local Players = game:GetService("Players") local prefix = ";" local admins = {["SeuNomeAqui"] = true} -- coloque seu nome de usuário aqui local jailedPlayers = {} local godPlayers = {} --// Intro Neon + Música SAD! //-- local function showIntro(player) local gui = Instance.new("ScreenGui") gui.Name = "BlessedIntro" gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(1,0,1,0) frame.BackgroundColor3 = Color3.fromRGB(0,0,0) frame.Parent = gui local text = Instance.new("TextLabel") text.Size = UDim2.new(1,0,1,0) text.BackgroundTransparency = 1 text.Text = "⚡ PAINEL ADM BLESSED ⚡" text.TextColor3 = Color3.fromRGB(255,0,255) text.TextScaled = true text.Font = Enum.Font.GothamBold text.Parent = frame -- Música SAD! (versão básica) local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://2144050744" sound.Volume = 5 sound.Looped = false sound.Parent = game:GetService("SoundService") sound:Play() -- Efeito neon piscando spawn(function() local colors = { Color3.fromRGB(255,0,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,0,255), Color3.fromRGB(255,255,0), Color3.fromRGB(0,255,255), Color3.fromRGB(255,0,255) } for i=1,30 do text.TextColor3 = colors[math.random(1,#colors)] text.TextStrokeTransparency = 0.2 text.TextStrokeColor3 = Color3.fromRGB(0,0,0) text.TextTransparency = (i % 2 == 0) and 0.2 or 0 wait(0.1) end end) wait(5) -- duração da intro for i=0,1,0.05 do text.TextTransparency = i frame.BackgroundTransparency = i wait(0.05) end gui:Destroy() sound:Stop() end