Instance.new("TextButton") local FrameGui_2TextButton_15 = Instance.new("TextButton") local FrameGui_2TextButton_16 = Instance.new("TextButton") local FrameGui_2TextButton_17 = Instance.new("TextButton") local FrameGui_2TextButton_18 = Instance.new("TextButton") local FrameGui_2TextButton_19 = Instance.new("TextButton") local FrameGui_2TextButton_20 = Instance.new("TextButton") local FrameGui_2TextButton_21 = Instance.new("TextButton") local FrameGui_2TextButton_22 = Instance.new("TextButton") local FrameGui_3 = Instance.new("Frame") local FrameGui_3TextButton = Instance.new("TextButton") local FrameGui_3TextButton_2 = Instance.new("TextButton") local FrameGui_4 = Instance.new("Frame") local Folder_2 = Instance.new("Folder") local frame_2 = Instance.new("ScrollingFrame") local FrameGui_4TextBox = Instance.new("TextBox") local FrameGui_4TextButton = Instance.new("TextButton") local FrameGui_4TextButton_2 = Instance.new("TextButton") local FrameGui_4TextButton_3 = Instance.new("TextButton") local FrameGui_4TextButton_4 = Instance.new("TextButton") local FrameGui_4TextButton_5 = Instance.new("TextButton") local FrameGui_4TextButton_6 = Instance.new("TextButton") local FrameGui_5 = Instance.new("Frame") local FrameGui_5TextButton = Instance.new("TextButton") local FrameGui_5TextButton_2 = Instance.new("TextButton") local Color = Color3.fromRGB(0, 0, 255) local DarkColor = Color3.fromRGB(0, 0, 80) local image = 6050149849 function protectUI(ScreenGui) local function blankfunction(...) return ... end local cloneref = cloneref or blankfunction local function SafeGetService(service) return cloneref(game:GetService(service)) or game:GetService(service) end if ScreenGui:IsA("ScreenGui") then ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global ScreenGui.DisplayOrder = 999999999 ScreenGui.ResetOnSpawn = false ScreenGui.IgnoreGuiInset = true end local CoreGui = SafeGetService("CoreGui") local lPlr = SafeGetService("Players").LocalPlayer local function NAProtection(inst, var) if inst then if var then inst[var] = "\0" inst.Archivable = false else inst.Name = "\0" inst.Archivable = false end end end if cGUI and cGUI:FindFirstChild("RobloxGui") then NAProtection(ScreenGui) ScreenGui.Parent = cGUI:FindFirstChild("RobloxGui") return ScreenGui elseif CoreGui then NAProtection(ScreenGui) ScreenGui.Parent = CoreGui return ScreenGui elseif lPlr and lPlr:FindFirstChild("PlayerGui") then NAProtection(ScreenGui) ScreenGui.Parent = lPlr:FindFirstChild("PlayerGui") ScreenGui.ResetOnSpawn = false return ScreenGui else return nil end end mainGui.Name = "mainGui" protectUI(mainGui) mainGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling mainGui.ResetOnSpawn = false Frame.Name = "Frame" Frame.Parent = mainGui Frame.BackgroundColor3 = Color3.fromRGB(10, 10, 200) Frame.BorderColor3 = Color3.fromRGB(10, 10, 200) Frame.Position = UDim2.new(0.33, 0, 0.270, 0) Frame.Size = UDim2.new(0, 400, 0, 30) Frame.Draggable = true Frame.Active = true closebutton.Name = "Close" closebutton.Parent = Frame closebutton.BackgroundColor3 = Color3.fromRGB(10, 10, 200) closebutton.BorderColor3 = Color3.fromRGB(10, 10, 200) closebutton.Font = Enum.Font.FredokaOne closebutton.Size = UDim2.new(0, 30, 0, 30) closebutton.Text = "X" closebutton.TextSize = 30 closebutton.TextColor3 = Color3.fromRGB(255, 255, 255) closebutton.Position = UDim2.new(0.924, 0, 0, 0) mini.Name = "Close" mini.Parent = Frame mini.BackgroundColor3 = Color3.fromRGB(10, 10, 200) mini.BorderColor3 = Color3.fromRGB(10, 10, 200) mini.Font = Enum.Font.FredokaOne mini.Size = UDim2.new(0, 30, 0, 30) mini.Text = "-" mini.TextSize = 30 mini.TextColor3 = Color3.fromRGB(255, 255, 255) mini.Position = UDim2.new(0.846, 0, 0, 0) TextLabel.Name = "TextLabel" TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Size = UDim2.new(0, 140, 0, 30) TextLabel.Font = Enum.Font.FredokaOne TextLabel.Text = "Blueberrie Hub" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 20.000 MoreFrame.Name = "MoreFrame" MoreFrame.Parent = Frame MoreFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 150) MoreFrame.BorderColor3 = Color3.fromRGB(0, 0, 150) MoreFrame.Position = UDim2.new(0, 0, 1.02, 0) MoreFrame.Size = UDim2.new(0, 400, 0, 236) MoreFrameTextButton.Name = "MoreFrameTextButton" MoreFrameTextButton.Parent = MoreFrame MoreFrameTextButton.BackgroundColor3 = Color MoreFrameTextButton.BorderColor3 = DarkColor MoreFrameTextButton.Font = Enum.Font.FredokaOne MoreFrameTextButton.Size = UDim2.new(0, 105, 0, 35) MoreFrameTextButton.Text = "MAIN" MoreFrameTextButton.TextColor3 = Color3.fromRGB(255, 255, 255) MoreFrameTextButton.TextSize = 14.000 MoreFrameTextButton.Position = UDim2.new(0.027, 0, 0.03, 0) MoreFrameTextButton_2.Name = "MoreFrameTextButton_2" MoreFrameTextButton_2.Parent = MoreFrame MoreFrameTextButton_2.BackgroundColor3 = DarkColor MoreFrameTextButton_2.BorderColor3 = DarkColor MoreFrameTextButton_2.Font = Enum.Font.FredokaOne MoreFrameTextButton_2.Size = UDim2.new(0, 105, 0, 35) MoreFrameTextButton_2.Text = "BOOMBOX BUILD" MoreFrameTextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) MoreFrameTextButton_2.TextSize = 14.000 MoreFrameTextButton_2.Position = UDim2.new(0.027, 0, 0.22, 0) MoreFrameTextButton_3.Name = "MoreFrameTextButton_3" MoreFrameTextButton_3.Parent = MoreFrame MoreFrameTextButton_3.BackgroundColor3 = DarkColor MoreFrameTextButton_3.BorderColor3 = DarkColor MoreFrameTextButton_3.Font = Enum.Font.FredokaOne MoreFrameTextButton_3.Size = UDim2.new(0, 105, 0, 35) MoreFrameTextButton_3.Text = "NEW BOOMBOX BUILD" MoreFrameTextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) MoreFrameTextButton_3.TextSize = 10.000 MoreFrameTextButton_3.Position = UDim2.new(0.027, 0, 0.42, 0) MoreFrameTextButton_4.Name = "MoreFrameTextButton_4" MoreFrameTextButton_4.Parent = MoreFrame MoreFrameTextButton_4.BackgroundColor3 = DarkColor MoreFrameTextButton_4.BorderColor3 = DarkColor MoreFrameTextButton_4.Font = Enum.Font.FredokaOne MoreFrameTextButton_4.Size = UDim2.new(0, 105, 0, 35) MoreFrameTextButton_4.Text = "SCRIPT" MoreFrameTextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) MoreFrameTextButton_4.TextSize = 14.000 MoreFrameTextButton_4.Position = UDim2.new(0.027, 0, 0.62, 0) MoreFrameTextButton_5.Name = "MoreFrameTextButton_4" MoreFrameTextButton_5.Parent = MoreFrame MoreFrameTextButton_5.BackgroundColor3 = DarkColor MoreFrameTextButton_5.BorderColor3 = DarkColor MoreFrameTextButton_5.Font = Enum.Font.FredokaOne MoreFrameTextButton_5.Size = UDim2.new(0, 105, 0, 35) MoreFrameTextButton_5.Text = "CREDIT" MoreFrameTextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) MoreFrameTextButton_5.TextSize = 14.000 MoreFrameTextButton_5.Position = UDim2.new(0.027, 0, 0.82, 0) FrameGui.Name = "FrameGui" FrameGui.Parent = MoreFrame FrameGui.BackgroundColor3 = Color3.fromRGB(0, 0, 120) FrameGui.BorderColor3 = Color3.fromRGB(0, 0, 120) FrameGui.Position = UDim2.new(0.325, 0, 0, 0) FrameGui.Size = UDim2.new(0, 270, 0, 236) TextBox.Name = "TextBox" TextBox.Parent = FrameGui TextBox.BackgroundColor3 = DarkColor TextBox.BorderColor3 = Color TextBox.Position = UDim2.new(0.06, 0, 0.1, 0) TextBox.Size = UDim2.new(0, 110, 0, 35) TextBox.Font = Enum.Font.FredokaOne TextBox.PlaceholderColor3 = Color3.fromRGB(200, 200, 200) TextBox.PlaceholderText = "Tool" TextBox.Text = "" TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox.TextSize = 14.000 TextBox.ClearTextOnFocus = true TextButton.Name = "TextButton" TextButton.Parent = FrameGui TextButton.BackgroundColor3 = Color TextButton.BorderColor3 = Color TextButton.Font = Enum.Font.FredokaOne TextButton.Size = UDim2.new(0, 110, 0, 35) TextButton.Text = "Dupe Tool" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 20.000 TextButton.Position = UDim2.new(0.06, 0, 0.4, 0) TextButton_2.Name = "TextButton_2" TextButton_2.Parent = FrameGui TextButton_2.BackgroundColor3 = DarkColor TextButton_2.BorderColor3 = DarkColor TextButton_2.Font = Enum.Font.FredokaOne TextButton_2.Size = UDim2.new(0, 110, 0, 35) TextButton_2.Text = "Steal Tool" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextSize = 20.000 TextButton_2.Position = UDim2.new(0.29, 0, 0.7, 0) TextBox_2.Name = "TextBox_2" TextBox_2.Parent = FrameGui TextBox_2.BackgroundColor3 = DarkColor TextBox_2.BorderColor3 = Color TextBox_2.Position = UDim2.new(0.522, 0, 0.1, 0) TextBox_2.Size = UDim2.new(0, 110, 0, 35) TextBox_2.Font = Enum.Font.FredokaOne TextBox_2.PlaceholderColor3 = Color3.fromRGB(200, 200, 200) TextBox_2.PlaceholderText = "Audio ID" TextBox_2.Text = "" TextBox_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox_2.TextSize = 14.000 TextBox_2.ClearTextOnFocus = true TextButton_3.Name = "TextButton_3" TextButton_3.Parent = FrameGui TextButton_3.BackgroundColor3 = Color TextButton_3.BorderColor3 = Color TextButton_3.Font = Enum.Font.FredokaOne TextButton_3.Size = UDim2.new(0, 110, 0, 35) TextButton_3.Text = "Mass Play" TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.TextSize = 20 TextButton_3.Position = UDim2.new(0.522, 0, 0.4, 0) FrameGui_2.Name = "FrameGui_2" FrameGui_2.Parent = MoreFrame FrameGui_2.BackgroundColor3 = Color3.fromRGB(0, 0, 120) FrameGui_2.BorderColor3 = Color3.fromRGB(0, 0, 120) FrameGui_2.Position = UDim2.new(0.325, 0, 0, 0) FrameGui_2.Size = UDim2.new(0, 270, 0, 236) FrameGui_2.Visible = false Folder.Name = "Folder" Folder.Parent = FrameGui_2 frame.Parent = Folder frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame.ScrollBarImageColor3 = Color3.fromRGB(69, 69, 107) frame.BorderColor3 = Color3.fromRGB(27, 42, 53) frame.BackgroundTransparency = 1.000 frame.BorderSizePixel = 0 frame.Position = UDim2.new(0, 0, 0, 0) frame.CanvasSize = UDim2.new(0, 0, 4.05, 0) frame.Size = UDim2.new(0, 270, 0, 236) FrameGui_2TextButton.Name = "FrameGui_2TextButton" FrameGui_2TextButton.Parent = frame FrameGui_2TextButton.BackgroundColor3 = Color FrameGui_2TextButton.BorderColor3 = Color FrameGui_2TextButton.Font = Enum.Font.FredokaOne FrameGui_2TextButton.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton.Text = "Hidden Boombox (1)" FrameGui_2TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton.TextSize = 14.000 FrameGui_2TextButton.Position = UDim2.new(0.05, 0, 0.008, 0) FrameGui_2TextButton_2.Name = "FrameGui_2TextButton_2" FrameGui_2TextButton_2.Parent = frame FrameGui_2TextButton_2.BackgroundColor3 = Color FrameGui_2TextButton_2.BorderColor3 = Color FrameGui_2TextButton_2.Font = Enum.Font.FredokaOne FrameGui_2TextButton_2.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_2.Text = "BoomBox Back (1-10)" FrameGui_2TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_2.TextSize = 14.000 FrameGui_2TextButton_2.Position = UDim2.new(0.05, 0, 0.053, 0) FrameGui_2TextButton_3.Name = "TextButtonFrameGui_3" FrameGui_2TextButton_3.Parent = frame FrameGui_2TextButton_3.BackgroundColor3 = Color FrameGui_2TextButton_3.BorderColor3 = Color FrameGui_2TextButton_3.Font = Enum.Font.FredokaOne FrameGui_2TextButton_3.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_3.Text = "Penis (3)" FrameGui_2TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_3.TextSize = 14.000 FrameGui_2TextButton_3.Position = UDim2.new(0.05, 0, 0.098, 0) FrameGui_2TextButton_4.Name = "FrameGui_2TextButton_4" FrameGui_2TextButton_4.Parent = frame FrameGui_2TextButton_4.BackgroundColor3 = Color FrameGui_2TextButton_4.BorderColor3 = Color FrameGui_2TextButton_4.Font = Enum.Font.FredokaOne FrameGui_2TextButton_4.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_4.Text = "Big Penis (4)" FrameGui_2TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_4.TextSize = 14.000 FrameGui_2TextButton_4.Position = UDim2.new(0.05, 0, 0.143, 0) FrameGui_2TextButton_5.Name = "FrameGui_2TextButton_5" FrameGui_2TextButton_5.Parent = frame FrameGui_2TextButton_5.BackgroundColor3 = Color FrameGui_2TextButton_5.BorderColor3 = Color FrameGui_2TextButton_5.Font = Enum.Font.FredokaOne FrameGui_2TextButton_5.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_5.Text = "HUGE PENIS (why did i make this)(10)" FrameGui_2TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_5.TextSize = 14.000 FrameGui_2TextButton_5.Position = UDim2.new(0.05, 0, 0.188, 0) FrameGui_2TextButton_6.Name = "FrameGui_2TextButton_6" FrameGui_2TextButton_6.Parent = frame FrameGui_2TextButton_6.BackgroundColor3 = Color FrameGui_2TextButton_6.BorderColor3 = Color FrameGui_2TextButton_6.Font = Enum.Font.FredokaOne FrameGui_2TextButton_6.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_6.Text = "Schizo Cage (33)" FrameGui_2TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_6.TextSize = 14.000 FrameGui_2TextButton_6.Position = UDim2.new(0.05, 0, 0.233, 0) FrameGui_2TextButton_7.Name = "FrameGui_2TextButton_7" FrameGui_2TextButton_7.Parent = frame FrameGui_2TextButton_7.BackgroundColor3 = Color FrameGui_2TextButton_7.BorderColor3 = Color FrameGui_2TextButton_7.Font = Enum.Font.FredokaOne FrameGui_2TextButton_7.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_7.Text = "Really bad headphones (5)" FrameGui_2TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_7.TextSize = 14.000 FrameGui_2TextButton_7.Position = UDim2.new(0.05, 0, 0.278, 0) FrameGui_2TextButton_8.Name = "FrameGui_2TextButton_8" FrameGui_2TextButton_8.Parent = frame FrameGui_2TextButton_8.BackgroundColor3 = Color FrameGui_2TextButton_8.BorderColor3 = Color FrameGui_2TextButton_8.Font = Enum.Font.FredokaOne FrameGui_2TextButton_8.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_8.Text = "QBZ 95 (45)" FrameGui_2TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_8.TextSize = 14.000 FrameGui_2TextButton_8.Position = UDim2.new(0.05, 0, 0.323, 0) FrameGui_2TextButton_9.Name = "FrameGui_2TextButton_9" FrameGui_2TextButton_9.Parent = frame FrameGui_2TextButton_9.BackgroundColor3 = Color FrameGui_2TextButton_9.BorderColor3 = Color FrameGui_2TextButton_9.Font = Enum.Font.FredokaOne FrameGui_2TextButton_9.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_9.Text = "Boombox stack (1-100)" FrameGui_2TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_9.TextSize = 14.000 FrameGui_2TextButton_9.Position = UDim2.new(0.05, 0, 0.368, 0) FrameGui_2TextButton_10.Name = "FrameGui_2TextButton_10" FrameGui_2TextButton_10.Parent = frame FrameGui_2TextButton_10.BackgroundColor3 = Color FrameGui_2TextButton_10.BorderColor3 = Color FrameGui_2TextButton_10.Font = Enum.Font.FredokaOne FrameGui_2TextButton_10.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_10.Text = "RMG (54)" FrameGui_2TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_10.TextSize = 14.000 FrameGui_2TextButton_10.Position = UDim2.new(0.05, 0, 0.413, 0) FrameGui_2TextButton_11.Name = "FrameGui_2TextButton_11" FrameGui_2TextButton_11.Parent = frame FrameGui_2TextButton_11.BackgroundColor3 = Color FrameGui_2TextButton_11.BorderColor3 = Color FrameGui_2TextButton_11.Font = Enum.Font.FredokaOne FrameGui_2TextButton_11.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_11.Text = "Ak47 (20)" FrameGui_2TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_11.TextSize = 14.000 FrameGui_2TextButton_11.Position = UDim2.new(0.05, 0, 0.458, 0) FrameGui_2TextButton_12.Name = "FrameGui_2TextButton_12" FrameGui_2TextButton_12.Parent = frame FrameGui_2TextButton_12.BackgroundColor3 = Color FrameGui_2TextButton_12.BorderColor3 = Color FrameGui_2TextButton_12.Font = Enum.Font.FredokaOne FrameGui_2TextButton_12.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_12.Text = "RPG (13)" FrameGui_2TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_12.TextSize = 14.000 FrameGui_2TextButton_12.Position = UDim2.new(0.05, 0, 0.503, 0) FrameGui_2TextButton_13.Name = "FrameGui_2TextButton_13" FrameGui_2TextButton_13.Parent = frame FrameGui_2TextButton_13.BackgroundColor3 = Color FrameGui_2TextButton_13.BorderColor3 = Color FrameGui_2TextButton_13.Font = Enum.Font.FredokaOne FrameGui_2TextButton_13.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_13.Text = "Sword (10)" FrameGui_2TextButton_13.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_13.TextSize = 14.000 FrameGui_2TextButton_13.Position = UDim2.new(0.05, 0, 0.548, 0) FrameGui_2TextButton_14.Name = "FrameGui_2TextButton_14" FrameGui_2TextButton_14.Parent = frame FrameGui_2TextButton_14.BackgroundColor3 = Color FrameGui_2TextButton_14.BorderColor3 = Color FrameGui_2TextButton_14.Font = Enum.Font.FredokaOne FrameGui_2TextButton_14.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_14.Text = "Pickaxe (8)" FrameGui_2TextButton_14.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_14.TextSize = 14.000 FrameGui_2TextButton_14.Position = UDim2.new(0.05, 0, 0.593, 0) FrameGui_2TextButton_15.Name = "FrameGui_2TextButton_15" FrameGui_2TextButton_15.Parent = frame FrameGui_2TextButton_15.BackgroundColor3 = Color FrameGui_2TextButton_15.BorderColor3 = Color FrameGui_2TextButton_15.Font = Enum.Font.FredokaOne FrameGui_2TextButton_15.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_15.Text = "Railgun (12)" FrameGui_2TextButton_15.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_15.TextSize = 14.000 FrameGui_2TextButton_15.Position = UDim2.new(0.05, 0, 0.638, 0) FrameGui_2TextButton_16.Name = "FrameGui_2TextButton_16" FrameGui_2TextButton_16.Parent = frame FrameGui_2TextButton_16.BackgroundColor3 = Color FrameGui_2TextButton_16.BorderColor3 = Color FrameGui_2TextButton_16.Font = Enum.Font.FredokaOne FrameGui_2TextButton_16.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_16.Text = "Railgun v2 (23)" FrameGui_2TextButton_16.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_16.TextSize = 14.000 FrameGui_2TextButton_16.Position = UDim2.new(0.05, 0, 0.683, 0) FrameGui_2TextButton_17.Name = "FrameGui_2TextButton_17" FrameGui_2TextButton_17.Parent = frame FrameGui_2TextButton_17.BackgroundColor3 = Color FrameGui_2TextButton_17.BorderColor3 = Color FrameGui_2TextButton_17.Font = Enum.Font.FredokaOne FrameGui_2TextButton_17.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_17.Text = "Computer (11)" FrameGui_2TextButton_17.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_17.TextSize = 14.000 FrameGui_2TextButton_17.Position = UDim2.new(0.05, 0, 0.728, 0) FrameGui_2TextButton_18.Name = "FrameGui_2TextButton_18" FrameGui_2TextButton_18.Parent = frame FrameGui_2TextButton_18.BackgroundColor3 = Color FrameGui_2TextButton_18.BorderColor3 = Color FrameGui_2TextButton_18.Font = Enum.Font.FredokaOne FrameGui_2TextButton_18.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_18.Text = "BoomBox arm (4)" FrameGui_2TextButton_18.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_18.TextSize = 14.000 FrameGui_2TextButton_18.Position = UDim2.new(0.05, 0, 0.773, 0) FrameGui_2TextButton_19.Name = "FrameGui_2TextButton_19" FrameGui_2TextButton_19.Parent = frame FrameGui_2TextButton_19.BackgroundColor3 = Color FrameGui_2TextButton_19.BorderColor3 = Color FrameGui_2TextButton_19.Font = Enum.Font.FredokaOne FrameGui_2TextButton_19.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_19.Text = "Phone (6)" FrameGui_2TextButton_19.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_19.TextSize = 14.000 FrameGui_2TextButton_19.Position = UDim2.new(0.05, 0, 0.818, 0) FrameGui_2TextButton_20.Name = "FrameGui_2TextButton_20" FrameGui_2TextButton_20.Parent = frame FrameGui_2TextButton_20.BackgroundColor3 = Color FrameGui_2TextButton_20.BorderColor3 = Color FrameGui_2TextButton_20.Font = Enum.Font.FredokaOne FrameGui_2TextButton_20.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_20.Text = "Small tophat (3)" FrameGui_2TextButton_20.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_20.TextSize = 14.000 FrameGui_2TextButton_20.Position = UDim2.new(0.05, 0, 0.863, 0) FrameGui_2TextButton_21.Name = "FrameGui_2TextButton_21" FrameGui_2TextButton_21.Parent = frame FrameGui_2TextButton_21.BackgroundColor3 = Color FrameGui_2TextButton_21.BorderColor3 = Color FrameGui_2TextButton_21.Font = Enum.Font.FredokaOne FrameGui_2TextButton_21.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_21.Text = "Big tophat (5)" FrameGui_2TextButton_21.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_21.TextSize = 14.000 FrameGui_2TextButton_21.Position = UDim2.new(0.05, 0, 0.908, 0) FrameGui_2TextButton_22.Name = "FrameGui_2TextButton_22" FrameGui_2TextButton_22.Parent = frame FrameGui_2TextButton_22.BackgroundColor3 = Color FrameGui_2TextButton_22.BorderColor3 = Color FrameGui_2TextButton_22.Font = Enum.Font.FredokaOne FrameGui_2TextButton_22.Size = UDim2.new(0, 230, 0, 35) FrameGui_2TextButton_22.Text = "Huge tophat (7)" FrameGui_2TextButton_22.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_2TextButton_22.TextSize = 14.000 FrameGui_2TextButton_22.Position = UDim2.new(0.05, 0, 0.953, 0) FrameGui_3.Name = "FrameGui_3" FrameGui_3.Parent = MoreFrame FrameGui_3.BackgroundColor3 = Color3.fromRGB(0, 0, 120) FrameGui_3.BorderColor3 = Color3.fromRGB(0, 0, 120) FrameGui_3.Position = UDim2.new(0.325, 0, 0, 0) FrameGui_3.Size = UDim2.new(0, 270, 0, 236) FrameGui_3.Visible = false FrameGui_3TextButton.Name = "FrameGui_3TextButton" FrameGui_3TextButton.Parent = FrameGui_3 FrameGui_3TextButton.BackgroundColor3 = Color FrameGui_3TextButton.BorderColor3 = Color FrameGui_3TextButton.Font = Enum.Font.FredokaOne FrameGui_3TextButton.Size = UDim2.new(0, 240, 0, 35) FrameGui_3TextButton.Text = "Circle (8-64)" FrameGui_3TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_3TextButton.TextSize = 14.000 FrameGui_3TextButton.Position = UDim2.new(0.05, 0, 0.032, 0) FrameGui_3TextButton_2.Name = "FrameGui_3TextButton_2" FrameGui_3TextButton_2.Parent = FrameGui_3 FrameGui_3TextButton_2.BackgroundColor3 = Color FrameGui_3TextButton_2.BorderColor3 = Color FrameGui_3TextButton_2.Font = Enum.Font.FredokaOne FrameGui_3TextButton_2.Size = UDim2.new(0, 240, 0, 35) FrameGui_3TextButton_2.Text = "I'M GAY (37)" FrameGui_3TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_3TextButton_2.TextSize = 14.000 FrameGui_3TextButton_2.Position = UDim2.new(0.05, 0, 0.214, 0) FrameGui_4.Name = "FrameGui_4" FrameGui_4.Parent = MoreFrame FrameGui_4.BackgroundColor3 = Color3.fromRGB(0, 0, 120) FrameGui_4.BorderColor3 = Color3.fromRGB(0, 0, 120) FrameGui_4.Position = UDim2.new(0.325, 0, 0, 0) FrameGui_4.Size = UDim2.new(0, 270, 0, 236) FrameGui_4.Visible = false Folder_2.Name = "Folder_2" Folder_2.Parent = FrameGui_4 frame_2.Parent = Folder_2 frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame_2.ScrollBarImageColor3 = Color3.fromRGB(69, 69, 107) frame_2.BorderColor3 = Color3.fromRGB(27, 42, 53) frame_2.BackgroundTransparency = 1.000 frame_2.BorderSizePixel = 0 frame_2.Position = UDim2.new(0, 0, 0, 0) frame_2.CanvasSize = UDim2.new(0, 0, 1.3, 0) frame_2.Size = UDim2.new(0, 270, 0, 236) FrameGui_4TextBox.Name = "FrameGui_4TextBox" FrameGui_4TextBox.Parent = frame_2 FrameGui_4TextBox.BackgroundColor3 = DarkColor FrameGui_4TextBox.BorderColor3 = Color FrameGui_4TextBox.Position = UDim2.new(0.05, 0, 0.022, 0) FrameGui_4TextBox.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextBox.Font = Enum.Font.FredokaOne FrameGui_4TextBox.PlaceholderColor3 = Color3.fromRGB(200, 200, 200) FrameGui_4TextBox.PlaceholderText = "Audio Logger Volume" FrameGui_4TextBox.Text = "" FrameGui_4TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextBox.TextSize = 14.000 FrameGui_4TextBox.ClearTextOnFocus = true FrameGui_4TextButton.Name = "FrameGui_4TextButton" FrameGui_4TextButton.Parent = frame_2 FrameGui_4TextButton.BackgroundColor3 = Color FrameGui_4TextButton.BorderColor3 = Color FrameGui_4TextButton.Font = Enum.Font.FredokaOne FrameGui_4TextButton.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton.Text = "Audio Logger" FrameGui_4TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton.TextSize = 14.000 FrameGui_4TextButton.Position = UDim2.new(0.05, 0, 0.152, 0) FrameGui_4TextButton_2.Name = "FrameGui_4TextButton_2" FrameGui_4TextButton_2.Parent = frame_2 FrameGui_4TextButton_2.BackgroundColor3 = Color FrameGui_4TextButton_2.BorderColor3 = Color FrameGui_4TextButton_2.Font = Enum.Font.FredokaOne FrameGui_4TextButton_2.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton_2.Text = "Animatrix" FrameGui_4TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton_2.TextSize = 14.000 FrameGui_4TextButton_2.Position = UDim2.new(0.05, 0, 0.292, 0) FrameGui_4TextButton_3.Name = "FrameGui_4TextButton_2" FrameGui_4TextButton_3.Parent = frame_2 FrameGui_4TextButton_3.BackgroundColor3 = Color FrameGui_4TextButton_3.BorderColor3 = Color FrameGui_4TextButton_3.Font = Enum.Font.FredokaOne FrameGui_4TextButton_3.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton_3.Text = "Fanta Hub" FrameGui_4TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton_3.TextSize = 14.000 FrameGui_4TextButton_3.Position = UDim2.new(0.05, 0, 0.432, 0) FrameGui_4TextButton_4.Name = "FrameGui_4TextButton_4" FrameGui_4TextButton_4.Parent = frame_2 FrameGui_4TextButton_4.BackgroundColor3 = Color FrameGui_4TextButton_4.BorderColor3 = Color FrameGui_4TextButton_4.Font = Enum.Font.FredokaOne FrameGui_4TextButton_4.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton_4.Text = "Infinite Yield" FrameGui_4TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton_4.TextSize = 14.000 FrameGui_4TextButton_4.Position = UDim2.new(0.05, 0, 0.572, 0) FrameGui_4TextButton_5.Name = "FrameGui_4TextButton_5" FrameGui_4TextButton_5.Parent = frame_2 FrameGui_4TextButton_5.BackgroundColor3 = Color FrameGui_4TextButton_5.BorderColor3 = Color FrameGui_4TextButton_5.Font = Enum.Font.FredokaOne FrameGui_4TextButton_5.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton_5.Text = "Music UI" FrameGui_4TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton_5.TextSize = 14.000 FrameGui_4TextButton_5.Position = UDim2.new(0.05, 0, 0.712, 0) FrameGui_4TextButton_6.Name = "FrameGui_4TextButton_6" FrameGui_4TextButton_6.Parent = frame_2 FrameGui_4TextButton_6.BackgroundColor3 = Color FrameGui_4TextButton_6.BorderColor3 = Color FrameGui_4TextButton_6.Font = Enum.Font.FredokaOne FrameGui_4TextButton_6.Size = UDim2.new(0, 230, 0, 35) FrameGui_4TextButton_6.Text = "Touch Fling" FrameGui_4TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_4TextButton_6.TextSize = 14.000 FrameGui_4TextButton_6.Position = UDim2.new(0.05, 0, 0.852, 0) FrameGui_5.Name = "FrameGui_5" FrameGui_5.Parent = MoreFrame FrameGui_5.BackgroundColor3 = Color3.fromRGB(0, 0, 120) FrameGui_5.BorderColor3 = Color3.fromRGB(0, 0, 120) FrameGui_5.Position = UDim2.new(0.325, 0, 0, 0) FrameGui_5.Size = UDim2.new(0, 270, 0, 236) FrameGui_5.Visible = false FrameGui_5TextButton.Name = "FrameGui_5TextButton" FrameGui_5TextButton.Parent = FrameGui_5 FrameGui_5TextButton.BackgroundColor3 = Color FrameGui_5TextButton.BorderColor3 = Color FrameGui_5TextButton.Font = Enum.Font.FredokaOne FrameGui_5TextButton.Size = UDim2.new(0, 240, 0, 35) FrameGui_5TextButton.Text = "Copy Roblox Link 1" FrameGui_5TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_5TextButton.TextSize = 16.000 FrameGui_5TextButton.Position = UDim2.new(0.05, 0, 0.032, 0) FrameGui_5TextButton_2.Name = "FrameGui_5TextButton_2" FrameGui_5TextButton_2.Parent = FrameGui_5 FrameGui_5TextButton_2.BackgroundColor3 = Color FrameGui_5TextButton_2.BorderColor3 = Color FrameGui_5TextButton_2.Font = Enum.Font.FredokaOne FrameGui_5TextButton_2.Size = UDim2.new(0, 240, 0, 35) FrameGui_5TextButton_2.Text = "Copy Roblox Link 2" FrameGui_5TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) FrameGui_5TextButton_2.TextSize = 16.000 FrameGui_5TextButton_2.Position = UDim2.new(0.05, 0, 0.214, 0) closebutton.MouseButton1Click:Connect(function() mainGui:Destroy() end) local a = true mini.MouseButton1Click:Connect(function() a = not a MoreFrame.Visible = a end) --___________________________________________________________________ -- Dupe Tool TextButton.MouseButton1Click:Connect(function() for i = 1, TextBox.Text do local char = game.Players.LocalPlayer.Character char.HumanoidRootPart.CFrame = CFrame.new(0, 99999, 0) wait(0.7) char.HumanoidRootPart.Anchored = true for i,v in pairs(char:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Backpack end end game.Players.LocalPlayer.Character.Humanoid.Health = 0 wait(game.Players.RespawnTime - 0.1) local t = {} for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = char v.Parent = workspace t[i] = v end end game.Players.LocalPlayer.CharacterAdded:Wait() wait(0.2) char = game.Players.LocalPlayer.Character for i,v in pairs(t) do char.Humanoid:EquipTool(v) end wait(0.3) end end) --___________________________________________________________________ -- Steal Tool local script = Instance.new('LocalScript', TextButton_2) _G.grabtools = false game:service'RunService'.Heartbeat:Connect(function() local h=game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") if _G.grabtools == true and h then for i,v in pairs(workspace:GetChildren()) do coroutine.wrap(function() if v:IsA("Tool") then h:EquipTool(v) end end)() end end end) spawn(function() while wait() do if _G.grabtools == true then script.Parent.BackgroundColor3 = Color else script.Parent.BackgroundColor3 = DarkColor end end end) script.Parent.MouseButton1Click:Connect(function() _G.grabtools = not _G.grabtools end) --___________________________________________________________________ -- Mass Play TextButton_3.MouseButton1Click:Connect(function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:FindFirstChild("Remote") then v.Parent = game.Players.LocalPlayer.Character end end local count = 0 for _, tool in ipairs(game.Players.LocalPlayer.Character:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("Remote") then tool.Remote:FireServer("PlaySong", TextBox_2.Text) count = count + 1 end end TextButton_3.Text = "Sent: "..count wait(1) TextButton_3.Text = "Mass Play" end) MoreFrameTextButton.MouseButton1Click:Connect(function() FrameGui.Visible = true FrameGui_2.Visible = false FrameGui_3.Visible = false FrameGui_4.Visible = false FrameGui_5.Visible = false MoreFrameTextButton.BackgroundColor3 = Color MoreFrameTextButton_2.BackgroundColor3 = DarkColor MoreFrameTextButton_3.BackgroundColor3 = DarkColor MoreFrameTextButton_4.BackgroundColor3 = DarkColor MoreFrameTextButton_5.BackgroundColor3 = DarkColor end) MoreFrameTextButton_2.MouseButton1Click:Connect(function() FrameGui.Visible = false FrameGui_2.Visible = true FrameGui_3.Visible = false FrameGui_4.Visible = false FrameGui_5.Visible = false MoreFrameTextButton.BackgroundColor3 = DarkColor MoreFrameTextButton_2.BackgroundColor3 = Color MoreFrameTextButton_3.BackgroundColor3 = DarkColor MoreFrameTextButton_4.BackgroundColor3 = DarkColor MoreFrameTextButton_5.BackgroundColor3 = DarkColor end) MoreFrameTextButton_3.MouseButton1Click:Connect(function() FrameGui.Visible = false FrameGui_2.Visible = false FrameGui_3.Visible = true FrameGui_4.Visible = false FrameGui_5.Visible = false MoreFrameTextButton.BackgroundColor3 = DarkColor MoreFrameTextButton_2.BackgroundColor3 = DarkColor MoreFrameTextButton_3.BackgroundColor3 = Color MoreFrameTextButton_4.BackgroundColor3 = DarkColor MoreFrameTextButton_5.BackgroundColor3 = DarkColor end) MoreFrameTextButton_4.MouseButton1Click:Connect(function() FrameGui.Visible = false FrameGui_2.Visible = false FrameGui_3.Visible = false FrameGui_4.Visible = true FrameGui_5.Visible = false MoreFrameTextButton.BackgroundColor3 = DarkColor MoreFrameTextButton_2.BackgroundColor3 = DarkColor MoreFrameTextButton_3.BackgroundColor3 = DarkColor MoreFrameTextButton_4.BackgroundColor3 = Color MoreFrameTextButton_5.BackgroundColor3 = DarkColor end) MoreFrameTextButton_5.MouseButton1Click:Connect(function() FrameGui.Visible = false FrameGui_2.Visible = false FrameGui_3.Visible = false FrameGui_4.Visible = false FrameGui_5.Visible = true MoreFrameTextButton.BackgroundColor3 = DarkColor MoreFrameTextButton_2.BackgroundColor3 = DarkColor MoreFrameTextButton_3.BackgroundColor3 = DarkColor MoreFrameTextButton_4.BackgroundColor3 = DarkColor MoreFrameTextButton_5.BackgroundColor3 = Color end) --_______________________________________________________________________________________________ FrameGui_2TextButton.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, 0, -8) * CFrame.Angles(0, math.rad(180), 0) Tools[1].Parent = plr.Character local hum = game.Players.LocalPlayer.Character.Humanoid for _,x in next, hum:GetPlayingAnimationTracks() do if x.Animation then x:Stop() end end end) --_______________________________________________________________________________________________ FrameGui_2TextButton_2.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-1, 1, 2.3) * CFrame.Angles(0, math.rad(180), 0.65) Tools[10].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_3.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-2, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(1.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[3].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_4.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-2, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(1.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[4].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_5.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-2, 0.3, -1.3) * CFrame.Angles(1.6, math.rad(0), 3.16) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(1.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(6.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(9, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(11.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(14, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(16.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(16.5, -1.5, -1.3) * CFrame.Angles(1.6, math.rad(90), 3.16) Tools[10].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_6.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0, 1.2, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0, 2.6, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(0, -0.2, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-1.6, -1.6, -0.6) * CFrame.Angles(0, math.rad(-45), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(0, -3, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(2.6, 1.2, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(2.6, 2.6, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(2.6, -0.2, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(3.6, -1.6, -2.6) * CFrame.Angles(0, math.rad(45), 0) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(2.6, -3, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(0, 1.2, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(0, 2.6, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(0, -0.2, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(0, -1.6, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(0, -3, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-2.6, 1.2, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(-2.6, 2.6, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-2.6, -0.2, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(-2.6, -1.6, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-2.6, -3, 3) * CFrame.Angles(0, math.rad(180), 0) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(-1.5, -3, 1.2) * CFrame.Angles(0, math.rad(90), 0) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(-1.5, 1.2, 1.2) * CFrame.Angles(0, math.rad(90), 0) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(-1.5, 2.6, 1.2) * CFrame.Angles(0, math.rad(90), 0) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(-1.5, -0.2, 1.2) * CFrame.Angles(0, math.rad(90), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(-1.5, -1.6, 1.2) * CFrame.Angles(0, math.rad(90), 0) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(1.5, -3, 3.8) * CFrame.Angles(0, math.rad(-90), 0) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(1.5, -1.6, 3.8) * CFrame.Angles(0, math.rad(-90), 0) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(1.5, -0.2, 3.8) * CFrame.Angles(0, math.rad(-90), 0) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(1.5, 1.2, 3.8) * CFrame.Angles(0, math.rad(-90), 0) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(1.5, 2.6, 3.8) * CFrame.Angles(0, math.rad(-90), 0) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(-1.5, 0.1, 3.4) * CFrame.Angles(4.71, math.rad(90), 0) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(-1.5, -1.4, 3.4) * CFrame.Angles(4.71, math.rad(90), 0) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(-1.5, -2.9, 3.4) * CFrame.Angles(4.71, math.rad(90), 0) Tools[33].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_7.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.3, -2.4) * CFrame.Angles(0, math.rad(90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(1.5, -1.3, 2.5) * CFrame.Angles(0, math.rad(-90), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1.5, -1.3, -0.5) * CFrame.Angles(0, math.rad(90), 0) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(1.5, -1.3, 0.6) * CFrame.Angles(0, math.rad(-90), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(1.5, -1.8, -1.6) * CFrame.Angles(0, math.rad(0), 0) Tools[5].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_8.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.4, 0, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(2.6, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(5.4, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-1, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-3.6, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-2.7, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-5.4, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(0.2, -2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-5.4, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-2.7, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(2.6, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(-0, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(5.4, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(0.4, 7, 0) * CFrame.Angles(-1.58, math.rad(190), -1.5) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-1.7, 7, 0) * CFrame.Angles(-1.58, math.rad(195), -1.5) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(0.5, 8.3, 0) * CFrame.Angles(-1.58, math.rad(190), -1.5) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-1.5, 8.3, 0) * CFrame.Angles(-1.58, math.rad(195), -1.5) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(8, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-2.8, 9, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(10.9, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(-3.6, 12, 0) * CFrame.Angles(-1.58, math.rad(160), -1.5) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(13.6, -1.7, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(13.8, -0.4, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(12.6, -3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(14.3, -1.7, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(14.4, -0.4, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(14.3, -3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(8, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(10.6, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(-8, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(-6, -1, 1) * CFrame.Angles(-0.5, math.rad(-90), 0) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(6, -1, 1) * CFrame.Angles(-0.5, math.rad(90), 0) Tools[33].Parent = plr.Character Tools[34].Grip = CFrame.new(-9.6, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[34].Parent = plr.Character Tools[35].Grip = CFrame.new(-12, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[35].Parent = plr.Character Tools[36].Grip = CFrame.new(1.5, 6.5, 0) * CFrame.Angles(-1.6, math.rad(160), -1.5) Tools[36].Parent = plr.Character Tools[37].Grip = CFrame.new(4.4, 4.5, 0) * CFrame.Angles(-1.6, math.rad(180), -1.5) Tools[37].Parent = plr.Character Tools[38].Grip = CFrame.new(2.4, 6.5, 0) * CFrame.Angles(-1.6, math.rad(160), -1.5) Tools[38].Parent = plr.Character Tools[39].Grip = CFrame.new(3.4, -5.6, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[39].Parent = plr.Character Tools[40].Grip = CFrame.new(0.8, -5.6, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[40].Parent = plr.Character Tools[41].Grip = CFrame.new(2.5, -3.5, 0) * CFrame.Angles(-1.65, math.rad(200), -1.6) Tools[41].Parent = plr.Character Tools[42].Grip = CFrame.new(3.6, -3.5, 0) * CFrame.Angles(-1.65, math.rad(200), -1.6) Tools[42].Parent = plr.Character Tools[43].Grip = CFrame.new(-0.3, -5.6, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[43].Parent = plr.Character Tools[44].Grip = CFrame.new(4.4, -6.3, 0) * CFrame.Angles(-1.55, math.rad(180), -1.5) Tools[44].Parent = plr.Character Tools[45].Grip = CFrame.new(5.9, -3.9, 0) * CFrame.Angles(-1.55, math.rad(160), -1.5) Tools[45].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_9.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[33].Parent = plr.Character Tools[34].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[34].Parent = plr.Character Tools[35].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[35].Parent = plr.Character Tools[36].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[36].Parent = plr.Character Tools[37].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[37].Parent = plr.Character Tools[38].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[38].Parent = plr.Character Tools[39].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[39].Parent = plr.Character Tools[40].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[40].Parent = plr.Character Tools[41].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[41].Parent = plr.Character Tools[42].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[42].Parent = plr.Character Tools[43].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[43].Parent = plr.Character Tools[44].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[44].Parent = plr.Character Tools[45].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[45].Parent = plr.Character Tools[46].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[46].Parent = plr.Character Tools[47].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[47].Parent = plr.Character Tools[48].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[48].Parent = plr.Character Tools[49].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[49].Parent = plr.Character Tools[50].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[50].Parent = plr.Character Tools[51].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[51].Parent = plr.Character Tools[52].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[52].Parent = plr.Character Tools[53].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[53].Parent = plr.Character Tools[54].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[54].Parent = plr.Character Tools[55].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[55].Parent = plr.Character Tools[56].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[56].Parent = plr.Character Tools[57].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[57].Parent = plr.Character Tools[58].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[58].Parent = plr.Character Tools[59].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[59].Parent = plr.Character Tools[60].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[60].Parent = plr.Character Tools[61].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[61].Parent = plr.Character Tools[62].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[62].Parent = plr.Character Tools[63].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[63].Parent = plr.Character Tools[64].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[64].Parent = plr.Character Tools[65].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[65].Parent = plr.Character Tools[66].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[66].Parent = plr.Character Tools[67].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[67].Parent = plr.Character Tools[68].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[68].Parent = plr.Character Tools[69].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[69].Parent = plr.Character Tools[70].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[70].Parent = plr.Character Tools[71].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[71].Parent = plr.Character Tools[72].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[72].Parent = plr.Character Tools[73].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[73].Parent = plr.Character Tools[74].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[74].Parent = plr.Character Tools[75].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[75].Parent = plr.Character Tools[76].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[76].Parent = plr.Character Tools[77].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[77].Parent = plr.Character Tools[78].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[78].Parent = plr.Character Tools[79].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[79].Parent = plr.Character Tools[80].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[80].Parent = plr.Character Tools[81].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[81].Parent = plr.Character Tools[82].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[82].Parent = plr.Character Tools[83].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[83].Parent = plr.Character Tools[84].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[84].Parent = plr.Character Tools[85].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[85].Parent = plr.Character Tools[86].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[86].Parent = plr.Character Tools[87].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[87].Parent = plr.Character Tools[88].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[88].Parent = plr.Character Tools[89].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[89].Parent = plr.Character Tools[90].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[90].Parent = plr.Character Tools[91].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[91].Parent = plr.Character Tools[92].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[92].Parent = plr.Character Tools[93].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[93].Parent = plr.Character Tools[94].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[94].Parent = plr.Character Tools[95].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[95].Parent = plr.Character Tools[96].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[96].Parent = plr.Character Tools[97].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[97].Parent = plr.Character Tools[98].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[98].Parent = plr.Character Tools[99].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[99].Parent = plr.Character Tools[100].Grip = CFrame.new(1, -1.25, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[100].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_10.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.4, 0, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-3.6, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-2.6, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), -0.5) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), 0.5) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(-1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(2.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(2.2, 2.4, 0) * CFrame.Angles(-1.58, math.rad(-150), -1.56) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), -0.5) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), 0.5) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(-1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(-1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(-1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(4.8, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(2.2, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(7.4, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(10, -2, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[27].Parent = plr.Character Tools[27].Grip = CFrame.new(-1.1, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(1.7, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(7, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(5, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(3, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(-1.6, -4.5, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(2.2, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[33].Parent = plr.Character Tools[34].Grip = CFrame.new(-4.6, -2.9, 0) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[34].Parent = plr.Character Tools[35].Grip = CFrame.new(-3, 3.6, 0) * CFrame.Angles(1.58, math.rad(110), 1.58) Tools[35].Parent = plr.Character Tools[36].Grip = CFrame.new(-0, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[36].Parent = plr.Character Tools[37].Grip = CFrame.new(-0, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[37].Parent = plr.Character Tools[38].Grip = CFrame.new(-2.6, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[38].Parent = plr.Character Tools[39].Grip = CFrame.new(-2.6, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[39].Parent = plr.Character Tools[40].Grip = CFrame.new(-5.2, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[40].Parent = plr.Character Tools[41].Grip = CFrame.new(-5.2, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[41].Parent = plr.Character Tools[42].Grip = CFrame.new(-5.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[42].Parent = plr.Character Tools[43].Grip = CFrame.new(-7.8, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[43].Parent = plr.Character Tools[44].Grip = CFrame.new(-7.8, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[44].Parent = plr.Character Tools[45].Grip = CFrame.new(-7.8, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[45].Parent = plr.Character Tools[46].Grip = CFrame.new(-4.9, 7.6, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56) Tools[46].Parent = plr.Character Tools[47].Grip = CFrame.new(0.6, 9.2, 0) * CFrame.Angles(1.58, math.rad(-200), 1.56) Tools[47].Parent = plr.Character Tools[48].Grip = CFrame.new(-10.4, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[48].Parent = plr.Character Tools[49].Grip = CFrame.new(-13, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[49].Parent = plr.Character Tools[50].Grip = CFrame.new(-15.6, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0) Tools[50].Parent = plr.Character Tools[51].Grip = CFrame.new(-4.2, 11, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56) Tools[51].Parent = plr.Character Tools[52].Grip = CFrame.new(0.9, 8, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56) Tools[52].Parent = plr.Character Tools[53].Grip = CFrame.new(2.8, 8, -1.2) * CFrame.Angles(1.6, math.rad(-180), 2.3) Tools[53].Parent = plr.Character Tools[54].Grip = CFrame.new(2.8, 8, 1.6) * CFrame.Angles(1.6, math.rad(-180), 0.8) Tools[54].Parent = plr.Character end) --_________________________________________________________________________________________________ FrameGui_2TextButton_11.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0.03) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-2.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-4.6, -0.4, -0.2) * CFrame.Angles(1.6, math.rad(-98), 1.6) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-7, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-9.6, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-12.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-1.2, -3.1, -0.2) * CFrame.Angles(1.6, math.rad(-15), 1.6) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-3.3, -2.7, -0.2) * CFrame.Angles(1.6, math.rad(-25), 1.6) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-0.1, 1.8, -0.1) * CFrame.Angles(1.6, math.rad(65), 1.6) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(3.15, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(5.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(6.5, 4.1, -0.1) * CFrame.Angles(1.6, math.rad(110), 1.6) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-14.3, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(3.1, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(5.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(0.25, 6.8, -0.05) * CFrame.Angles(1.6, math.rad(-0), 1.6) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(3.8, -4.4, -0.27) * CFrame.Angles(1.6, math.rad(-137), 1.6) Tools[20].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_12.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.7, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(2.5, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4.3, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.5, -1.6, -0.2) * CFrame.Angles(1.6, math.rad(-250),1.6) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(6, -2.55, -0.2) * CFrame.Angles(1.6, math.rad(-115),1.6) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1.55, 7.2, 0.1) * CFrame.Angles(1.6, math.rad(-10),1.6) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-1.1, -1.2, -0.23) * CFrame.Angles(1.6, math.rad(-98),1.57) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-2.8, -1.17, -0.17) * CFrame.Angles(1.6, math.rad(-99),1.6) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(0, 2.7, -0.2) * CFrame.Angles(1.575, math.rad(-175),1.575) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-4.6, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(-6.3, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(-1, 6, -0.45) * CFrame.Angles(1.6, math.rad(-205),1.4) Tools[13].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_13.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.15, 1.7, -0.02) * CFrame.Angles(1.58, math.rad(90), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(3, -0.9, -0.05) * CFrame.Angles(1.58, math.rad(-45), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-3.1, -0.67, -0.049) * CFrame.Angles(1.58, math.rad(-135), 1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(2.2, -0.3, -0.03) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(4.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(6.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(8.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(10.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(12.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58) Tools[10].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_14.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-0.4, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-2.7, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-4.5, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-6.3, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-0.3, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(1.8, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(3.3, 5.4, 0.32) * CFrame.Angles(1.6, math.rad(-320), 1.6) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.42, 6.6, 0.32) * CFrame.Angles(1.6, math.rad(-220), 1.6) Tools[8].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_15.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-2.3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(3, 4.8, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[12].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_16.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(0.6, -2.8, 0) * CFrame.Angles(-1.58, math.rad(-80), -1.58) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-7.3, -2.3, 0) * CFrame.Angles(-1.58, math.rad(-45), -1.58) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(1.2, 3.95, -0.062) * CFrame.Angles(-1.58, math.rad(45), -1.58) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(4.3, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(-4.3, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(6.6, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-6.6, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(8.8, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-8.8, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(11, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-11, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(3.7, 4.2, -0.075) * CFrame.Angles(-1.58, math.rad(-250), -1.58) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(-0.8, -4.1, 0) * CFrame.Angles(-1.58, math.rad(250), -1.58) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(-0.7, -0.2, -0.2) * CFrame.Angles(1.57, math.rad(-270), 0) Tools[23].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_17.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.8, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-0.8, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(3, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-3, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(5.2, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-5.2, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1.1, 2.5, -2.95) * CFrame.Angles(1.575, math.rad(180), 4.68) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(-2.2, -3, -2.17) * CFrame.Angles(3.13, math.rad(0), 3.1) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(-4, -3, -2.1699) * CFrame.Angles(3.13, math.rad(0), 3.1) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(2.2, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(4, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04) Tools[11].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_18.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(1.58, math.rad(-90), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(0.6, -0.1, -0.3625) * CFrame.Angles(1.58, math.rad(-90), 1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(0.6, -0.1, -0.359) * CFrame.Angles(0, math.rad(-90), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(0, math.rad(-90), -3.15) Tools[4].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_19.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(2.5, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-2.5, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(1, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-4, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(4, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13) Tools[6].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_20.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_21.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[5].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_2TextButton_22.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(9, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(-9, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58) Tools[7].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_3TextButton.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[33].parent = plr.character Tools[34].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[34].Parent = plr.Character Tools[35].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[35].Parent = plr.Character Tools[36].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[36].Parent = plr.Character Tools[37].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[37].Parent = plr.Character Tools[38].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[38].Parent = plr.Character Tools[39].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[39].Parent = plr.Character Tools[40].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[40].Parent = plr.Character Tools[41].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[41].parent = plr.character Tools[42].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[42].Parent = plr.Character Tools[43].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[43].Parent = plr.Character Tools[44].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[44].Parent = plr.Character Tools[45].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[45].Parent = plr.Character Tools[46].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[46].Parent = plr.Character Tools[47].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[47].Parent = plr.Character Tools[48].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[48].Parent = plr.Character Tools[49].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[49].parent = plr.character Tools[50].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[50].Parent = plr.Character Tools[51].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[51].Parent = plr.Character Tools[52].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[52].Parent = plr.Character Tools[53].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[53].Parent = plr.Character Tools[54].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[54].Parent = plr.Character Tools[55].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[55].Parent = plr.Character Tools[56].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[56].Parent = plr.Character Tools[57].Grip = CFrame.new(1.3, -1, 6) * CFrame.Angles(0, math.rad(0), 0) Tools[57].parent = plr.character Tools[58].Grip = CFrame.new(-0.1, -1, 5.5) * CFrame.Angles(0, math.rad(45), 0) Tools[58].Parent = plr.Character Tools[59].Grip = CFrame.new(-1.4, -1, 6.1) * CFrame.Angles(0, math.rad(90), 0) Tools[59].Parent = plr.Character Tools[60].Grip = CFrame.new(-2, -1, 7.4) * CFrame.Angles(0, math.rad(135), 0) Tools[60].Parent = plr.Character Tools[61].Grip = CFrame.new(-1.4, -1, 8.8) * CFrame.Angles(0, math.rad(180), 0) Tools[61].Parent = plr.Character Tools[62].Grip = CFrame.new(-0.1, -1, 9.4) * CFrame.Angles(0, math.rad(225), 0) Tools[62].Parent = plr.Character Tools[63].Grip = CFrame.new(1.3, -1, 8.8) * CFrame.Angles(0, math.rad(270), 0) Tools[63].Parent = plr.Character Tools[64].Grip = CFrame.new(1.9, -1, 7.4) * CFrame.Angles(0, math.rad(315), 0) Tools[64].Parent = plr.Character end) --_______________________________________________________________________________________________ FrameGui_3TextButton_2.MouseButton1Click:Connect(function() local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools() local Tools = plr.Backpack:GetChildren() Tools[1].Grip = CFrame.new(-30, -16, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[1].Parent = plr.Character Tools[2].Grip = CFrame.new(-27.5, -16, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[2].Parent = plr.Character Tools[3].Grip = CFrame.new(15, -28.6, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[3].Parent = plr.Character Tools[4].Grip = CFrame.new(12.5, -28.6, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[4].Parent = plr.Character Tools[5].Grip = CFrame.new(-30, -10, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[5].Parent = plr.Character Tools[6].Grip = CFrame.new(-27.5, -10, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[6].Parent = plr.Character Tools[7].Grip = CFrame.new(0, -29, 0) * CFrame.Angles(0, math.rad(0), 1) Tools[7].Parent = plr.Character Tools[8].Grip = CFrame.new(15.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[8].Parent = plr.Character Tools[9].Grip = CFrame.new(13.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[9].Parent = plr.Character Tools[10].Grip = CFrame.new(11.5, -21, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[10].Parent = plr.Character Tools[11].Grip = CFrame.new(-25, 4, 0) * CFrame.Angles(0, math.rad(0), -0.8) Tools[11].Parent = plr.Character Tools[12].Grip = CFrame.new(-23, 4, 0) * CFrame.Angles(0, math.rad(0), -0.8) Tools[12].Parent = plr.Character Tools[13].Grip = CFrame.new(0, -22.3, 0) * CFrame.Angles(0, math.rad(0), 0.8) Tools[13].Parent = plr.Character Tools[14].Grip = CFrame.new(-2.5, -22.3, 0) * CFrame.Angles(0, math.rad(0), 0.8) Tools[14].Parent = plr.Character Tools[15].Grip = CFrame.new(-16.4, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5) Tools[15].Parent = plr.Character Tools[16].Grip = CFrame.new(-14, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5) Tools[16].Parent = plr.Character Tools[17].Grip = CFrame.new(-12, 13.8, 0) * CFrame.Angles(0, math.rad(0), -1.5) Tools[17].Parent = plr.Character Tools[18].Grip = CFrame.new(-4, -16, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[18].Parent = plr.Character Tools[19].Grip = CFrame.new(13, -7.2, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[19].Parent = plr.Character Tools[20].Grip = CFrame.new(-4, -10, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[20].Parent = plr.Character Tools[21].Grip = CFrame.new(5.5, -15.5, 0) * CFrame.Angles(0, math.rad(0), 0.75) Tools[21].Parent = plr.Character Tools[22].Grip = CFrame.new(11.5, 4.5, 0) * CFrame.Angles(0, math.rad(0), 2.5) Tools[22].Parent = plr.Character Tools[23].Grip = CFrame.new(-11, 3, 0) * CFrame.Angles(0, math.rad(0), 4.7) Tools[23].Parent = plr.Character Tools[24].Grip = CFrame.new(-4, -12.5, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[24].Parent = plr.Character Tools[25].Grip = CFrame.new(10.7, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3) Tools[25].Parent = plr.Character Tools[26].Grip = CFrame.new(13, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3) Tools[26].Parent = plr.Character Tools[27].Grip = CFrame.new(15, -2, 0) * CFrame.Angles(0, math.rad(0), 1.3) Tools[27].Parent = plr.Character Tools[28].Grip = CFrame.new(3, -12, 0) * CFrame.Angles(0, math.rad(0), 0) Tools[28].Parent = plr.Character Tools[29].Grip = CFrame.new(-13.4, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3) Tools[29].Parent = plr.Character Tools[30].Grip = CFrame.new(-11.5, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3) Tools[30].Parent = plr.Character Tools[31].Grip = CFrame.new(-9, -8, 0) * CFrame.Angles(0, math.rad(0), -1.3) Tools[31].Parent = plr.Character Tools[32].Grip = CFrame.new(10.5, 12, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[32].Parent = plr.Character Tools[33].Grip = CFrame.new(12.5, 12, 0) * CFrame.Angles(0, math.rad(0), 1.6) Tools[33].Parent = plr.Character Tools[34].Grip = CFrame.new(3, 17, 0) * CFrame.Angles(0, math.rad(0), 2.3) Tools[34].Parent = plr.Character Tools[35].Grip = CFrame.new(5, 17, 0) * CFrame.Angles(0, math.rad(0), 2.3) Tools[35].Parent = plr.Character Tools[36].Grip = CFrame.new(-20.2, -0.3, 0) * CFrame.Angles(0, math.rad(0), -2.3) Tools[36].Parent = plr.Character Tools[37].Grip = CFrame.new(-18.5, -0.3, 0) * CFrame.Angles(0, math.rad(0), -2.3) Tools[37].Parent = plr.Character end) --_______________________________________________________________________________________________ Copy = "https://www.roblox.com/users/7582358010/profile" Copy_2 = "https://www.roblox.com/users/8551793570/profile" FrameGui_5TextButton.MouseButton1Click:Connect(function() local clip = setclipboard clip(Copy) FrameGui_5TextButton.Text = "Copyed!" wait(2) FrameGui_5TextButton.Text = "Copy Roblox Link 1" end) FrameGui_5TextButton_2.MouseButton1Click:Connect(function() local clip = setclipboard clip(Copy_2) FrameGui_5TextButton_2.Text = "Copyed!" wait(2) FrameGui_5TextButton_2.Text = "Copy Roblox Link 2" end) FrameGui_4TextButton.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Audio Logger"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; aa = game:GetObjects("rbxassetid://01997056190")[1] aa.Parent = game.CoreGui wait(0.2) GUI = aa.PopupFrame.PopupFrame pos = 0 ignore = { "rbxasset://sounds/action_get_up.mp3", "rbxasset://sounds/uuhhh.mp3", "rbxasset://sounds/action_falling.mp3", "rbxasset://sounds/action_jump.mp3", "rbxasset://sounds/action_jump_land.mp3", "rbxasset://sounds/impact_water.mp3", "rbxasset://sounds/action_swim.mp3", "rbxasset://sounds/action_footsteps_plastic.mp3" } GUI.Close.MouseButton1Click:connect(function() GUI:TweenSize(UDim2.new(0, 360, 0, 0),"Out","Quad",0.5,true) wait(0.6) GUI.Parent:TweenSize(UDim2.new(0, 0, 0, 20),"Out","Quad",0.5,true) wait(0.6) aa:Destroy() end) local min = false GUI.Minimize.MouseButton1Click:connect(function() if min == false then GUI:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) min = true else GUI:TweenSize(UDim2.new(0, 360, 0, 260),"Out","Quad",0.5,true) min = false end end) function printTable(tbl) if type(tbl) ~= 'table' then return nil end local depthCount = -15 local function run(val, inPrefix) depthCount = depthCount + 15 -- if inPrefix then print(string.rep(' ', depthCount) .. '{') end for i,v in pairs(val) do if type(v) == 'table' then -- print(string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = {') GUI.Store.Text = GUI.Store.Text..'\n'..string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = {' run(v, false) wait() else -- print(string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = ' .. tostring(v)) GUI.Store.Text = GUI.Store.Text..'\n'..string.rep(' ', depthCount) .. ' [' .. tostring(i) .. '] = ' .. tostring(v) wait() end end -- print(string.rep(' ', depthCount) .. '}') depthCount = depthCount - 15 end run(tbl, true) end function refreshlist() pos = 0 GUI.Logs.CanvasSize = UDim2.new(0,0,0,0) for i,v in pairs(GUI.Logs:GetChildren()) do v.Position = UDim2.new(0,0,0, pos) GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20) pos = pos+20 end end function FindTable(Table, Name) for i,v in pairs(Table) do if v == Name then return true end end return false end function writefileExploit() if writefile then return true end end writeaudio = {} running = false GUI.SS.MouseButton1Click:connect(function() if writefileExploit() then if running == false then GUI.Load.Visible = true running = true GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3) for _, child in pairs(GUI.Logs:GetChildren()) do if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton') if bttn.BackgroundTransparency == 0 then writeaudio[#writeaudio + 1] = {NAME = child.NAME.Value, ID = child.ID.Value} end end end GUI.Store.Visible = true printTable(writeaudio) wait(0.2) local filename = 0 local function write() local file pcall(function() file = readfile("Audios"..filename..".txt") end) if file then filename = filename+1 write() else local text = tostring(GUI.Store.Text) text = text:gsub('\n', '\r\n') writefile("Audios"..filename..".txt", text) end end write() for rep = 1,10 do GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1 wait(0.05) end GUI.Load.Visible = false GUI.Load.BackgroundTransparency = 0 GUI.Load.Size = UDim2.new(0, 0, 0, 20) running = false GUI.Store.Visible = false GUI.Store.Text = '' writeaudio = {} game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Saved audios\n(Audios'..filename..'.txt)', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) end else game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Exploit cannot writefile :(', Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150", Duration = 5, }) end end) GUI.SA.MouseButton1Click:connect(function() if writefileExploit() then if running == false then GUI.Load.Visible = true running = true GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3) for _, child in pairs(GUI.Logs:GetChildren()) do writeaudio[#writeaudio + 1] = {NAME = child.NAME.Value, ID = child.ID.Value} end GUI.Store.Visible = true printTable(writeaudio) wait(0.2) local filename = 0 local function write() local file pcall(function() file = readfile("Audios"..filename..".txt") end) if file then filename = filename+1 write() else local text = tostring(GUI.Store.Text) text = text:gsub('\n', '\r\n') writefile("Audios"..filename..".txt", text) end end write() for rep = 1,10 do GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1 wait(0.05) end GUI.Load.Visible = false GUI.Load.BackgroundTransparency = 0 GUI.Load.Size = UDim2.new(0, 0, 0, 20) running = false GUI.Store.Visible = false GUI.Store.Text = '' writeaudio = {} game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Saved audios\n(Audios'..filename..'.txt)', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) end else game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Exploit cannot writefile :(', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) end end) selectedaudio = nil function getaudio(place) if running == false then GUI.Load.Visible = true running = true GUI.Load:TweenSize(UDim2.new(0, 360, 0, 20),"Out","Quad",0.5,true) wait(0.3) for _, child in pairs(place:GetDescendants()) do spawn(function() if child:IsA("Sound") and not GUI.Logs:FindFirstChild(child.SoundId) and not FindTable(ignore,child.SoundId) then local id = string.match(child.SoundId, "rbxasset://sounds.+") or string.match(child.SoundId, "&hash=.+") or string.match(child.SoundId, "%d+") if id ~= nil then local newsound = GUI.Audio:Clone() if string.sub(id, 1, 6) == "&hash=" or string.sub(id, 1, 7) == "&0hash=" then id = string.sub(id, (string.sub(id, 1, 6) == "&hash=" and 7) or (string.sub(id, 1, 7) == "&0hash=" and 8), string.len(id)) newsound.ImageButton.Image = 'rbxassetid://1453863294' end newsound.Parent = GUI.Logs newsound.Name = child.SoundId newsound.Visible = true newsound.Position = UDim2.new(0,0,0, pos) GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20) pos = pos+20 local function findname() Asset = game:GetService("MarketplaceService"):GetProductInfo(id) end local audioname = 'error' local success, message = pcall(findname) if success then newsound.TextLabel.Text = Asset.Name audioname = Asset.Name else newsound.TextLabel.Text = child.Name audioname = child.Name end local data = Instance.new('StringValue') data.Parent = newsound data.Value = child.SoundId data.Name = 'ID' local data2 = Instance.new('StringValue') data2.Parent = newsound data2.Value = audioname data2.Name = 'NAME' local soundselected = false newsound.ImageButton.MouseButton1Click:Connect(function() if GUI.Info.Visible ~= true then if soundselected == false then soundselected = true newsound.ImageButton.BackgroundTransparency = 0 else soundselected = false newsound.ImageButton.BackgroundTransparency = 1 end end end) newsound.Click.MouseButton1Click:Connect(function() if GUI.Info.Visible ~= true then GUI.Info.TextLabel.Text = "Name: " ..audioname.. "\n\nID: " .. child.SoundId .. "\n\nWorkspace Name: " .. child.Name selectedaudio = child.SoundId GUI.Info.Visible = true end end) end end end) end end for rep = 1,10 do GUI.Load.BackgroundTransparency = GUI.Load.BackgroundTransparency + 0.1 wait(0.05) end GUI.Load.Visible = false GUI.Load.BackgroundTransparency = 0 GUI.Load.Size = UDim2.new(0, 0, 0, 20) running = false end GUI.All.MouseButton1Click:connect(function() getaudio(game)end) GUI.Workspace.MouseButton1Click:connect(function() getaudio(workspace)end) GUI.Lighting.MouseButton1Click:connect(function() getaudio(game:GetService('Lighting'))end) GUI.SoundS.MouseButton1Click:connect(function() getaudio(game:GetService('SoundService'))end) GUI.Clr.MouseButton1Click:connect(function() for _, child in pairs(GUI.Logs:GetChildren()) do if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton') if bttn.BackgroundTransparency == 1 then bttn.Parent:Destroy() refreshlist() end end end end) GUI.ClrS.MouseButton1Click:connect(function() for _, child in pairs(GUI.Logs:GetChildren()) do if child:FindFirstChild('ImageButton') then local bttn = child:FindFirstChild('ImageButton') if bttn.BackgroundTransparency == 0 then bttn.Parent:Destroy() refreshlist() end end end end) autoscan = false GUI.AutoScan.MouseButton1Click:connect(function() if autoscan == false then autoscan = true GUI.AutoScan.BackgroundTransparency = 0.5 game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Auto Scan ENABLED', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) else autoscan = false GUI.AutoScan.BackgroundTransparency = 0 game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Auto Scan DISABLED', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) end end) game.DescendantAdded:connect(function(added) wait() if autoscan == true and added:IsA('Sound') and not GUI.Logs:FindFirstChild(added.SoundId) and not FindTable(ignore,added.SoundId) then local id = string.match(added.SoundId, "rbxasset://sounds.+") or string.match(added.SoundId, "&hash=.+") or string.match(added.SoundId, "%d+") if id ~= nil then local newsound = GUI.Audio:Clone() if string.sub(id, 1, 6) == "&hash=" or string.sub(id, 1, 7) == "&0hash=" then id = string.sub(id, (string.sub(id, 1, 6) == "&hash=" and 7) or (string.sub(id, 1, 7) == "&0hash=" and 8), string.len(id)) newsound.ImageButton.Image = 'rbxassetid://1453863294' end local scrolldown = false newsound.Parent = GUI.Logs newsound.Name = added.SoundId newsound.Visible = true newsound.Position = UDim2.new(0,0,0, pos) if GUI.Logs.CanvasPosition.Y == GUI.Logs.CanvasSize.Y.Offset - 230 then scrolldown = true end GUI.Logs.CanvasSize = UDim2.new(0,0,0, pos+20) pos = pos+20 local function findname() Asset = game:GetService("MarketplaceService"):GetProductInfo(id) end local audioname = 'error' local success, message = pcall(findname) if success then newsound.TextLabel.Text = Asset.Name audioname = Asset.Name else newsound.TextLabel.Text = added.Name audioname = added.Name end local data = Instance.new('StringValue') data.Parent = newsound data.Value = added.SoundId data.Name = 'ID' local data2 = Instance.new('StringValue') data2.Parent = newsound data2.Value = audioname data2.Name = 'NAME' local soundselected = false newsound.ImageButton.MouseButton1Click:Connect(function() if GUI.Info.Visible ~= true then if soundselected == false then soundselected = true newsound.ImageButton.BackgroundTransparency = 0 else soundselected = false newsound.ImageButton.BackgroundTransparency = 1 end end end) newsound.Click.MouseButton1Click:Connect(function() if GUI.Info.Visible ~= true then GUI.Info.TextLabel.Text = "Name: " ..audioname.. "\n\nID: " .. added.SoundId .. "\n\nWorkspace Name: " .. added.Name selectedaudio = added.SoundId GUI.Info.Visible = true end end) --230' if scrolldown == true then GUI.Logs.CanvasPosition = Vector2.new(0, 9999999999999999999999999999999999999999999, 0, 0) end end end end) GUI.Info.Copy.MouseButton1Click:Connect(function() if pcall(function() Synapse:Copy(selectedaudio) end) then else local clip = setclipboard or Clipboard.set clip(selectedaudio) end game:FindService('StarterGui'):SetCore('SendNotification', { Title = 'Audio Logger', Text = 'Copied to clipboard', Icon = 'rbxthumb://type=Asset&id='..image..'&w=150&h=150', Duration = 5, }) end) GUI.Info.Close.MouseButton1Click:Connect(function() GUI.Info.Visible = false for _, sound in pairs(game:GetService('Players').LocalPlayer.PlayerGui:GetChildren()) do if sound.Name == 'SampleSound' then sound:Destroy() end end GUI.Info.Listen.Text = 'Listen' end) GUI.Info.Listen.MouseButton1Click:Connect(function() if GUI.Info.Listen.Text == 'Listen' then local samplesound = Instance.new('Sound') samplesound.Parent = game:GetService('Players').LocalPlayer.PlayerGui samplesound.Looped = true samplesound.SoundId = selectedaudio samplesound:Play() samplesound.Name = 'SampleSound' samplesound.Volume = tonumber(FrameGui_4TextBox.Text) or 1 GUI.Info.Listen.Text = 'Stop' else for _, sound in pairs(game:GetService('Players').LocalPlayer.PlayerGui:GetChildren()) do if sound.Name == 'SampleSound' then sound:Destroy() end end GUI.Info.Listen.Text = 'Listen' end end) function drag(gui) spawn(function() local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui:TweenPosition(UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y), "InOut", "Quart", 0.04, true, nil) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end) end drag(aa.PopupFrame) end) FrameGui_4TextButton_2.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Animatrix"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; loadstring(game:HttpGet("https://raw.githubusercontent.com/ocfi/aqua-hub-is-a-skid-lol/refs/heads/main/animatrix"))() end) FrameGui_4TextButton_3.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Fanta Hub"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; loadstring(game:HttpGet("https://raw.githubusercontent.com/realv9h/fanta-v6/main/fanta.lua"))() end) FrameGui_4TextButton_4.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Infinite Yield"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) FrameGui_4TextButton_5.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Music UI"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; -- Gui to Lua -- Version: V3 -- Instances: function CreateGui() local MusicGui = Instance.new("ScreenGui") local MainUIFrame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local closebutton = Instance.new("TextButton") local SoundIDbox = Instance.new("TextBox") local UICorner_2 = Instance.new("UICorner") local PlaySoundButton = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local StopSoundButton = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") local SoundVolume = Instance.new("TextBox") local SoundPitch = Instance.new("TextBox") local UICorner_5 = Instance.new("UICorner") local Toggle = Instance.new("Frame") local UICorner_6 = Instance.new("UICorner") local Text = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local UICorner_7 = Instance.new("UICorner") local Sound = Instance.new("Sound") local Sound2 = Instance.new("Sound") -- Properties: MusicGui.Name = "MusicGui" MusicGui.Parent = game.CoreGui MusicGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling MusicGui.ResetOnSpawn = false MainUIFrame.Name = "MainUIFrame" MainUIFrame.Parent = MusicGui MainUIFrame.BackgroundColor3 = Color3.fromRGB(57, 57, 57) MainUIFrame.BorderColor3 = Color3.fromRGB(57, 57, 57) MainUIFrame.Position = UDim2.new(0.281, 0, 0.268, 0) MainUIFrame.Size = UDim2.new(0, 232, 0, 273) MainUIFrame.Draggable = true MainUIFrame.Active = true closebutton.Name = "Close" closebutton.Parent = MusicGui.MainUIFrame closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0) closebutton.Font = Enum.Font.FredokaOne closebutton.Size = UDim2.new(0, 40, 0, 35) closebutton.Text = "X" closebutton.TextSize = 30 closebutton.Position = UDim2.new(0, 0, -0.13, 0) SoundIDbox.Name = "SoundIDbox" SoundIDbox.Parent = MainUIFrame SoundIDbox.BackgroundColor3 = Color3.fromRGB(65, 65, 65) SoundIDbox.Position = UDim2.new(0.065, 0, 0.107, 0) SoundIDbox.Size = UDim2.new(0, 200, 0, 50) SoundIDbox.Font = Enum.Font.FredokaOne SoundIDbox.PlaceholderColor3 = Color3.fromRGB(178, 178, 178) SoundIDbox.PlaceholderText = "Sound ID" SoundIDbox.Text = "" SoundIDbox.TextColor3 = Color3.fromRGB(0, 0, 0) SoundIDbox.TextSize = 14.000 SoundIDbox.ClearTextOnFocus = true UICorner.CornerRadius = UDim.new(0, 4) UICorner.Parent = SoundIDbox PlaySoundButton.Name = "PlaySoundButton" PlaySoundButton.Parent = MainUIFrame PlaySoundButton.BackgroundColor3 = Color3.fromRGB(0, 159, 26) PlaySoundButton.Position = UDim2.new(0.241, 0, 0.678, 0) PlaySoundButton.Size = UDim2.new(0, 119, 0, 36) PlaySoundButton.Font = Enum.Font.FredokaOne PlaySoundButton.Text = "Play" PlaySoundButton.TextColor3 = Color3.fromRGB(0, 0, 0) PlaySoundButton.TextSize = 30.000 UICorner_2.CornerRadius = UDim.new(0, 4) UICorner_2.Parent = PlaySoundButton StopSoundButton.Name = "StopSoundButton" StopSoundButton.Parent = MainUIFrame StopSoundButton.BackgroundColor3 = Color3.fromRGB(149, 0, 2) StopSoundButton.Position = UDim2.new(0.241, 0, 0.842, 0) StopSoundButton.Size = UDim2.new(0, 119, 0, 36) StopSoundButton.Font = Enum.Font.FredokaOne StopSoundButton.Text = "Stop" StopSoundButton.TextColor3 = Color3.fromRGB(0, 0, 0) StopSoundButton.TextSize = 30.000 UICorner_3.CornerRadius = UDim.new(0, 4) UICorner_3.Parent = StopSoundButton SoundVolume.Name = "SoundVolume" SoundVolume.Parent = MainUIFrame SoundVolume.BackgroundColor3 = Color3.fromRGB(65, 65, 65) SoundVolume.Position = UDim2.new(0.138, 0, 0.294, 0) SoundVolume.Size = UDim2.new(0, 166, 0, 35) SoundVolume.Font = Enum.Font.FredokaOne SoundVolume.PlaceholderText = "Sound Volume" SoundVolume.Text = "" SoundVolume.TextColor3 = Color3.fromRGB(0, 0, 0) SoundVolume.TextSize = 14.000 SoundVolume.ClearTextOnFocus = true UICorner_4.CornerRadius = UDim.new(0, 4) UICorner_4.Parent = SoundVolume SoundPitch.Name = "SoundPitch" SoundPitch.Parent = MainUIFrame SoundPitch.BackgroundColor3 = Color3.fromRGB(65, 65, 65) SoundPitch.Position = UDim2.new(0.172, 0, 0.426, 0) SoundPitch.Size = UDim2.new(0, 150, 0, 34) SoundPitch.Font = Enum.Font.FredokaOne SoundPitch.PlaceholderText = "Sound Pitch" SoundPitch.Text = "" SoundPitch.TextColor3 = Color3.fromRGB(0, 0, 0) SoundPitch.TextSize = 14.000 SoundPitch.ClearTextOnFocus = true UICorner_5.CornerRadius = UDim.new(0, 4) UICorner_5.Parent = SoundPitch Toggle.Name = "Toggle" Toggle.Parent = MainUIFrame Toggle.BackgroundColor3 = Color3.fromRGB(65, 65, 65) Toggle.Position = UDim2.new(0.185, 0, 0.555, 0) Toggle.Size = UDim2.new(0, 143, 0, 29) UICorner_6.CornerRadius = UDim.new(0, 4) UICorner_6.Parent = Toggle Text.Name = "Text" Text.Parent = Toggle Text.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Text.BackgroundTransparency = 1.000 Text.Size = UDim2.new(0, 107, 0, 29) Text.Font = Enum.Font.FredokaOne Text.Text = "Looped:" Text.TextColor3 = Color3.fromRGB(178, 178, 178) Text.TextSize = 14.000 TextButton.Parent = Toggle TextButton.BackgroundColor3 = Color3.fromRGB(166, 0, 3) TextButton.Position = UDim2.new(0.645, 0, -0.01, 0) TextButton.Size = UDim2.new(0, 30, 0, 30) TextButton.Font = Enum.Font.FredokaOne TextButton.Text = "" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 UICorner_7.CornerRadius = UDim.new(0, 4) UICorner_7.Parent = TextButton Sound.Parent = workspace Sound2.Parent = workspace local loopedUbag = false TextButton.MouseButton1Click:Connect(function() loopedUbag = not loopedUbag TextButton.BackgroundColor3 = loopedUbag and Color3.fromRGB(0, 159, 26) or Color3.fromRGB(149, 0, 2) Sound.Looped = loopedUbag Sound2.Looped = loopedUbag end) PlaySoundButton.MouseButton1Click:Connect(function() Sound.SoundId = "rbxassetid://" .. SoundIDbox.Text Sound2.SoundId = "rbxasset://" .. SoundIDbox.Text Sound.Volume = tonumber(SoundVolume.Text) or 0.5 Sound.Pitch = tonumber(SoundPitch.Text) or 1 Sound2.Volume = tonumber(SoundVolume.Text) or 0.5 Sound2.Pitch = tonumber(SoundPitch.Text) or 1 Sound:Play() Sound2:Play() end) StopSoundButton.MouseButton1Click:Connect(function() Sound:Stop() Sound2:Stop() end) closebutton.MouseButton1Click:Connect(function() Sound:Stop() Sound2:Stop() MusicGui:Destroy() end) end CreateGui() end) FrameGui_4TextButton_6.MouseButton1Click:Connect(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Touch Fling"; Text = "Wait For Seconds"; Icon = "rbxthumb://type=Asset&id="..image.."&w=150&h=150"}) Duration = 5; -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.388539821, 0, 0.427821517, 0) Frame.Size = UDim2.new(0, 158, 0, 110) Frame.Active = true Frame.Draggable = true Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 158, 0, 25) TextLabel.Parent = Frame_2 TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.112792775, 0, -0.0151660154, 0) TextLabel.Size = UDim2.new(0, 121, 0, 26) TextLabel.Font = Enum.Font.Sarpanch TextLabel.Text = "Touch Fling" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 255) TextLabel.TextSize = 25.000 TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.113924049, 0, 0.418181807, 0) TextButton.Size = UDim2.new(0, 121, 0, 37) TextButton.Font = Enum.Font.SourceSansItalic TextButton.Text = "OFF" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 20.000 -- Scripts: local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local toggleButton = script.Parent local hiddenfling = false local flingThread if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then local detection = Instance.new("Decal") detection.Name = "juisdfj0i32i0eidsuf0iok" detection.Parent = ReplicatedStorage end local function fling() local lp = Players.LocalPlayer local c, hrp, vel, movel = nil, nil, nil, 0.1 while hiddenfling do RunService.Heartbeat:Wait() c = lp.Character hrp = c and c:FindFirstChild("HumanoidRootPart") if hrp then vel = hrp.Velocity hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) RunService.RenderStepped:Wait() hrp.Velocity = vel RunService.Stepped:Wait() hrp.Velocity = vel + Vector3.new(0, movel, 0) movel = -movel end end end TextButton.MouseButton1Click:Connect(function() hiddenfling = not hiddenfling TextButton.Text = hiddenfling and "ON" or "OFF" if hiddenfling then flingThread = coroutine.create(fling) coroutine.resume(flingThread) else hiddenfling = false end end) coroutine.wrap(QCJQJL_fake_script)() end)