--[[ Gui2Lua™ 10zOfficial Version 1.0.0 ]] -- Instances local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local Frame_3 = Instance.new("Frame") local ESP = Instance.new("TextButton") local Check1 = Instance.new("Frame") local Tracers = Instance.new("TextButton") local Check2 = Instance.new("Frame") local TextLabel_3 = Instance.new("TextLabel") -- Properties ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647) Frame.BorderColor3 = Color3.new(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.0365193896, 0, 0.168981478, 0) Frame.Size = UDim2.new(0, 535, 0, 310) Frame_2.Name = "+++" Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745) Frame_2.BorderColor3 = Color3.new(0, 0, 0) Frame_2.BorderSizePixel = 0 Frame_2.Size = UDim2.new(0, 110, 0, 310) TextLabel.Parent = Frame_2 TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderColor3 = Color3.new(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.145454541, 0, -0.00228832616, 0) TextLabel.Size = UDim2.new(0, 94, 0, 53) TextLabel.Font = Enum.Font.Unknown TextLabel.Text = "BloaTO " TextLabel.TextColor3 = Color3.new(0.258824, 0.258824, 0.776471) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextLabel_2.Parent = Frame_2 TextLabel_2.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.776471) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.BorderColor3 = Color3.new(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.100000001, 0, 0.148387089, 0) TextLabel_2.Size = UDim2.new(0, 88, 0, 64) TextLabel_2.Font = Enum.Font.Unknown TextLabel_2.Text = "V1" TextLabel_2.TextColor3 = Color3.new(0.258824, 0.258824, 0.776471) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true Frame_3.Name = "---" Frame_3.Parent = Frame Frame_3.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745) Frame_3.BorderColor3 = Color3.new(0, 0, 0) Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0.221371427, 0, 0.0311418101, 0) Frame_3.Size = UDim2.new(0, 408, 0, 291) ESP.Name = "ESP" ESP.Parent = Frame_3 ESP.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235) ESP.BorderColor3 = Color3.new(0, 0, 0) ESP.BorderSizePixel = 0 ESP.Position = UDim2.new(0.0329670608, 0, 0.0256410055, 0) ESP.Size = UDim2.new(0, 340, 0, 36) ESP.Font = Enum.Font.Unknown ESP.Text = "ESP" ESP.TextColor3 = Color3.new(0.258824, 0.258824, 0.776471) ESP.TextScaled = true ESP.TextSize = 14 ESP.TextWrapped = true Check1.Name = "Check 1" Check1.Parent = ESP Check1.BackgroundColor3 = Color3.new(1, 0, 0) Check1.BorderColor3 = Color3.new(0, 0, 0) Check1.BorderSizePixel = 0 Check1.Position = UDim2.new(1.02019334, 0, 0, 0) Check1.Size = UDim2.new(0, 41, 0, 36) Tracers.Name = "Tracers" Tracers.Parent = Frame_3 Tracers.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235) Tracers.BorderColor3 = Color3.new(0, 0, 0) Tracers.BorderSizePixel = 0 Tracers.Position = UDim2.new(0.0329670608, 0, 0.173407331, 0) Tracers.Size = UDim2.new(0, 340, 0, 36) Tracers.Font = Enum.Font.Unknown Tracers.Text = "Tracers" Tracers.TextColor3 = Color3.new(0.258824, 0.258824, 0.776471) Tracers.TextScaled = true Tracers.TextSize = 14 Tracers.TextWrapped = true Check2.Name = "Check 2" Check2.Parent = Tracers Check2.BackgroundColor3 = Color3.new(1, 0, 0) Check2.BorderColor3 = Color3.new(0, 0, 0) Check2.BorderSizePixel = 0 Check2.Position = UDim2.new(1.01823258, 0, -0.0226232745, 0) Check2.Size = UDim2.new(0, 41, 0, 36) TextLabel_3.Parent = Frame_3 TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.BorderColor3 = Color3.new(0, 0, 0) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.0122549022, 0, 0.343642354, 0) TextLabel_3.Size = UDim2.new(0, 403, 0, 191) TextLabel_3.Font = Enum.Font.Unknown TextLabel_3.Text = "Made By Falyx3 Or Maybe hunter GONNA ADD A AIMBOT THIS IS V1 NEXT IS V2 MORE FEATURES 2026" TextLabel_3.TextColor3 = Color3.new(0.258824, 0.258824, 0.776471) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14 TextLabel_3.TextWrapped = true -- Scripts local function LQZBQ_fake_script() -- Frame.UIDrag local script = Instance.new('LocalScript', Frame) -- Made by Real_IceyDev (@lceyDex) -- -- Simple UI dragger (PC Only/Any device that has a mouse) -- local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(LQZBQ_fake_script)() local function OVEKSLU_fake_script() -- ESP.ESPScript local script = Instance.new('LocalScript', ESP) -- ESP Script - Working Version -- Click the ESP button to toggle ESP on/off local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") -- Get GUI elements local player = Players.LocalPlayer local espButton = script.Parent local checkFrame = espButton:FindFirstChild("Check 1") -- ESP state local espEnabled = false local highlights = {} -- Function to create ESP highlight local function createESP(character) if not character then return end -- Remove existing highlight if highlights[character] then highlights[character]:Destroy() end -- Create new highlight local highlight = Instance.new("Highlight") highlight.FillColor = Color3.new(1, 0, 0) -- Red highlight.OutlineColor = Color3.new(1, 1, 1) -- White highlight.FillTransparency = 0.3 highlight.OutlineTransparency = 0 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.Parent = character highlights[character] = highlight end -- Function to remove ESP from character local function removeESP(character) if highlights[character] then highlights[character]:Destroy() highlights[character] = nil end end -- Function to check if model has humanoid local function hasHumanoid(model) return model:FindFirstChildOfClass("Humanoid") ~= nil end -- Toggle ESP on/off local function toggleESP() espEnabled = not espEnabled if espEnabled then -- Turn green when enabled if checkFrame then checkFrame.BackgroundColor3 = Color3.new(0, 1, 0) end -- Add ESP to all characters for _, obj in Workspace:GetChildren() do if hasHumanoid(obj) and obj ~= player.Character then createESP(obj) end end else -- Turn red when disabled if checkFrame then checkFrame.BackgroundColor3 = Color3.new(1, 0, 0) end -- Remove all ESP for character in pairs(highlights) do removeESP(character) end end end -- Connect button click if espButton then espButton.MouseButton1Click:Connect(toggleESP) end -- Handle new characters Workspace.ChildAdded:Connect(function(child) if espEnabled and hasHumanoid(child) and child ~= player.Character then createESP(child) end end) -- Handle removed characters Workspace.ChildRemoved:Connect(function(child) removeESP(child) end) -- Handle player character changes player.CharacterAdded:Connect(function(character) if espEnabled then task.wait(0.1) -- Add ESP to other characters for _, obj in Workspace:GetChildren() do if hasHumanoid(obj) and obj ~= character then createESP(obj) end end end end) -- Set initial color if checkFrame then checkFrame.BackgroundColor3 = Color3.new(1, 0, 0) end end coroutine.wrap(OVEKSLU_fake_script)() local function LUQFQ_fake_script() -- Tracers.TracersScript local script = Instance.new('LocalScript', Tracers) -- 3D Tracers Script - Lines from your HumanoidRootPart to others -- Click Tracers button to toggle local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local DebrisService = game:GetService("Debris") local player = Players.LocalPlayer local tracersButton = script.Parent local checkFrame = tracersButton:FindFirstChild("Check 2") local tracersEnabled = false local tracerLines = {} local debugLabel = nil -- Create 3D tracer line from your HumanoidRootPart to target local function createTracer(target) if not target then return end local character = nil if target:IsA("Player") then character = target.Character else character = target end if not character then return end local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then return end -- Don't tracer self if target:IsA("Player") and target == player then return end -- Remove old tracer if tracerLines[target] then tracerLines[target]:Destroy() end -- Create a model to hold the line parts local lineModel = Instance.new("Model") lineModel.Name = "Tracer_" .. (target:IsA("Player") and target.Name or character.Name) lineModel.Parent = Workspace -- Create the line part local linePart = Instance.new("Part") linePart.Name = "Line" linePart.Anchored = true linePart.CanCollide = false linePart.Material = Enum.Material.Neon linePart.BrickColor = BrickColor.new("Really red") linePart.Transparency = 0.1 linePart.Size = Vector3.new(0.2, 0.2, 1) -- Will be updated linePart.Parent = lineModel tracerLines[target] = lineModel end -- Remove tracer local function removeTracer(target) if tracerLines[target] then tracerLines[target]:Destroy() tracerLines[target] = nil end end -- Update 3D tracers local function updateTracers() if not tracersEnabled then return end local myCharacter = player.Character if not myCharacter then return end local myRoot = myCharacter:FindFirstChild("HumanoidRootPart") if not myRoot then return end local myPosition = myRoot.Position for target, lineModel in pairs(tracerLines) do local character = nil if target:IsA("Player") then character = target.Character else character = target end if character then local targetRoot = character:FindFirstChild("HumanoidRootPart") if targetRoot then local targetPosition = targetRoot.Position local linePart = lineModel:FindFirstChild("Line") if linePart then -- Calculate distance and direction local direction = (targetPosition - myPosition) local distance = direction.Magnitude -- Position the line at midpoint local midPoint = myPosition + (direction * 0.5) linePart.Position = midPoint -- Set size and orientation linePart.Size = Vector3.new(0.2, 0.2, distance) linePart.CFrame = CFrame.new(midPoint, targetPosition) end else removeTracer(target) end else removeTracer(target) end end end -- Update debug label local function updateDebugLabel() if not debugLabel then return end local playerCount = 0 local npcCount = 0 for target in pairs(tracerLines) do if target:IsA("Player") then playerCount = playerCount + 1 else npcCount = npcCount + 1 end end debugLabel.Text = "3D TRACERS ACTIVE - Players: " .. playerCount .. " NPCs: " .. npcCount end -- Toggle function local function toggleTracers() tracersEnabled = not tracersEnabled if tracersEnabled then if checkFrame then checkFrame.BackgroundColor3 = Color3.new(0, 1, 0) end -- Create debug label local playerGui = player:WaitForChild("PlayerGui") debugLabel = Instance.new("TextLabel") debugLabel.Name = "DebugLabel" debugLabel.Text = "3D TRACERS ACTIVE" debugLabel.Size = UDim2.new(0, 250, 0, 30) debugLabel.Position = UDim2.new(0, 10, 0, 10) debugLabel.BackgroundTransparency = 0.5 debugLabel.BackgroundColor3 = Color3.new(0, 0, 0) debugLabel.TextColor3 = Color3.new(0, 1, 0) debugLabel.Font = Enum.Font.SourceSansBold debugLabel.TextSize = 16 debugLabel.Parent = playerGui -- Add tracers for players for _, targetPlayer in Players:GetPlayers() do if targetPlayer ~= player then createTracer(targetPlayer) end end -- Add tracers for NPCs for _, obj in Workspace:GetChildren() do if obj:FindFirstChildOfClass("Humanoid") and obj ~= player.Character then createTracer(obj) end end updateDebugLabel() -- Start update loop RunService:BindToRenderStep("Tracers", Enum.RenderPriority.Last.Value, updateTracers) else if checkFrame then checkFrame.BackgroundColor3 = Color3.new(1, 0, 0) end -- Stop update loop RunService:UnbindFromRenderStep("Tracers") -- Remove all tracers for target in pairs(tracerLines) do removeTracer(target) end -- Remove debug label if debugLabel then debugLabel:Destroy() debugLabel = nil end end end -- Connect button tracersButton.MouseButton1Click:Connect(toggleTracers) -- Handle new NPCs Workspace.ChildAdded:Connect(function(child) if tracersEnabled and child:FindFirstChildOfClass("Humanoid") and child ~= player.Character then createTracer(child) updateDebugLabel() end end) Workspace.ChildRemoved:Connect(function(child) removeTracer(child) updateDebugLabel() end) -- Handle players Players.PlayerAdded:Connect(function(newPlayer) if tracersEnabled and newPlayer ~= player then createTracer(newPlayer) updateDebugLabel() end end) Players.PlayerRemoving:Connect(function(leavingPlayer) removeTracer(leavingPlayer) updateDebugLabel() end) -- Set initial color if checkFrame then checkFrame.BackgroundColor3 = Color3.new(1, 0, 0) end end coroutine.wrap(LUQFQ_fake_script)()