--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 170 | Scripts: 28 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.FU G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[FU]]; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.FU.reagon G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["Visible"] = false; G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 0.5); G2L["2"]["Size"] = UDim2.new(0.57339, 0, 0.55305, 0); G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.5, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2"]["Name"] = [[reagon]]; G2L["2"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.UICorner G2L["3"] = Instance.new("UICorner", G2L["2"]); -- StarterGui.FU.reagon.UIStroke G2L["4"] = Instance.new("UIStroke", G2L["2"]); G2L["4"]["Transparency"] = 0.4; G2L["4"]["Thickness"] = 1.5; G2L["4"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.UIAspectRatioConstraint G2L["5"] = Instance.new("UIAspectRatioConstraint", G2L["2"]); G2L["5"]["AspectRatio"] = 1.6988; -- StarterGui.FU.reagon.TextLabel G2L["6"] = Instance.new("TextLabel", G2L["2"]); G2L["6"]["TextWrapped"] = true; G2L["6"]["BorderSizePixel"] = 0; G2L["6"]["TextSize"] = 14; G2L["6"]["TextScaled"] = true; G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6"]["FontFace"] = Font.new([[rbxassetid://12187365364]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["6"]["TextColor3"] = Color3.fromRGB(255, 150, 0); G2L["6"]["BackgroundTransparency"] = 1; G2L["6"]["AnchorPoint"] = Vector2.new(0.5, 0.5); G2L["6"]["Size"] = UDim2.new(0.14365, 0, 0.16545, 0); G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["Text"] = [[F3X]]; G2L["6"]["Position"] = UDim2.new(0.09511, 0, 0.1101, 0); -- StarterGui.FU.reagon.TextLabel G2L["7"] = Instance.new("TextLabel", G2L["2"]); G2L["7"]["TextWrapped"] = true; G2L["7"]["BorderSizePixel"] = 0; G2L["7"]["TextSize"] = 14; G2L["7"]["TextScaled"] = true; G2L["7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["7"]["FontFace"] = Font.new([[rbxassetid://12187365364]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["7"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7"]["BackgroundTransparency"] = 1; G2L["7"]["AnchorPoint"] = Vector2.new(0.5, 0.5); G2L["7"]["Size"] = UDim2.new(0.14365, 0, 0.16545, 0); G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7"]["Text"] = [[SER]]; G2L["7"]["Position"] = UDim2.new(0.22762, 0, 0.1101, 0); -- StarterGui.FU.reagon.Destruction G2L["8"] = Instance.new("Frame", G2L["2"]); G2L["8"]["BorderSizePixel"] = 0; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["Size"] = UDim2.new(0.94256, 0, 0.59964, 0); G2L["8"]["Position"] = UDim2.new(0.02328, 0, 0.25883, 0); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Name"] = [[Destruction]]; G2L["8"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.UIStroke G2L["9"] = Instance.new("UIStroke", G2L["8"]); G2L["9"]["Transparency"] = 0.8; G2L["9"]["Thickness"] = 1.5; G2L["9"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.UICorner G2L["a"] = Instance.new("UICorner", G2L["8"]); -- StarterGui.FU.reagon.Destruction.TextLabel G2L["b"] = Instance.new("TextLabel", G2L["8"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["BorderSizePixel"] = 0; G2L["b"]["TextSize"] = 14; G2L["b"]["TextScaled"] = true; G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["BackgroundTransparency"] = 1; G2L["b"]["Size"] = UDim2.new(0.33512, 0, 0.09868, 0); G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["b"]["Text"] = [[DESTRUCTION]]; G2L["b"]["Position"] = UDim2.new(0.33101, 0, -0.09868, 0); -- StarterGui.FU.reagon.Destruction.sky G2L["c"] = Instance.new("TextButton", G2L["8"]); G2L["c"]["TextWrapped"] = true; G2L["c"]["BorderSizePixel"] = 0; G2L["c"]["TextSize"] = 14; G2L["c"]["TextScaled"] = true; G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["c"]["BackgroundTransparency"] = 0.9; G2L["c"]["Size"] = UDim2.new(0.08011, 0, 0.12917, 0); G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["Text"] = [[Sky]]; G2L["c"]["Name"] = [[sky]]; G2L["c"]["Position"] = UDim2.new(0.017, 0, 0.121, 0); -- StarterGui.FU.reagon.Destruction.sky.UICorner G2L["d"] = Instance.new("UICorner", G2L["c"]); -- StarterGui.FU.reagon.Destruction.sky.UIStroke G2L["e"] = Instance.new("UIStroke", G2L["c"]); G2L["e"]["Transparency"] = 0.8; G2L["e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["e"]["Thickness"] = 1.5; G2L["e"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.sky.TextBox G2L["f"] = Instance.new("TextBox", G2L["c"]); G2L["f"]["BorderSizePixel"] = 0; G2L["f"]["TextWrapped"] = true; G2L["f"]["TextSize"] = 14; G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["TextScaled"] = true; G2L["f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["f"]["PlaceholderText"] = [[ID]]; G2L["f"]["Size"] = UDim2.new(1.97826, 0, 1, 0); G2L["f"]["Position"] = UDim2.new(1.25094, 0, 0, 0); G2L["f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["f"]["Text"] = [[]]; G2L["f"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.sky.TextBox.UIStroke G2L["10"] = Instance.new("UIStroke", G2L["f"]); G2L["10"]["Transparency"] = 0.8; G2L["10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["10"]["Thickness"] = 1.5; G2L["10"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.sky.TextBox.UICorner G2L["11"] = Instance.new("UICorner", G2L["f"]); -- StarterGui.FU.reagon.Destruction.sky.LocalScript G2L["12"] = Instance.new("LocalScript", G2L["c"]); -- StarterGui.FU.reagon.Destruction.decal G2L["13"] = Instance.new("TextButton", G2L["8"]); G2L["13"]["TextWrapped"] = true; G2L["13"]["BorderSizePixel"] = 0; G2L["13"]["TextSize"] = 14; G2L["13"]["TextScaled"] = true; G2L["13"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["13"]["BackgroundTransparency"] = 0.9; G2L["13"]["Size"] = UDim2.new(0.08011, 0, 0.13588, 0); G2L["13"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["13"]["Text"] = [[Decal]]; G2L["13"]["Name"] = [[decal]]; G2L["13"]["Position"] = UDim2.new(0.017, 0, 0.29658, 0); -- StarterGui.FU.reagon.Destruction.decal.UICorner G2L["14"] = Instance.new("UICorner", G2L["13"]); -- StarterGui.FU.reagon.Destruction.decal.UIStroke G2L["15"] = Instance.new("UIStroke", G2L["13"]); G2L["15"]["Transparency"] = 0.8; G2L["15"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["15"]["Thickness"] = 1.5; G2L["15"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.decal.TextBox G2L["16"] = Instance.new("TextBox", G2L["13"]); G2L["16"]["BorderSizePixel"] = 0; G2L["16"]["TextWrapped"] = true; G2L["16"]["TextSize"] = 14; G2L["16"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["16"]["TextScaled"] = true; G2L["16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["16"]["PlaceholderText"] = [[ID]]; G2L["16"]["Size"] = UDim2.new(1.97826, 0, 1, 0); G2L["16"]["Position"] = UDim2.new(1.25094, 0, 0, 0); G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["16"]["Text"] = [[]]; G2L["16"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.decal.TextBox.UIStroke G2L["17"] = Instance.new("UIStroke", G2L["16"]); G2L["17"]["Transparency"] = 0.8; G2L["17"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["17"]["Thickness"] = 1.5; G2L["17"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.decal.TextBox.UICorner G2L["18"] = Instance.new("UICorner", G2L["16"]); -- StarterGui.FU.reagon.Destruction.decal.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["13"]); -- StarterGui.FU.reagon.Destruction.666 G2L["1a"] = Instance.new("TextButton", G2L["8"]); G2L["1a"]["TextWrapped"] = true; G2L["1a"]["BorderSizePixel"] = 0; G2L["1a"]["TextSize"] = 14; G2L["1a"]["TextScaled"] = true; G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1a"]["BackgroundTransparency"] = 0.9; G2L["1a"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1a"]["Text"] = [[666]]; G2L["1a"]["Name"] = [[666]]; G2L["1a"]["Position"] = UDim2.new(0.31921, 0, 0.121, 0); -- StarterGui.FU.reagon.Destruction.666.UICorner G2L["1b"] = Instance.new("UICorner", G2L["1a"]); -- StarterGui.FU.reagon.Destruction.666.UIStroke G2L["1c"] = Instance.new("UIStroke", G2L["1a"]); G2L["1c"]["Transparency"] = 0.8; G2L["1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["1c"]["Thickness"] = 1.5; G2L["1c"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.666.LocalScript G2L["1d"] = Instance.new("LocalScript", G2L["1a"]); -- StarterGui.FU.reagon.Destruction.color G2L["1e"] = Instance.new("TextButton", G2L["8"]); G2L["1e"]["TextWrapped"] = true; G2L["1e"]["BorderSizePixel"] = 0; G2L["1e"]["TextSize"] = 14; G2L["1e"]["TextScaled"] = true; G2L["1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["1e"]["BackgroundTransparency"] = 0.9; G2L["1e"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["Text"] = [[Color]]; G2L["1e"]["Name"] = [[color]]; G2L["1e"]["Position"] = UDim2.new(0.31921, 0, 0.32422, 0); -- StarterGui.FU.reagon.Destruction.color.UICorner G2L["1f"] = Instance.new("UICorner", G2L["1e"]); -- StarterGui.FU.reagon.Destruction.color.UIStroke G2L["20"] = Instance.new("UIStroke", G2L["1e"]); G2L["20"]["Transparency"] = 0.8; G2L["20"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["20"]["Thickness"] = 1.5; G2L["20"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.color.LocalScript G2L["21"] = Instance.new("LocalScript", G2L["1e"]); -- StarterGui.FU.reagon.Destruction.Unanchor G2L["22"] = Instance.new("TextButton", G2L["8"]); G2L["22"]["TextWrapped"] = true; G2L["22"]["BorderSizePixel"] = 0; G2L["22"]["TextSize"] = 14; G2L["22"]["TextScaled"] = true; G2L["22"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["22"]["BackgroundTransparency"] = 0.9; G2L["22"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["22"]["Text"] = [[Unanchor]]; G2L["22"]["Name"] = [[Unanchor]]; G2L["22"]["Position"] = UDim2.new(0.43876, 0, 0.121, 0); -- StarterGui.FU.reagon.Destruction.Unanchor.UICorner G2L["23"] = Instance.new("UICorner", G2L["22"]); -- StarterGui.FU.reagon.Destruction.Unanchor.UIStroke G2L["24"] = Instance.new("UIStroke", G2L["22"]); G2L["24"]["Transparency"] = 0.8; G2L["24"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["24"]["Thickness"] = 1.5; G2L["24"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.Unanchor.LocalScript G2L["25"] = Instance.new("LocalScript", G2L["22"]); -- StarterGui.FU.reagon.Destruction.Delete G2L["26"] = Instance.new("TextButton", G2L["8"]); G2L["26"]["TextWrapped"] = true; G2L["26"]["BorderSizePixel"] = 0; G2L["26"]["TextSize"] = 14; G2L["26"]["TextScaled"] = true; G2L["26"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["26"]["BackgroundTransparency"] = 0.9; G2L["26"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["26"]["Text"] = [[Delete]]; G2L["26"]["Name"] = [[Delete]]; G2L["26"]["Position"] = UDim2.new(0.43876, 0, 0.32422, 0); -- StarterGui.FU.reagon.Destruction.Delete.UICorner G2L["27"] = Instance.new("UICorner", G2L["26"]); -- StarterGui.FU.reagon.Destruction.Delete.UIStroke G2L["28"] = Instance.new("UIStroke", G2L["26"]); G2L["28"]["Transparency"] = 0.8; G2L["28"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["28"]["Thickness"] = 1.5; G2L["28"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.Delete.LocalScript G2L["29"] = Instance.new("LocalScript", G2L["26"]); -- StarterGui.FU.reagon.Destruction.Frame G2L["2a"] = Instance.new("Frame", G2L["8"]); G2L["2a"]["BorderSizePixel"] = 0; G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["Size"] = UDim2.new(0.01095, 0, 0.93458, 0); G2L["2a"]["Position"] = UDim2.new(0.293, 0, 0.02804, 0); G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2a"]["BackgroundTransparency"] = 0.8; -- StarterGui.FU.reagon.Destruction.KillAll G2L["2b"] = Instance.new("TextButton", G2L["8"]); G2L["2b"]["TextWrapped"] = true; G2L["2b"]["BorderSizePixel"] = 0; G2L["2b"]["TextSize"] = 14; G2L["2b"]["TextScaled"] = true; G2L["2b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2b"]["BackgroundTransparency"] = 0.9; G2L["2b"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2b"]["Text"] = [[Kill]]; G2L["2b"]["Name"] = [[KillAll]]; G2L["2b"]["Position"] = UDim2.new(0.56056, 0, 0.121, 0); -- StarterGui.FU.reagon.Destruction.KillAll.UICorner G2L["2c"] = Instance.new("UICorner", G2L["2b"]); -- StarterGui.FU.reagon.Destruction.KillAll.UIStroke G2L["2d"] = Instance.new("UIStroke", G2L["2b"]); G2L["2d"]["Transparency"] = 0.8; G2L["2d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["2d"]["Thickness"] = 1.5; G2L["2d"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.KillAll.LocalScript G2L["2e"] = Instance.new("LocalScript", G2L["2b"]); -- StarterGui.FU.reagon.Destruction.sparklez G2L["2f"] = Instance.new("TextButton", G2L["8"]); G2L["2f"]["TextWrapped"] = true; G2L["2f"]["BorderSizePixel"] = 0; G2L["2f"]["TextSize"] = 14; G2L["2f"]["TextScaled"] = true; G2L["2f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["2f"]["BackgroundTransparency"] = 0.9; G2L["2f"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["2f"]["Text"] = [[Sparkles]]; G2L["2f"]["Name"] = [[sparklez]]; G2L["2f"]["Position"] = UDim2.new(0.56056, 0, 0.32422, 0); -- StarterGui.FU.reagon.Destruction.sparklez.UICorner G2L["30"] = Instance.new("UICorner", G2L["2f"]); -- StarterGui.FU.reagon.Destruction.sparklez.UIStroke G2L["31"] = Instance.new("UIStroke", G2L["2f"]); G2L["31"]["Transparency"] = 0.8; G2L["31"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["31"]["Thickness"] = 1.5; G2L["31"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.sparklez.LocalScript G2L["32"] = Instance.new("LocalScript", G2L["2f"]); -- StarterGui.FU.reagon.Destruction.base G2L["33"] = Instance.new("TextButton", G2L["8"]); G2L["33"]["TextWrapped"] = true; G2L["33"]["BorderSizePixel"] = 0; G2L["33"]["TextSize"] = 14; G2L["33"]["TextScaled"] = true; G2L["33"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["33"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["33"]["BackgroundTransparency"] = 0.9; G2L["33"]["Size"] = UDim2.new(0.10348, 0, 0.15222, 0); G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["33"]["Text"] = [[Baseplate]]; G2L["33"]["Name"] = [[base]]; G2L["33"]["Position"] = UDim2.new(0.68247, 0, 0.12099, 0); -- StarterGui.FU.reagon.Destruction.base.UICorner G2L["34"] = Instance.new("UICorner", G2L["33"]); -- StarterGui.FU.reagon.Destruction.base.UIStroke G2L["35"] = Instance.new("UIStroke", G2L["33"]); G2L["35"]["Transparency"] = 0.8; G2L["35"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["35"]["Thickness"] = 1.5; G2L["35"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.base.LocalScript G2L["36"] = Instance.new("LocalScript", G2L["33"]); -- StarterGui.FU.reagon.Destruction.part G2L["37"] = Instance.new("TextButton", G2L["8"]); G2L["37"]["TextWrapped"] = true; G2L["37"]["BorderSizePixel"] = 0; G2L["37"]["TextSize"] = 14; G2L["37"]["TextScaled"] = true; G2L["37"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["37"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["37"]["BackgroundTransparency"] = 0.9; G2L["37"]["Size"] = UDim2.new(0.10348, 0, 0.15222, 0); G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["37"]["Text"] = [[Spawn Parts]]; G2L["37"]["Name"] = [[part]]; G2L["37"]["Position"] = UDim2.new(0.68151, 0, 0.32422, 0); -- StarterGui.FU.reagon.Destruction.part.UICorner G2L["38"] = Instance.new("UICorner", G2L["37"]); -- StarterGui.FU.reagon.Destruction.part.UIStroke G2L["39"] = Instance.new("UIStroke", G2L["37"]); G2L["39"]["Transparency"] = 0.8; G2L["39"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["39"]["Thickness"] = 1.5; G2L["39"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.part.LocalScript G2L["3a"] = Instance.new("LocalScript", G2L["37"]); -- StarterGui.FU.reagon.Destruction.rain G2L["3b"] = Instance.new("TextButton", G2L["8"]); G2L["3b"]["TextWrapped"] = true; G2L["3b"]["BorderSizePixel"] = 0; G2L["3b"]["TextSize"] = 14; G2L["3b"]["TextScaled"] = true; G2L["3b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["3b"]["BackgroundTransparency"] = 0.9; G2L["3b"]["Size"] = UDim2.new(0.08011, 0, 0.13588, 0); G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3b"]["Text"] = [[Rain]]; G2L["3b"]["Name"] = [[rain]]; G2L["3b"]["Position"] = UDim2.new(0.017, 0, 0.47442, 0); -- StarterGui.FU.reagon.Destruction.rain.UICorner G2L["3c"] = Instance.new("UICorner", G2L["3b"]); -- StarterGui.FU.reagon.Destruction.rain.UIStroke G2L["3d"] = Instance.new("UIStroke", G2L["3b"]); G2L["3d"]["Transparency"] = 0.8; G2L["3d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["3d"]["Thickness"] = 1.5; G2L["3d"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.rain.mesh G2L["3e"] = Instance.new("TextBox", G2L["3b"]); G2L["3e"]["Name"] = [[mesh]]; G2L["3e"]["BorderSizePixel"] = 0; G2L["3e"]["TextWrapped"] = true; G2L["3e"]["TextSize"] = 14; G2L["3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3e"]["TextScaled"] = true; G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["3e"]["PlaceholderText"] = [[Mesh]]; G2L["3e"]["Size"] = UDim2.new(0.89955, 0, 1, 0); G2L["3e"]["Position"] = UDim2.new(1.25094, 0, 0, 0); G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3e"]["Text"] = [[]]; G2L["3e"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.rain.mesh.UIStroke G2L["3f"] = Instance.new("UIStroke", G2L["3e"]); G2L["3f"]["Transparency"] = 0.8; G2L["3f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["3f"]["Thickness"] = 1.5; G2L["3f"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.rain.mesh.UICorner G2L["40"] = Instance.new("UICorner", G2L["3e"]); -- StarterGui.FU.reagon.Destruction.rain.LocalScript G2L["41"] = Instance.new("LocalScript", G2L["3b"]); -- StarterGui.FU.reagon.Destruction.rain.texture G2L["42"] = Instance.new("TextBox", G2L["3b"]); G2L["42"]["Name"] = [[texture]]; G2L["42"]["BorderSizePixel"] = 0; G2L["42"]["TextWrapped"] = true; G2L["42"]["TextSize"] = 14; G2L["42"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["42"]["TextScaled"] = true; G2L["42"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["42"]["PlaceholderText"] = [[Texture]]; G2L["42"]["Size"] = UDim2.new(0.89955, 0, 1, 0); G2L["42"]["Position"] = UDim2.new(2.32965, 0, 0, 0); G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["42"]["Text"] = [[]]; G2L["42"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.rain.texture.UIStroke G2L["43"] = Instance.new("UIStroke", G2L["42"]); G2L["43"]["Transparency"] = 0.8; G2L["43"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["43"]["Thickness"] = 1.5; G2L["43"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.rain.texture.UICorner G2L["44"] = Instance.new("UICorner", G2L["42"]); -- StarterGui.FU.reagon.Destruction.rain.size G2L["45"] = Instance.new("TextBox", G2L["3b"]); G2L["45"]["Name"] = [[size]]; G2L["45"]["BorderSizePixel"] = 0; G2L["45"]["TextWrapped"] = true; G2L["45"]["TextSize"] = 14; G2L["45"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["45"]["TextScaled"] = true; G2L["45"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["45"]["PlaceholderText"] = [[Size]]; G2L["45"]["Size"] = UDim2.new(1.97826, 0, 0.82714, 0); G2L["45"]["Position"] = UDim2.new(1.25094, 0, 1.16063, 0); G2L["45"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["45"]["Text"] = [[]]; G2L["45"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.rain.size.UIStroke G2L["46"] = Instance.new("UIStroke", G2L["45"]); G2L["46"]["Transparency"] = 0.8; G2L["46"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["46"]["Thickness"] = 1.5; G2L["46"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.rain.size.UICorner G2L["47"] = Instance.new("UICorner", G2L["45"]); -- StarterGui.FU.reagon.Destruction.Realm G2L["48"] = Instance.new("TextButton", G2L["8"]); G2L["48"]["TextWrapped"] = true; G2L["48"]["BorderSizePixel"] = 0; G2L["48"]["TextSize"] = 14; G2L["48"]["TextScaled"] = true; G2L["48"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["48"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["48"]["BackgroundTransparency"] = 0.9; G2L["48"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["48"]["Text"] = [[Realm]]; G2L["48"]["Name"] = [[Realm]]; G2L["48"]["Position"] = UDim2.new(0.80014, 0, 0.121, 0); -- StarterGui.FU.reagon.Destruction.Realm.UICorner G2L["49"] = Instance.new("UICorner", G2L["48"]); -- StarterGui.FU.reagon.Destruction.Realm.UIStroke G2L["4a"] = Instance.new("UIStroke", G2L["48"]); G2L["4a"]["Transparency"] = 0.8; G2L["4a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["4a"]["Thickness"] = 1.5; G2L["4a"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.Realm.LocalScript G2L["4b"] = Instance.new("LocalScript", G2L["48"]); -- StarterGui.FU.reagon.Destruction.Spawns G2L["4c"] = Instance.new("TextButton", G2L["8"]); G2L["4c"]["TextWrapped"] = true; G2L["4c"]["BorderSizePixel"] = 0; G2L["4c"]["TextSize"] = 14; G2L["4c"]["TextScaled"] = true; G2L["4c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["4c"]["BackgroundTransparency"] = 0.9; G2L["4c"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4c"]["Text"] = [[Remove all Spawns]]; G2L["4c"]["Name"] = [[Spawns]]; G2L["4c"]["Position"] = UDim2.new(0.7994, 0, 0.32358, 0); -- StarterGui.FU.reagon.Destruction.Spawns.UICorner G2L["4d"] = Instance.new("UICorner", G2L["4c"]); -- StarterGui.FU.reagon.Destruction.Spawns.UIStroke G2L["4e"] = Instance.new("UIStroke", G2L["4c"]); G2L["4e"]["Transparency"] = 0.8; G2L["4e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["4e"]["Thickness"] = 1.5; G2L["4e"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.Spawns.LocalScript G2L["4f"] = Instance.new("LocalScript", G2L["4c"]); -- StarterGui.FU.reagon.Destruction.mesh G2L["50"] = Instance.new("TextButton", G2L["8"]); G2L["50"]["TextWrapped"] = true; G2L["50"]["BorderSizePixel"] = 0; G2L["50"]["TextSize"] = 14; G2L["50"]["TextScaled"] = true; G2L["50"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["50"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["50"]["BackgroundTransparency"] = 0.9; G2L["50"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["50"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["50"]["Text"] = [[Mesh all]]; G2L["50"]["Name"] = [[mesh]]; G2L["50"]["Position"] = UDim2.new(0.31921, 0, 0.52306, 0); -- StarterGui.FU.reagon.Destruction.mesh.UICorner G2L["51"] = Instance.new("UICorner", G2L["50"]); -- StarterGui.FU.reagon.Destruction.mesh.UIStroke G2L["52"] = Instance.new("UIStroke", G2L["50"]); G2L["52"]["Transparency"] = 0.8; G2L["52"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["52"]["Thickness"] = 1.5; G2L["52"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.mesh.LocalScript G2L["53"] = Instance.new("LocalScript", G2L["50"]); -- StarterGui.FU.reagon.Destruction.bw G2L["54"] = Instance.new("TextButton", G2L["8"]); G2L["54"]["TextWrapped"] = true; G2L["54"]["BorderSizePixel"] = 0; G2L["54"]["TextSize"] = 14; G2L["54"]["TextScaled"] = true; G2L["54"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["54"]["BackgroundTransparency"] = 0.9; G2L["54"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["54"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["54"]["Text"] = [[Black and white]]; G2L["54"]["Name"] = [[bw]]; G2L["54"]["Position"] = UDim2.new(0.43762, 0, 0.52088, 0); -- StarterGui.FU.reagon.Destruction.bw.UICorner G2L["55"] = Instance.new("UICorner", G2L["54"]); -- StarterGui.FU.reagon.Destruction.bw.UIStroke G2L["56"] = Instance.new("UIStroke", G2L["54"]); G2L["56"]["Transparency"] = 0.8; G2L["56"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["56"]["Thickness"] = 1.5; G2L["56"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.bw.LocalScript G2L["57"] = Instance.new("LocalScript", G2L["54"]); -- StarterGui.FU.reagon.Destruction.grass G2L["58"] = Instance.new("TextButton", G2L["8"]); G2L["58"]["TextWrapped"] = true; G2L["58"]["BorderSizePixel"] = 0; G2L["58"]["TextSize"] = 14; G2L["58"]["TextScaled"] = true; G2L["58"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["58"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["58"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["58"]["BackgroundTransparency"] = 0.9; G2L["58"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["58"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["58"]["Text"] = [[Grass block all]]; G2L["58"]["Name"] = [[grass]]; G2L["58"]["Position"] = UDim2.new(0.56036, 0, 0.52088, 0); -- StarterGui.FU.reagon.Destruction.grass.UICorner G2L["59"] = Instance.new("UICorner", G2L["58"]); -- StarterGui.FU.reagon.Destruction.grass.UIStroke G2L["5a"] = Instance.new("UIStroke", G2L["58"]); G2L["5a"]["Transparency"] = 0.8; G2L["5a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["5a"]["Thickness"] = 1.5; G2L["5a"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.grass.LocalScript G2L["5b"] = Instance.new("LocalScript", G2L["58"]); -- StarterGui.FU.reagon.Destruction.material G2L["5c"] = Instance.new("TextButton", G2L["8"]); G2L["5c"]["TextWrapped"] = true; G2L["5c"]["BorderSizePixel"] = 0; G2L["5c"]["TextSize"] = 14; G2L["5c"]["TextScaled"] = true; G2L["5c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["5c"]["BackgroundTransparency"] = 0.9; G2L["5c"]["Size"] = UDim2.new(0.08011, 0, 0.12917, 0); G2L["5c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["5c"]["Text"] = [[Material]]; G2L["5c"]["Name"] = [[material]]; G2L["5c"]["Position"] = UDim2.new(0.017, 0, 0.80352, 0); -- StarterGui.FU.reagon.Destruction.material.UICorner G2L["5d"] = Instance.new("UICorner", G2L["5c"]); -- StarterGui.FU.reagon.Destruction.material.UIStroke G2L["5e"] = Instance.new("UIStroke", G2L["5c"]); G2L["5e"]["Transparency"] = 0.8; G2L["5e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["5e"]["Thickness"] = 1.5; G2L["5e"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.material.TextBox G2L["5f"] = Instance.new("TextBox", G2L["5c"]); G2L["5f"]["BorderSizePixel"] = 0; G2L["5f"]["TextWrapped"] = true; G2L["5f"]["TextSize"] = 14; G2L["5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5f"]["TextScaled"] = true; G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["5f"]["PlaceholderText"] = [[String]]; G2L["5f"]["Size"] = UDim2.new(1.97826, 0, 1, 0); G2L["5f"]["Position"] = UDim2.new(1.25094, 0, 0, 0); G2L["5f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["5f"]["Text"] = [[]]; G2L["5f"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.Destruction.material.TextBox.UIStroke G2L["60"] = Instance.new("UIStroke", G2L["5f"]); G2L["60"]["Transparency"] = 0.8; G2L["60"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["60"]["Thickness"] = 1.5; G2L["60"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.Destruction.material.TextBox.UICorner G2L["61"] = Instance.new("UICorner", G2L["5f"]); -- StarterGui.FU.reagon.Destruction.material.LocalScript G2L["62"] = Instance.new("LocalScript", G2L["5c"]); -- StarterGui.FU.reagon.Assets G2L["63"] = Instance.new("Folder", G2L["2"]); G2L["63"]["Name"] = [[Assets]]; -- StarterGui.FU.reagon.Assets.666 G2L["64"] = Instance.new("Decal", G2L["63"]); -- [ERROR] cannot convert TextureContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["64"]["Name"] = [[666]]; G2L["64"]["Texture"] = [[http://www.roblox.com/asset/?id=18308643059]]; -- StarterGui.FU.reagon.Assets.White Background G2L["65"] = Instance.new("Decal", G2L["63"]); -- [ERROR] cannot convert TextureContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["65"]["Name"] = [[White Background]]; G2L["65"]["Texture"] = [[http://www.roblox.com/asset/?id=10995799876]]; -- StarterGui.FU.reagon.tab G2L["66"] = Instance.new("Frame", G2L["2"]); G2L["66"]["BorderSizePixel"] = 0; G2L["66"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["66"]["Size"] = UDim2.new(0.943, 0, 0.09693, 0); G2L["66"]["Position"] = UDim2.new(0.02177, 0, 0.88212, 0); G2L["66"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["66"]["Name"] = [[tab]]; G2L["66"]["BackgroundTransparency"] = 0.95; -- StarterGui.FU.reagon.tab.UIStroke G2L["67"] = Instance.new("UIStroke", G2L["66"]); G2L["67"]["Transparency"] = 0.8; G2L["67"]["Thickness"] = 1.5; G2L["67"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.tab.UICorner G2L["68"] = Instance.new("UICorner", G2L["66"]); -- StarterGui.FU.reagon.tab.UIListLayout G2L["69"] = Instance.new("UIListLayout", G2L["66"]); G2L["69"]["HorizontalAlignment"] = Enum.HorizontalAlignment.Center; G2L["69"]["VerticalFlex"] = Enum.UIFlexAlignment.SpaceEvenly; G2L["69"]["Padding"] = UDim.new(0, 25); G2L["69"]["SortOrder"] = Enum.SortOrder.LayoutOrder; G2L["69"]["FillDirection"] = Enum.FillDirection.Horizontal; -- StarterGui.FU.reagon.tab.d G2L["6a"] = Instance.new("TextButton", G2L["66"]); G2L["6a"]["TextWrapped"] = true; G2L["6a"]["BorderSizePixel"] = 0; G2L["6a"]["TextSize"] = 14; G2L["6a"]["TextScaled"] = true; G2L["6a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["6a"]["BackgroundTransparency"] = 0.9; G2L["6a"]["Size"] = UDim2.new(0.05908, 0, 0.77596, 0); G2L["6a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6a"]["Text"] = [[D]]; G2L["6a"]["Name"] = [[d]]; G2L["6a"]["Position"] = UDim2.new(0.46898, 0, 0.11202, 0); -- StarterGui.FU.reagon.tab.d.UIStroke G2L["6b"] = Instance.new("UIStroke", G2L["6a"]); G2L["6b"]["Transparency"] = 0.8; G2L["6b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["6b"]["Thickness"] = 1.5; G2L["6b"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.tab.d.UICorner G2L["6c"] = Instance.new("UICorner", G2L["6a"]); -- StarterGui.FU.reagon.tab.d.LocalScript G2L["6d"] = Instance.new("LocalScript", G2L["6a"]); -- StarterGui.FU.reagon.tab.lp G2L["6e"] = Instance.new("TextButton", G2L["66"]); G2L["6e"]["TextWrapped"] = true; G2L["6e"]["BorderSizePixel"] = 0; G2L["6e"]["TextSize"] = 14; G2L["6e"]["TextScaled"] = true; G2L["6e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["6e"]["BackgroundTransparency"] = 0.9; G2L["6e"]["Size"] = UDim2.new(0.05908, 0, 0.77596, 0); G2L["6e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6e"]["Text"] = [[LP]]; G2L["6e"]["Name"] = [[lp]]; G2L["6e"]["Position"] = UDim2.new(0.46898, 0, 0.11202, 0); -- StarterGui.FU.reagon.tab.lp.UIStroke G2L["6f"] = Instance.new("UIStroke", G2L["6e"]); G2L["6f"]["Transparency"] = 0.8; G2L["6f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["6f"]["Thickness"] = 1.5; G2L["6f"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.tab.lp.UICorner G2L["70"] = Instance.new("UICorner", G2L["6e"]); -- StarterGui.FU.reagon.tab.lp.LocalScript G2L["71"] = Instance.new("LocalScript", G2L["6e"]); -- StarterGui.FU.reagon.LocalPlayer G2L["72"] = Instance.new("Frame", G2L["2"]); G2L["72"]["Visible"] = false; G2L["72"]["BorderSizePixel"] = 0; G2L["72"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["72"]["Size"] = UDim2.new(0.94256, 0, 0.59964, 0); G2L["72"]["Position"] = UDim2.new(0.02328, 0, 0.25883, 0); G2L["72"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["72"]["Name"] = [[LocalPlayer]]; G2L["72"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.reagon.LocalPlayer.UIStroke G2L["73"] = Instance.new("UIStroke", G2L["72"]); G2L["73"]["Transparency"] = 0.8; G2L["73"]["Thickness"] = 1.5; G2L["73"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.UICorner G2L["74"] = Instance.new("UICorner", G2L["72"]); -- StarterGui.FU.reagon.LocalPlayer.TextLabel G2L["75"] = Instance.new("TextLabel", G2L["72"]); G2L["75"]["TextWrapped"] = true; G2L["75"]["BorderSizePixel"] = 0; G2L["75"]["TextSize"] = 14; G2L["75"]["TextScaled"] = true; G2L["75"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["75"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["75"]["BackgroundTransparency"] = 1; G2L["75"]["Size"] = UDim2.new(0.33512, 0, 0.09868, 0); G2L["75"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["75"]["Text"] = [[LOCAL PLAYER]]; G2L["75"]["Position"] = UDim2.new(0.33101, 0, -0.09868, 0); -- StarterGui.FU.reagon.LocalPlayer.eraser G2L["76"] = Instance.new("TextButton", G2L["72"]); G2L["76"]["TextWrapped"] = true; G2L["76"]["BorderSizePixel"] = 0; G2L["76"]["TextSize"] = 14; G2L["76"]["TextScaled"] = true; G2L["76"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["76"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["76"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["76"]["BackgroundTransparency"] = 0.9; G2L["76"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["76"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["76"]["Text"] = [[Eraser of death]]; G2L["76"]["Name"] = [[eraser]]; G2L["76"]["Position"] = UDim2.new(0.02298, 0, 0.19219, 0); -- StarterGui.FU.reagon.LocalPlayer.eraser.UICorner G2L["77"] = Instance.new("UICorner", G2L["76"]); -- StarterGui.FU.reagon.LocalPlayer.eraser.UIStroke G2L["78"] = Instance.new("UIStroke", G2L["76"]); G2L["78"]["Transparency"] = 0.8; G2L["78"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["78"]["Thickness"] = 1.5; G2L["78"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.eraser.LocalScript G2L["79"] = Instance.new("LocalScript", G2L["76"]); -- StarterGui.FU.reagon.LocalPlayer.Frame G2L["7a"] = Instance.new("Frame", G2L["72"]); G2L["7a"]["BorderSizePixel"] = 0; G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["7a"]["Size"] = UDim2.new(0.00915, 0, 0.94131, 0); G2L["7a"]["Position"] = UDim2.new(0.293, 0, 0.03164, 0); G2L["7a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7a"]["BackgroundTransparency"] = 0.8; -- StarterGui.FU.reagon.LocalPlayer.tools G2L["7b"] = Instance.new("TextLabel", G2L["72"]); G2L["7b"]["TextWrapped"] = true; G2L["7b"]["BorderSizePixel"] = 0; G2L["7b"]["TextSize"] = 14; G2L["7b"]["TextScaled"] = true; G2L["7b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["7b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["7b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7b"]["BackgroundTransparency"] = 1; G2L["7b"]["Size"] = UDim2.new(0.30177, 0, 0.09888, 0); G2L["7b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7b"]["Text"] = [[Tools]]; G2L["7b"]["Name"] = [[tools]]; G2L["7b"]["Position"] = UDim2.new(0, 0, 0.03164, 0); -- StarterGui.FU.reagon.LocalPlayer.draw G2L["7c"] = Instance.new("TextButton", G2L["72"]); G2L["7c"]["TextWrapped"] = true; G2L["7c"]["BorderSizePixel"] = 0; G2L["7c"]["TextSize"] = 14; G2L["7c"]["TextScaled"] = true; G2L["7c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["7c"]["BackgroundTransparency"] = 0.9; G2L["7c"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["7c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["7c"]["Text"] = [[Draw]]; G2L["7c"]["Name"] = [[draw]]; G2L["7c"]["Position"] = UDim2.new(0.16369, 0, 0.19219, 0); -- StarterGui.FU.reagon.LocalPlayer.draw.UICorner G2L["7d"] = Instance.new("UICorner", G2L["7c"]); -- StarterGui.FU.reagon.LocalPlayer.draw.UIStroke G2L["7e"] = Instance.new("UIStroke", G2L["7c"]); G2L["7e"]["Transparency"] = 0.8; G2L["7e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["7e"]["Thickness"] = 1.5; G2L["7e"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.draw.LocalScript G2L["7f"] = Instance.new("LocalScript", G2L["7c"]); -- StarterGui.FU.reagon.LocalPlayer.Stoneify G2L["80"] = Instance.new("TextButton", G2L["72"]); G2L["80"]["TextWrapped"] = true; G2L["80"]["BorderSizePixel"] = 0; G2L["80"]["TextSize"] = 14; G2L["80"]["TextScaled"] = true; G2L["80"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["80"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["80"]["BackgroundTransparency"] = 0.9; G2L["80"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["80"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["80"]["Text"] = [[Stoneify]]; G2L["80"]["Name"] = [[Stoneify]]; G2L["80"]["Position"] = UDim2.new(0.02179, 0, 0.42104, 0); -- StarterGui.FU.reagon.LocalPlayer.Stoneify.UICorner G2L["81"] = Instance.new("UICorner", G2L["80"]); -- StarterGui.FU.reagon.LocalPlayer.Stoneify.UIStroke G2L["82"] = Instance.new("UIStroke", G2L["80"]); G2L["82"]["Transparency"] = 0.8; G2L["82"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["82"]["Thickness"] = 1.5; G2L["82"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.Stoneify.LocalScript G2L["83"] = Instance.new("LocalScript", G2L["80"]); -- StarterGui.FU.reagon.LocalPlayer.char G2L["84"] = Instance.new("TextLabel", G2L["72"]); G2L["84"]["TextWrapped"] = true; G2L["84"]["BorderSizePixel"] = 0; G2L["84"]["TextSize"] = 14; G2L["84"]["TextScaled"] = true; G2L["84"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["84"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["84"]["BackgroundTransparency"] = 1; G2L["84"]["Size"] = UDim2.new(0.66143, 0, 0.09888, 0); G2L["84"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["84"]["Text"] = [[Character]]; G2L["84"]["Name"] = [[char]]; G2L["84"]["Position"] = UDim2.new(0.32032, 0, 0.03164, 0); -- StarterGui.FU.reagon.LocalPlayer.jondotrill G2L["85"] = Instance.new("TextButton", G2L["72"]); G2L["85"]["TextWrapped"] = true; G2L["85"]["BorderSizePixel"] = 0; G2L["85"]["TextSize"] = 14; G2L["85"]["TextScaled"] = true; G2L["85"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["85"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["85"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["85"]["BackgroundTransparency"] = 0.9; G2L["85"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["85"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["85"]["Text"] = [[John doe trail]]; G2L["85"]["Name"] = [[jondotrill]]; G2L["85"]["Position"] = UDim2.new(0.33066, 0, 0.19219, 0); -- StarterGui.FU.reagon.LocalPlayer.jondotrill.UICorner G2L["86"] = Instance.new("UICorner", G2L["85"]); -- StarterGui.FU.reagon.LocalPlayer.jondotrill.UIStroke G2L["87"] = Instance.new("UIStroke", G2L["85"]); G2L["87"]["Transparency"] = 0.8; G2L["87"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["87"]["Thickness"] = 1.5; G2L["87"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.jondotrill.LocalScript G2L["88"] = Instance.new("LocalScript", G2L["85"]); -- StarterGui.FU.reagon.LocalPlayer.bag G2L["89"] = Instance.new("TextButton", G2L["72"]); G2L["89"]["TextWrapped"] = true; G2L["89"]["BorderSizePixel"] = 0; G2L["89"]["TextSize"] = 14; G2L["89"]["TextScaled"] = true; G2L["89"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["89"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["89"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["89"]["BackgroundTransparency"] = 0.9; G2L["89"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["89"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["89"]["Text"] = [[Money bag]]; G2L["89"]["Name"] = [[bag]]; G2L["89"]["Position"] = UDim2.new(0.16369, 0, 0.42104, 0); -- StarterGui.FU.reagon.LocalPlayer.bag.UICorner G2L["8a"] = Instance.new("UICorner", G2L["89"]); -- StarterGui.FU.reagon.LocalPlayer.bag.UIStroke G2L["8b"] = Instance.new("UIStroke", G2L["89"]); G2L["8b"]["Transparency"] = 0.8; G2L["8b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["8b"]["Thickness"] = 1.5; G2L["8b"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.bag.LocalScript G2L["8c"] = Instance.new("LocalScript", G2L["89"]); -- StarterGui.FU.reagon.LocalPlayer.train G2L["8d"] = Instance.new("TextButton", G2L["72"]); G2L["8d"]["TextWrapped"] = true; G2L["8d"]["BorderSizePixel"] = 0; G2L["8d"]["TextSize"] = 14; G2L["8d"]["TextScaled"] = true; G2L["8d"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["8d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["8d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["8d"]["BackgroundTransparency"] = 0.9; G2L["8d"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0); G2L["8d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["8d"]["Text"] = [[Thomas Engine]]; G2L["8d"]["Name"] = [[train]]; G2L["8d"]["Position"] = UDim2.new(0.45341, 0, 0.19219, 0); -- StarterGui.FU.reagon.LocalPlayer.train.UICorner G2L["8e"] = Instance.new("UICorner", G2L["8d"]); -- StarterGui.FU.reagon.LocalPlayer.train.UIStroke G2L["8f"] = Instance.new("UIStroke", G2L["8d"]); G2L["8f"]["Transparency"] = 0.8; G2L["8f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["8f"]["Thickness"] = 1.5; G2L["8f"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.reagon.LocalPlayer.train.LocalScript G2L["90"] = Instance.new("LocalScript", G2L["8d"]); -- StarterGui.FU.SpectateGui G2L["91"] = Instance.new("ScreenGui", G2L["1"]); G2L["91"]["Name"] = [[SpectateGui]]; G2L["91"]["ResetOnSpawn"] = false; -- StarterGui.FU.SpectateGui.Bar G2L["92"] = Instance.new("Frame", G2L["91"]); G2L["92"]["BorderSizePixel"] = 5; G2L["92"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["92"]["Size"] = UDim2.new(0.15186, 0, 0.06219, 0); G2L["92"]["Position"] = UDim2.new(-1.07593, 0, 0.81781, 0); G2L["92"]["BorderColor3"] = Color3.fromRGB(28, 43, 54); G2L["92"]["Name"] = [[Bar]]; G2L["92"]["BackgroundTransparency"] = 0.2; -- StarterGui.FU.SpectateGui.Bar.Previous G2L["93"] = Instance.new("TextButton", G2L["92"]); G2L["93"]["BorderSizePixel"] = 0; G2L["93"]["TextSize"] = 48; G2L["93"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["93"]["BackgroundColor3"] = Color3.fromRGB(135, 135, 135); G2L["93"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["93"]["Size"] = UDim2.new(0.25, 0, 1, 0); G2L["93"]["BorderColor3"] = Color3.fromRGB(131, 204, 255); G2L["93"]["Text"] = [[<]]; G2L["93"]["Name"] = [[Previous]]; -- StarterGui.FU.SpectateGui.Bar.Next G2L["94"] = Instance.new("TextButton", G2L["92"]); G2L["94"]["BorderSizePixel"] = 0; G2L["94"]["TextSize"] = 48; G2L["94"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["94"]["BackgroundColor3"] = Color3.fromRGB(135, 135, 135); G2L["94"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["94"]["Size"] = UDim2.new(-0.25, 0, 1, 0); G2L["94"]["BorderColor3"] = Color3.fromRGB(131, 204, 255); G2L["94"]["Text"] = [[>]]; G2L["94"]["Name"] = [[Next]]; G2L["94"]["Position"] = UDim2.new(1, 0, 0, 0); -- StarterGui.FU.SpectateGui.Bar.Title G2L["95"] = Instance.new("TextLabel", G2L["92"]); G2L["95"]["TextWrapped"] = true; G2L["95"]["TextSize"] = 14; G2L["95"]["TextScaled"] = true; G2L["95"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["95"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["95"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["95"]["BackgroundTransparency"] = 1; G2L["95"]["Size"] = UDim2.new(0.45, 0, 1, 0); G2L["95"]["BorderColor3"] = Color3.fromRGB(28, 43, 54); G2L["95"]["Text"] = [[]]; G2L["95"]["Name"] = [[Title]]; G2L["95"]["Position"] = UDim2.new(0.275, 0, 0, 0); -- StarterGui.FU.SpectateGui.Button G2L["96"] = Instance.new("ImageButton", G2L["91"]); G2L["96"]["BorderSizePixel"] = 5; G2L["96"]["BackgroundTransparency"] = 0.3; -- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["96"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["96"]["Image"] = [[http://www.roblox.com/asset/?id=176106970]]; G2L["96"]["Size"] = UDim2.new(0.03797, 0, 0.06219, 0); G2L["96"]["BorderColor3"] = Color3.fromRGB(28, 43, 54); G2L["96"]["Name"] = [[Button]]; G2L["96"]["Position"] = UDim2.new(0.00607, 0, 0.44403, 0); -- StarterGui.FU.SpectateGui.LocalScript G2L["97"] = Instance.new("LocalScript", G2L["91"]); -- StarterGui.FU.f3x G2L["98"] = Instance.new("TextButton", G2L["1"]); G2L["98"]["TextWrapped"] = true; G2L["98"]["BorderSizePixel"] = 0; G2L["98"]["TextSize"] = 14; G2L["98"]["TextScaled"] = true; G2L["98"]["TextColor3"] = Color3.fromRGB(255, 150, 0); G2L["98"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["98"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["98"]["AnchorPoint"] = Vector2.new(0.5, 0.5); G2L["98"]["BackgroundTransparency"] = 0.9; G2L["98"]["Size"] = UDim2.new(0.03791, 0, 0.06219, 0); G2L["98"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["98"]["Text"] = [[F3X]]; G2L["98"]["Name"] = [[f3x]]; G2L["98"]["Position"] = UDim2.new(0.02578, 0, 0.95398, 0); -- StarterGui.FU.f3x.UIStroke G2L["99"] = Instance.new("UIStroke", G2L["98"]); G2L["99"]["Transparency"] = 0.4; G2L["99"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["99"]["Thickness"] = 1.5; G2L["99"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.f3x.UICorner G2L["9a"] = Instance.new("UICorner", G2L["98"]); -- StarterGui.FU.f3x.UIAspectRatioConstraint G2L["9b"] = Instance.new("UIAspectRatioConstraint", G2L["98"]); G2L["9b"]["AspectRatio"] = 1; -- StarterGui.FU.f3x.LocalScript G2L["9c"] = Instance.new("LocalScript", G2L["98"]); -- StarterGui.FU.notification G2L["9d"] = Instance.new("Frame", G2L["1"]); G2L["9d"]["BorderSizePixel"] = 0; G2L["9d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["9d"]["AnchorPoint"] = Vector2.new(0.5, 0.5); G2L["9d"]["Size"] = UDim2.new(0.14632, 0, 0.22182, 0); G2L["9d"]["Position"] = UDim2.new(0.12661, 0, 0.87487, 0); G2L["9d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9d"]["Name"] = [[notification]]; G2L["9d"]["BackgroundTransparency"] = 0.9; -- StarterGui.FU.notification.Frame G2L["9e"] = Instance.new("Frame", G2L["9d"]); G2L["9e"]["BorderSizePixel"] = 0; G2L["9e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["9e"]["Size"] = UDim2.new(1, 0, 0.25503, 0); G2L["9e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9e"]["BackgroundTransparency"] = 0.8; -- StarterGui.FU.notification.Frame.TextLabel G2L["9f"] = Instance.new("TextLabel", G2L["9e"]); G2L["9f"]["TextWrapped"] = true; G2L["9f"]["BorderSizePixel"] = 0; G2L["9f"]["TextSize"] = 14; G2L["9f"]["TextScaled"] = true; G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["9f"]["TextColor3"] = Color3.fromRGB(255, 150, 0); G2L["9f"]["BackgroundTransparency"] = 1; G2L["9f"]["Size"] = UDim2.new(0.34043, 0, 1, 0); G2L["9f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9f"]["Text"] = [[F3X]]; G2L["9f"]["Position"] = UDim2.new(0, 0, 0, 0); -- StarterGui.FU.notification.Frame.TextLabel G2L["a0"] = Instance.new("TextLabel", G2L["9e"]); G2L["a0"]["TextWrapped"] = true; G2L["a0"]["BorderSizePixel"] = 0; G2L["a0"]["TextSize"] = 14; G2L["a0"]["TextScaled"] = true; G2L["a0"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["a0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["a0"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["a0"]["BackgroundTransparency"] = 1; G2L["a0"]["Size"] = UDim2.new(0.35396, 0, 1, 0); G2L["a0"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a0"]["Text"] = [[NOTIFICATION]]; G2L["a0"]["Position"] = UDim2.new(0.34043, 0, 0, 0); -- StarterGui.FU.notification.Frame.x G2L["a1"] = Instance.new("TextButton", G2L["9e"]); G2L["a1"]["TextWrapped"] = true; G2L["a1"]["BorderSizePixel"] = 0; G2L["a1"]["TextSize"] = 14; G2L["a1"]["TextScaled"] = true; G2L["a1"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["a1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["a1"]["BackgroundTransparency"] = 0.9; G2L["a1"]["Size"] = UDim2.new(0.16791, 0, 0.71141, 0); G2L["a1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a1"]["Text"] = [[X]]; G2L["a1"]["Name"] = [[x]]; G2L["a1"]["Position"] = UDim2.new(0.80676, 0, 0.13004, 0); -- StarterGui.FU.notification.Frame.x.UIStroke G2L["a2"] = Instance.new("UIStroke", G2L["a1"]); G2L["a2"]["Transparency"] = 0.4; G2L["a2"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["a2"]["Thickness"] = 1.5; G2L["a2"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.notification.Frame.x.UICorner G2L["a3"] = Instance.new("UICorner", G2L["a1"]); -- StarterGui.FU.notification.Frame.x.UIAspectRatioConstraint G2L["a4"] = Instance.new("UIAspectRatioConstraint", G2L["a1"]); -- StarterGui.FU.notification.Frame.x.LocalScript G2L["a5"] = Instance.new("LocalScript", G2L["a1"]); -- StarterGui.FU.notification.Frame.UIAspectRatioConstraint G2L["a6"] = Instance.new("UIAspectRatioConstraint", G2L["9e"]); G2L["a6"]["AspectRatio"] = 4.23684; -- StarterGui.FU.notification.UIStroke G2L["a7"] = Instance.new("UIStroke", G2L["9d"]); G2L["a7"]["Transparency"] = 0.4; G2L["a7"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; G2L["a7"]["Thickness"] = 1.5; G2L["a7"]["Color"] = Color3.fromRGB(255, 255, 255); -- StarterGui.FU.notification.TextLabel G2L["a8"] = Instance.new("TextLabel", G2L["9d"]); G2L["a8"]["TextWrapped"] = true; G2L["a8"]["BorderSizePixel"] = 0; G2L["a8"]["TextSize"] = 14; G2L["a8"]["TextScaled"] = true; G2L["a8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["a8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); G2L["a8"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["a8"]["BackgroundTransparency"] = 1; G2L["a8"]["Size"] = UDim2.new(0.90683, 0, 0.74497, 0); G2L["a8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a8"]["Text"] = [[Hi there, thanks for using my F3X gui that i made. This is the final version of the ui so it will only have bug fixes.]]; G2L["a8"]["Position"] = UDim2.new(0.04348, 0, 0.25503, 0); -- StarterGui.FU.notification.UIAspectRatioConstraint G2L["a9"] = Instance.new("UIAspectRatioConstraint", G2L["9d"]); G2L["a9"]["AspectRatio"] = 1.08054; -- StarterGui.FU.notification.UICorner G2L["aa"] = Instance.new("UICorner", G2L["9d"]); -- StarterGui.FU.reagon.Destruction.sky.LocalScript local function C_12() local script = G2L["12"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint -- name func local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end -- sky func local function sky() spawn(function() local position = char.Head.Position local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://8006679977" } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = Vector3.new(90, 90, 90) } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..script.Parent.TextBox.Text } } } serverendpoint:InvokeServer(unpack(args)) name(part, "Sky") lock(part, true) setcollision(part, false) end) end sky() end) end; task.spawn(C_12); -- StarterGui.FU.reagon.Destruction.decal.LocalScript local function C_19() local script = G2L["19"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function decalspam() local decalid = script.Parent.TextBox.Text for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() createdecal(v, Enum.NormalId.Front) createdecal(v, Enum.NormalId.Back) createdecal(v, Enum.NormalId.Left) createdecal(v, Enum.NormalId.Right) createdecal(v, Enum.NormalId.Bottom) createdecal(v, Enum.NormalId.Top) setdecal(v, decalid, Enum.NormalId.Front) setdecal(v, decalid, Enum.NormalId.Back) setdecal(v, decalid, Enum.NormalId.Left) setdecal(v, decalid, Enum.NormalId.Right) setdecal(v, decalid, Enum.NormalId.Bottom) setdecal(v, decalid, Enum.NormalId.Top) end) end end end decalspam() end) end; task.spawn(C_19); -- StarterGui.FU.reagon.Destruction.666.LocalScript local function C_1d() local script = G2L["1d"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end -- main func local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function addfire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } serverendpoint:InvokeServer(unpack(args)) end local function syncfire(part, size, heat) local args = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 30, ["Heat"] = 35 } } } serverendpoint:InvokeServer(unpack(args)) end local function addlight(part, brightness) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight" } } } serverendpoint:InvokeServer(unpack(args)) end local function synclight(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness, ["Color"] = Color3.new(1, 0, 0) } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function decalspam() local decalid = "96757457442198" for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "Sky" then print("no") elseif v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() createdecal(v, Enum.NormalId.Front) createdecal(v, Enum.NormalId.Back) createdecal(v, Enum.NormalId.Left) createdecal(v, Enum.NormalId.Right) createdecal(v, Enum.NormalId.Bottom) createdecal(v, Enum.NormalId.Top) setdecal(v, decalid, Enum.NormalId.Front) setdecal(v, decalid, Enum.NormalId.Back) setdecal(v, decalid, Enum.NormalId.Left) setdecal(v, decalid, Enum.NormalId.Right) setdecal(v, decalid, Enum.NormalId.Bottom) setdecal(v, decalid, Enum.NormalId.Top) end) end end end local function lightall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() addlight(v) synclight(v, 15) end) end end end local function colorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() color(v, Color3.new(0.0666667, 0.0666667, 0.0666667)) end) end end end local function sky666() spawn(function() local position = char.Head.Position local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://8006679977" } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = Vector3.new(90, 90, 90) } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://15849970412" } } } serverendpoint:InvokeServer(unpack(args)) name(part, "Sky") lock(part, true) setcollision(part, false) end) end local function fireall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() addfire(v) syncfire(v) end) end end end local function sixsixsix() fireall() sky666() decalspam() colorall() lightall() end sixsixsix() end) end; task.spawn(C_1d); -- StarterGui.FU.reagon.Destruction.color.LocalScript local function C_21() local script = G2L["21"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function colorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))) end) end end end colorall() end) end; task.spawn(C_21); -- StarterGui.FU.reagon.Destruction.Unanchor.LocalScript local function C_25() local script = G2L["25"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end unanchorall() end) end; task.spawn(C_25); -- StarterGui.FU.reagon.Destruction.Delete.LocalScript local function C_29() local script = G2L["29"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() end) end; task.spawn(C_29); -- StarterGui.FU.reagon.Destruction.KillAll.LocalScript local function C_2e() local script = G2L["2e"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function killall() for _, v in ipairs(workspace:GetDescendants()) do if v.Parent:FindFirstChildOfClass("Humanoid") then spawn(function() delete(v.Parent.Head) end) end end end killall() end) end; task.spawn(C_2e); -- StarterGui.FU.reagon.Destruction.sparklez.LocalScript local function C_32() local script = G2L["32"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function addsparkles(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Sparkles" } } } serverendpoint:InvokeServer(unpack(args)) end local function sparklesall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() addsparkles(v) end) end end end sparklesall() end) end; task.spawn(C_32); -- StarterGui.FU.reagon.Destruction.base.LocalScript local function C_36() local script = G2L["36"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function makebaseplate() local position = char.Head.Position + Vector3.new(0, -20, 0) spawn(function() local base = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position), workspace) resize(base, Vector3.new(512, 16, 512), CFrame.new(position)) syncmaterial(base, Enum.Material.Grass) color(base, Color3.new(0.45098, 0.647059, 0.0823529)) end) end makebaseplate() end) end; task.spawn(C_36); -- StarterGui.FU.reagon.Destruction.part.LocalScript local function C_3a() local script = G2L["3a"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function makepart(cf, typea, parent) local args = { [1] = "CreatePart", [2] = typea, [3] = cf, [4] = parent } return serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function spamparts() for i = 1, 50 do spawn(function() local part = makepart(char.Head.CFrame * CFrame.new(0, 50, 0), "Normal", workspace) setanchor(part, false) end) end end spamparts() end) end; task.spawn(C_3a); -- StarterGui.FU.reagon.Destruction.rain.LocalScript local function C_41() local script = G2L["41"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function rain() local hrpcf = char.HumanoidRootPart.CFrame while task.wait(0.1) do local x = hrpcf.x local z = hrpcf.z local randint = math.random(-300,300) local randint2 = math.random(-300,300) local xloc = randint + x local zloc = randint2 + z local raincf = player.Character.HumanoidRootPart.CFrame.y + 400 spawn(function() local rainpart = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(math.floor(xloc), math.random(raincf,raincf+400), math.floor(zloc)), workspace) name(rainpart, "the sigma") lock(rainpart, true) makemesh(rainpart) syncmeshid(rainpart, script.Parent.mesh.Text) syncmeshtexture(rainpart, script.Parent.texture.Text) setanchor(rainpart, false) if script.Parent.size.Text ~= "" then syncmeshsize(rainpart, Vector3.new(script.Parent.size.Text, script.Parent.size.Text, script.Parent.size.Text)) end end) end end rain() end) end; task.spawn(C_41); -- StarterGui.FU.reagon.Destruction.Realm.LocalScript local function C_4b() local script = G2L["4b"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function makerealmbase() local position = CFrame.new(0, 5000000, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Grass) color(base, Color3.new(0.45098, 0.647059, 0.0823529)) name(base, "sigma base") lock(base, true) local spawnpos = CFrame.new(0, 5000005, 0) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(10, 5, 10), spawnpos) name(spawna, "sigma spawn") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, "rbxassetid://1135882259", Enum.NormalId.Top) local shrinepos = CFrame.new(0, 5000040, 0) local shrine = serverendpoint:InvokeServer("CreatePart", "Normal", shrinepos, workspace) makemesh(shrine) syncmeshsize(shrine, Vector3.new(15, 15, 15)) syncmeshid(shrine, "14860633751") syncmeshtexture(shrine, "16005991600") lock(shrine, true) name(shrine, "adsgdjhwdghsaydtavtwydsafooooooooooooooooo") setcollision(shrine, false) end local function sky() local position = CFrame.new(0, 5000000, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "8006679977") syncmeshtexture(sky, "77285008779144") syncmeshsize(sky, Vector3.new(500, 500, 500)) lock(sky, true) name(sky, "SECRET SURPRISE!!!") setcollision(sky, false) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, false) end) end end end local function realm() unanchorall() task.wait(3) sky() makerealmbase() end realm() end) end; task.spawn(C_4b); -- StarterGui.FU.reagon.Destruction.Spawns.LocalScript local function C_4f() local script = G2L["4f"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function removeallspawns() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("SpawnLocation") then spawn(function() delete(v) end) end end end removeallspawns() end) end; task.spawn(C_4f); -- StarterGui.FU.reagon.Destruction.mesh.LocalScript local function C_53() local script = G2L["53"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local meshTypes = { Enum.MeshType.Brick, Enum.MeshType.Cylinder, Enum.MeshType.FileMesh, Enum.MeshType.Head, Enum.MeshType.Sphere, Enum.MeshType.Wedge } local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtype(part, type1) local args = { [1] = "SyncMesh", [2] = { [1] = { ["MeshType"] = type1, ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local randomMeshType = meshTypes[math.random(1, #meshTypes)] local function applymesh() for _, v in ipairs(workspace:GetDescendants()) do spawn(function() makemesh(v) syncmeshtype(v, randomMeshType) end) end end applymesh() end) end; task.spawn(C_53); -- StarterGui.FU.reagon.Destruction.bw.LocalScript local function C_57() local script = G2L["57"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function sky() spawn(function() local position = char.Head.Position local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://8006679977" } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = Vector3.new(90, 90, 90) } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://10995799876" } } } serverendpoint:InvokeServer(unpack(args)) name(part, "Sky") lock(part, true) setcollision(part, false) end) end local function colorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() color(v, Color3.new(0.196078, 0.196078, 0.196078)) end) end end end colorall() sky() end) end; task.spawn(C_57); -- StarterGui.FU.reagon.Destruction.grass.LocalScript local function C_5b() local script = G2L["5b"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function grassblock() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() local decalidtop = "3027402982" local decalidother = "3027402330" local decalidbottom = "3027464199" createdecal(v, Enum.NormalId.Front) createdecal(v, Enum.NormalId.Back) createdecal(v, Enum.NormalId.Left) createdecal(v, Enum.NormalId.Right) createdecal(v, Enum.NormalId.Bottom) createdecal(v, Enum.NormalId.Top) setdecal(v, decalidother, Enum.NormalId.Front) setdecal(v, decalidother, Enum.NormalId.Back) setdecal(v, decalidother, Enum.NormalId.Left) setdecal(v, decalidother, Enum.NormalId.Right) setdecal(v, decalidbottom, Enum.NormalId.Bottom) setdecal(v, decalidtop, Enum.NormalId.Top) end) end end end grassblock() end) end; task.spawn(C_5b); -- StarterGui.FU.reagon.Destruction.material.LocalScript local function C_62() local script = G2L["62"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end -- get all info local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function materialall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() syncmaterial(v, script.Parent.TextBox.Text) end) end end end materialall() end) end; task.spawn(C_62); -- StarterGui.FU.reagon.tab.d.LocalScript local function C_6d() local script = G2L["6d"]; local b = script.Parent local desctructionframe = b.Parent.Parent.Destruction local localplayerframe = b.Parent.Parent.LocalPlayer b.Activated:Connect(function() desctructionframe.Visible = true localplayerframe.Visible = false end) end; task.spawn(C_6d); -- StarterGui.FU.reagon.tab.lp.LocalScript local function C_71() local script = G2L["71"]; local b = script.Parent local desctructionframe = b.Parent.Parent.Destruction local localplayerframe = b.Parent.Parent.LocalPlayer b.Activated:Connect(function() desctructionframe.Visible = false localplayerframe.Visible = true end) end; task.spawn(C_71); -- StarterGui.FU.reagon.LocalPlayer.eraser.LocalScript local function C_79() local script = G2L["79"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function synctrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local tool = Instance.new("Tool") tool.Parent = player.Backpack tool.Name = "Eraser of death" tool.RequiresHandle = false tool.Equipped:Connect(function() local mouse = player:GetMouse() holding = false local renderConnection mouse.Button1Down:Connect(function() holding = true end) mouse.Button1Up:Connect(function() holding = false end) renderConnection = RunService.RenderStepped:Connect(function() if holding then local target = mouse.Target if target and target:IsA("BasePart") then local maxSize = Vector3.new(100, 100, 100) local size = target.Size if size.X <= maxSize.X and size.Y <= maxSize.Y and size.Z <= maxSize.Z then delete(target) local remainspos = target.CFrame local remains = serverendpoint:InvokeServer("CreatePart", "Normal", remainspos, workspace) resize(remains, target.Size, target.CFrame) syncmaterial(remains, Enum.Material.Neon) synctrans(remains, 0.4) color(remains, Color3.new(1, 0, 0)) task.wait(1) delete(remains) end end end end) tool.Unequipped:Connect(function() if renderConnection then renderConnection:Disconnect() renderConnection = nil end holding = false end) end) end) end; task.spawn(C_79); -- StarterGui.FU.reagon.LocalPlayer.draw.LocalScript local function C_7f() local script = G2L["7f"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local tool = Instance.new("Tool") tool.Parent = player.Backpack tool.Name = "Draw tool" tool.RequiresHandle = false tool.Equipped:Connect(function() local mouse = player:GetMouse() holding = false local renderConnection mouse.Button1Down:Connect(function() holding = true end) mouse.Button1Up:Connect(function() holding = false end) renderConnection = RunService.RenderStepped:Connect(function() if holding then local target = mouse.Target if target:IsA("BasePart") then spawn(function() local hitPosition = mouse.Hit.Position local cf = CFrame.new(hitPosition) local drawball = serverendpoint:InvokeServer("CreatePart", "Ball", cf, workspace) color(drawball, Color3.new(0, 0, 0)) resize(drawball, Vector3.new(0.5, 0.5, 0.5), cf) setcollision(drawball, false) name(drawball, "ligmaligmaboy") lock(drawball, true) end) else warn("aim at a part") end end end) tool.Unequipped:Connect(function() if renderConnection then renderConnection:Disconnect() renderConnection = nil end holding = false end) end) end) end; task.spawn(C_7f); -- StarterGui.FU.reagon.LocalPlayer.Stoneify.LocalScript local function C_83() local script = G2L["83"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local tool = Instance.new("Tool") tool.Parent = player.Backpack tool.Name = "Stoneify" tool.RequiresHandle = false tool.Equipped:Connect(function() local mouse = player:GetMouse() holding = false local renderConnection mouse.Button1Down:Connect(function() holding = true end) mouse.Button1Up:Connect(function() holding = false end) renderConnection = RunService.RenderStepped:Connect(function() if holding then local target = mouse.Target if target:IsA("BasePart") then spawn(function() setanchor(target, true) syncmaterial(target, Enum.Material.Slate) color(target, Color3.new(0.207843, 0.207843, 0.207843)) lock(target, true) setcollision(target, true) end) else warn("aim at a part") end if target.Parent:FindFirstChildOfClass("Humanoid") then for _, v in ipairs(target.Parent:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() setanchor(v, true) syncmaterial(v, Enum.Material.Slate) color(v, Color3.new(0.207843, 0.207843, 0.207843)) lock(v, true) setcollision(v, true) end) end end end end end) tool.Unequipped:Connect(function() if renderConnection then renderConnection:Disconnect() renderConnection = nil end holding = false end) end) end) end; task.spawn(C_83); -- StarterGui.FU.reagon.LocalPlayer.jondotrill.LocalScript local function C_88() local script = G2L["88"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } serverendpoint:InvokeServer(unpack(args)) end local function synctrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end while task.wait(0.1) do spawn(function() local hrp = char.HumanoidRootPart local pos = hrp.CFrame * CFrame.new(0, -3.2, 0) local trail = serverendpoint:InvokeServer("CreatePart", "Normal", pos, char) setcollision(trail, false) syncmaterial(trail, Enum.Material.Granite) color(trail, Color3.new(0, 0, 0)) resize(trail, Vector3.new(10, 0.5, 10), trail.CFrame) task.wait(1) delete(trail) end) end end) end; task.spawn(C_88); -- StarterGui.FU.reagon.LocalPlayer.bag.LocalScript local function C_8c() local script = G2L["8c"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local tool = Instance.new("Tool") tool.Parent = player.Backpack tool.Name = "Money Bag" tool.RequiresHandle = false tool.TextureId = "http://www.roblox.com/asset/?id=16659163" local debounce = false tool.Activated:Connect(function() if debounce == false then debounce = true for i = 1, 5 do spawn(function() local offset = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).Unit local pos = char.HumanoidRootPart.CFrame * CFrame.new(offset) * CFrame.new(0, 4, 0) local buck = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace) name(buck, "MONEY") lock(buck, true) resize(buck, Vector3.new(2, 0.4, 1), pos) color(buck, Color3.new(0.156863, 0.498039, 0.278431)) setanchor(buck, false) createdecal(buck, Enum.NormalId.Top) setdecal(buck, "16658163", Enum.NormalId.Top) task.wait(10) delete(buck) end) end task.wait(1) debounce = false end end) end) end; task.spawn(C_8c); -- StarterGui.FU.reagon.LocalPlayer.train.LocalScript local function C_90() local script = G2L["90"]; script.Parent.Activated:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local holding = false local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function makemesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function synctrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = vectora } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..id } } } serverendpoint:InvokeServer(unpack(args)) end local function weld(p1, p2, lead) local args = { [1] = "CreateWelds", [2] = { [1] = p1, [2] = p2 }, [3] = lead } serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } serverendpoint:InvokeServer(unpack(args)) end local function resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } serverendpoint:InvokeServer(unpack(args)) end local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end -- train for _, v in ipairs(char:GetChildren()) do if v:IsA("BasePart") or v:IsA("MeshPart") then spawn(function() synctrans(v, 1) end) end end task.wait(1) spawn(function() local hrp = char.HumanoidRootPart local trainpart = serverendpoint:InvokeServer("CreatePart", "Normal", hrp.CFrame, char) setanchor(hrp, true) name(trainpart, "sigmatrain") setcollision(trainpart, false) resize(trainpart, Vector3.new(5,5,10), hrp.CFrame) weld(trainpart, hrp, trainpart) makemesh(trainpart) syncmeshsize(trainpart, Vector3.new(2,2,1.5)) syncmeshid(trainpart, "2231280549") syncmeshtexture(trainpart, "2231280614") task.wait(1) setanchor(trainpart, false) setanchor(hrp, false) char.Humanoid.WalkSpeed = 60 trainpart.Touched:Connect(function(p) if p.Parent then if p.Parent:FindFirstChildOfClass("Humanoid") then if p.Parent ~= char then delete(p.Parent.Head) end end end end) end) end) end; task.spawn(C_90); -- StarterGui.FU.SpectateGui.LocalScript local function C_97() local script = G2L["97"]; -- By super10099 cam = game.Workspace.CurrentCamera local bar = script.Parent.Bar local title = bar.Title local prev = bar.Previous local nex = bar.Next local button = script.Parent.Button function get() for _,v in pairs(game.Players:GetPlayers())do if v.Name == title.Text then return(_) end end end local debounce = false button.MouseButton1Click:connect(function() if debounce == false then debounce = true bar:TweenPosition(UDim2.new(.5,-100,0.88,-50),"In","Linear",1,true) pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) elseif debounce == true then debounce = false pcall(function() cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid end) bar:TweenPosition(UDim2.new(-1,-100,0.88,-50),"In","Linear",1,true) end end) prev.MouseButton1Click:connect(function() wait(.1) local players = game.Players:GetPlayers() local num = get() if not pcall(function() cam.CameraSubject = players[num-1].Character.Humanoid end) then cam.CameraSubject = players[#players].Character.Humanoid end pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) end) nex.MouseButton1Click:connect(function() wait(.1) local players = game.Players:GetPlayers() local num = get() if not pcall(function() cam.CameraSubject = players[num+1].Character.Humanoid end) then cam.CameraSubject = players[1].Character.Humanoid end pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) end) end; task.spawn(C_97); -- StarterGui.FU.f3x.LocalScript local function C_9c() local script = G2L["9c"]; script.Parent.Activated:Connect(function() script.Parent.Parent.reagon.Visible = not script.Parent.Parent.reagon.Visible end) end; task.spawn(C_9c); -- StarterGui.FU.notification.Frame.x.LocalScript local function C_a5() local script = G2L["a5"]; script.Parent.Activated:Connect(function() script.Parent.Parent.Parent:Destroy() end) end; task.spawn(C_a5); return G2L["1"], require;