local TextChatService = game:GetService("TextChatService") local messages = { "Example 1", "Example 2", "Example 3", "Example 4", "Example 5", "Example 6", "Example 7" } local function say(text) TextChatService.TextChannels.RBXGeneral:SendAsync(text) end while true do task.wait(math.random(10, 20)) local msg = messages[math.random(1, #messages)] say(msg) end