--BigShot Slide local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TextChatService = game:GetService("TextChatService") local SoundService = game:GetService("SoundService") local Debris = game:GetService("Debris") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local head = character:WaitForChild("Head") local amplitude = 6 local speed = 4 local t = 0 local lastOffset = 0 local music = Instance.new("Sound") music.SoundId = "rbxassetid://7527135213" music.Looped = true music.Volume = 1 music.Parent = SoundService music:Play() RunService.RenderStepped:Connect(function(dt) t += dt * speed local offset = math.sin(t) * amplitude local delta = offset - lastOffset lastOffset = offset hrp.CFrame = hrp.CFrame * CFrame.new(delta, 0, 0) end) player.CharacterAdded:Connect(function(char) character = char hrp = char:WaitForChild("HumanoidRootPart") head = char:WaitForChild("Head") t = 0 lastOffset = 0 end) local billboard = Instance.new("BillboardGui") billboard.Size = UDim2.new(0, 300, 0, 60) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = head local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = "Spamton G. Spamton" label.TextScaled = true label.Font = Enum.Font.Arcade label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextStrokeTransparency = 0 label.Parent = billboard TextChatService.OnIncomingMessage = function(message) if message.TextSource and message.TextSource.UserId == player.UserId then local props = Instance.new("TextChatMessageProperties") local original = message.Text props.Text = "" task.spawn(function() for i = 1, #original do props.Text ..= original:sub(i, i) local s = Instance.new("Sound") s.SoundId = "rbxassetid://7995905344" s.PlaybackSpeed = 0.8 s.Volume = 1 s.Parent = SoundService s:Play() Debris:AddItem(s, 1) task.wait(math.random(20, 45) / 1000) end end) return props end end