--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local range = 1000 local player = game:GetService("Players").LocalPlayer local function isFriendWith(player1, player2) return player1:IsFriendsWith(player2.UserId) end game:GetService("RunService").RenderStepped:Connect(function() local players = game.Players:GetPlayers() for i = 2, #players do local otherPlayer = players[i] local character = otherPlayer.Character if not isFriendWith(player, otherPlayer) then local tool = player.Character and player.Character:FindFirstChildOfClass("Tool") if tool and tool:FindFirstChild("Handle") then tool:Activate() for _, part in next, character:GetChildren() do if part:IsA("BasePart") then firetouchinterest(tool.Handle, part, 0) firetouchinterest(tool.Handle, part, 1) end end end end end end)