local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer -- LOADING SCREEN local loadingGui = Instance.new("ScreenGui") loadingGui.Name = "LoadingScreen" loadingGui.ResetOnSpawn = false loadingGui.Parent = player:WaitForChild("PlayerGui") local bg = Instance.new("Frame") bg.Parent = loadingGui bg.Size = UDim2.new(1,0,1,0) bg.BackgroundColor3 = Color3.fromRGB(15,15,15) local title = Instance.new("TextLabel") title.Parent = bg title.Size = UDim2.new(1,0,0,80) title.Position = UDim2.new(0,0,0.35,0) title.BackgroundTransparency = 1 title.Text = "AUTO PINK" title.TextScaled = true title.Font = Enum.Font.GothamBlack title.TextColor3 = Color3.fromRGB(255,105,180) local sub = Instance.new("TextLabel") sub.Parent = bg sub.Size = UDim2.new(1,0,0,40) sub.Position = UDim2.new(0,0,0.47,0) sub.BackgroundTransparency = 1 sub.Text = "Carregando..." sub.TextScaled = true sub.Font = Enum.Font.Gotham sub.TextColor3 = Color3.fromRGB(255,255,255) local barBg = Instance.new("Frame") barBg.Parent = bg barBg.Size = UDim2.new(0.4,0,0,20) barBg.Position = UDim2.new(0.3,0,0.58,0) barBg.BackgroundColor3 = Color3.fromRGB(40,40,40) barBg.BorderSizePixel = 0 local corner1 = Instance.new("UICorner") corner1.Parent = barBg local bar = Instance.new("Frame") bar.Parent = barBg bar.Size = UDim2.new(0,0,1,0) bar.BackgroundColor3 = Color3.fromRGB(255,105,180) bar.BorderSizePixel = 0 local corner2 = Instance.new("UICorner") corner2.Parent = bar TweenService:Create( bar, TweenInfo.new(3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(1,0,1,0)} ):Play() task.wait(3.5) TweenService:Create( bg, TweenInfo.new(1), {BackgroundTransparency = 1} ):Play() title:TweenPosition( UDim2.new(0,0,0.25,0), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1, true ) task.wait(1) loadingGui:Destroy() -- UI PRINCIPAL local screenGui = Instance.new("ScreenGui") screenGui.Name = "AutoPinkUI" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Parent = screenGui frame.Size = UDim2.new(0, 180, 0, 70) frame.Position = UDim2.new(0.5, -90, 0.8, 0) frame.BackgroundColor3 = Color3.fromRGB(35,35,35) frame.Active = true frame.Draggable = true local uiCorner = Instance.new("UICorner") uiCorner.Parent = frame local button = Instance.new("TextButton") button.Parent = frame button.Size = UDim2.new(1, -20, 1, -20) button.Position = UDim2.new(0,10,0,10) button.Text = "AUTO PINK: OFF" button.TextScaled = true button.Font = Enum.Font.GothamBold button.BackgroundColor3 = Color3.fromRGB(170,0,0) button.TextColor3 = Color3.new(1,1,1) local buttonCorner = Instance.new("UICorner") buttonCorner.Parent = button local enabled = false button.MouseButton1Click:Connect(function() enabled = not enabled if enabled then button.Text = "AUTO PINK: ON" button.BackgroundColor3 = Color3.fromRGB(0,170,0) else button.Text = "AUTO PINK: OFF" button.BackgroundColor3 = Color3.fromRGB(170,0,0) end end) local function getHRP() local character = player.Character or player.CharacterAdded:Wait() return character:WaitForChild("HumanoidRootPart") end local function instantTP(obj) if not enabled then return end if obj.Name ~= "Pink" then return end local hrp = getHRP() if obj:IsA("BasePart") then local rotation = hrp.CFrame - hrp.Position hrp.AssemblyLinearVelocity = Vector3.zero hrp.AssemblyAngularVelocity = Vector3.zero hrp.CFrame = CFrame.new(obj.Position) * rotation end end workspace.DescendantAdded:Connect(function(obj) instantTP(obj) end) while true do if enabled then for _, obj in ipairs(workspace:GetDescendants()) do if obj.Name == "Pink" then instantTP(obj) end end end task.wait() end