--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- StarterPlayerScripts > LocalScript local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = game.Players.LocalPlayer -- Wait for character to load local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Set JumpPower to 70 humanoid.JumpPower = 70 -- Function to create BillboardGui and ImageLabels for the player local function createBillboardGui() -- Make all body parts transparent for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") then part.Transparency = 1 -- Set transparency to 1 (fully transparent) part.CanCollide = false -- Optionally, disable collisions if you want the player to pass through things end end -- Remove accessories and face decal for _, accessory in pairs(character:GetChildren()) do if accessory:IsA("Accessory") then accessory:Destroy() -- Remove any accessories like hats, etc. end end -- Remove the face decal if it exists local face = character:FindFirstChild("Head"):FindFirstChild("face") if face then face:Destroy() -- Remove the face decal end -- Create BillboardGui on the player's HumanoidRootPart local billboardGui = Instance.new("BillboardGui") billboardGui.Parent = humanoidRootPart billboardGui.Adornee = humanoidRootPart billboardGui.Size = UDim2.new(7, 0, 7, 0) -- Set the size to 7x larger than the HumanoidRootPart billboardGui.StudsOffset = Vector3.new(0, 0.1, 0) -- Corrected StudsOffset billboardGui.AlwaysOnTop = false -- BillboardGui is not always on top -- Create the ImageLabels for different actions local function createImageLabel(name) local imageLabel = Instance.new("ImageLabel") imageLabel.Name = name imageLabel.Parent = billboardGui imageLabel.Size = UDim2.new(1, 0, 1, 0) -- Same size as the BillboardGui imageLabel.Image = "rbxassetid://4707509319" -- Placeholder image imageLabel.BackgroundTransparency = 1 end createImageLabel("Walk1") createImageLabel("Walk2") createImageLabel("Idle") end -- Call the function to create the BillboardGui for the player createBillboardGui()