local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local VirtualInputManager = game:GetService("VirtualInputManager") --// Variables \\-- local Player = Players.LocalPlayer local Enabled = false local Mouse = Player:GetMouse() local X, Y = 0, 0 local LastC = Color3.new(1, 0, 0) local LastU = tick() --// Exploit Fix \\-- if not pcall(function() return syn.protect_gui end) then syn = {} syn.protect_gui = function(A_1) A_1.Parent = CoreGui end end --// UI Library \\-- local Library = loadstring(game:HttpGetAsync('https://pastebin.com/raw/edJT9EGX'))() local Window = Library:CreateWindow("Clicker by Tullebass") Enabled_1 = Window:AddColor({ text = 'Status:', flag = "Tullbass_1", color = Color3.new(1, 0, 0), callback = function(A_1) -- "Enabled" Color local NewColor = Color3.new(0, 1, 0) if Enabled == false then NewColor = Color3.new(1, 0, 0) end if NewColor ~= Last or A_1 ~= NewColor then Last = NewColor Enabled_1:SetColor(NewColor) end end }) Window:AddBind({ text = 'Toggle', callback = function() -- Toggle Enabled = not Enabled -- "Enabled" Color local NewColor = Color3.new(0, 1, 0) if Enabled == false then NewColor = Color3.new(1, 0, 0) end if NewColor ~= Last then Last = NewColor Enabled_1:SetColor(NewColor) end -- Click Position if Enabled then -- Update Mouse Pos X, Y = Mouse.X, Mouse.Y + 10 -- Update Box Box_1:SetValue() else X, Y = 0, 0 Box_1:SetValue() end -- AutoClick while Enabled do VirtualInputManager:SendMouseButtonEvent(X, Y, 0, true, game, 1) VirtualInputManager:SendMouseButtonEvent(X, Y, 0, false, game, 1) wait(Library.flags.Interval) end end }) Window:AddSlider({ text = 'Interval', min = 0.01, max = 2, value = 1, float = 0.01 }) Box_1 = Window:AddBox({ text = "AutoClick Position:", value = "X: " .. X .. ", Y: " .. Y, callback = function() if tick()-LastU > 0.1 then LastU = tick() Box_1:SetValue("X: " .. X .. ", Y: " .. Y) end end }) Library:Init()