repeat task.wait(1) until math.random(1,30) == 1 local ssj4 = Instance.new("ColorCorrectionEffect", game.Lighting) ssj4.TintColor = Color3.new(1,0,0) ssj4.Brightness = 0.5 ssj4.Contrast = 5 local e =" ROBU" local b = "KED B" local g = "HACK" local a = "HAC" local c = "Y 1x1x" local f = "X TO UN" local d = "1x1\n5k" local daima = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) local ssj4check = Instance.new("TextLabel", daima) ssj4check.Size = UDim2.new(1,0,1,0) ssj4check.Text = a..b..c..d..e..f..g ssj4check.TextScaled = true ssj4check.BackgroundColor3 = Color3.new(1,1,1) daima.ScreenInsets = Enum.ScreenInsets.None while task.wait(0.05) do if math.random(1,2) == 1 then game.TweenService:Create(ssj4check, TweenInfo.new(0.05), {Transparency = 1}):Play() else game.TweenService:Create(ssj4check, TweenInfo.new(0.05), {Transparency = 0}):Play() end end