loadstring(game:HttpGet("https://pastebin.com/raw/9AQrDua1"))() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Roblox-into-2016-Roblox-1393"))() local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local function createGUI() -- Remove old TopBar if exists if CoreGui:FindFirstChild("TopBarApp") then CoreGui.TopBarApp:Destroy() end -- Create TopBarApp local topbar = Instance.new("ScreenGui") topbar.Name = "TopBarApp" topbar.Parent = CoreGui local topBarFrame = Instance.new("Frame") topBarFrame.Name = "TopBarApp" topBarFrame.Size = UDim2.new(1,0,0,50) topBarFrame.Position = UDim2.new(0,0,0,0) topBarFrame.BackgroundTransparency = 1 topBarFrame.Parent = topbar local menu = Instance.new("Frame") menu.Name = "UnibarLeftFrame" menu.Parent = topBarFrame local menuInner = Instance.new("Frame") menuInner.Name = "UnibarMenu" menuInner.Parent = menu local trigger = Instance.new("ImageButton") trigger.Name = "TriggerPoint" trigger.Parent = topBarFrame trigger.Size = UDim2.new(0,50,0,36) trigger.Position = UDim2.new(0,0,0,8.9) trigger.BackgroundTransparency = 1 local nameLabel = Instance.new("TextLabel") nameLabel.Name = "PlayerNameLabel" nameLabel.Parent = healthFrame nameLabel.Text = LocalPlayer.Name nameLabel.Font = Enum.Font.GothamBold nameLabel.TextSize = 12 nameLabel.TextColor3 = Color3.fromRGB(255,255,255) nameLabel.BackgroundTransparency = 1 nameLabel.AnchorPoint = Vector2.new(1,0) nameLabel.Position = UDim2.new(1,-23,0,-19) nameLabel.Size = UDim2.new(0,200,0,25) nameLabel.TextXAlignment = Enum.TextXAlignment.Left return {topbar=topbar, trigger=trigger, health=healthFrame} end -- Create the GUI initially local guiRefs = createGUI() local trigger = guiRefs.trigger local health = guiRefs.health --// Initial states trigger.BackgroundTransparency = 1 health.Visible = true trigger.ScalingIcon.Size = UDim2.new(0,32,0,25) local state = false --// Loop toggle task.spawn(function() while true do if state then trigger.BackgroundTransparency = 1 health.Visible = true trigger.ScalingIcon.Size = UDim2.new(0,32,0,25) else end state = not state task.wait() end end) --// Loop to constantly recreate GUI task.spawn(function() while true do task.wait(0.5) if not CoreGui:FindFirstChild("TopBarApp") then guiRefs = createGUI() trigger = guiRefs.trigger health = guiRefs.health end end end)